|
|
|
20th
May
2012:
World
War II
3D SDL
Download
Link
Changed
|
|
Due
to
some
endart
text
being
modified,
Josh
tells
me the
link
has
changed
to the
World
War II
3D SDL
mod
download.
It's
now
available
here.
Vista/Windows
7-compatible.
|
|
19th
May
2012:
The
Bunker
SDL
Released
|
|

Here's
the
SDL
conversion
of
John
Bucksnort's
2
level
Spear
Demo
set
called
'The
Bunker'.
It was
converted
by
Andy
Nonymous.
Well
designed.
The
second
level
is
quite
mazy.
Fairly
difficult.
Available
here.
Vista/Windows
7-compatible.
|
|
18th
May
2012:
Twitter
page
updated
|
|
Ling
Yan Li
tells
me
he's
changed
his
Twitter
username.
The
updated
link
is
here.
|
|
15th
May
2012:
Wolfenstein
3D
HTML5
Video
|
|
Viktor
has
made a
video
of a
Wolf3D
port
to
HTML5.
You
can
see it
on You
Tube
here.
|
|
14th
May
2012:
PD
Wolf
Demo
Released
|
|

Penguindog55
tells
me the
first
episode
of PD
Wolf
is now
finished.
Here's
a 10
level
demo.
The
folder
includes
only
the
Gamemap
and
Maphead
files,
and
also a
modified
EXE.
This
level
set
includes
10 new
levels
for
episode
1 plus
the
ceiling
colours
have
been
changed
to
match
the
wall
texture
mostly
used
in the
level.
The
levels
are
very
creatively
decorated
but
still
true
to the
original
Wolfenstein
style.
Available
here.
Needs
the
full
version
of
Wolf3D
to
play.
|
|
12th
May
2012:
Gottspear
SDL Released
|
|

Here's
the
SDL
conversion
of
John
Bucksnort's
shareware
mod
"Gottspear".
It was
converted
by
Andy
Nonymous.
Six
well
designed
levels,
plus
some
new
graphics.
Difficult,
but
not
impossible
to
beat.
Some
keys
are in
hidden
rooms.
Available
here.
Vista/Windows
7-compatible.
|
|
12th
May
2012:
Updated
Mods
and
New
Release
|
|

Joshua
has
released
updated
versions
of his
2
earlier
mods
and
also a
new
mod
called
War
World
II 3D.
The
new
mod
features
6
episodes
(Wolfbel2
levels,
some
modified)
and
has
some
changed
graphics,
sounds
and
music.
The
updates
to the
mods
include
the
new
SDL
and
SDL
Mixer
releases.
All of
the
mods
come
with a
copy
of the
Wolfenstein
3D and
Spear
of
Destiny
Soundtrack.
World
War II
3D
-
Available
here.
Wolfenstein
Endgame
-
Available
here.
Amazing
Grace
-
Available
here.
Vista/Windows
7-compatible.
|
|
9th
May
2012:
Desperate
Measures
Episode
2
Released
|
|
BJ
Rowan
has
released
Episode
2 of
Desperate
Measures!
It
includes
a new
VSWAP
containing
some
new
wall
textures
and
sound
effects.
Available
here.
Needs
the
full
version
of
Wolf3D
to
play.
|
|
8th
May
2012:
Wolf3D
on
Twitter
|
|
Ling
Yan Li
has
set up
a
Twitter
page
that's
dedicated
to
Wolfenstein
3D
Modding
and PC
Gaming.
It
will
also
have
things
to do
with
the
Wolfenstein
3D
Mods
Ling
has
created,
plus
the
levels
he
made
for
other
games/mods.
Follow
Ling
on
Twitter
here.
|
|
6th
May
2012:
Grossed
Out
SDL Released
|
|

