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News
Archive
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6th
February
2010:
Goldfire
2010
Released
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JM2006
has
released
'Goldfire
2010'.
There
are
sounds
and
graphics
from
Blake
Stone
and
Planet
Strike.
It
features
20
levels
and
uses
the
Rising
Evil
source
code
by
Ryan
De
Haast.
The
changed
music
fits
very
well
and
adds
to the
atmosphere.
There
is a
well
detailed
helpart
(including
credits)
and
good
use is
made
of the
extra
keys/access
passes.
Other
code
changes
include
on-screen
level
names,
a
backpack,
3 new
doors
and
max
health/ammo
limits
changed.
Available
here.
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3rd
February
2010:
Ghosts
Ultimate
Edition
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Paal
Olstad
plans
to
release
an
ultimate
edition
of
Ghosts,
using
the
latest
version
of the
Doll's
House/Ghosts
exe.
It
will
include
levels
people
sent
to
Paal
before
the
original
release.
Several
extra
levels
will
also
be
included.
As
before
the
music
is
contributed
by
Tricob.
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3rd
February
2010:
Wolfer
Profiles
Updated
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Our
'Wolfer
Profiles'
page
has
recently
been
updated.
The
latest
Wolfer
to be
added
is
Alex.
It's
at
Wolfer
Profiles.
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2nd
February
2010:
Foxenstein
Update
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Foxenstein
is an
upcoming
TC by
Alex.
The
title
comes
from
his
nickname
'The
Silver
Fox'.
Source
code
changes
include
four
keys,
destructable
columns
and
barrels,
a few
new
enemies,
seven
weapons,
shading
and
textured
flats.
The
last
two
features
are
optional,
because
they
make
it
difficult
to
play
on
slow
machines
and/or
DosBox.
Alex
tried
to
make
most
levels
huge
and
quite
complicated,
and he
hopes
they
are
challenging
enough.
Most
graphics
were
taken
from
original
Wolf
(and
some
from
other
TCs),
so the
game
keeps
the
original
Wolfenstein
atmosphere
- at
least
if you
disable
textured
flats
and
shading.
The
storyline
is
just
like
that
of
episode
3 of
original
Wolfenstein.
Alex
is
looking
for
beta
testers
as a
beta
version
will
be
ready
soon.
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1st
February
2010:
acktung
2: The
Last
Waltz
Released
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Here's
a new
set of
60
maps
by
ack.
It's
called
'acktung
2: The
Last
Waltz'.
Like
with
the
original
acktung!
set,
these
maps
are
very
well
made.
They
are
extensive,
well
designed
and
decorated,
and
create
a lot
of
atmosphere.
Text
file
included.
Available
here.
Needs
the
full
version
of
Wolf3D
to
play.
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31st
January
2010:
Dome
Award
-
January
2010
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The
January
2010
Dome
award
goes
to
Lakota
Bucksnort
for
her
'Confrontation'
mod.
It's a
good
all
round
mod,
the
use of
the
actors
is
done
especially
well
and is
very
atmospheric.
For
more
info
on
this
set
- please
see
Add-ons
-
Awarded.
Another
Jan
2010
award
may be
issued
later.
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31st
January
2010:
Spear
Of
Destiny
Reloaded
Released
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KFH GAMES
have
released
'Spear
Of
Destiny
Reloaded'.
There
are 21
extensive
well
made
levels.
Virtually
all
graphics
and
sounds
are
new. I
especially
like
the
weapon
designs
and
hand
drawn
guards.
Features
include
player
profiles,
throwable
grenades,
a
trigger
system
and a
new
special
difficulty
setting.
Playing
this
set
feels
like
playing
a
completely
new
game.
There
are
both
DOS and
Windows versions
included.
Available
from
KFH GAMES.
Version
1.0 of
the
Windows
version
has a
level
2 bug.
If a
mine
cart
hits a
door
the
game
crashes.
