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MAY/JUNE 2004 Latest
News
News
Archive
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29th June 2004:
Brutal Damage Announced |
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Joshua Waight has
announced a TC coming soon entitled 'Brutal
Damage'. It has a storyline a lot like something
from 'Grand Theft Auto', but doesn't seem to
lose the original Wolfenstein 3d feeling. It
takes place in Tuolumne county, the county which
includes Joshua's home city. A readme file will
be sent later but for now there's a title
screen.
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29th June 2004:
Operation: Letzterschutz
Screenshots |
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Here is a series of
recent screenshots from "Operation:
Letzterschutz". Majik Monkee tells me the
project is coming along very well, and is over
half way finished. In addition, coding to the
project should be 100% finished now. More
updates will be posted as the project nears
completion.
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27th June 2004:
ZW1 - Phase One
Released |
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De Zeurkous has
released 'ZW1 - Phase One'. This is a 10 level
set of maps made for the full version of Wolf
3D. The levels are quite extensive and the
decoration is about right. No new graphics or
sounds. Text file included. It's available
here. Needs the full version
of Wolf 3D to
play.
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26th June 2004:
C:DOS Community Link |
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This site has a
wide range of DOS games and applications to
download. A forum is also included. You need to
become a member to be able to download the files
but the 'basic account' is free.
It's at C:DOS Community.
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22nd June 2004:
Operation: Arctic Wolf Manual
Released |
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Luke Strauman has
released a game manual for his
TC 'Operation: Arctic Wolf'. Click on the
thumbnail to see a table of contents. You can
download the complete document here.
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19th June 2004:
Wolfenstein The Secret Missions: Part 3
Released |
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Joshua Waight has
released the 3rd part of 'Secret Missions'.
There are 10 levels this time and as in the
earlier releases, they are well designed and
nicely decorated. There are some new graphics
and sounds though the original game feel
remains. It all blends together quite well. You
can get it here.
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17th June 2004:
Original Halls Of Stonehenge
Updated |
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For those who
experienced a small screen area in the
original 'Halls Of Stonehenge', a new
version has been issued that allows a full
screen to be used while still having other
features enabled such as textured ceilings and
floors. A few other minor bugs have also been
removed. You can get it here. Please note that this
version replaces all earlier
versions.
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16th June 2004:
HOS: Special Edition
Released |
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Here's a new set by
ack and Majik Monkee. It is a sequel to "Halls
of Stonehenge" called "HOS: Special Edition". It
features 21 new levels, several new enemies, and
two updated weapons. The standard is at least as
good as in the original "HOS". Click here for the download. Please
note that "HOS: SE" is being released in place
of the sequel originally announced as "HOS: Dead
Reckoning".
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15th June 2004:
The Punisher/New Poster |
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Matt, Raistlin and
Hair Machine are working on 'The Punisher' Total
Conversion. It's still early in development but
the aim is to replace every single aspect of the
original Wolfenstein. Everything from music and
graphics to coding will be changed.
Here's a new
promotional poster that replaces the old title
screen by Majik Monkee, who started the
project.
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13th June 2004:
EvilWolf Webpage |
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Stathis Dimitriadis
is the programmer and designer of 'EvilDoom' and
his last game was a Wolfenstein 3d mod
'EvilWolf' powered by the EvilDoom 3d engine. It
uses bump mapping and dynamic lighting and it is
very close to the feeling that Wolfenstein 3d
gave to the fps fans.
The site has info
on the project, plus a number of screenshots of
both 'EvilWolf' and 'EvilDoom'. You can check it
out at EvillDoom.
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13th June 2004:
Schabbs, An Evil Lunatic
Released |
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Ian Summerfield has
released a 21 level set called 'Schabbs, An Evil
Lunatic'. The levels are quite extensive and
well decorated, though some are quite mazy at
times. There's quite a wide mix of graphics,
mostly coming from other TC's and there are
changed sounds. A manual with level and enemy
info is included. You can download it here.
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9th June 2004:
Image World Update |
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Majik Monkee sent
the following email regarding his 'Image World'
site: "The Image World will not be accepting
guest submissions until further notice.