Here's
an SDL
conversion
of
John
Bucksnort's
Grossed
Out
shareware
levelset.
Andy
Nonymous
made
it as
faithful
to the
original
release's
gameplay
as
possible.
The
SDL
changes
are in
a text
file.
Available
here.
Vista/Windows
7-compatible.
|
|
5th
May
2012:
Wolf3D
20th
Anniversary
Set
Planned
|
|

Penguindog55
has
planned
to do
a
Wolfenstein
level
set to
celebrate
the
20th
anniversary
of
Wolfenstein
3D. So
far he
has
done 6
levels
and
plans
to
release
a 10
level
demo
when
the
first
episode
is
complete.
This
is not
a mod
it's
just a
level
set
for
Wolfenstein
3D.
It's
going
to be
called
PD
Wolf,
here's
a
screenshot
of the
first
level.
|
|
5th
May
2012:
Thomas
Wolfenstein
3-D
Mapset
Released
|
|

Here's
a map
set
from
Thomas
Weiling
containing
maps
for
the
first
three
episodes
- in
connection
with
Wolf's
20th
anniversary.
Thomas
thought
it'd
be
appropriate
to do
a
basic
map
set,
with
most
maps
remaining
in
style
with
those
of the
originals;
wall
textures
and
sprite
selection
are
based
on
those
from
the
original
maps
(e.g.
Gray
Stone
3 only
in
Episode
3
etc.).
Available
here.
Needs
the
full
version
of
Wolf3D
to
play.
|
|
5th
May
2012:
Wolf3D
20th
Anniversary:
"Batman
vs.
Bane"
TC
announcement
|
|

"Team
Raycast"
decided
to use
such
an
important
Wolf3D
anniversary
date
to
announce
one of
its
in-dev
projects,
a
10-level
TC
"Batman
vs.
Bane".
The
mod is
part 1
of a
planned
trilogy
(the
other
parts
are in
work
as
well)
Coding:
LinuxWolf
(and
also
RonWolf)
Art:
DoomJedi
Main
mapper:
RonWolf,
secondary
mapper:
Dean.
Sounds
and
music:
Lozer_42
|
|
3rd
May
2012:
Guns
and
Glory
0.5
The
Story
Retold
SDL/New
Music
EXE Build
|
|
Metalor
tells
me
that
this
new
exe
build
fixes
two of
the
games
remaining
bugs
so now
the
player
can
change
the
music
volume
without
effecting
the
sounds
volume,
and
the
player
will
hopefully
no
longer
experience
the
random
crashes
that
occur
when
the
game's
music
loops.
This
build
comes
with
all of
the
game's
various
songs
in OGG
format
(converted
from
MIDI
to IMF
to
OGG),
and
thus
is
MUCH
larger
than
the
original
release
file.
This
build
is
suggested
only
for
those
who
either
prefer
the
original
IMF-esq
format
of the
game's
music
or for
those
who
experience
the
music-crashing
bug
frequently,
otherwise,
Metalor
suggests
that
players
should
not
bother
with
this
build.
Available
from
Mediafire.
Vista/Windows
7-compatible.
|
|
3rd
May
2012:
Spear
of
Destiny:
New
Sequel
|
|