Until
it is
fixed,
just
stop
the
cart
before
it
reaches
the
door.
A
patch
will
be
issued
later.
The
DOS version
is
reportly
bug
free.
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28th
January
2010:
Justin
2 Boss
Promo
Pic
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Rampage
Games
Inc.
and
SecretAgentJonathon
have
released
a
promo
pic
showing
every
boss
in
Justin
2: The
Trident
Of
Death,
except
for
one.
They
are:
Balrog/Demon
Head/Teddy
Monster
Body
Guard
(common
enemy
in
later
levels)/Final
Boss
King
Teddy
Monster.
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28th
January
2010:
Upcoming
Mods
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Here
is a
list
of
some
upcoming
mods
being
made
by
SecretAgentJonathon:
Wolfenstein
3D:
B.J.'s
Nightmare
Sonic
the
Hedgehog:
The
Quest
to
find
Tails
(sort
of an
unofficial
sequel
to The
Fall
of
Tails)
Wolfenstein
3D:
Frag
B.J.
(AKA
Attack
of the
Clones)
Some
other
news
is
that
Gaming
X has
started
production
on
Kenny
2: The
Elemental
War.
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26th
January
2010:
Confrontation
Released
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Lakota
Bucksnort
has
released
a 10
level
set
called
'Confrontation'.
The
extensive
well
made
levels
are
action
packed
and
there's
a mix
of
original
and
imported
graphics
and
sounds.
The
Wolf3D
feel
is
retained
and it
all
blends
together
very
well.
The
levels
are
quite
challenging
at
times
but
beatable.
Will
especially
suit
those
who
like
the
atmospheric
feel
of the
original
game.
Available
here.
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24th
January
2010:
ZDoom
Version
2.4.1
Released
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As
mentioned
in
Doomworld,
a new
official
version
of
ZDoom
is
available,
2.4.1.
There
aren't
many
fancy
features
this
time
but
there
are
many
bug
fix
releases.
Available
from
Doomworld
News.
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11th
January
2010:
The
Third
Reich
Episode
1: A Dark
Secret
Released
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Here's
the
completed
first
episode
of
'The
Third
Reich'
by
CKeen.
There
are 11
levels
that
are
designed
well
with
good
decoration.
The
use of
the
guards
is
done
particularly
well.
The
graphics
and
sounds
are a
mix of
originals
and
from
elsewhere
and
keep
the
original
Wolf3D
feel.
Code
changes
are by
Wolf
Skevos-Jones
and
include
seamless
levels
and
extra
enemies.
Some
of the
later
levels
are
quite
challenging
at
times
and
include
flame
throwers.
Text
file
included.
Available
here.
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9th
January
2010:
Ragnarok
2
Released
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Here's
a set
of 10
shareware
levels
from
Gary
S.
Tong
and is
called
'Ragnarok
2'.
They
are
extensive
and
the
design
and
decoration
is
done
well.
There's
a
number
of new
walls
but
the
Wolf3D
feel
still
remains.
There
are a
few
places
where
some
walls
look
out of
place
though
overall
the
effect
is
very
good.
Available
here.
Gary
made
the
first
'Ragnarok'
set
under
the
pseudonym
A.
Aquinucus.
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4th
January
2010:
End Of
Destiny
2009
Christmas
Levels
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Seems
I
overlooked
these
Christmas
goodies!!!
For
those
who
haven't
seen
them
yet,
there's
a set
of 4
'End
Of
Destiny'
Christmas
levels
made
by ack
and
AReyeP.
There
are
more
details
and
the
download
from
AReyeP
and
MCS'
Wolf3D
add
ons
Newsdesk.
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3rd
January
2010:
End Of
Dragons
Released
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Venom
Inc.
has
released
'End
Of
Dragons'.
There
are 17
levels,
including
2
secret
levels,
that
are
extensive
and
well
made.