Currently, image hosting space has run low for
the image world, and I can't accept anymore
submissions until I figure out a way to free up
some space or acquire a new location to host
images. Sorry for any inconvenience. Thanks! -
Majik". For
those unfamiliar with the site, it's at
Monkee's Image
World.
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9th June 2004:
The Rise Of Nod
Screenshot |
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Luke Strauman has
been working on a new TC called 'The Rise Of
Nod'. Here's a screenshot of it. More details
will come at the weekend.
Luke is still
working on his other unfinished TC 'Operation:
Arctic
Wolf'.
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8th June 2004:
Kyle's Games and Chit-Chat
Forum |
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Here's a new forum
called 'Kyle's Games and Chit-Chat'. This one
has a Wolfenstein 3D Section along with Other
Games.
It's by KyleRTCW
and the URL is http://kylertcw.phpbbhost.biz.
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8th June 2004:
Dome Award - June 2004 |
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This month's Dome
award goes to Wolf Skevos-Jones for 'Coming Of
The Storm'. It's a good all round addon. For
more info on this set - please see
Add-ons - Awarded.
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3rd June 2004:
Wahnsinn Software Forums
Change |
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Due to a php
file problem, the old 'Wahnsinn Software Forums'
have had to move again. Mega Luigi tells me all
will be welcome again in the new ones!!! This
time, the new forums come with many things like
a portal, chat and more. They're now at
The Wolfenstein 3D
Planet.
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3rd June 2004:
Alien Invasion Patch |
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Majik Monkee has
released an 'Alien Invasion' patch. It changes
all the enemies and bosses in SOD into the
enemies from 'Corridor 7', and changes the
weapons and status bar pictures. The walls and
stationary sprites have not been changed. This
is all that remains of a project that Majik was
working on a while back that he doesn't intend
to complete. He figured it might be useful to
people who wanted to use these graphics or are
just looking for an interesting patch for the
original SOD. You can download it here. Needs the full version
of Spear Of Destiny to
play.
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2nd June 2004:
Max Payne News Update |
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Justin tells me
Raistlin and Mega Luigi are helping with 'Max
Payne'. Raistlin will be making a lot of new
graphics and Mega Luigi will do some source
code. Here are a few features to be
expected:
- 7 Weapons
(Leadpipe, Beretta, Pump action Shotgun, Duel
Ingrams, Jackhammer Shotgun, M-16.... there
might be more such as a Rocket launcher and
flamethrower)
- 3 types of ammo-
9MM, Shells, Rifle Rounds (rockets, fuel)
- Officer= stronger
and drops M16
- Max Payne Head
replaces BJ's
- Bullettime
Justin might also
make a TC called ROCKET ARENA. There is some
info on it and Justin's other Tc's on his new
website Wolfenstein.
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1st June 2004:
Cartosa Lives News
Update |
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Here's an email
Rocketboy680 sent me regarding the final version
of 'Cartosa Lives': "The game is almost done! I
have finally gotten all of those freaky deaky
maps completed. The whole game together is going
to be 16 levels long. The last level seems
impossible, though if you go down the right
corridors you will find what you are looking
for... or he will find you. I am kinda proud,
but the next game should be at least 30 levels.
All I need now is storylines and I am through! -
Rocketboy680"
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1st June 2004:
Wolfenstein The Secret Missions: Part 2
Released |
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Joshua Waight has
released the 2nd part of 'Secret Missions'.
There are 8 levels, which are quite well
designed and decorated and the guards are
especially well placed. There are many new
graphics and sounds though the original game
feel remains. Nicely put together. You can get
it here.
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28th May 2004:
DWR2 - Episode 3 News
Update |
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Great Wasabi sent
me the following email regarding progress on
'DWR2 - Episode 3': "Episode three of DWR2
should be done soon. There's going to be a lot
of differences between this version and the last
one. Lots of graphics have been changed. There's
a new boss, new static items, a few new walls,
and the pistol and plasma rifle have been
changed. The plasma rifle is now the awesome BFG
9000. The regular enemies are the same, but
could possibly change if I feel it's necessary.
