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JULY/AUG 2005 Latest News News Archive

2nd September 2005: WolfenDoom II - The True Depths Of Hell

Joshua Waight has released 'WolfenDoom II - The True Depths Of Hell'. There are 60 well decorated levels and as the title suggests, there's a lot of Doom graphics and sounds. It all blends together quite well. New helpart and endart. Available here.

2nd September 2005: Monster Bash Beta Testers Needed

Ryan Steinbruner needs Beta testers for his 'Monster Bash 3D' add-on.

Please e-mail Xgthug@gmail.com for more infomation.

29th August 2005: Wolf3Demo - Return Of Hitler Released

Here's a slightly different version of the 9 level set for shareware made by Jose Software. The first 2 levels are still small and fairly similar but the later levels are more extensive. Most are quite heavily detailed. There's a number of graphics changes but the original Wolf3D feel is retained. Some levels need pushwalls opened to complete them. I'm not sure what is different in this version - apart from it coming as a rar file. Available here. Wolfenstein 3D Return Of Hitler will have 60 levels just like the regular game but you can only download the demo at present. The full version will be completed September 15, 2005.

29th August 2005: Project: Toten Eisen Ritter Released

Here's Ling Yan Li's add-on 'Project: Toten Eisen Ritter'.There are 60 continous levels, split into many enviroments. There are many changed graphics and sounds, some are from WolfenDoom, some are from Spear Lost Episodes, and some are from elsewhere. Code changes include Gun Bobbing, 130+ Wall Tiles, Exploding Barrels, Intermission Screens, 2 new keys, 10 weapons total etc etc. One of the 10 weapons is a rocket launcher, One is a flamethrower, and one is a lightning gun.Though the first 17 levels are arctic and lab levels, the conclusion of this add-on takes place in Egypt. Available here.

29th August 2005: Spear Of Dreams Part 4 Released

Kyo Kusanagi has released the final version of 'Spear Of Dreams Part 4'. There are now 30 new levels, mostly quite extensive, and they're on the first 3 episodes. There quite a mix of original Wolf3D, Doom and other graphics and some sounds are from ROTT. Code changes include several new weapons (some using their own ammo), floor and ceiling textures, shading and gun bobbing. Available here. Replaces the demo issued Aug 18.

29th August 2005: New Mansion X Website

Ryan de Haast has uploaded a website dedicated to his next mod "Mansion X" ,

it's web address is http://www.mansionx.cjb.net.


24th August 2005: Wolf3Demo - Return Of Hitler Released

Here's a 9 level set for shareware made by Jose Software. The first 2 levels are small and fairly similar but the later levels are more extensive. Most are quite heavily detailed. There's a number of graphics changes but the original Wolf3D feel is retained. Some levels need pushwalls opened to complete them. Available here.

24th August 2005: Fishcake Stidios Website

Fishcake Studios is hosted by Commander Keen and has a number of features, including news on add-ons, links and some downloads.

It's at Fishcake Studios.

21st August 2005: Dome Awards - August 2005

This month's Dome awards go to Ringman for 'Mutant Blobs From Uranus 3D' and Ling Yan Li for 'Resurrection Of Heimzahlung'. Ringman's add-on was very good all round and had virtually everything replaced. Ling Yan's add-on had a large number of advanced code changes and the new levels in the set were very well designed. For more info on these sets - please see Add-ons - Awarded.

18th August 2005: Spear Of Dreams Part 4 Demo Released

Kyo Kusanagi has released a demo of 'Spear Of Dreams Part 4'. There are 8 new levels, mostly quite extensive, and they're all on the first episode. There quite a mix of original Wolf3D, Doom and other graphics and some sounds are from ROTT. Code changes include several new weapons (some using their own ammo), floor and ceiling textures, shading and gun bobbing. Available here. Replaced Aug 29 with a final version.

15th August 2005: Project: Toten Eisen Ritter Screenshots

Here are several screenshots from Ling Yan Li's upcoming add-on 'Project: Toten Eisen Ritter'.

13th August 2005: Project: Toten Eisen Ritter Update

Ling Yan Li has sent some info on his upcoming add-on 'Project: Toten Eisen Ritter'. Here's the progress that Ling Yan has made so far:

Coding = 85%
Music = 100%
Graphics = 67%
Levels = 23%
Sounds = 100%
Demos = 0%

The Overall total is about 73% completed.

