Wolfer Spotlight
AReyeP & MCS

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AReyeP & MCS's Releases
Addons To AReyeP & MCS's Releases
Contributions To Others' Releases

I was a bit reluctant to write a Spotlight article pairing two wolfers, but how can one keep the Lennon and McCartney of Wolfenstein 3-D modding apart? Both are talented enough to make excellent TC's on their own, but working together they have set new Wolfenstein modding standards with their sequels to Spear of Destiny, "Spear Resurrection" and "End of Destiny".

 

For both of these TC's, they modified the Spear engine and came up with an exciting blend of new features, art and gameplay that could pass as professionally-made. Some of the features introduced in Spear Resurrection were: a new weapon called the Multi Cannon Shredder (MCS!) with a second ammo type, plus a "God mode" artefact and a teleporter. End of Destiny added a stealth rifle (very useful and powerful), a rocket launcher, backpacks, portable medkits, and my favorite, the fireball-shooting walls and their switches. EoD also featured floor and ceiling textures, weather effects, challenge levels, and super secret levels.

 

The other mods listed here are also very worthwhile, and probably better for novices to play first. I would also suggest playing Spear of Destiny before playing its sequels, best explained by the authors: "Although it's not necessary, you'd be advised to play the games in sequential order to fully appreciate the evolving storyline, as well as to appreciate the enhancements that have been made to both graphics and the original game engine by the Wolfenstein 3D modding community."

 

AReyeP's "Wolfendoom" is his best solo work, using graphics and sounds from "DOOM", with excellent levels and a new, quite elaborate storyline. All of his solo add-ons, other than the final "TC" version of "Wolfendoom" were created in the early to mid 1990's. They are listed below in order of creation, rather than release date. "CIG Wolfenstein" was released 10/02/03, but withdrawn November 2003 due to possible legal issues.

 

MCS's "Wolfenstein Collection" has some nicely designed levels and Blake Stone music. It's been fairly popular, staying within the top 25 mods in the "Die Hard Wolfers Charts", and influential too: all 4 "Secret Mission" mods by Joshua Waight used the Wolf Collection engine, and "Guild of Darkness I: The Legend of Satchmo" by Tetraarchangel used its music and sound effects.

 

The game manuals, hints and storylines on AReyeP and MCS's add-ons, plus coding tips and much more can be found at the excellent AReyeP's Wolfenstein 3D, which earned AReyeP an August 2002 Dome Award for its texture library.

 

 

Andy Nonymous

 

AReyeP & MCS's Releases

Add-on Name:

Release Date

Information

Levels

Files Included

Version Required

Our Opinion

AReyeP's 'Lost' First Add-on

09/01/02

by AReyeP (1993)

10

All

None

Version 1.0. Steve recently found his first add-on again (made in early 1993) on a backup disk. Well designed layouts. And it doesn't look dated at all!

Wolf3D Odyssey

01/13/02

by AReyeP (1993)

10

All

None

Made way back in the mid 90's. They are large well designed levels. The various ways in which the guards are used are particularly effective.

Wolfenstein Collection

11/04/00

by MCS

30

All

None

Nicely designed levels, with some new graphics, sounds and source code changes.

Wolfendoom

11/11/00

by AReyeP (1996), updated 01/13/01

60

All

None

New Version. Well designed new levels. Also has a whole bunch of new graphics, sounds, and now with source code changes.

Spear Resurrection

11/29/01

21

All

None

Planned as a sequel to the original Spear of Destiny, this set has excellent level design and many graphics/source code changes not seen before. A classic!!

End Of Destiny

12/03/04

26 normal levels, plus secret and challenge levels

All

None

The level design is excellent, and virtually all graphics have been changed. Code changes include ceiling/floor textures, weather effects (some levels), a fireball machine, backpack, rocket launcher, mines, pushwall switches, intermission screens etc etc.

Add-ons To AReyeP & MCS's Releases

Add-on Name:

Release Date

Information

Levels

Files Included

Version Required

Our Opinion

SR Master Levels

02/07/04

by Little Cherub

5

Maps

Spear Resurrection

The maps pack replaces the first 5 levels in that game and is a tribute to Areyep and MCS for their great add-ons. The levels are not as large as in the original though they are quite detailed.

The Anticipation

02/16/04

by ack, Dome Award March 2004

21

Maps

Spear Resurrection

Very extensive levels and of a very high standard. At least as good as ack's levels in the recently released 'Melee' set.

The Rise Of Hitler

09/13/04

by Kyo Kusanagi

18

Maps, Vswap, vga files

Spear Resurrection

Uses the SR code and most of it's images. Levels are fairly well designed and decorated though nowhere near as extensive as in SR.

Contributions To Others' Releases

Add-on Name:

Release Date

Information

Levels

Files Included

Version Required

Our Opinion

The Final Solution (v3.0)

08/19/01

by Parafriction, MCS: some code

20

All

None

Well designed levels - many are different from those in the earlier 2.0 version. The new music, extra graphics and effects are pretty good too!

Beyond Mutantstein Special Edition

12/25/02

by various, MCS: code; AReyeP: graphics and storyline; both made some levels

21

All

None

A 'Tribute To John Bucksnort'. Mostly excellent levels quality. Lots of graphics, sounds and code changes. An excellent set - one that John would have been proud of - and serves very well as a tribute to the 'mutant maker'.

Quest For The Amulet

06/09/03

by Ian Skevos-Jones, Dome Award July 2003 MCS: some code

21

All

None

BJ must stop the Nazis from getting an Egyptian artifact known as the Amulet of Anubis. Lots of graphics and sounds from WolfenDOOM (with Laz's permission).

Southern Hell

08/03/03

by Little Cherub, made with the Spear Resurrection "Editor's" version

21

All

None

Cartoon type graphics. Virtually all images have been replaced. New title screens too. Uses the 'Spear Resurrection' code as a base. The Hitler Armour is sometimes shootable!

DHW SDL Mapset

01/07/11

by DieHard Wolfers, AReyeP did episode 2

60

Maps, Vga files, Exe

Reg Wolf 3D, v1.4

A 6 episode (60 level) Wolf3D SDL mapset made by mappers of the DieHard Wolfers forums. The maps are very well made and though they keep the feel of the original episodes somewhat, they also offer the more unique styles of the individual mappers. The mappers were Ronwolf, AReyeP, Serpens, Thomas Weiling, Dean / Arielus / Schabbs and ack. Coding was done by Andy Nonymous. Both Dos and Windows versions are provided. A detailed text file is included. The set is dedicated to Liza Walley.