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MAY/JUNE 2004
Latest
News
News
Archive
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29th
June
2004:
Brutal
Damage
Announced
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Joshua
Waight
has
announced
a TC
coming
soon
entitled
'Brutal
Damage'.
It has
a
storyline
a lot
like
something
from
'Grand
Theft
Auto',
but
doesn't
seem
to
lose
the
original
Wolfenstein
3d
feeling.
It
takes
place
in
Tuolumne
county,
the
county
which
includes
Joshua's
home
city.
A
readme
file
will
be
sent
later
but
for
now
there's
a
title
screen.
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29th
June
2004:
Operation:
Letzterschutz
Screenshots
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Here
is a
series
of
recent
screenshots
from
"Operation:
Letzterschutz".
Majik
Monkee
tells
me the
project
is
coming
along
very
well,
and is
over
half
way
finished.
In
addition,
coding
to the
project
should
be
100%
finished
now.
More
updates
will
be
posted
as the
project
nears
completion.
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27th
June
2004:
ZW1 -
Phase
One
Released
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De
Zeurkous
has
released
'ZW1 -
Phase
One'.
This
is a
10
level
set of
maps
made
for
the
full
version
of
Wolf
3D.
The
levels
are
quite
extensive
and
the
decoration
is
about
right.
No new
graphics
or
sounds.
Text
file
included.
It's
available
here.
Needs
the
full
version
of
Wolf
3D to
play.
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26th
June
2004:
C:DOS
Community
Link
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This
site
has a
wide
range
of DOS
games
and
applications
to
download.
A
forum
is
also
included.
You
need
to
become
a
member
to be
able
to
download
the
files
but
the
'basic
account'
is
free.
It's
at
C:DOS Community.
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22nd
June
2004:
Operation:
Arctic
Wolf
Manual
Released
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Luke
Strauman
has
released
a game
manual
for
his
TC 'Operation:
Arctic
Wolf'.
Click
on the
thumbnail
to see
a
table
of
contents.
You
can
download
the
complete
document
here.
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19th
June
2004:
Wolfenstein
The
Secret
Missions:
Part 3
Released
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Joshua
Waight
has
released
the
3rd
part
of
'Secret
Missions'.
There
are 10
levels
this
time
and as
in the
earlier
releases,
they
are
well
designed
and
nicely
decorated.
There
are
some
new
graphics
and
sounds
though
the
original
game
feel
remains.
It all
blends
together
quite
well.
You
can
get it
here.
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17th
June
2004:
Original
Halls
Of
Stonehenge
Updated
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For
those
who
experienced
a
small
screen
area
in the
original
'Halls
Of
Stonehenge',
a new
version
has
been
issued
that
allows
a full
screen
to be
used
while
still
having
other
features
enabled
such
as
textured
ceilings
and
floors.
A few
other
minor
bugs
have
also
been
removed.
You
can
get it
here.
Please
note
that
this
version
replaces
all
earlier
versions.
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16th
June
2004:
HOS: Special
Edition
Released
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Here's
a new
set by
ack
and
Majik
Monkee.
It is
a
sequel
to
"Halls
of
Stonehenge"
called
"HOS:
Special
Edition".
It
features
21 new
levels,
several
new
enemies,
and
two
updated
weapons.
The
standard
is at
least
as
good
as in
the
original
"HOS".
Click
here
for
the
download.
Please
note
that
"HOS:
SE" is
being
released
in
place
of the
sequel
originally
announced
as
"HOS:
Dead
Reckoning".
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15th
June
2004:
The
Punisher/New
Poster
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Matt,
Raistlin
and
Hair
Machine
are
working
on
'The
Punisher'
Total
Conversion.
It's
still
early
in
development
but
the
aim is
to
replace
every
single
aspect
of the
original
Wolfenstein.
Everything
from
music
and
graphics
to
coding
will
be
changed.
Here's
a new
promotional
poster
that
replaces
the
old
title
screen
by
Majik
Monkee,
who
started
the
project.
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13th
June
2004:
EvilWolf
Webpage
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Stathis
Dimitriadis
is the
programmer
and
designer
of
'EvilDoom'
and
his
last
game
was a
Wolfenstein
3d mod
'EvilWolf'
powered
by the
EvilDoom
3d
engine.
