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JULY/AUG 2007
Latest
News
News
Archive
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31st
August
2007:
Triumph
Of The
Will
Released
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Andy
Nonymous
and
ponz
have
released
another
mod in
the
'Mac-enstein
3-D'
series
called
'Triumph
Of The
Will'.
It has
12
levels
that
are
fairly
extensive
and
well
designed.
There's
quite
a lot
of
graphics,
sounds,
music
and
code
changes,
and
along
with
the
mac
status
bar,
provide
a
realistic
mac
environment.
Available
here.
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31st
August
2007:
Wolfenstein3D
2
Update
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Wolfenstein3D Fan
tells
me of
a new
'Wolfenstein3D
2'
project
that
doesn't
use
the
Wolf3d
engine:
Features:
Moveable
objects!
Switches!
a
real
FPS!
11/12
enemies
!
9
weapons,
including
Stick
grenades,
the
bazooka,
a
shotgun,
the
STG44
and
Frag
grenades!
Medkits,
etc!
manning
a
turret!
and
many
many
more!
Click
Here
for a
pic.
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31st
August
2007:
DOSBox
0.72
Released
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A
new
version
of
DOSBox
has
been
released.
There
are a
number
of
improvements
listed
though
when I
tried
it
with
some
mods
with a
lot of
code
changes,
there
still
seemed
to be
a lot
of
drag
when
playing.
Available
here.
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31st
August
2007:
Dopefish
Wolf
Patch
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Here's
a
patch
that
Dean
found
while
surfing
the
'net.
It's
called
'Dopefish'
and
has a
few
changed
wall
textures
with a
blue
underwater
type
and a
new
Dopefish
boss
(replacing
Gretel
Grosse)
on
certain
levels.
The
Dopefish
makes
an
appearance
on
episode
1
secret
level
and
the
episode
5 boss
level.
However,
not
that
much
has
been
changed
and
this
patch
is
probably
most
useful
for
those
who
want
to use
the
changes
in
other
mods.
Available
here.
Needs
the
full
registered
version
of
Wolf3D
to
play.
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26th
August
2007:
The
Wolf3D
Community
Map
Pack
Released
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Tricob,
Thomas,
Dean,
WLHack,
RonWolf
and
Brian
have
released
a
mapset
called
'The
Wolf3D
Community
Map
Pack'.
It has
minor
code
changes,
new
music
for
the
title
screen,
Spear
Of
Destiny
graphics,
and a
handful
of
other
enhancements.
There
are
six
new
episodes
in
this
collection,
each
of
which
has
six
levels
in
all.
Level
5 of
each
episode
is a
boss
level,
and
Level
6 of
each
episode
is a
Secret
Level.
Unlike
the
original
Wolfenstein,
General
Fatface
is in
Episode
3, and
Hitler
is in
Episode
6.
Another
difference
is
that
Mutants
and
Officers
are
allowed
to
appear
in any
level
in any
episode.
Available
here.
The
source
code
of
this
mod is
available
from
Tricob
upon
request.
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23rd
August
2007:
Dome
Awards
-
August
2007
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This
month's
Dome
awards
go to
Lakota
Bucksnort
for
'IRONY',
and to
Mäx
for
'Northern
Darkness'.
Both
are
good
'all
round'
sets.
For
more
info
on
these
sets
- please
see
Add-ons
-
Awarded.
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23rd
August
2007:
Super
Shooter
Demo
Released
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This
demo
from
Dzialo
called
'Super
Shooter'
has 12
fairly
extensive
levels
spread
over
the
first
3
episodes.
There
are
many
changed
graphics
and
sounds
but
the
original
Wolf3D
feel
remains.
There
are
quite
generous
ammo/health
limits
though
they
are
needed
for
the
game
action
is
fast
moving
at
times.
The
menu
is in
the
Polish
language
and
there's
a
changed
music
order.
Available
here.