Here's
Sam
Geng's
latest
add-on
for
the
full
version
of
Spear
of
Destiny.
The
mod is
based
on
Megabyte's
SOD
Mappack.
It
brings
21
levels,
music
from
Blake
Stone,
and
some
minor
graphic
changes.
Most
of the
levels
are
from
Megabyte's
mappack,
but
they
have
been
slightly
modified.
The
Blake
Stone
music
is
arranged
on the
dungeon
and
castle
levels.
The
mod
retains
the
original
Spear
of
Destiny
feel.
Available
here.
Needs
the
full
version
of
Spear
to
play.
There's
also a
video
available
at
You
Tube.
|
|
30th
April
2012:
Guns
and
Glory
0.5
The
Story
Retold
SDL
Graphics
Update
|
|
Metalor
has
released
another
update.
This
one
merely
fixes
and
updates
a few
of the
graphics
changes
to the
game.
Here's
a
short
list
of the
actual
changes:
-
Changed
the
overall
graphics
for
the
Nazi
Guard
and
Ironclad
enemies
-
Reworked
the
colors
on the
SS and
Nazi
Officer
to be
more
vibrant
-
Made
some
slight
changes
to
some
static
objects
and
other
miscellaneous
odds
and
ends
-
Updated
the
VGAGraphics
to
coordinate
with
the
changes
to the
game's
sprites
As
planned,
there
will
only
be one
more
update
which
Metalor
will
be
working
on
from
this
point
on.
That
update
will
feature
all of
the
most
current
changes
in
previous
updates.
This
update
only
contains
graphics
changes,
and
does
not
feature
any of
the
other
game
files
besides
the
VSWAP,
VGAGRAPH,
VGADICT,
and
the
VGAHEAD.
Available
here.
Vista/Windows
7-compatible.
|
|
28th
April
2012:
Odds
and
Ends
Released
|
|

Here's
another
set
from
Thomas
Weiling.
It
contains
levels
from
the
Map of
the
Month
contests
(minus
"Facing
Hell"
which
contained
way
too
many
code-dependent
features),
the
Aardwolf
Map
Set,
the
Super
Haven
map
set,
the
Wolf
and
Spear
map
sets
from
DHW,
Operation
Mutant
Strike,
Escape
from
Castle
Holle
and
the
"Hard
Cell"
mod/map
set in
its
entirety.
It's
all in
SDL.
Havoc
helped
with
getting
the
EXE
together
(which
is
based
on
"Time
to
Kill").
Available
here.
Vista/Windows
7-compatible.
|
|
25th
April
2012:
SplitWolf
Beta
Update
|
|
Here's
a new
SplitWolf
Beta
update
from
Team
RayCAST,
now
with
support
of
Wolf3D
full,
Wolf3d
Shareware
and
Spear
of
Destiny.
The
batch
file
now
automatically
recognizes
the
files
and
runs
the
correct
exe.
Text
file
included.
Available
here.
Vista/Windows
7-compatible.
There's
also a
thread
for it
with a
lot
more
info
at
Haven
Forum.
|
|
24th
April
2012:
A
Doll's
House
4SDL
Updated
|
|

Paal
Olstad
has
released
an
updated
version
of A
Doll's
House
4SDL.
There
are 2
major
changes
implemented
for
all 9
episodes.
1.
The
error
caused
by
forgetting
to
disable
the
elevator
function
of
tile
21 has
been
fixed.
2.
The
minimum
distance
to
8-sided,
breakable/explodable
and
animated
objects
has
been
reduced,
making
it
possible
to go
closer
to
them
and
between
them.
In
connection
with
this
change
Paal
has
also
made
one
small
change
to one
of the
levels
of
episode
9.
Available
here.
Vista/Windows
7-compatible.
|
|
23rd
April
2012:
SplitWolf
Beta
Released
|
|
DoomJedi
tells
me
that a
new
beta
is
released.
it is
SplitWolf
Beta -
version
and
was
created
by
LinuxWolf
and
DoomJedi
- Team
RayCAST.
It is
the
first
and
the
only
2-player
splitscreen
coop
Wolfenstein
3D
port -
on a
cross-platform
Wolf4SDL
engine.
This
port
brings
you
the
ability
to
play
your
favourite
Wolfenstein
3D
with
your
friends,
on
modern
computers!ting.
Text
file
included.
Available
here.
Vista/Windows
7-compatible.
There's
also a
thread
for it
with a
lot
more
info
at
Haven
Forum.
|
|
21st
April
2012:
Amerika
2012
Screenshots
|
|

