Ahh,
the Deja-Vu style rooms.
You probably don't know
what are these, but if
you played Spear
Ressurection or Projekt:
Veritlgung, then you may
remember those wicked,
still-the-same looking
levels "without exit",
right? Yes, long time
you had to finish them,
right? Okay, let's say
you want your own Deja
Vu level. I'll tell you
what do you need.
1. Idea. If your add-on
has included
teleporters, then it's
your point. For example,
make a cross-looking
symmetrical room with
guard in it, and on the
end of each cross you
have a door with small
room in it (3x3 let's
say). Place teleporter
& teleport place in
one pair of the small
rooms, and in second one
place only teleporter.
Now, build another
cross-looking
symmetrical room, with
guard's body somewhere
near where this guard
was living in room
before. Make the
teleporter place (where
the teleported guy
comes), but other small
rooms... it's your
design. Make thousands
of enemies there, and
see that your friends
will get little scary -
"Martin, boring it is...
ahh!!!!". Yes, I
remember that.
2. Good design. You
know, the best and
small-area Deja Vu rooms
are always symmetrical.
If it is, then it's
easier to make a Deja-Vu
styled room.
3. Elements. Don't
forget to place some
elements that will hit
up the feeling that you
were there. Place
furniture at the same
squares where you placed
them before. Make the
same pushwalls,
doors.
4. The Last one, but
Very Important - guards.
This increases the
Deja-Vu feeling very
much. If you place the
guard in one room (alive
one of course), and in
second Dejavu room you
place his body, then the
player will think that
something's wrong here.
But don't forget to make
a "template radius" of
guard moving before
death (after he's
alerted with your
presence), so the player
won't see that this is
all set to get him in a
trap.
Also, the good way to
learn about the Deja Vu
styled levels is looking
up at levels by other
ppl. Try WolfDoom by
AReyeP, Spear
Ressurection by AReyeP
& MCS, and Projekt:
Vertilgung by Verdammt
Soft. You can get them
from our Downloads
page.
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