It
uses
bump
mapping
and
dynamic
lighting
and it
is
very
close
to the
feeling
that
Wolfenstein
3d
gave
to the
fps
fans.
The
site
has
info
on the
project,
plus a
number
of
screenshots
of
both
'EvilWolf'
and
'EvilDoom'.
You
can
check
it out
at
EvillDoom.
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13th
June
2004:
Schabbs,
An
Evil
Lunatic
Released
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Ian
Summerfield
has
released
a 21
level
set
called
'Schabbs,
An
Evil
Lunatic'.
The
levels
are
quite
extensive
and
well
decorated,
though
some
are
quite
mazy
at
times.
There's
quite
a wide
mix of
graphics,
mostly
coming
from
other
TC's
and
there
are
changed
sounds.
A
manual
with
level
and
enemy
info
is
included.
You
can
download
it
here.
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9th
June
2004:
Image
World
Update
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Majik
Monkee
sent
the
following
email
regarding
his
'Image
World'
site:
"The
Image
World
will
not be
accepting
guest
submissions
until
further
notice.
Currently,
image
hosting
space
has
run
low
for
the
image
world,
and I
can't
accept
anymore
submissions
until
I
figure
out a
way to
free
up
some
space
or
acquire
a new
location
to
host
images.
Sorry
for
any
inconvenience.
Thanks!
-
Majik".
For
those
unfamiliar
with
the
site,
it's
at
Monkee's
Image
World.
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9th
June
2004:
The
Rise
Of Nod
Screenshot
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Luke
Strauman
has
been
working
on a
new TC
called
'The
Rise
Of
Nod'.
Here's
a
screenshot
of it.
More
details
will
come
at the
weekend.
Luke
is
still
working
on his
other
unfinished
TC
'Operation:
Arctic
Wolf'.
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8th
June
2004:
Kyle's
Games
and
Chit-Chat
Forum
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Here's
a new
forum
called
'Kyle's
Games
and
Chit-Chat'.
This
one
has a
Wolfenstein
3D
Section
along
with
Other
Games.
It's
by
KyleRTCW
and
the
URL is
http://kylertcw.phpbbhost.biz.
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8th
June
2004:
Dome
Award
- June
2004
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This
month's
Dome
award
goes
to
Wolf
Skevos-Jones
for
'Coming
Of The
Storm'.
It's a
good
all
round
addon.
For
more
info
on
this
set
- please
see
Add-ons
-
Awarded.
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3rd
June
2004:
Wahnsinn
Software
Forums
Change
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Due
to a
php
file
problem,
the
old
'Wahnsinn
Software
Forums'
have
had to
move
again.
Mega
Luigi
tells
me all
will
be
welcome
again
in the
new
ones!!!
This
time,
the
new
forums
come
with
many
things
like a
portal,
chat
and
more.
They're
now at
The
Wolfenstein
3D
Planet.
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3rd
June
2004:
Alien
Invasion
Patch
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Majik
Monkee
has
released
an
'Alien
Invasion'
patch.
It
changes
all
the
enemies
and
bosses
in SOD
into
the
enemies
from
'Corridor
7',
and
changes
the
weapons
and
status
bar
pictures.
The
walls
and
stationary
sprites
have
not
been
changed.
This
is all
that
remains
of a
project
that
Majik
was
working
on a
while
back
that
he
doesn't
intend
to
complete.
He
figured
it
might
be
useful
to
people
who
wanted
to use
these
graphics
or are
just
looking
for an
interesting
patch
for
the
original
SOD.
You
can
download
it
here.
Needs
the
full
version
of
Spear
Of
Destiny
to
play.
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2nd
June
2004:
Max
Payne
News
Update
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Justin
tells
me
Raistlin
and
Mega
Luigi
are
helping
with
'Max
Payne'.
Raistlin
will
be
making
a lot
of new
graphics
and
Mega
Luigi
will
do
some
source
code.
Here
are a
few
features
to be
expected:
- 7
Weapons
(Leadpipe,
Beretta,
Pump
action
Shotgun,
Duel
Ingrams,
Jackhammer
Shotgun,
M-16....
there
might
be
more
such
as
a
Rocket
launcher
and
flamethrower)
- 3
types
of
ammo-
9MM,
Shells,
Rifle
Rounds
(rockets,
fuel)
- Officer=
stronger
and
drops
M16
- Max
Payne
Head
replaces
BJ's
- Bullettime
Justin
might
also
make a
TC
called
ROCKET
ARENA.