LPGS Interactive
has
sent
in a
number
of
pics
from
their
upcoming
TC
'Amerika
2012'.
It is
a
Spear
mod in
the
tradition
of
(and
featuring
sprites
from)
M.
Heijnens
"KKK
beta"
and
Laz
Rojas
"Amerika
the
beautiful".
Most
of the
mod
was
finished
last
year
but
there
remains
some
level
and
sprite
work.
Should
be
ready
for a
summer
release.
|
|
21st
April
2012:
Guns
and
Glory
0.5
The
Story
Retold
SDL is
Updated
|
|
Metalor
has
released
an
updared
exe
and
other
files
for
'Guns
and
Glory
0.5
The
Story
Retold
SDL'.
Here
are
some
of the
changes:
-
The
crosshair
now
functions
with
all
weapons
-
The
crosshair
can
now be
toggled
in the
menu
rather
than
by
pressing
the X
key
-
Shading
can be
toggled
in the
menu
-
Enemies
light
up
when
attacking,
certain
projectiles
also
light
up
-
The
Arrow
keys
can
now be
customized,
but
the
WASD
keys
cannot
-
Re-tuned
a few
of the
game's
menus
-
Fixed
several
graphics
and
layout
bugs,
such
as the
player
starting
a
level
with a
disguise
-
Some
other,
minor
miscellaneous
changes
to the
game's
code,
levels,
and
graphics
Available
from
Mediafire.
Vista/Windows
7-compatible.
|
|
17th
April
2012:
Wolfenpack
v3.2
Released
|
|
Here
is the
latest
version
of
Wolfenpack
(3.2)
by
Vincent.
It has
three
new
features:
Each
wall/sprite/sound
has a
standard
description
that
makes
them
easy
to
find.
Sprites
can be
animated
for
checking
movement.
You
can
now
save
any
collection
of
pictures/sounds
at a
time.
Available
here.
|
|
15th
April
2012:
A
Doll's
House
4SDL
Released
|
|

Paal
Olstad
tells
me A
Doll's
House
4SDL
is
released.
There
are 9
games
(episodes)
of
action,
adventure,
puzzle
solving,
suspense,
mystery
and
romance!
All
files
are
changed
and
included.
See
the
included
documents
for
useful
info.
Available
here.
Vista/Windows
7-compatible.
|
|
7th
April
2012:
Wolfenstein
3d
Pistol
Edit
|
|

Here
is a
one
handed
Wolfenstein
pistol,
which
would
be
great
for a
mod
with
gun
bobbing.
The
set of
6
frames
was
sent
in by
Mr.
Gerolf.
Available
here.
Also
available
is a
simple
Knife
edit
that
could
also
be
useful
for
mods
with
gun
bobbing.
Available
here.
There's
also
an SS
update:
Mr.
Gerolf
should
be
able
to
finish
all 10
levels
soon
and
also
the
Source.
There
should
be
some
new
screenshots
when
he
finishes
the
new
Source
Code.
The
storyline
will
also
be
posted
whenever
those
screenshots
are
sent.
|
|
1st
April
2012:
Guns
and
Glory
0.5
The
Story
Retold
SDL is
Released
|
|

Metalor
has
released
'Guns
and
Glory
0.5
The
Story
Retold
SDL'.
There's
one
continuous
episode
of
roughly
30
levels.
Virtually
everything
has
been
changed
and
there
are
many
code
changes,
though
the
Wolf3D
feel
is
retained
well.
See
the
very
detailed
Read
This
for
more
info.
There
are a
few
remaining
bugs
and in
the
coming
weeks,
Metalor
will
post
an
updated
EXE
that
will
replace
the
MIDIs
with
MP3s
for
those
who
find
the
MIDI-crashing
bug to
be too
irritating.
Available
from
Mediafire.
Vista/Windows
7-compatible.
A
contest
for
the
game
starts
today.
Look
in the
Read
This
to
find
out
more.
There's
also a
thread
for it
at
DHW.
|
|
26th
March
2012:
Amazing
Grace
SDL Updated
|
|
Josh
tells
me the
'Amazing
Grace
SDL
Version'
has
been
updated.
It now
has
the
Amazing
Grace
tune
with
Bagpipes
as an
epilogue.
The
song
plays
after
you
beat
the
final
boss.
The
change
was
made
by
jpb6891.
Available
Amazing
Grace
SDL Version.
|
|
25th
March
2012:
RTCW
3D
(Wolf3D Mod)
Released
|
|