13th August 2005: The Nazi Show! Released

Michael Collin has released 'The Nazi Show!'. There are 18 continuous levels that are quite extensive. Some of the graphics are from the original Wolf 3D and some are from elsewhere (credits are given) and there are crisp new sounds. The chain saw guards and helicopters look and sound quite effective. Some modified wall portraits help create a party atmosphere somewhat, hence the title, but on the whole the original Wolf 3D feel is retained. Available here.

13th August 2005: More Annotated Add-ons

Peter Habel has sent in several more 'Annotated Add-ons'. Each file has saved games and help notes for an add-on. Here are the first 3 of them:
Project Eisenritter - Wolf Skevos Jones
Saved Games & Notes
Project Totengraeber II - BJ Rowan
Saved Games & Notes
Wolf3D - Secret Missions 4 - Joshua Waight
Saved Games & Notes
The above files do not contain the actual add-ons. For those who need them they are at:
Project Eisenritter, Project Totengraeber II and Wolf3D - Secret Missions 4.

13th August 2005: medEvil Update

Here's an email from Majik Monkee: "Here's an update on medEvil: Currently, progress on the project is going very well. Graphics, sounds, and VGAGRAPH art are 100% complete, and most of the music and text files for the game have been completed as well. All that remains is the maps, and currently there are several mappers involved in the project. The coding was basically finished, but we developed some ideas later that seemed too good not to incorporate in the game, so there is more being added to it at the moment (details will have to wait until later). Several of the changes have not yet appeared in a Wolfenstein mod (at least not to our knowledge).

In the meantime, click on the thumbnail for a set of pictures of enemies/hazards you will face in the game. and also for a screenshot from the first level. More to come soon, hopefully! Still no release date is being estimated. If anyone has any questions or comments about the game, 'medEvil', they can email them to me at dhw_majik_monkee@yahoo.com. - Majik"

13th August 2005: Weapons Add-on For Wolf 3D Update

Kev Reid tells me that his weapons in the 'Weapons Add-on Pack' that Conner94 recently released are not for general use. Anyone wanting to use the weapons should get permission from Kev Reid first. Meanwhile, I have withdrawn the set temporarily until the position is clarified.

12th August 2005: Annotated Add-ons

Peter Habel has made available several saved games and a help file for Ariel's 'The Golden Episodes'. This is the first in a series of 'Annotated Add-ons' files. Thus far, about ten popular add-ons have been covered and these will gradually be released over the next few weeks. Links to the files will be placed next to the actual add-ons links in the Dome add-on sections and they will also be announced here on Dome News. 'Totengraeber II' is amongst those to be released soon. Meanwhile, Ariel's 'The Golden Episodes' saved games/text file is here. There are at least 40 saved games included.

11th August 2005: Wolfenstein Rocks

Ryan Steinbruner has put together a bunch of Wolf 3D sounds and made it into a song called 'Wolfenstein Rocks'.

It comes as a rar file (1.33Mb). Available here.

7th August 2005: Spear Of Dreams Part 4 Screenshots

Work has started on 'Spear Of Dreams Part 4' and Kyo Kusanagi has sent in a number of screenshots. It is going to have 7 weapons, floor and ceiling textures and 29 levels.

4th August 2005: Spear Of Dreams Part3 Final Version Updated

Kyo Kusanagi has sent in an updated version of 'Spear Of Dreams Part 3'. There's now a rocket launcher added and some map fixes done. Available here. This replaces the version issued August 2.

3rd August 2005: Mutant Blobs From Uranus 3D Released

Ringman has released a shareware set called 'Mutant Blobs From Uranus 3D'. As the title suggests, this is a fun type add-on. There are only 3 levels but they are all quite large and well designed. The first level has a necessary key hidden behind a pushwall. Virtually everything has been replaced, including the graphics, sounds/music and there's also new helpart and ceiling/floor colours. It all blends together quite well. Dugtrio17 and Adam Biser also contributed. Available here.

2nd August 2005: Spear Of Dreams Part 3 Final Version Released

Here's the final version of Kyo Kusanagi's 'Spear Of Dreams Part 3'. There are now 39 mostly extensive levels that are designed well. There are many changed graphics, and some of the actors' come from Monkee's Image World. Some sounds are from ROTT. Among the code changes are weather effects, 6 weapons, ceiling/floor textures and shading. The 'read this' menu option doesn't work. Available here. This version replaces the demo issued July 19. Reissued August 4, with a rocket launcher added and with some maps fixed.