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23rd
August
2007:
YouTube
Channel
For
Gameplay
Videos
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James
has
started
a
channel
on
YouTube
for
gameplay
videos.
So far
there
are 2
videos
made
by
Karharis.
One is
from
'The
Final
Fight'
and
the
other
from
'Blake
Stone'.
The
link
is
here.
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19th
August
2007:
Northern
Darkness
Released
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Mäx
has
released
'Northern
Darkness'.
There
are 24
mostly
extensive,
well
designed
and
well
decorated
levels,
plus
one
secret
level,
that
are
spread
over 3
episodes.
Virtually
all
the
graphics,
sounds
and
music
have
been
replaced
by
Mäx
and
code
changes
include
helpart,
shading,
animated
objects
and a
vehicle.
It all
blends
together
nicely
and
looks
quite
professional.
Available
here.
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19th
August
2007:
Super
Shooter
Screenshots
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Here's
a set
of
screenshots
taken
from
an
upcoming
set by
Dzialo
called
'Super
Shooter'.
A
demo
will
be out
soon
and
will
have
source
code
changes
as
well
as
changed
graphics.
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15th
August
2007:
Valts
SoD
Project
Release
Updated
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Valts
has
updated
his 12
level
'Valts
SoD
Project'
which
was
first
released
July
10.
Some
of the
floor
codes
have
been
changed
and
some
new
secret
areas
have
been
added.
Available
here.
Needs
the
full
Spear
Of
Destiny
game
to
play.
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14th
August
2007:
Wlfnstine
- New
Project
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Here's
news
of a
new
project
being
done
by
rgamesinc.
It's
called
'Wlfnstine'
and
its
aim is
to
remake
the
MacWolf
engine
with
more
3D objects
and
also
introduce
more
types
of
enemies.
There's
a pic
I
uploaded
from
the
project
here.
There's
more
info
and
pics
on the
Wolf3D Haven
thread
here.
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12th
August
2007:
Cover
Of
Darkness
Demo
Released
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Liso
has
released
a one
level
demo
of his
upcoming
'Cover
Of
Darkness'
project.
The
level
is of
a fair
size
and
well
designed.
There
are
many
images
from
Rise
Of The
Triad
and
objects
from
Monkee's
Image
World.
It all
blends
together
quite
nicely
and
I'm
looking
forward
to the
final
version.
Available
here.
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11th
August
2007:
IRONY
Released
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Lakota
Bucksnort
has
released
'IRONY'.
The
mod
has 10
levels
that
are
all
extensive
and
well
designed
and
well
decorated.
There
are
many
imported
graphics,
sounds
and
music
from
Spear
and
elsewhere.
It is
fast
moving
and
quite
hard
to
beat
at
times
though
all
levels
are
beatable.
The
set
will
especially
suit
those
who
like
the
old
school
type
of
game
and
those
who
like a
challenge.
Text
file
included.
Available
here.
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11th
August
2007:
Map Of
The
Month
Contest
- July
2007
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The
July
2007
maps
set
contains
15
maps
and
the
standard
for
this
DHW
forum
monthly
contest
continues
to be
very
high.
Having
now
played
all
the
levels,
I am
finding
it
difficult
to
choose
just 3
to
vote
for.
For
those
who
haven't
already
downloaded
this
set,
it's
available
here.
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6th
August
2007:
Tricob2
Font
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Tricob
has
sent
me a
new
font
which
is
suitable
for
use in
Wolf3D
addons
and is
called
Tricob2
font.
It is
a
modified
version
of the
TR2
font
found
in
Monkee's
Image
World.
Available
here.
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6th
August
2007:
Sci-Fi
Music
Collection
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James
Shain
has
put
together
a
collection
of
sci-fi
music
files
that
could
be
suitable
for
use in
addons
with a
sci-fi
type
scenario.
It's
available
here.
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28th
July
2007:
B.J.
Rowan's
Wolfenstein
Records
Room
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B.