This
is the
prequel
to
Return
Of
Dragons
and
there
are
new
enemies,
textures,
and
sounds
that
were
not
featured
in
Return
Of
Dragons.
There's
also
seamless
level
progression
and
some
slight
puzzles
in
some
levels.
The
new
music
fits
well.
Available
here.
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28th/29th
December
2009:
The
Lost
Relic
Released
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Mega
Luigi
and
Mario
Maniac
have
released
'The
Lost
Relic'.
The 30
normal
levels
and 4
secret
levels
are
extensive
and
well
designed
and
decorated.
Most
of the
graphics
and
sounds
have
been
changed,
but
the
game
keeps
the
Wolf3D
feel
very
well.
Code
changes
include
many
extra
types
of
guards
and
bosses,
artifacts,
transporters
and
textured
floors/ceilings.
The
well
detailed
helpart
is
done
very
well.
Although
virtually
everything
from
the
original
Wolf3D
has
been
changed
I feel
this
would
still
suit
those
who
prefer
the
original
game.
Made
in SDL
and is
therefore
Vista-compatible.
Seems
like a
very
welcome
New
Year
present.
Available
here.
Mega
tells
me
that
there
is a
bug
that
could
make
the
game
run
slowly
and/or
with a
bugged
pallete,
but
logging
off or
closing
heavy
programs
such
as
FireFox
might
help a
little.
If it
doesn't,
logging
off is
the
best
solution.
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28th
December
2009:
WolfGL-3D Christmas
Patch
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Merry
Christmas
and a
Happy
New
Year
from
Idot!
He
tells
me the
WolfGL-3D
mod
has
been
updated
with a
Christmas-patch!
It now
supports
open
blue
sky
with
dynamic
clouds
plus
trees
&
grass
(only
for
17th
level
of
SOD).
Also,
it has
dynamic
lighting
with
flares.
Available
at
WolfGL-3D.
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25th
December
2009:
Dome
Awards
-
December
2009
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The
December
2009
Dome
awards
go to
Thomas
Weiling
for
'NovoWolf'
and
Richter
Belmont
and
Mac
Mendoza
for
'Project:
X'.
Both
mods
look
professionally
done.
For
more
info
on
these
sets
- please
see
Add-ons
-
Awarded.
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21st
December
2009:
Umbrella
Beginnings
Video
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Jayngoware
has
posted
a
teaser/trailer
to
youtube!
It
features
'Wolfenstein:
Umbrella
Beginnings
Episode
2
Operation:
End
Epidemic'.
Hope
everybody
likes
it.
Available
here.
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20th
December
2009:
Project:
X
Released
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Richter
Belmont
and
Mac
Mendoza
have
released
the
full
version
of
'Project:
X'.
The 60
levels
are
extensive
and
well
made.
Virtually
all
graphics
and
sounds
have
been
changed
and
there
are
many
different
scenarios.
There
are
also
many
advanced
coding
features,
including
a
mini-map
(pressing
M
brings
it
up),
15
weapons
(all
reloadable
and
some
on the
same
key),
20
enemies,
an
advanced
sound
manager,
advanced
shading
and
different
types
of
doors
(depends
on
level).
It all
blends
well
together
and
looks
very
professional.
Vista-compatible.
Available
here.
The
mod is
9Mb,
but
the
music
comes
separately
on
several
files
of
around
280Mb
in
total.
The
game
will
play
without
the
music.
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18th
December
2009:
DOSMUPGD
Bug
Fix
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Andy
Nonymous
has
fixed
a bug
found
in the
DOSMUPGD package
released
on
Dec
12.
Only
10
total
saved
games
were
being
allowed
rather
than
10 per
game.
The
fix is
in the
swap.bat
file
contained
in the
WOLFREG
sub
folder.
A
patch
(with
directions
on
applying
the
patch)
is
available
here.
The
new
full
zip is
available
here.