I may have someone add a little bit of new
coding too. - Great Wasabi"
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28th May 2004:
Coming Of The Storm Updated
Version |
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Wolf Skevos-Jones
has released an updated version of 'Coming of
the Storm'. The original release has a bug in
the source code which occasionally causes the
game to crash after level 17 is completed.
Please note that any previously saved games
won't work with the new exe. Click here for the new download.
This version replaces the earlier one issued
May
20.
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27th May 2004:
Wolfenstein 3D Images
Forum |
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Here's another new
forum for Wolfenstein 3D. It's hosted by
W3D-Admin, and as the title suggests, the
emphasis is on graphics.
It's at Wolfenstein 3D Images
Forum.
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25th May 2004:
Davestein 2 Released |
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David Wettlaufer's
2nd set for shareware Wolf 3D version 1.4
has been released. It's called 'Davestein 2'
and this one has 2 new levels. The first is
quite mazy, while the second is a series of
rooms. There are new sounds, new actors' and a
new wall design. Click here for the
download.
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24th May 2004:
Forum Changes |
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Two forums have
moved to new urls.
Firstly a message
from Mega Luigi: "We (Wahnsinn Software)
have many, but many problems with the old forum
because its hard to administrate with the
options that that forum have. So I and Mario
Maniac decided to create an new forum in phpBB
at this time. We will probably delete the old
forums. But, members, don't afraid. We will wait
to all members that are in old forums, register
in the newest. Here is the URL of the new
forums:
http://pb.exocrew.com/thewahnsinnsoftware/index.php. Please,
register again in the new forums."
Lastly, James
Ingham tells me that the 'Ingomania' forum has
moved to www.ingomania.tk and the old database was
unfortunately wiped - but members are welcome to
join
again.
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22nd May 2004:
Davestein 3D Released |
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This release by
David Wettlaufer is for shareware Wolf 3D
version 1.4. There are no new levels or
graphics, but has changed sounds, changed
movement in the brown guard and a changed title
screen. The new sounds give the game more of an
American feel rather than the original German
one. Click here for the download. Needs
Wolf 3D shareware version 1.4 to
play.
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20th May 2004:
Coming Of The Storm
Released |
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Wolf Skevos-Jones
has released 'Coming of the Storm'. It's a
traditional type of Wolf3D add-on, but lots of
new things have been added. There are many new
graphics, sounds, and music. There are also many
new source code features, including new actors,
new weapons and ammo types, a backpack,
directional sprites, ambient sounds, and outdoor
atmosphere (on level 1). The game has one
seamless episode with 19 levels. As with Wolf's
earlier addons, the levels are well designed and
well decorated. Click here for the download.
Updated with a new exe - May
28.
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18th May 2004:
Kill Him 2 Demo
Released |
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Wolfenstein 3D Fan
has released a demo version of 'Kill Him
2'. There are 6 fair sized levels plus a number
of changed graphics and sounds, including new
actors, but the original feel of the game
remains. You can download it here.
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18th May 2004:
Operation: Letzterschutz
Screenshots |
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Majik Monkee has
sent in a series of screenshots taken from his
upcoming set 'Operation:
Letzterschutz'.www.ingomania.tk
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18th May 2004:
Counter-Wolf 2 Final Version
Released |
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Ryan King has
released the final version of 'Counter-Wolf 2'.
There are 50 levels in 5 distinct episodes:
Office, Assault, Italy, Tundra and Dust. The
outdoor areas are nicely decorated though in
some indoor areas the decoration is sparse.
There are many new graphics and sounds. Source
code changes include new helpart, 7 weapons and
gun bobbing. Click here for the download.
Ryan is now working
on his next TC 'Cambodia and the Killing
Fields'. This does not have any affiliation with
the movie
though.
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16th May 2004:
Matte Software Website |
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I am pleased to
announce that Matthias Eriksson's website now
has an English language section. There's a 3
level addon there called 'In Danger' that is not
yet available on the Dome. The addon has 2 fair
sized levels, plus a small Boss level. There are
many changed graphics and sounds but mostly the
Wolf 3D original feel remains. The site
is in the Swedish and English languages and is
at Matte
Software.
On a separate note, Matt tells me he's working
on 'Wolfen-Terror'
again.
