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SEPTEMBER/OCTOBER 2004
Latest
News
News
Archive
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31st
October
2004:
The
Rise
Of Nod
Title
Screen/Manual
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Here's
the
title
screen
from
Luke
Strauman's
next
set
'The
Rise
Of
Nod'.
A
manual
document
is
also
available
here.
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30th
October
2004:
New30
Vswap
Updated
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Gary
Ragland's
vswap
from
his
first
set
'New30'
has
been
replaced
with
one
that
Paal
Olstad
made
and
was on
his
website
until
recently.
Gary's
original
vswap
didn't
work
and
using
the
one
from
the
registered
set
meant
some
objects
weren't
displayed
correctly.
The
updated
set
fixes
these
errors
and is
available
here.
Requires
the
full
version
of
Wolfenstein
3D to
play.
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29th
October
2004:
Gates
Of
Hell
Released
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MINOTAURiii975
has
released
'Gates
Of
Hell'.
There
are 11
levels
(10 on
episode
1, and
1 on
episode
2)
that
are
mostly
not
that
large.
There's
lots
of
changed
graphics
that
are
mostly
from
other
sets
and
some
changed
sounds.
It
blends
together
quite
well.
Credits
are
given
in a
text
file
included
in the
zip.
Available
here.
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26th
October
2004:
HOS Maps
In
SOD Format
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The
final
version
of
'HOS' did
not
allow
the
maps
to be
shown
in a
map
editor
but
here's
a
version
of the
maps
that
ack
has
extracted
and
converted
into
SOD format.
Players
should
now
possibly
be
able
to
solve
any
questions
they
have
about
getting
through
levels
(though
there
are
some
limitations
since
the
sprite
types
are
not
exactly
the
same).
There
is a
text
document
included
with
the
zip
with
some
commentary
from
ack
himself.
Available
here.
Needs
the
full
version
of
Spear
to
play.
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26th
October
2004:
Spear
Doomsday
Screenshots
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ZuljinRaynor
has
sent
in a
set of
6
screenshots
from
his
upcoming
set
'Spear
Doomsday'.
Click
on the
thiumbnail
to see
them.
Also
check
out
Zuljin's
site
at
ZuljinRaynor's
Troll
City.
Some
of the
graphics
in
'Spear
Doomsday'
have
been
borrowed
with
the
permission
of
AReyeP.
These
graphics
are
shown
in the
screenshots.
They
originate
from
the
modification:
'Spear
Resurrection'
by
AReyeP
and
MCS.
Used
with
permission.
Go to
www.areyep.com
for
more
information
on'Spear
Resurrection'.
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25th
October
2004:
Wolfer
Spotlight/2nd
Wolfer
Added
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A
second
Wolfer
has
been
added
to our
'Wolfer
Spotlight'
feature.
This
time
it's
the
late
John
Bucksnort.
All of
John's
25
addons
are
now
listed
in
chronological
order.
Once
again,
many
thanks
to
Andy
Nonymous
for
providing
much
of the
information.
It's
at
Wolfer
Spotlight.
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25th
October
2004:
New
Wahnsinn
Software
Forums
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For
those
interested
in the
'Mario'
series
of
games,
Wahnsinn
Software
has
started
new
forums.
Other
sections
are
being
added.
They're
at
Wahnsinn
Software
Forums.
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24th
October
2004:
Only
One
Survives/New
Midi
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Richard
Kelly
has
done a
new
tune
for
both
OKBJ
and
his
SOD
add-on,
and
it's
called
'Only
One
Survives'
(the
one
who
survives
is BJ,
of
course).
The
new
song
will
take
the
place
of the
'Zero
Hour'
song
heard
in
both
games
(if
all
goes
well).
The
new
song
will
probably
need a
little
trimming
before
being
used
in the
games,
but
it's
included
here
in its
entirety.
Available
here.
(2.27Kb)
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24th
October
2004:
Bushenstein
3D
Released
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Here's
a
shareware
set
called
'Bushenstein
3D'
which
is
quite
appropriate
with
the
U.S.
Presidential
campaign
in
full
swing.
It's a
mix of
original
Wolf
3D
graphics
with a
number
of
American
icons
thrown
in,
including
a
portrait
of
John
Kerry
and
George
Bush
on the
status
bar.
There
are 5
new
levels
which
are
mostly
well
detailed
though
not
that
large.
Level
2 has
keys
in
secret
areas.
New
sounds.
It was
sent
in by
Michael.
Available
here.
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24th