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17th
December
2009:
Old
Maps
by
Hacksaw
Released
|
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Hacksaw
has
released
two
old
maps
that
were
made
for
the
registered
set.
They
were
made
late
2007/early
2008.
The 2
levels
are
quite
extensive,
the
first
map
was
meant
to
have
an
outdoor
type
feel
(there
are a
lot of
open
spaces
in the
map),
and
the
second
was
made
to be
like a
bunker.
Text
file
included.
Available
here.
Needs
the
registered
Wolfenstein
3D
game
to
play.
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17th
December
2009:
Unused
Guards
by
Thomas
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Here
are
four
guards
that
Thomas
has
released
for
general
use.
These
include
a grey
mutant
(basic
recolouring),
an SS
with a
Russian
look,
a
younger-looking
guard
and an
SS
"apprentice".
Please
give
credit
for
anything
used.
Available
here.
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12th/14th
December
2009:
Tricob
Releases
"Lost
Boss
Level"
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Here's
a
"lost
boss
level"
by
Tricob,
re-created
at the
request
of a
fellow
Wolfer.
The
files
will
run in
both
the
Shareware
and
the
commercial
version
of
Wolf3D,
but
Tricob
recommends
you
run it
in
WolfDX
to fix
a
"locked
door
bug"
in the
boss
area
(Hans
would
open
the
locked
door
before
you
have
the
door's
key).
Texr
file
included.
Available
here.
The
WolfDX
Demo
v1.22
is
available
here.
Tricob's
"Lost
Boss
Level"
was
updated
Dec
14.
The
original
map
had
"wrong"
floor
and
ceiling
textures
drawn
in the
WolfDX
demo.
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12th
December
2009:
Upgrade
To
DOSMenu
Set-up
For
Super
Upgrade
Pack
Levels
|
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Andy
Nonymous
has
updated
the
DOSMenu
set-up
for
running
the
Wolf
3D
Super
Upgrade
Pack
levels
to be
DOSBox-compatible.
It now
runs
under
DOSBox
v0.73,
and
still
runs
under
DOS
and
Win9x
too.
The
old
version
was
posted
in the
Dome
News
on 14
January
2008.
It
contains
a
DOSMenu
configuration
for
running
the
Wolf
3D
Super
Upgrade
Pack
levels
in a
more
user-friendly
format
than
the
Wolfmaster
2.0
menu
system.
Directions
for
setting
it up
are in
the
README.TXT
file.
Even
without
setting
it up,
the
menu
can be
run
just
to
check
out
the
contents
of the
Super
Upgrade
Pack.
Andy
tried
to get
as
much
up-to-date
information
into
the
menu
as he
could
find.
Under
DOSMenu,
all of
the
pertinent
add-on
information
is
available
on the
same
screen,
and
the
game
documentation
is a
keypress
away.
Available
here.
Updated
Dec 18
(saved
game
bug
fixed).
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8th
December
2009:
The
Third
Reich
Episode
1: A Dark
Secret
Released
|
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|

Here's
the
first
part
of
'The
Third
Reich'
by
CKeen.
The
first
5
levels
are
done
and
are
designed
well
with
good
decoration.
The
use of
the
guards
is
done
particularly
well.
The
graphics
and
sounds
are a
mix of
originals
and
from
elsewhere
and
keeps
the
original
Wolf3D
feel.
Code
changes
are by
Wolf
Skevos-Jones
and
include
seamless
levels.
Eleven
levels
in
total
are
planned,
including
a
secret
level.
I'm
looking
forward
to
seeing
the
final
version.
Available
here.
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6th
December
2009:
NovoWolf
New
Exe
Released
|
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A
new
exe
has
been
released
for
'NovoWolf'.
It was
updated
by
Havoc
and
fixes
a
saved
games
bug
where
games
saved
on the
secret
and
10th
levels
would
not
load.
The
new
exe
works
with
saved
games
from
the
old
exe
which
was
issued
Dec
2.