J.
Rowan
has
started
a new
website
that
has
info
and
downloads
for
all
his
mods,
including
the
first
part
of a
new
mod
called
'Desperate
Measures'.
There's
also a
section
on
'mapping
technique'.
It's
at
B.J.
Rowan's
Wolfenstein
Records
Room.
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28th
July
2007:
IRONY
Screenshots
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Here's
a
number
of
pics
and a
title
screen
from
Lakota
Bucksnort's
upcoming
set
'IRONY'.
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27th
July
2007:
SonderKommando
Revolt
Screenshots
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Doomjedi
has
released
a
number
of
pics
from
his
upcoming
addon
'SonderKommando
Revolt'.
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27th
July
2007:
The
Mutant
Uprising
Music
Pack
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James
Shain
has
put
together
a
collection
of
music
that
is to
be
used
in the
upcoming
mod
'The
Mutant
Uprising'.
It's
available
here.
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27th
July
2007:
Team
Aardwolf
Forums
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A new
Wolf3D
forum
has
been
started.
It's
primarily
for
those
involved
in
'Team
Aardwolf',
which
is a
group
of
members
involved
in
making
Wolf3D
addons.
Upcoming
addons
include
'The
Mutant
Uprising'
and
'Mega
Man'.
It's
at
Team
Aardwolf
Forums.
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24th
July
2007:
Behind
Enemy
Lines
Released
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Paul
Rawski
has
released
'Behind
Enemy
Lines'.
There
are 4
levels
that
are
extensive,
well
designed
and
with
about
the
right
amount
of
decoration.
There's
a
number
of new
graphics
and
these
blend
in
quite
nicely
and
are
particularly
effective
in
outdoor
scenes.
Although
at one
time
this
was to
be a
more
ambitious
project,
what
is
there
is
done
very
well.
Available
here.
Please
note:
Putting
Mapedit
files
in the
same
folder
as the
game
will
corrupt
some
game
files.
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20th
July
2007:
Map Of
The
Month
Club
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The
DHW
Forum
is now
accepting
entries
for
its
July
'Map
Of The
Month
Club'
contest.
The
June
contest
had 10
entries.
I have
now
played
every
one of
them
and
with
the
high
standards
of
mapping
it
will
be
difficult
for me
to
choose
which
3 to
vote
for
(voting
ends
in a
few
days).
There's
more
info
on the
club
here.
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20th
July
2007:
F.A.D.E.D.
Update
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Ryan
de
Haast
tells
me
that
the
story
and
feature
list
is now
available
for
his
upcoming
mod
'F.A.D.E.D.'.
It's
at
Haasboy
Software.
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20th
July
2007:
'Watching
Of
Upcoming
Sets'
Updated
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The
'Watching
Of
Upcoming
Sets'
list
featured
on
this
page
has
just
been
updated.
I've
not
updated
the
list
in the
past
as
often
as it
should
be and
I hope
to
improve
on
this
in
future.
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13th
July
2007:
The
Final
Fight
v3e
Released
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James
Shain
has
released
'The
Final
Fight
v3e'.
This
latest
version
of the
project
has
all 60
levels
done.
Most
of the
levels
have
now
been
revised
a
second
time
though
ack is
updating
the
final
episode
again.
Other
changes
since
the
last
version
include
new
episode
names,
new
helpart
and
endart
(including
the
story
done
by
James),
new
walls,
chain
gun
and
status
bar by
WLHack
and
new
music
added
by
James.
The
screenshots
were
taken
before
the
status
bar
was
added.
Available
here.
If
anyone
wants
to
discuss
this
addon,
there
is a
thread
on
Wolf3D Haven
Forum.
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10th
July
2007:
Valts
SoD
Project
Released
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Valts
has
released
the
final
version
of his
'Valts
SoD
Project'.
There
are
now 12
new
levels,
including
some
that
are
not
that
large,
but
they
are
mostly
designed
well
and
nicely
decorated.
