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News Archive

12th May 2008: Textures Pack Released

AlumiuN has released a pack of more than 50 textures from an abandoned Wolfenstein mod. Also included is a set of 5 sprites for a MP weapon and these are shown in the pics. They are for general use but please give credit for any that are used. Available here.

11th May 2008: Castle Fomarestein New Project

Paco's next project is a mod called 'Castle Fomarestein'. Also working on the project is his cousin Victor. The mod will be partly based on drawings done by Paco.

10th May 2008: More MOHA Screenshots

Wolfenstein3D Fan has sent in another set of pics taken from his upcoming mod 'Medal Of Honor Airborne'.

9th May 2008: Return to Castle Hollehammer Screenshots

Here's a set of 4 screenshots sent in by James Shain. They are from the upcoming mod 'Return To Castle Hollehammer' that James is working on with Raziel.

8th May 2008: Silencer (v2) Demo Released

Here is a working demo of Redeemer's first real mod for the Wolfenstein game. It is called 'Silencer (v2)' and has all new graphics by Redeemer, loads of new levels (mostly by his brother but a few by himself). There are also loads of new sounds, features, and goodies. This demo has one episode of well designed levels but the final version will have 3 episodes. Text file included. Available here.

8th May 2008: Mutants Strike Again Released

Wolfenstein3D Fan has released 'Mutants Strike Again'. Although there's only one small level, it's quite intense and very atmospheric and features several different mutants. The MOHA exe is used and among the changes are textured floors and ceilings. Available here.

8th May 2008: Wolfenstein3D's Sweet Sixteen

To celebrate Wolfenstein3D's recent 16th anniversary (it was on May 5th), 3D Realms has on their news page some pics of a recreation of the episode 3 boss battle done in Lego! Also available is an old piece of video. It's a TV interview from 1992 by Byron Harris for NBR with Scott Miller & George Broussard of Apogee as well as John Romero (then of id ). It's at 3drealms.com.

6th May 2008: MOHA And Other Things

Wolfenstein3D Fan tells me that he has put all the MOHA screenshots in ONE album. It is available here. Also, click on the thumbnail for 5 new screenshots of MOHA. Lastly, he tells me that his upcoming TC 'Nazi Revenge!' has been renamed as 'Revenge!'.

4th May 2008: Castle Grom Released

Raziel has released the original version of 'Castle Grom'. The level design and decoration is done very well and all 8 new levels are very extensive. There's a good mix of Wolf 3D and ROTT graphics and sounds that blend quite nicely together and there is new music that fits well. Code changes include textured floors and ceilings, seamless levels and gun bobbing. Doc file included. Available here.

4th May 2008: Voxelstein 3D v0.101 Demo

Voxelstein 3D is an FPS game inspired by Wolfenstein 3D. The game uses Ken Silverman's VOXLAP engine to render voxels in software. The levels in the game are fully destructible. It's available from FilePlanet but be warned, it's a hefty 28.2Mb.

4th May 2008: They Need Your Help Section

I've taken off the 'They Need Your Help' section that was featured in the right column of the Dome News page as it was rarely updated and all the listings on there were out of date.

I'll reinstate it again if any new 'help wanted' messages are received.

24th April 2008: Dome Award - April 2008

This month's Dome award goes to Thomas Weiling for 'The Bitter End'. It is an example of a very good 'old school' mod with excellent level design. Credit also goes to Dean Horton for the code changes. For more info on this set - please see Add-ons - Awarded.

24th April 2008: Apogee Sign Contest Walkthrough Package

Matt Stath has sent me some info on the Apogee Sign contest that was abandoned shortly after Wolf3D first came out. The release of map editors appearing so soon after the game came out made the contest pointless. Matt has enclosed a package that includes a pic of the walkthrough and a scanned pic announcing the Apogee contest. Also included is a doc file with help on using Dosbox and a 'saved game' from episode 2 map 8 that has the walkthrough completed. Available here. Needs the full Apogee version of Wolf3D to play the saved game.

21st April 2008: The Bitter End Released

Thomas Weiling has released 'The Bitter End'. The 10 levels are designed and decorated very well. Code changes include 400+ static objects and 150+ guards and were made by Dean Horton. There are no graphics changes and the original Wolf3D feel is retained very well. Thomas tells me the game is meant to follow the plot of Episode 3. Available here.

20th April 2008: New Project Partner Wanted

Ken O'Brien is looking for a partner who would be willing to 'team up' with him to make a new WOLF project. There will be a large number of code changes so any code changing experence would be greatly helpful. If anyone is interested, please email Ken at trueheart79@hotmail.com.