October
2004:
Tei
Tenga
Update
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Here's
an
update
on
Darkhaven3's
upcoming
set
'Tei
Tenga':
- New
EXE:
No
- New
Graphics:
Yes
- New
Music:
Yes
- New
Sounds:
No
- New
Maps:
60,
all
from
scratch
- New
Sprites:
No
Click
here
for
the
story.
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24th
October
2004:
Wolf
3D
Movie
Released
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Bart
Remmers
has
made a
19
second
Wolf3d
movie.
To
give
some
idea
of the
content,
I've
posted
a few
screenshots
from
it.
You
can
download
it
here.
(4.20Mb)
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21st
October
2004:
Gates
Of
Hell
Title
Screen
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Fergie
Co.
have
sent
in the
title
screen
from
their
upcoming
set
'Gates
Of
Hell'.
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19th
October
2004:
Abandon
Release
Date
Extended
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Here's
an
email
I
received
from
Possum
Trot:
"The
'Abandon'
release
date
will
now be
the
18th
of
December
because
I want
to
redo
all my
maps.
I now
know
how to
use
the
floor
codes
a lot
better.
Possum
Trot"
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19th
October
2004:
Evil
Dead
Sprites
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Here's
a set
of 3
sprites
sent
in by
Mäx.
They
are
from
his
upcoming
set
'Evil
Dead'.
All
graphics
will
be
replaced
with
self
made
graphics.
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16th
October
2004:
New
Wolfer
Spotlight
Section
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A
new
'Wolfer
Spotlight'
section
has
been
added
to the
Dome.
Each
featured
Wolfer
will
have a
brief
description/synopsis
of
their
work,
a
chronological
list
of
their
mods
and
mods
they
may
have
worked
on for
others.
The
first
Wolfer
to be
featured
is
Harry
L.
Mass
Sr.
Thanks
to
Andy
Nonymous
for
the
idea
and
for
providing
much
of the
information.
Roughly
once a
month,
a new
Wolfer
will
be
added.
It's
at
Wolfer
Spotlight.
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16th
October
2004:
Dome
Awards
-
October
2004
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This
month's
Dome
awards
go to
Dumscheissekopf
for
'Operation:
Mutant
Strike',
and to
Lakota
Bucksnort
for
'Paderborn'.
Both
addons
are
fast
moving
with
lots
of
action
and
have
good
level
design.
For
more
info
on
these
sets
- please
see
Add-ons
-
Awarded.
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16th
October
2004:
BSE24
- New
Planet
Strike
Levels
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Kurt
(ack)
has
released
a new
set of
24
levels
for
'Planet
Strike'
which
replaces
the
earlier
released
6
level
demo.
It's
called
'BSE24'
and
looks
pretty
good
thus
far
though
I've
only
played
a
couple
levels.
An
updated
text
file
is
included.
Some
bugs
in the
demo
version
have
been
fixed.
Available
here.
Needs
the
full
version
of
Planet
Strike
to
play.
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14th
October
2004:
Mega
Luigi
Projects
Update
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Mega
Luigi
has
returned
to the
Wolf
3D community
after
a
break.
He
is
thinking
of
completing
his
unfinished
projects
'Project
Aniquilation'
and
'Operation
Cataclisma'.
In PA,
most
of the
levels
are
already
completed.
Meanwhile,
there's
a doc
file
for
OC here.
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13th
October
2004:
Operation:
God
Hand
Texture
Packs
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Erick
Bessant-Chavez
has
released
most
of the
texture
packs
from
his
cancelled
project
'Operation:
God
Hand'.
They
include
Streaming
Grey/Red
Brick,
Prison
Walls,
Grey
Brick,
Blue
Brick
and
Steel.
The
set of
7 zips
is
available
here.
(125Kb).
Updated
later
on Oct
13
with a
'Red
Brick'
set
added
and
now
contains
8
zips.
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12th
October
2004:
Operation:
Mutant
Strike
2
Update
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Dumscheissekopf
has
started
work
on a
sequel
to
'Operation:
Mutant
Strike'.
Click
on the
thumbnail
for
more
info
and
the
title
screen.
Now
updated
with a
2nd
screenshot.
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11th
October
2004:
Richard
Kelly
Email
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Richard
Kelly,
the
author
of
'Operation:
Kill
BJ!',
has
returned
to the
Wolf
3D
scene
and
has
plans
for
some
more
addons.
You
can
read
more
in an
email
that
Richard
sent
to me
here.
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10th
October
2004:
Monster
Bash
3D Website
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Ryan
Steinbruner's
new
website
for
his
upcoming
set
'Monster
Bash
3D' is
now
up.
It's
at
Monster
Bash
3D.
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9th
October
2004:
OL/OMS
Midi
Collection
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Majik
Monkee
has
released
a set
of
original
midis
for
the
tunes
used
in
'Operation:
Letzterschutz'
and
'Operation:
Mutant
Strike'.
The
tunes
came
out
very
good
in the
actual
games,
though
they
underwent
a lot
of
editing,
and
sound
even
better
in the
original
form
(and
some
are
much
longer).
Available
here.
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9th
October
2004:
Kill
The
Gezi's
Cancelled
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Here's
an
email
from
Togo:
"Hi
Wolfers!
There
won't
be a
'Kill
the
Gezis'.
It's
too
advanced
for me
right
now.
But I
will
make
an
addon
called
'Abandon'
with
60
levels
based
on the
registered
game,
probably
with
new
sounds
and
music.
-
Togo"
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7th
October
2004:
Operation:
Mutant
Strike
Released
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Dumscheissekopf
has
released
'Operation:
Mutant
Strike'.
It has
ten
levels
(no
secret
level),
many
changed
graphics,
some
changed
music,
and
several
coding
changes.
There
is a
manual
included
with
the
zip
file
that
covers
the
story
and
basic
details
of the
game.
Credit
for
any
contributions
has
been
given
in the
text
file.
The
levels
are
well
detailed
and
quite
extensive.
Two of
the
levels
are by
ack
and
one by
Majik
Monkee.
It's
fast
moving,
with
lots
of
atmosphere
and
lots
of
mutants!!
Available
here.
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4th
October
2004:
Wolf-Bytes
Has
Moved!
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Ian
Franken
has
announced
that
'Wolf-Bytes'
has
moved.
This
new
location
will
serve
as the
official
site
for
the
'Wolf-Bytes'
newsletter.
You
can
subscribe
and
unsubscribe,
as
well
as
browse
past
issues,
at
this
site.
It's
at
Wolf-Bytes.
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3rd
October
2004:
Resident
Evil
Released
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Kyo
Kusanagi
has
released
'Resident
Evil'.
There
are 18
consecutive
seamless
levels
that
are
mostly
quite
well
made
though
a few
are
not
that
extensive.
Graphics
are
partly
from
HOS,
partly
from
the
original
Wolf
3D and
there
are
some
that
I've
not
seen
before.
Changed
sounds
and
music.
There's
quite
a
mixture
here
but it
seems
to
blend
together
well.
Available
here.
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2nd
October
2004:
DOSBox
Version
0.62
Released
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SourceForge
has
released
version
0.62
of
'DOSBox',
a
DOS emulator
for
Windows.
This
version
is
compatible
with
more
Dos
games
than
earlier
versions,
has
many
extra
features,
and a
better
playing
speed.
On my
Windows
ME
computer,
which
is far
from
top of
the
range,
I can
now
play
Wolf
3D
games
at a
reasonable
playing
speed
and
have
all
the
sounds
and
music!!
You
can
get it
at
DOS Box.
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30th
September
2004:
Operation:
Eisenkrieg
Final
Version
Released
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Here's
the
final
version
released
by
Sandy
of
'Operation:
Eisenkrieg'.
There
are
now 8
levels
which
are
designed
well
but
not
that
extensive.
Lots
of
graphics
changes
though
most
of
them
I've
seen
elsewhere.
Changed
sounds
and
some
minor
code
changes
like
new
ceiling
colours
and
increased
health/ammo.
The
Wolf
3D feel
still
remains.
Available
here.
This
version
replaces
the 5
level
demo
issued
Sept
10.
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28th
September
2004:
The
Rise
Of
Jason
v3.0
Released
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Kyo
Kusanagi
has
released
version
3.0 of
'The
Rise
Of
Jason'.
Changes
since
version
2.5
(released
Sept
15)
include
extra
levels
(all
60 are
now
done),
extra
weapons
and
new
music.
There's
also
gun
bobbing,
new
weapons,
changed
ceiling
colours,
menu
screen
colours,
status
bar
and
some
cheats
that
were
done
in
earlier
versions.
Apart
from a
few
menu
spelling
errors
this
is
easily
the
best
set
that
Kyo
has
made
so
far.
Credit
also
goes
to Mr.
Wolf,
who
drew
some
weapons
by
hand.
Available
here.
This
replaces
the
earlier
version
2.5
which
was
issued
Sept
15.
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27th
September
2004:
Monster
Bash
3-D
Update
|
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|