There
is
some
info
on it
and
Justin's
other
Tc's
on his
new
website
Wolfenstein.
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1st
June
2004:
Cartosa
Lives
News
Update
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Here's
an
email
Rocketboy680
sent
me
regarding
the
final
version
of
'Cartosa
Lives':
"The
game
is
almost
done!
I have
finally
gotten
all of
those
freaky
deaky
maps
completed.
The
whole
game
together
is
going
to be
16
levels
long.
The
last
level
seems
impossible,
though
if you
go
down
the
right
corridors
you
will
find
what
you
are
looking
for...
or he
will
find
you. I
am
kinda
proud,
but
the
next
game
should
be at
least
30
levels.
All I
need
now is
storylines
and I
am
through!
-
Rocketboy680"
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1st
June
2004:
Wolfenstein
The
Secret
Missions:
Part 2
Released
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Joshua
Waight
has
released
the
2nd
part
of
'Secret
Missions'.
There
are 8
levels,
which
are
quite
well
designed
and
decorated
and
the
guards
are
especially
well
placed.
There
are
many
new
graphics
and
sounds
though
the
original
game
feel
remains.
Nicely
put
together.
You
can
get it
here.
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28th
May
2004:
DWR2 -
Episode
3 News
Update
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Great
Wasabi
sent
me the
following
email
regarding
progress
on
'DWR2
-
Episode
3':
"Episode
three
of
DWR2
should
be
done
soon.
There's
going
to be
a lot
of
differences
between
this
version
and
the
last
one.
Lots
of
graphics
have
been
changed.
There's
a new
boss,
new
static
items,
a few
new
walls,
and
the
pistol
and
plasma
rifle
have
been
changed.
The
plasma
rifle
is now
the
awesome
BFG
9000.
The
regular
enemies
are
the
same,
but
could
possibly
change
if I
feel
it's
necessary.
I may
have
someone
add a
little
bit of
new
coding
too. -
Great
Wasabi"
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28th
May
2004:
Coming
Of The
Storm
Updated
Version
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Wolf
Skevos-Jones
has
released
an
updated
version
of
'Coming
of the
Storm'.
The
original
release
has a
bug in
the
source
code
which
occasionally
causes
the
game
to
crash
after
level
17 is
completed.
Please
note
that
any
previously
saved
games
won't
work
with
the
new
exe.
Click
here
for
the
new
download.
This
version
replaces
the
earlier
one
issued
May
20.
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27th
May
2004:
Wolfenstein
3D
Images
Forum
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Here's
another
new
forum
for
Wolfenstein
3D.
It's
hosted
by
W3D-Admin,
and as
the
title
suggests,
the
emphasis
is on
graphics.
It's
at
Wolfenstein
3D
Images
Forum.
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25th
May
2004:
Davestein
2
Released
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David
Wettlaufer's
2nd
set
for
shareware
Wolf
3D
version
1.4
has
been
released.
It's
called
'Davestein
2' and
this
one
has 2
new
levels.
The
first
is
quite
mazy,
while
the
second
is a
series
of
rooms.
There
are
new
sounds,
new
actors'
and a
new
wall
design.
Click
here
for
the
download.
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24th
May
2004:
Forum
Changes
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Two
forums
have
moved
to new
urls.
Firstly
a
message
from
Mega
Luigi:
"We
(Wahnsinn
Software)
have
many,
but
many
problems
with
the
old
forum
because
its
hard
to
administrate
with
the
options
that
that
forum
have.
So I
and
Mario
Maniac
decided
to
create
an new
forum
in
phpBB
at
this
time.
We
will
probably
delete
the
old
forums.
But,
members,
don't
afraid.
We
will
wait
to all
members
that
are in
old
forums,
register
in the
newest.
Here
is the
URL of
the
new
forums:
http://pb.exocrew.com/thewahnsinnsoftware/index.php.
Please,
register
again
in the
new
forums."