2nd August 2005: Wolf 3D Add-on Titles

Wes Desjardins tells me that the title for his next Wolf 3D add-on will be 'Operative'. There will also be a sequel titled 'Operative: Battle Of Darkness'.

More details on these games will be supplied later.

29th July 2005: Schabbs 3000 Source Code Released

Ling Yan Li has released the 'Schabbs 3000' source code for general use. Please give credit if you use it.

Available here.

28th July 2005: Revamped 'Lurking' Added to Midi Pack

Juan J. Alva-Guerra has sent in a revamped version of 'Lurking'. I've added it to the pack of midi's released July 25, which included 'Hitler Waltz', 'Jazzin' Them Nazis' and 'Pounding Headache'.

Available here.

28th July 2005: Coding Help Needed

Here's an email from Ling Yan Li requesting coding help: "I need someone to help me with the weapon code for my upcoming add-on: 'Project: Toteneisenritter', I want to add 2 rifles like in Coming Of The Storm & Weapons Of Vengeance Demo, using its own ammo type, A rocket launcher & a flamethrower using its own ammo type, & also a Lightning Gun like in Project: Eisenritter using its own ammo type, and also an Silenced Sten Gun using the same ammo type like the pistol, machine gun, & the chaingun. If anyone wishes to help me, please e-mail me at lingyan203@yahoo.com."

25th July 2005: Wolf 3D/Spear Doom Conversions Music

Juan J. Alva-Guerra is interested in extracting the music from the Wolfenstein 3D and Spear Of Destiny conversions for Doom released by Laz Rojas a while back. He would also like some help to get the original music in the SOD wad to work, and also to get all of the original wad features working again. If anyone is interested in working on this then please email Juan at nightwalker_83@yahoo.com.

25th July 2005: Another Wolf 3D Midi Pack

Here's a second set of Wolf 3D midi's that Juan J. Alva-Guerra has sent in recently. This set includes 'Hitler Waltz', 'Jazzin' Them Nazis' and 'Pounding Headache'.

Available here. Reissued July 28 with a version of 'Lurking' added to the zip.

23rd July 2005: More Spear Of Dreams Part 3 Screenshots

Here's some more screenshots from Kyo Kusanagi's current project 'Spear Of Dreams Part 3'.

23rd July 2005: Another Wolf 3D Midi Pack

Juan J. Alva-Guerra has sent in another pack of Wolf 3D midi's. They include 'Going after Hitler', 'Nazi Rap' and (my favourite) 'Lurking'. 'Pounding Headache' should be done next!

Available here.

19th July 2005: Spear Of Dreams Part 3 Demo Released

Kyo Kusanagi has released a demo version of 'Spear Of Dreams Part 3'. There are 8 levels so far, and they are well designed and decorated. There are many changed graphics, and some of the actors' come from Monkee's Image World. Some sounds and music are from ROTT. Among the code changes are weather effects, extra weapons, ceiling/floor textures and shading. Available here. Replaced Aug 2 with a final version.

18th July 2005: Kill Him 2 Demo Released

Wolfenstein 3D Fan has released a demo version of 'Kill Him 2' for Spear Of Destiny. There are 6 levels, mostly not that large, and a number of graphics/sounds changes that come from elsewhere. Most of the actors' have been changed. Some levels need pushwalls opened to complete the level. Available here. Needs the audiohed/audiot files from the full version of Spear Of Destiny game to play.

18th July 2005: Experienced Coder Wanted

Wes Desjardins is making a new addon and is looking for an experienced coder to help out with the project.

If anyone would like to help, please email Wes at j.a.desjardins@sympatico.ca.

18th July 2005: Medal Of Honor Enemy Pics

Wolfenstein 3D Fan has sent in some enemy pics from his upcoming set 'Medal Of Honor'.

17th July 2005: Dome Awards - July 2005

This month's Dome award goes to Kyle Albert for 'Operation: Todpfad'. It has a good combination of very good level design and good graphics plus source code changes. For more info on this set - please see Add-ons - Awarded.

16th July 2005: Spear Of Dreams Part 3 Screenshots

Kyo Kusanagi has sent in several screenshots from his upcoming set 'Spear Of Dreams Part 3'. It is going to have many source code changes, floor and ceiling textures, weather, 6 weapons, and 38 levels + 2 secret levels.