Here's
an
update
and
some
screenshots
from
'Monster
Bash
3-D',
sent
in by
Ryan
Steinbruner.
Though
near
to
completion,
Ryan
tells
me the
game
is
planned
to be
released
in
December
this
year,
giving
Adam
Biser
and
himself
plenty
of
time
to get
the
game
running
smoothly.
There
will
be 3
episodes
with
10
levels
each.
The
first
episode
will
have a
castle
theme,
the
second
a
swamp,
and
the
third
will
have a
snow
theme.
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24th
September
2004:
Operation:
Nacht
Rose
Updated
|
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Lucky
Foot's
'Operation:
Nacht
Rose'
has
been
updated
due to
a
mapping
error
found
on
episode
2 -
level
4 (no
exit
elevator).
A fix
has
been
issued
(new
maps
only)
which
is
available
here.
You
can
get
the
full
updated
zip
here.
For
more
info
on
this
set,
please
see
Aug
28
news
items.
|
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21st
September
2004:
Paderborn
Released
|
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|

Lakota
Bucksnort
has
released
'Paderborn'.
There
are 15
seamless
levels
which
are
designed
well
and
are
quite
complex.
There's
a mix
of
original
Wolf3D/Spear
graphics
plus
some
newer
graphics
and it
all
fits
together
well.
It's
quite
a
difficult
set to
play
at
times
with
lots
of
action.
Available
here.
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21st
September
2004:
Call
To
Code
Editors
|
|
|
Here's
an
email
from
Kev
Reid:
"
-Call
to
Code
editors.
I have
an
idea
that I
have
been
mulling
over
for
some
time
now,
not
knowing
if it
would
work
or if
it was
even
possible.
As
such I
have
made
no
attempt
at the
following:
Here
is a
challenge
to
coders
who
have
some
experience
with
the
music
aspect
of
Wolf.
Would
it be
possible
to,
instead
of,
loop a
sample
out of
VSWAP
in a
continuous
circuit
in the
background
instead
of
music?
I
believe
that
if
this
is
possible
it
will
be far
better
than
the
Ambient
sound
tutorials
as
music
does
not
stop
other
sounds
from
playing
where
ambient
sounds
do. I
would
be
very
interested
to
know -
if it
is
possible
drop
me a
line:
sporb2000@yahoo.co.nz."
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21st
September
2004:
Wolfenstein
3D In
Icelandic
|
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|