Available
here
(contains
new
exe
only),
or
here
(all
files
included).
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6th
December
2009:
Hotel
Romanstein
Gold
Edition
2
SDL Version
1.1
Released
|
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|

Mr.
Choi
has
released
version
1.1 of
'Hotel
Romanstein
Gold
Edition
2
SDL Version'.
It is
mostly
as in
the
earlier
version
which
was
released
Oct
26,
but
with
some
graphics
upgrades.
A list
of the
upgrades
follows:
Upgrade
List
*
New
Pac-Man
Ghosts
*
New
Romanstein
Guy's
Escape
Graphics
*
Edit
Hitler's
walk
*
Edit
Otto
&
Fettgesicht's
Arrow
Attack
*
Edit
Elevator
Wall
*
Edit
Toilet
Wall
Vista-compatible.
Available
here.
As
in
most
of the
earlier
mods
in the
series,
most
of the
actors'
are
lightly
dressed.
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2nd
December
2009:
NovoWolf
Released
|
|
|

Thomas
Weiling
has
released
'NovoWolf'.
The
mod
has 20
seamless
levels,
plus a
secret
level,
that
are
well
made
and
with
good
decoration.
There
are
many
changed
graphics,
including
extra
objects
and
walls,
a new
enemy
and 2
brand
new
bosses.
(Thanks
to
Bruno
déo
Vergilio
for
the
bosses).
There
are
changed
sounds
and
music
too
but
the
game
still
retains
a Wolf
3D
feel.
Code
changes
(the
most
recent
exe
done
by
Havoc)
include
shading,
medicine,
intermission
screens,
increased
objects
and
enemies
and
much
more.
The
helpart
is
well
written
and
very
informative.
Vista-compatible.
Available
here.
Updated
Dec 6
with a
new
exe
(saved
games
bug
fixed).
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1st
December
2009:
Dome
Award
-
November
2009
|
|
|

The
November
2009
Dome
award
goes
to
Venom
Inc.
for
their
'Krucible
- The
Wasteland'
mod.
It's a
good
all
round
mod,
and
also
has a
lot of
interesting
scenarios.
For
more
info
on
this
set
- please
see
Add-ons
-
Awarded.
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1st
December
2009:
Graveyard
Wolves
Music
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Here
is the
first
MP3
made
by
Joshua
Waight.
It's a
remix
of
Pounding
Headache
from
Wolfenstein
3D and
it's
called
Graveyard
Wolves.
This
will
be the
first
of
many
remixes
Joshua
will
be
doing.
You
can
get it
here:
Graveyard
Wolves.
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29th/30th
November
2009:
Krucible
- The
Wasteland
Released
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Venom
Inc.
has
released
'Krucible
- The
Wasteland'.
The 7
levels
are
well
made
with
good
decoration.
There's
a good
range
of
scenarios,
reflectiing
the
storyline
in the
readthis
very
well.
Some
of the
graphics
are
new,
some
are
from
elsewhere,
and
along
with
the
changed
sounds
and
music,
it all
fits
together
quite
well.
Code
changes
include
150
max
ammo,
toxic
pools
that
hurt
you,
gun
bobbing
and
seamless
level
progression.
Available
here.
Updated
Nov
30th.
Now
plays
with
VDM Sound
(corrupt
sprite
bug
fixed).
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29th
November
2009:
NovoWolf
Screenshots
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Thomas
Weiling
has
released
a set
of
screenshots
taken
from
his
upcoming
mod
'NovoWolf'.
The
mod
looks
very
promising
and
will
have
an SDL
exe
among
the
large
number
of
features.
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29th
November
2009:
Death
Becomes
You
Released
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Here's
a 10
level
version
of the
Spear
set
'Death
Becomes
You'
by
Spifferaneous.
Only a
corrupted
version
had
been
available
for
many
years
but
has
now
been
partially
restored
by
Andy
using
ChaosEdit.