15th July 2005: Resurrection Of Heimzahlung Released

Ling Yan Li has released 'Resurrection Of Heimzahlung'.There are 38 new levels, plus changed graphics, sounds, & music. There are lots of source code changes include 7 weapons, Armor, Seamless Level Progression, Landmines, FullScreen Mode, Map Name Displayed On 'Get Psyched!' Screen, New Enemies, and a Motorcycle. (The motorcycle levels are on levels 37 & 38.) This add-on is made as a homenage to Wolf Skevos-Jones because it uses most of his graphics, sounds, & music. Avoid using the M+L+I cheat because it takes away your life. Some of the levels look similar to those made by WSJ in his original set, though others are new. Available here.

15th July 2005: Image World Update

Here's an email from Majik Monkee: "Just a quick update for the Image World. After a bit of a delay, the site has finally been updated again. Hopefully the site will be updated regularly again as it was before. I just ask that those who submit keep submissions to one a day for the time being. Thanks to everyone who submitted and had to wait for their submission to be put up for their patience." Majik's site is at Monkee's Image World.

13th July 2005: Resurrection Of Heimzahlung Screenshots

Ling Yan Li has sent in a number of screenshots from his upcoming set 'Resurrection Of Heimzahlung'.

13th July 2005: Operation: Todpfad v1.03 Released

Kyle Albert has released a new version of 'Operation: Todpfad'. This latest version is v1.03 and fixes a key bug on level 19. Available from Operation: Todpfad Download Page. The download page now has quite a number of screenshots as well as the download link.

13th July 2005: War Storm Enemy Pics

Here are pics and descriptions of 3 new guards that Connor 94 is using in his upcoming set 'War Storm'.

9th July 2005: Operation: Todpfad v1.02 Released

Kyle Albert has released a new version of 'Operation: Todpfad'. This latest version is v1.02 and fixes the EMS memory problem that some experienced with the earlier versions. Please note though that saved games from v1.0 do not work with the new version.

Available from Operation: Todpfad Download Page. The download page now has quite a number of screenshots as well as the download link.

8th July 2005: Operation: Todpfad v1.0 Released

Kyle Albert has released 'Operation: Todpfad v1.0'. There are 22 extensive and very well designed levels, including 1 secret level and 1 super secret level. Most wall designs have been changed and there are many code changes including gun bobbing, directional sprites, ceiling/floor textures, shading, 2 new weapons and helpart. It looks quite professionally done. Available from Operation: Todpfad Download Page. If you find any bugs or errors please email Kyle at k007auf@wowway.com. New version 1.02 issued July 9 (see above post).

8th July 2005: War Storm Further Update

Here's another update on Connor94's 'War Storm'. The SS now continues to shoot if he gets the chance, and another weapon (Stealth Rifle, like EOD's, even looks alike, but NOT a rip). There's also Double Doors (the graphics were in the last update, but not the code itself) and In-Game Messages. Some new screenshots have been added.

8th July 2005: WolfenDoom2 Proposed

Commander Keen is making a sequel to AReyeP's 'WolfenDoom'. It is to be called 'WolfenDoom2: Resurrection of Evil'. The main thing that will maybe be in the sequel will be a (!)split-screen multiplayer. Commander Keen will make levels, graphics, sounds and basic source editing. The source editing will be done by SpeedHacker.

7th July 2005: Bushenstein 3-D Released

Michael Collin has released a full version edition of his shareware set 'Bushenstein 3-D' released last fall. This one has 21 fair sized levels spread over 6 episodes. There are some new sounds and graphics are like in the earlier shareware set, i.e. a mix of original game graphics with some American icons. You can get it here.

6th July 2005: medEvil Update

Majik Monkee has sent in an update, including a new screenshot, on the 'medEvil' project that he's working on with Dumscheissekopf. Click on the thumbnail for the info.