Atli
has
released
'Wolfenstein
3D In
Icelandic'.
All
the
menus'
and
the
status
bar
have
been
converted
into
the
Icelandic
language.
It's
meant
to be
played
with
the
full
original
game
and
has no
new
maps,
graphics
or
sounds.
Available
here.
Needs
the
full
60
level
1.4
version
of
Wolf3D
to
play.
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20th
September
2004:
Wolfenstein
3D
Dome
Downtime
|
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|
Late
last
Friday
night
(Sept
17),
all
the
Dome
files
were
suddenly
deleted
from
the
server.
It
happened
at
roughly
the
time
some
Front
Page
extension
and
other
files
were
reinstalled.
The
site
is now
fully
restored.
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15th
September
2004:
The
Rise
Of
Jason
v2.5
Released
|
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|

Kyo
Kusanagi
has
released
version
2.5 of
'The
Rise
Of
Jason'.
Changes
since
version
2.0
(released
Sept
12)
include
gun
bobbing
and
different
weapons.
Some
ceiling
colours,
the
menu
screen
colours,
status
bar
and
some
cheats
have
been
changed
too.
The 54
levels
are as
in the
previous
version.
Credit
also
goes
to Mr.
Wolf,
who
drew
the
weapons
by
hand.
Available
here.
Replaced
Sept
28
with
version
3.0,
with
60
levels
and
new
music
|
|
|
15th
September
2004:
Paderborn
Update
|
|
|
Lakota
Bucksnort
tells
me
that
'Paderborn'
is
almost
finished
and is
in the
last
stage
of
debugging
the
levels...
a
little
tweak
here
and
there,
particularly
with
the
object
placements.
Also,
the
Endart
still
needs
to be
added.
The
set
should
be
ready
within
7 - 8
days.
|
|
|
13th
September
2004:
Monster
Bash
3-D
Project
News
|
|
|

Ryan
Steinbruner
has
sent
in a
progress
report
on his
upcoming
addon
'Monster
Bash
3-D'.
Also
included
is a
'before
and
after'
weapon
image
and a
help
wanted
section.
Click
on the
thumbnail
for
more
info.
Updated
Sept
14.
|
|
|
13th
September
2004:
Dome
Awards
-
September
2004
|
|
|

This
month's
Dome
awards
go to
Majik
Monkee
&
ack
for
'Operation:
Letzterschutz',
and to
Mäx
for
'The
Untold
Story'.
Both
addons
have
good
'all
round'
quality.
For
more
info
on
these
sets
- please
see
Add-ons
-
Awarded.
|
|
|
13th
September
2004:
The
Rise
Of
Hitler
(Final
Version)
Released
|
|
|

Here's
the
final
version
of Kyo
Kusanagi's
'The
Rise
Of
Hitler'.
It's
basically
18 new
levels
for
'Spear
Resurrection'
as it
uses
the
SR code
and
most
of
it's
images.
As
with
the 5
demo
levels,
the
new
one's
are
fairly
well
designed
and
decorated
though
nowhere
near
as
extensive
as in
SR.
Available
here.
This
version
replaces
the 5
level
demo
issued
Aug
29.
Needs
the
full
'Spear
Resurrection'
to
play.
|
|
|
13th
September
2004:
Upcoming
Addons
Updates
|
|
|
Here's
a
couple
upcoming
addons
updates
I
received
recently:
- Sandy's
next
set
will
be
'Halls
of
Stonehenge
Special
Edition
Master
Levels'.
Sandy
was
very
impressed
with
'HOS
SE'
and
decided
to
make
a
set
based
on
it!!
- Kev
Reid
tells
me
the
final
version
of
'Dead
Reckoning'
will
have
30
levels.
Many
of
the
original
demo
levels
will
be
changed.
|
|
|
12th
September
2004:
The
Rise
Of
Jason
v2.0
Released
|
|
|