Lastly,
James
Ingham
tells
me
that
the
'Ingomania'
forum
has
moved
to
www.ingomania.tk
and
the
old
database
was
unfortunately
wiped
- but
members
are
welcome
to
join
again.
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22nd
May
2004:
Davestein
3D
Released
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This
release
by
David
Wettlaufer
is for
shareware
Wolf
3D
version
1.4.
There
are no
new
levels
or
graphics,
but
has
changed
sounds,
changed
movement
in the
brown
guard
and a
changed
title
screen.
The
new
sounds
give
the
game
more
of an
American
feel
rather
than
the
original
German
one.
Click
here
for
the
download.
Needs
Wolf
3D
shareware
version
1.4 to
play.
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20th
May
2004:
Coming
Of The
Storm
Released
|
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|
Wolf
Skevos-Jones
has
released
'Coming
of the
Storm'.
It's a
traditional
type
of
Wolf3D
add-on,
but
lots
of new
things
have
been
added.
There
are
many
new
graphics,
sounds,
and
music.
There
are
also
many
new
source
code
features,
including
new
actors,
new
weapons
and
ammo
types,
a
backpack,
directional
sprites,
ambient
sounds,
and
outdoor
atmosphere
(on
level
1).
The
game
has
one
seamless
episode
with
19
levels.
As
with
Wolf's
earlier
addons,
the
levels
are
well
designed
and
well
decorated.
Click
here
for
the
download.
Updated
with a
new
exe -
May
28.
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18th
May
2004:
Kill
Him 2
Demo
Released
|
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Wolfenstein
3D Fan
has
released
a
demo
version
of
'Kill
Him
2'.
There
are 6
fair
sized
levels
plus a
number
of
changed
graphics
and
sounds,
including
new
actors,
but
the
original
feel
of the
game
remains.
You
can
download
it
here.
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18th
May
2004:
Operation:
Letzterschutz
Screenshots
|
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|
Majik
Monkee
has
sent
in a
series
of
screenshots
taken
from
his
upcoming
set
'Operation:
Letzterschutz'.www.ingomania.tk
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18th
May
2004:
Counter-Wolf
2
Final
Version
Released
|
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|
Ryan
King
has
released
the
final
version
of
'Counter-Wolf
2'.
There
are 50
levels
in 5
distinct
episodes:
Office,
Assault,
Italy,
Tundra
and
Dust.
The
outdoor
areas
are
nicely
decorated
though
in
some
indoor
areas
the
decoration
is
sparse.
There
are
many
new
graphics
and
sounds.
Source
code
changes
include
new
helpart,
7
weapons
and
gun
bobbing.
Click
here
for
the
download.
Ryan
is now
working
on his
next
TC
'Cambodia
and
the
Killing
Fields'.
This
does
not
have
any
affiliation
with
the
movie
though.
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16th
May
2004:
Matte
Software
Website
|
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I
am
pleased
to
announce
that
Matthias
Eriksson's
website
now
has an
English
language
section.
There's
a 3
level
addon
there
called
'In
Danger'
that
is not
yet
available
on the
Dome.
The
addon
has 2
fair
sized
levels,
plus a
small
Boss
level.
There
are
many
changed
graphics
and
sounds
but
mostly
the
Wolf
3D
original
feel
remains.
The
site
is in
the
Swedish
and
English
languages
and is
at
Matte
Software.
On a
separate
note,
Matt
tells
me
he's
working
on
'Wolfen-Terror'
again.
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13th
May
2004:
Operation:
Letzterschutz
Update
|
|
|
Majik
Monkee
has an
update
on his
upcoming
set
'Operation:
Letzterschutz'.
Click
on the
thumbnail
for
the
info.
|
|
|
11th
May
2004:
Nazi
Party
Released
|
|
|
Ian
Summerfield
has
released
'Nazi
Party'
for
the
shareware
version
of
Wolf
3d.
Although
there
are 10
levels,
the
game
only
has 3
absolutely
new
levels.
Some
others
are
from
'Wolfendoom'
and
the
first
is
almost
unchanged.
But to
those
expecting
Nazis'
- you
won`t
find
any!
There
are
many
changed
graphics
and
sounds,
including
several
enemies.
You
can
download
it
here.