The
earlier
levels
keep
to the
original
Spear
style
though
some
of the
later
levels
feature
bosses
and
are
harder
to
beat.
One
level
has a
key
hidden
behind
a hard
to
find
pushwall
that
needs
to be
opened
to
complete
it. No
new
graphics
or
sounds.
Available
here.
Needs
the
full
Spear
Of
Destiny
game
to
play.
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8th
July
2007:
Wolf3D Addon
Team
Proposal
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James
Shain,
maker
of the
original
'Final
Fight'
and
involved
in its
remake,
is
looking
to put
together
a team
of
mappers,
coders
and
graphics
artists
etc to
make
some
new
Wolf3D addons.
If
anyone
is
interested,
please
check
out
this
Wolf3D Haven
thread.
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8th
July
2007:
W3dMapTx
Released
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Matthew
Barich
has
written
a
program
in C#
that
will
randomly
mix up
the
different
textures
for
stone
textures
(like
Gray
Stone),
so you
don't
have
to do
it
yourself.
This
can
make
things
a lot
easier
with
level
designing,
and
also
ensures
a
uniformly
random
distribution.
It
works
with
Mapedit
saved
maps.
Be
sure
to
read
the
readme.txt
file
first.
Available
here.
Because
it's
written
in C#,
the
program
requires
the
Microsoft
.NET 2
environment
to be
installed.
It's
likely
that
.NET 2
is
installed
already
on
your
computer
(many
programs
install
it),
but if
it
isn't
installed
and
you
get an
error,
you
can
download
it
from
Microsoft.
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5th/7th
July
2007:
Haasboy.com
Grand
Reopening
Update
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Haasboy
has
sent
me the
following
info
regarding
the
Grand
Reopening
of
Haasboy.com:
"The
Grand
Reopening
for
Haasboy.com
is
going
to be
07-07-2007,
(the
date
was
purely
uncoincidental)
and
the
site
is
going
to
contain
tons
of new
features
such
as a
forum,
guestbook,
an
event
calendar,
and
much
more...
The
mod
Space
Police:
Agent
9 -
The
end of
Psantu
is
being
cancelled
due to
lack
of
ideas
and is
being
replaced
with
another
mod
called
F.A.D.E.D.
and is
going
to be
about
an
agency
that
sends
operatives
on
secret
missions
to
take
out
dangerous
druglords.
The
main
story
hasn't
been
written
yet
and
I'm
still
coming
up
with a
feature
list.
Click
on the
thumbnail
for
the
title
screen.
My
other
mod
Rising
Evil
III:
The
Final
Testament
has
been
renamed
to
Rising
Evil
III:
The
Third
Betrayal
due to
the
plot
of the
ingame
story...
"
Update,
July
7:
Ryan's
site
has
now
reopened.
It's
at
Haasboy
Software.
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4th
July
2007:
Tragedy
At
Istanbul
Link
Changed
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The
webspace
on my
Demon
site
was
recently
found
to
exceed
the
maximum
allowed
so I
have
transferred
the
biggest
file
on
there
to
another
site.
Tragedy
At
Istanbul
can
now be
found
at
http://www.brlowe.co.uk/ISTANBUL.exe.
All
links
to the
set
from
my
pages
have
been
changed
to
reflect
the
new
link.
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4th
July
2007:
Bones
Alert
v0.8
Demo
Released
|
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|

Eric
Lin
has
released
a new
demo
from
'Bones
Alert
v0.8'.
There
are 13
new
levels,
all of
episode
one, 2
on
episode
2, and
one on
episode
6.
Most
of the
levels
are
quite
complicated,
some
not
easy
to
beat
and
have
lots
of
secrets.
There
are
some
new
graphics
and
basic
code
changes
but
the
original
Wolf3D
atmosphere
is
retained.
Available
here.
Any
original
id
software
levels
have
been
blanked
out.
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