8th April 2008: Project: Cell Released

Raziel has released 'Project: Cell'. He was working on it with 2 friends, E Marcos Levit and Tamir Kastiel, way back in 2002. It was thought to be lost until Raziel found it recently. There are 9 levels (no secret level) that are well designed and nicely decorated. Although there are graphics changes, the Wolf3D feel still remains and will especially suit those who like the original game. Some ceiling colours have been changed and there are some other minor code changes such as increased ammo and health limits. Text file included. Available here.

30th March 2008: Wolf3D Enemy (Survival Mix)

Here's an mp3, mixed by Bart Klepka, and is called 'Wolf3D Enemy (Survival Mix)'. 'Enemy Around The Corner' is featured, along with some WW2 recordings of Roosevelt's Four Freedoms speech and the BBC's announcment of Hitler's death. Available here. (2.97Mb)

21st March 2008: Another Wav File For Wolf3D Mods

Joe M has sent in a second wav file for general use in Wolf3D mods. It is another gun sound. As with the wav file posted yesterday, Joe asks that credit is given if used.

Available here.

20th March 2008: Wav File For Wolf3D Mods

Joe M has sent in a wav file for general use in Wolf3D mods. It is a gun sound. Joe would like to share this wav file with Wolf3D fans to use in their own projects but asks that they give him credit if they use it. Available here.

18th March 2008: The Final Fight 2 Planned

James Shain is planning a follow up to his last mod 'The Final Fight'. It will be 'The Final Fight 2' and is expected to be based on the Spear levels format with at least 20 levels. So far, James has put together a collection of music that is likely to be used. Available here.

16th March 2008: Another Midi File

Here another midi sent in by Paco. It's 'La Banda Del Capitan Canalla - La Loba Feroz'. It lasts 2 minutes 58 seconds and it's quite a funky tune.

Available here.

6th March 2008: Midi Collection

Here's quite a large collection of midi's. Many of them are for Wolf3D, but some are for ROTT, Hexen, DOOM and other games. They were put together by Shane.

Available here. (5.87Mb)

5th March 2008: Wolf3D: The Deluxe Edition Updated

Tricob has released a patch for 'Wolf3D: The Deluxe Edition'. This update fixes problems with the pistol and knife, so these weapons are now much easier to use in the game. It also corrects the images of several treasure sprites. An Adlib sound is updated, and the VSWAP has two new tree images. The patch, containing just the updated files is here. The updated all files version is available here. For more info on this set, please see February 12th post.

3rd March 2008: Wolfer Profiles Updated

Our 'Wolfer Profiles' section has been updated. There is one new entry.

You can see it at Wolfer Profiles.

3rd March 2008: New Midi File

Paco has sent in a new music midi file. It's title is 'Bicho malo pille' and it lasts for 4 minutes 3 seconds.

Available here.

News Archive

Guns And Glory 2 by Little Cherub

Novo Wolf by Thomas Weiling & Dean Horton

Castle Hollehammer by James Shain & Karharis

The Final Fight 2 by James Shain

Trail Of Schabbs by WLHack

Absence by Havoc

Hunt For The Desert Fox by WLHack

Medal Of Honor Airborne by Wolfenstein3D Fan

Elsas-Lothingren by Lozer_42

Bones Alert by Eric Lin

SonderKommando Revolt by Doomjedi(
1)

SoD Mappack by Valts(
1)

The Mutant Uprising by Team Aardwolf

Revenge! by Wolfenstein3D Fan

Urban Warfare by Shadow

Battlezone 1.5 by jka

Rising Evil III: The Third Betrayal by Ryan de Haast(
1)

F.A.D.E.D. by Ryan de Haast

Mansion X by Ryan de Haast(
1)

Operation: Arctic Wolf by Luke Strauman

Monster Bash 3-D by Ryan Steinbruner (
1)

Helvete by ChiefRebelAngel(
1)

SBlaster 3D by Johannes Unser (
1)

S.K.U.N.K.Z. by Majik Monkee(
1)

Amohs Awamuras by JackaL

Kreml 3D by Martin Krysiak, Dugtrio17, Zach Higgins (
1,2,3)

Countdown To Chaos by Majik Monkee (
1)

©2001-2003 Brian Lowe. This site does not deal with nor support Nazism, Neo-Nazism or any other racial discrimination group. Wolfenstein 3D, Spear of Destiny and related items are © 1992 iD Software, Inc. All other noted products are property of their respective owners. Content may not be reproduced without the express written consent of the maintainers. Best viewed at 800x600+ resolution with Internet Explorer 5.5+. Design, Layout, HTML re-arranging + New Graphics © 2003 The Dome.