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Majik Monkee

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Majik Monkee's Releases
Contributions To Others' Releases

"A lot of effort has gone into this TC, and it's the best release for quite some time," said the Dome News item, and indeed, Majik Monkee's "Halls of Stonehenge" was quite a refreshing arrival to the Wolf3d scene in November of 2003. With most of its levels contributed by ack, and its graphics environment based on the game "Blood", "HOS" is a superb all-around TC. I think it is an exquisite blend of levels, sound, music and artwork; in fact, it is one of the few mods that I have played all the way through.

 

In addition to being a talented artist, Majik is quite an excellent project leader. As head of "MonkeeWorks Software" he comes up with the concept, plus some art and a few levels, gets the right people to help with more levels and art and coding, and blends it all into a cohesive, satisfying end-product. With people on board like ack, and/or Majik's brother Dumscheissekopf, plus several high-profile wolfers, MonkeeWorks has produced other enjoyable mods: a sequel to "HOS" called "HOS: Special Edition" (originally "HOS: Dead Reckoning"); "Operation: Letzterschutz" which features a heavily-armored Jeep and some other quite inventive "enemies"; Dumscheissekopf's "Operation: Mutant Strike" and its sequel "Operation: Mutant Strike 2", which have female agent Jill Hunter as the babe behind the gun.

 

I recall one of Dumscheissekopf's first posts on DHW, where if you understood German, you knew he was pulling our leg with a ridiculous "storyline" for a mod. Most didn't treat it as a joke, and encouraged him to finish his great idea, which would become "Operation: Hundscheisse". With some help from Majik, "OHS" turned out quite nice, and features weapons from Noah's Ark 3D, goofy guard voices, and a dog-headed soldier! "Hundscheisse" won a Dome Award, as have all of the previously mentioned add-ons.

 

Majik has also released a graphics patch for Spear of Destiny called "Alien Invasion", which contains Corridor 7 guards, bosses, and guns; and under the pseudonym "Elmer Fudd", a somewhat jokey mod called "Revenge of Poopdeck Willie: Resurrection", true authorship of which was not revealed until almost a year after its release. The levels are mostly "HOS" levels, but episode 3 is new, and there's actually a hidden episode at the sixth slot - good luck with that one!

 

"Monkee's Image World" is Majik's website devoted to graphics images designed by himself and submitted by others for use in Wolfenstein mods. Designed by Adam Biser and currently hosted by Dugtrio17, the site has also won a Dome Award (November 2004). Links to the Image World and the websites for each of Majik's add-ons, including the upcoming "medEvil", are at the MonkeeWorks Switchboard.

 

Andy Nonymous

 

 Note: Since this page was first compiled, Majik has released 'medEvil and this has been added to the list.

Majik Monkee's Releases

Add-on Name:

Release Date

Information

Levels

Files Included

Version Required

Our Opinion

Halls Of Stonehenge

11/01/03

Dome Award November 2003

21

All

None

Set in a time of black magic and witchcraft. Levels were made by Majik Monkee and ack. Code changes include helpart, text message screens and textured floors and ceilings. An excellent all round TC.

Alien Invasion

06/03/04

0

Vswap, Vga files

Full Spear

Changes all the enemies and bosses in SOD into the enemies from Corridor 7, and changes the weapons and status bar pictures. The walls and stationary sprites have not been changed. Majik doesn't intend finishing this project and figured it might be useful to people who wanted to use these graphics.

HOS: Special Edition

06/16/04

with ack, Dome Award June 2004

21

All

None

Sequel to 'Halls Of Stonehenge' - it has several new enemies, and two updated weapons. The levels standard is at least as good as in the original 'HOS'.

Revenge Of Poopdeck Willie: Resurrection

08/31/04

as Elmer Fudd

12

All

None

Levels are spread over 3 episodes and most are modified HOS levels. Bosses are from Monkee's Image World. Quite a difficult set to play.

Operation: Letzterschultz

09/01/04

some levels made by ack (and 2 levels by Arielus), Dome Award September 2004, updated 01/18/05

30

All

None

Levels are spread over 6 episodes. A mini manual is included. The levels are well designed and decorated with contrasting styles and a wide range of scenarios.

Operation: Mutant Strike 2

01/08/05

several levels made by ack (and Dumscheissekopf, Arielus and B. Lowe contributed one each), Dome Award January 2005

10

All

None

Straight levels that are quite extensive, well designed and well decorated. Adam Biser did the coding and some new music. Some levels have shaded ceilings/floors. Players are recommended to read the story before playing.

medEvil

03/02/06

some levels made by Little Cherub, Tricob, Adam Biser and ack, coding by Adam Biser, Dome Award March 2006, updated 03/22/06

10

All

None

Levels are quite extensive and well designed with many varying styles. Virtually all the graphics and sounds are changed and give the game an excellent medieval feel. A very good set overall.

Contributions To Others' Releases

Add-on Name:

Release Date

Information

Levels

Files Included

Version Required

Our Opinion

Operation: Hundscheisse

04/30/04

by Dumscheissekopf, Dome Award May 2004

6

All

None

The levels are quite extensive and nicely decorated. Many changed graphics, and sounds. The SS is now a Dog soldier!! A text file manual for the game is included.

Operation: Mutant Strike

10/07/04

by Dumscheissekopf, Dome Award October 2004

10

All

None

The levels are well detailed and quite extensive. It's fast moving, with lots of atmosphere and lots of mutants!! Manual included.