6th July 2005: War Storm Update

Connor94 tells me 'War Storm' is on hold and may be cancelled as he wants to use the name in another project with a similar story in Spear Of Destiny. The new project, probably to be named 'War Storm', so far has the following features:

  • Multiable Floor/Ceiling Textures (ex: railroad tracks here, but dirt over there)
  • 6 Weapons (knife, pistol, machinegun, MCS MK3, MCS MK4, Rocket launcher)
  • Weapon Bob Change (Like EOD)
  • Reloading Weapons (A first, Except it does use the change weapon bob)

5th July 2005: Spear Of Dreams Part 2 Released

Kyo Kusanagi has released 'Spear Of Dreams Part 2'. There are 19 levels, the first 5 being outdoors while the others are indoors. Some of the levels come from elsewhere though they've since been modified. No secret levels. There are many changed graphics from various sources and code changes include gun bobbing, ceiling/floor textures, shading and on screen titles for each level. It's available here.

5th July 2005: Serious Sam Update

Commander Keen from Fishcake Studios is making a new addon called 'Serious Sam'. It will have changed floor and ceiling colours, a new guard, invulnerability artefact and mines. There will be 6 weapons - chainsaw, Colt,Thompson, buzzsaw (a.k.a chaingun), cannon and a double barrel shotgun. Many of the graphics will be from Corridor 7 and there will probably be 30 levels.

4th July 2005: Midi Pack Released

Reactor has released a set of 30 midi's for general use in Wolfenstein 3d addons. They are good quality and there are a wide range of tempos and styles. Please give credit to Reactor if you use them.

You can download the set here.

3rd July 2005: Songs Help Offered

Wes Desjardins has returned to the Wolf 3D scene and has said he's willing to compose songs for any large TC project.

If anyone needs any songs, Wes' hotmail address is at Hon_Fu@hotmail.com.

Latest News News Archive

Dalek War 2087AD by Paul Stone (1,2)

Thunder In Paradise by Carlos X (
1)

King Of The Monsters by Dumscheissekopf (
1)

Death Of Cartosa by Rocketboy680

WW3 - The New Mission by Swp

Cambodia And The Killing Fields by Ryan King

Doom Spear Of Destiny by Little Cherub and Mega Luigi

Rise Of Chaos by The Incredible Pete

IT by The Incredible Pete

Operation: Zeitgeist by Steven Trinkl

Nitehorrors 3D by Lane

Project Aniquilation by Mega Luigi

Slackermod by Slayne

Operation: Chaos by Tier

Operation Dämonisch by Wahsinn Software

Super Blitzkrieg by Hair Machine

Countdown To Chaos by Majik Monkee (
1)

The Punisher by Raistlin (
1)

Scary Haunted Monsters Kastle by Elmer Fud (
1)

Operation: Arctic Wolf by Luke Strauman

Operation: Assassination by Justin (
1)

Orb of Ishkar by Anti-nazi Software (
1)

Way Of The Ninja by Wes Desjardins and WSJ

Doom Universal Tour by Little Cherub

Kurt vs The Master by The Master

Operation: Gott Hand by The Luftwaffe Team

Snoobler Wars by Ross Williams

Debauchery by Amirtes

RESIDENT EVIL R.E.P.R.I.S.E. by Jakub Hieroski

Sewer Town by John Burnett

Wolfback by Sockdude

Kreml 3D by Martin Krysiak, Dugtrio17, Zach Higgins (
1,2,3)

Assault on Castle Totenhammer by Joe

Schabbs 6000 by 3D Arts Software

Heart of Darkness by Ross Williams

Project FireStar by Guillermo Buteler (
1,2)
 
Project Ironstone by Alex Brosseau (
1)

Mutalix by Ross Williams

Hidden Danger by Zach Higgins (
1)

Iraqi Blitzkrieg by Scheissgeist

Ross Williams - character sprites help needed in "Heart of Darkness" project.

Majik Monkee - he needs help with levels and coding in his 'Yodastein' SOD conversion project.

Scott Wells - he needs somebody who will introduce him to Wolfenstein level editing.

Spiritblade - help needed in "Operation: God Hand" with coding and maps.

Ryan King - source code help needed (weapons, signon screen).

3D Arts Software - they are looking for members.

Scheissgeist - if you want to contribute in 'Iraqi Blitzkrieg' project ask this guy!

©2001-2003 Brian Lowe. This site does not deal with nor support Nazism, Neo-Nazism or any other racial discrimination group. Wolfenstein 3D, Spear of Destiny and related items are © 1992 iD Software, Inc. All other noted products are property of their respective owners. Content may not be reproduced without the express written consent of the maintainers. Best viewed at 800x600+ resolution with Internet Explorer 5.5+. Design, Layout, HTML re-arranging + New Graphics © 2003 The Dome.