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13th May 2004:
Operation: Letzterschutz
Update |
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Majik Monkee has an
update on his upcoming set 'Operation:
Letzterschutz'. Click on the thumbnail for the
info.
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11th May 2004:
Nazi Party Released |
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Ian Summerfield has
released 'Nazi Party' for the shareware version
of Wolf 3d. Although there are 10 levels, the
game only has 3 absolutely new levels. Some
others are from 'Wolfendoom' and the first is
almost unchanged. But to those expecting Nazis'
- you won`t find any! There are many changed
graphics and sounds, including several enemies.
You can download it here.
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11th May 2004:
Dome Awards - May 2004 |
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This month's Dome
awards go to Great Wasabi for 'Dead World Rising
2', and to Dumscheissekopf for 'Operation:
Hundscheisse'. Both are good all round addons.
For more info on these sets - please see
Add-ons - Awarded.
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11th May 2004:
Death Of Cartosa
Enemies |
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Here's a list of
'Death Of Cartosa' enemies done so far by
Rocketboy680:
- SS: Kevin Cartosa
Clone
- Gretel: Chaingun
Superhuman
- Schabbs: Plasma
Superhuman
- Otto: Rocket
Superhuman
- Hitler: Armored
Chaingun Superhuman
- Hans: Super
Cyborg
- Fatface:
Cyberneticly Resurrected Kevin Cartosa (Brain
Only)
Pictures of the
Super Humans will come
soon.
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9th May 2004:
ZW1 Screenshots |
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De Zeurkous has
posted a few screenshots of the first 5 levels
of his 'ZW1' first episode. The first release
(Phase 1) will contain 10 levels. The other
levels will also be released in 10-level
episodes. Phase 1 will be released within a few
weeks.
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9th May 2004:
New Forums |
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Here are some
forums started recently:
- Fox Software Hosted by Wolfenstein
3D Fan and has many sections. Dedicated to
Wolf3D and its associated games.
- Ingomania Hosted by James Ingham.
Wolf3D is included though there are many
other sections
too.
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6th May 2004:
Kill Him 2 Enemy Names |
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Here are the names
of some enemies that'll be in Wolfenstein 3D
Fan's 'Kill Him 2':
- Guard = Hitler's
Guard
- SS = B.J
Clone
- Officer = Hitler's
Super Guard
- Mutant =
GunDroid
- Trans Grosse =
Super
Chaingunner
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5th May 2004:
Site Link Update |
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Jonathan Storey's
site: 'Jonathan's Wolfenstein 3-D and Spear of
Destiny Site' has moved to a new url and has
been renamed.
It's now called
Jonathan's Wolfenstein 3-D
Archive.
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4th May 2004:
Dusk Of The Dead Update |
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Here's an update
from Wes Desjardins on the progress of work done
on his upcoming TC 'Dusk Of The Dead'. The
percentages of the TC done are
- Sounds 100%
- Music 0%
- Graphics
99%
- Levels 0%
- Coding 0%
Wes has a new
website at City OF The
Dead.
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4th May 2004:
Cartosa Lives - Part 1
Released |
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Rocketboy 680 has
released 'Cartosa Lives - Part 1: Cartosa Isle'.
There are now 11 levels spread over 3 episodes
(episode 3 having just one Boss level). In the
second episode, you will have to battle 2 body
guards similar to Mr. Dungee. There's a new
image added that you'll see if you manage to
defeat Commander Burfley. The game is going to
turn out weird in the end... but that will be in
the next part. Click here for the
download.
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4th May 2004:
Countdown To Chaos
Update |
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MajikMonkee tells
me work on 'Countdown to Chaos' has resumed and
is progressing nicely since he's finished
helping with 'Operation: Hundscheisse'.
Development should continue at a decent pace
from this point on, and there are others working
on the project as well. Here are a couple early
screen
shots.
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4th May 2004:
DWR2 Updated/Error
Fixed |
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Here's an
update/patch for 'DWR 2'. The map bug (a missing
key on e2m5) is fixed, and Great Wasabi has
added new sounds, and changed the Assault
Rifle's firing animation. See April 16
news for fuller info on this set. You can
download it here.
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