CorriganJr
and Geese
have
released
Return
to
Castle
Wolfenstein
3D
(Wolf3D Mod).
Four
years
in the
making,
it has
6 new
well
designed
episodes.
Includes
new
graphics
and
sounds,
plus
many
other
elements.
Available
here.
There's
also a
video
available
at
You
Tube.
|
|
21st
March
2012:
8
direction
Flamethrower
SS
sprites
for
Project
Vertilgung
Released
|
|

Wolfercooker
has
finished
and
released
a
complete
set of
8
direction
Flamethrower
SS
sprites.
They
are
for
Project
Vertilgung,
made
by
Zach
Higgins
and
James
Ingham.
They
were
started
by the
Project
Vertilgung
team
but
were
unfinished
and
unused.
Available
here.
|
|
20th
March
2012:
Time
to
Kill
SDL
Released
|
|

Here's
a mod
by
Thomas
Weiling
called
'Time
to
Kill
SDL'.
It's
45
levels,
40
straight
and 5
secret.
Maps
are
mixed
between
new
ones
from
October
'11 to
March
'12
plus
some
of the
best
from
Overkill.
There
are a
number
of
graphics
changes
but
the
Wolf3D feel
remains.
Very
well
designed.
Available
here.
Vista/Windows
7-compatible.
|
|
17th
March
2012:
Klooni
SDL
v1.5
Released
|
|

KFH Games
has
released
'Klooni
SDL
v1.5'.
The
game
is now
out of
beta
stage
and
has
experimental
support
to
Fraps.
Lamps
and
other
static
objects
are
now
lit
and a
developer's
console
has
been
added.
There
are
more
changes
listed
in the
enclosed
text
file.
Available
from
KFH Games.
Needs
either
DOOM2.WAD,
PLUTONIA.WAD
or
TNT.WAD
from
your
original
Doom
II or
Final
Doom
to
play.
Vista/Windows
7-compatible.
|
|
12th
March
2012:
Spear
Reloaded
Updated
|
|
KFH Games
has
updated
'Spear
Reloaded'.
Most
of the
changes
are in
the
SDL version
and
include
added
mousewheel
weapon
selection,
hints
are
closed
faster
and
fixed
a
possible
crash
in the
hint
system.
There's
a far
longer
list
of
changes
in the
enclosed
text
file.
Available
from
KFH Games.
Vista/Windows
7-compatible.
|
|
9th
March
2012:
MyMod4SDL
Construction
Kit
Released
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Tricob
has
released
the
construction
kit
for
MyMod4SDL
(a.k.a.
"Base
Of
Operations").
The
complete
source
code
for
the
1-level
demo
is
here,
along
with
all
ChaosEdit
files
Tricob
used
for
mapping.
Chris's
"Raycaster
Bugfix"
has
been
updated
since
the
release
of
MyMod4SDL,
and
the
changes
are
reflected
in the
WL_DRAW.CPP
file.
Available
here.
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2nd
March
2012:
Source
Code
and
Map
Editor
for
Project
Toten
Eisen
Ritter
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Ling
Yan Li
has
released
the
source
code
and
map
editor
for
Project
Toten
Eisen
Ritter.
Project
Toten
Eisen
Ritter
Source
Code.
Project
Toten
Eisen
Ritter
Map
Editor.
Ling
also
has
his
3000th
video
and
update
on
YouTube.
Feel
free
to
check
it out
on
Ling's
channel
at
You
Tube.
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