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11th
May
2004:
Dome
Awards
- May
2004
|
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|
This
month's
Dome
awards
go to
Great
Wasabi
for
'Dead
World
Rising
2',
and to
Dumscheissekopf
for
'Operation:
Hundscheisse'.
Both
are
good
all
round
addons.
For
more
info
on
these
sets
- please
see
Add-ons
-
Awarded.
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11th
May
2004:
Death
Of
Cartosa
Enemies
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Here's
a list
of
'Death
Of
Cartosa'
enemies
done
so far
by
Rocketboy680:
- SS:
Kevin
Cartosa
Clone
- Gretel:
Chaingun
Superhuman
- Schabbs:
Plasma
Superhuman
- Otto:
Rocket
Superhuman
- Hitler:
Armored
Chaingun
Superhuman
- Hans:
Super
Cyborg
- Fatface:
Cyberneticly
Resurrected
Kevin
Cartosa
(Brain
Only)
Pictures
of the
Super
Humans
will
come
soon.
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9th
May
2004:
ZW1
Screenshots
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De
Zeurkous
has
posted
a few
screenshots
of the
first
5
levels
of his
'ZW1'
first
episode.
The
first
release
(Phase
1)
will
contain
10
levels.
The
other
levels
will
also
be
released
in
10-level
episodes.
Phase
1 will
be
released
within
a few
weeks.
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9th
May
2004:
New
Forums
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Here
are
some
forums
started
recently:
- Fox
Software
Hosted
by
Wolfenstein
3D Fan
and
has
many
sections.
Dedicated
to
Wolf3D
and
its
associated
games.
- Ingomania
Hosted
by
James
Ingham.
Wolf3D
is
included
though
there
are
many
other
sections
too.
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6th
May
2004:
Kill
Him 2
Enemy
Names
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Here
are
the
names
of
some
enemies
that'll
be in
Wolfenstein
3D
Fan's
'Kill
Him
2':
- Guard
=
Hitler's
Guard
- SS
=
B.J
Clone
- Officer
=
Hitler's
Super
Guard
- Mutant
=
GunDroid
- Trans
Grosse
=
Super
Chaingunner
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5th
May
2004:
Site
Link
Update
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Jonathan
Storey's
site:
'Jonathan's
Wolfenstein
3-D
and
Spear
of
Destiny
Site'
has
moved
to a
new
url
and
has
been
renamed.
It's
now
called
Jonathan's
Wolfenstein
3-D
Archive.
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4th
May
2004:
Dusk
Of The
Dead
Update
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Here's
an
update
from
Wes
Desjardins
on the
progress
of
work
done
on his
upcoming
TC 'Dusk
Of The
Dead'.
The
percentages
of the
TC
done
are
- Sounds
100%
- Music
0%
- Graphics
99%
- Levels
0%
- Coding
0%
Wes
has a
new
website
at
City
OF The
Dead.
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4th
May
2004:
Cartosa
Lives
- Part
1
Released
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Rocketboy
680
has
released
'Cartosa
Lives
- Part
1:
Cartosa
Isle'.
There
are
now 11
levels
spread
over 3
episodes
(episode
3
having
just
one
Boss
level).
In the
second
episode,
you
will
have
to
battle
2 body
guards
similar
to Mr.
Dungee.
There's
a new
image
added
that
you'll
see if
you
manage
to
defeat
Commander
Burfley.
The
game
is
going
to
turn
out
weird
in the
end...
but
that
will
be in
the
next
part.
Click
here
for
the
download.
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4th
May
2004:
Countdown
To
Chaos
Update
|
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MajikMonkee
tells
me
work
on
'Countdown
to
Chaos'
has
resumed
and is
progressing
nicely
since
he's
finished
helping
with
'Operation:
Hundscheisse'.
Development
should
continue
at a
decent
pace
from
this
point
on,
and
there
are
others
working
on the
project
as
well.
Here
are a
couple
early
screen
shots.
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4th
May
2004:
DWR2
Updated/Error
Fixed
|
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Here's
an
update/patch
for
'DWR
2'.
The
map
bug (a
missing
key on
e2m5)
is
fixed,
and
Great
Wasabi
has
added
new
sounds,
and
changed
the
Assault
Rifle's
firing
animation.
See
April
16
news
for
fuller
info
on
this
set.
You
can
download
it
here.
|
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News
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Archive
|