The 10
levels,
which
date
from
1998,
are
variable
in
quality
but
most
are
well
designed
and
nicely
decorated.
Perhaps
the
best
level
is the
final
one
(number
10).
Because
levels
11 and
over
are
missing,
using
the
elevators
to
secret
levels
and
the
exit
elevator
on
level
10
will
end
the
game.
Available
here.
Needs
the
full
version
of
Spear
Of
Destiny
to
play.
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29th
November
2009:
Barney3D
Alternate
Version
Released
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Here's
an
alternate
version
of
Barney3D.
It was
sent
in by
Matthew
Denton.
It has
a new
Barney
and
some
new
graffiti
walls,
but
the SS
and
Hans
Grosse
have
not
been
changed.
The
author
is
unknown
and it
is
shareware
version
1.0
though
all
files
have
been
included
in the
zip.
Available
here.
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23rd
November
2009:
Operation
Arctic
Wolf
Preview
Released
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JDWolf7
has
started
work
on
Operation
Arctic
Wolf.
This
is a
one-level
preview
release.
You'll
notice
that
some
of the
graphics
are
unchanged.
Even
though
the
first
level
may
not be
extensive,
it's
okay.
There
will
be
source
code
changes
planned:
~Gun
Bobbing
~Full
Screen
~Changed
Floor
and
Ceiling
Colors
~3D
Directional
Sprites
There
will
be
some
more
source
code
changes
if JD
can
get
ideas
for
them.
The
preview
is
available
here.
Requires
the
Activision
release
of
Wolfenstein
3D to
play
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23rd
November
2009:
Romanstein
Gold 2
- New
DOS
Patch
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Mr.
Choi
has
released
a new
DOS patch
for
Romanstein
Gold
2. The
first
DOS
patch
had a
credit
screen
bug
which
wouldn't
allow
the
demo's
to
play.
This
has
now
been
fixed
and is
playable
in DOS
and
NewWolf
(OpenGL
Port).
Available
here.
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21st
November
2009:
Gothic
Orthodox
Cancelled
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JDWolf7
tells
me
he's
recently
decided
to
cancel
work
on
Gothic
Orthodox.
But to
make
up for
it. he
has
announced
his
own
variation
of an
Arctic
Themed
Wolfenstein
mod of
the
same
name
of
'Operation
Arctic
Wolf.'
Weapons
planned:
-Knife
-Revolver
-MP40
-SG-42
It
is
inspired
by the
WolfenDoom
Mod of
the
same
name.
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13th
November
2009:
IMF Music
Pack
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Reactor
has
released
an IMF
music
pack.
There
are
100
IMF
tunes,
all of
them
without
a
flaw.
They
are
ideal
for
music
replacement
in
Wolfenstein3D
mods.
Text
file
included.
Available
here.
(909Kb)
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10th
November
2009:
Wolf3D/Spear
Modified
Maps
Collection
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Here's
a
collection
of
mapsets
that
have
been
enhanced
in
some
way.
For
example,
some
have
extra
actors
added
and
some
have
bug
fixes.
There
are
both
Wolf3D
and
Spear
sets
featured.
The
collection
was
sent
in by
ivanov
Alexandr.
Available
here.
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10th
November
2009:
Hotel
Romanstein
Gold
Edition
3
SDL Alpha
Version
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Here's
the
latest
in a
series
of
mods
with
hotel
scenarios
made
by Mr.
Choi.
It is
called
'Hotel
Romanstein
Gold
Edition
3
SDL Alpha
Version'.
There
are 6
levels,
one on
each
episode.
They
are
extensive
and
well
made.
The
graphics
and
sounds
are
done
well
and
fit
well
with
the
new
music
Vista-compatible.
Available
here.
As in
most
of the
earlier
mods
in the
series,
most
of the
actors'
are
lightly
clothed.
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News
Archive
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