Kyo
Kusanagi
has
released
version
2.0 of
'The
Rise
Of
Jason'
and it
now
has 54
levels
(9 on
each
episode).
The
new
levels
are
done
pretty
well
and,
as
with
the
earlier
ones,
some
are a
good
size
though
a few
are
less
extensive.
There
are
some
vswap
changes
too.
Available
here.
This
version
replaces
the
earlier
version
issued
Sept
6.
|
|
|
11th
September
2004:
Kill
The
Gezi's
Update
|
|
|
Here's
an
email
received
yesterday
from
Togo:
"Hi
Wolfers!!
Before
the
end of
the
year I
will
have
made
an
add-on.
It is
called
'Kill
the
Gezi's'.
On
another
world,
like
on the
Earth,
there
are
world
wars.
Three
of
them,
and
this
is the
3rd
world
war,
from
1938-46.
Very
soon
I'll
make
the
story
to it.
Hope
you
like
it. -
Togo"
|
|
|
10th
September
2004:
Dead
Reckoning
Demo
Released
|
|
|

Kev
Reid
has
released
a
demo
version
of
'Dead
Reckoning'.
There
are 9
levels,
some
that
are
quite
extensive
and
some
with
open
areas.
Most
graphics
are
changed,
some
are
new
and
some
come
from
other
sets.
New
sounds
and
some
code
changes
such
as
helpart.
The
Wolf3D
feel
is
largely
replaced
with a
'Heretic'
type
feel.
Available
here.
Kev
points
out
that
there'll
be
many
more
changes
in the
final
version.
|
|
|
10th
September
2004:
Operation:
Mutant
Strike
Update
|
|
|

Dumscheissekopf
has
nearly
completed
a new
project
called
'Operation:
Mutant
Strike'.
It's
based
on a
rejected
storyline
by
Majik
Monkee
and
the
game
follows
'Operation:
Letzterschutz'.
You
play
special
agent
Jill
Hunter,
on a
mission
to
investigate
reports
of
hideous
mutants.
The
enemies
in the
game
are
mutants,
mutants,
and
more
mutants!
There
will
be a
lot of
changed
graphics
and
sounds,
about
8 new
levels,
and no
source
code
modifications.
The
project
should
be
ready
in a
couple
of
days.
Meanwhile,
you
can
get
the
story
here.
|
|
|
10th
September
2004:
Napalm/Medal
Of
Honor
Projects
|
|
|
Two
new
projects
by
Wolfenstein
3D Fan
are
'Napalm'
and
'Medal
Of
Honor'.
Both
projects
will
have:
- New
Enemies/Bosses
- New
Graphics
- New
Sounds
- New
Title
Screen
- Minimum
of
5
levels
|
|
|
8th
September
2004:
Operation:
Letzterschutz
Update
|
|
|

Majik
Monkee
has
released
updated
maps
and
mini
manual
for
'Operation:
Letzterschutz'.
There
are
some
minor
map
changes,
most
notably
in
episode
3
level
4. The
mini
manual
now
gives
credit
for
some
material
that
Matt
forgot
to
give
credit
for
earlier.
For
those
who
already
have
the
earlier
version
released
Sept
1,
there's
an
update
(containing
new
maps
and
mini
manual
only)
available
here.
Full
updated
zip
available
here.
This
version
(v1.2)
replaces
the
one
issued
on
Sept
1.
|
|
|
7th
September
2004:
Wolf-Bytes
Newsletter
|
|
|
Here's
an
email
received
from
Ian
Franken:
"The
Wolf-Bytes
newsletter
for
Wolfenstein
3D
fans
will
be
available
to
subscribers
in a
week
or
less.
You
can go
ahead
and
subscribe
at my
site
Castle
Wolfenstein
so you
can be
sure
to get
the
first
issue
as
soon
as it
comes
out.
I've
gotten
a lot
of
subscribers
already,
and
I'm
surprised
at how
many
people
are
looking
forward
to
this.
There's
a lot
of
good
stuff
in
this
one,
so I
don't
think
anyone
will
be
disappointed.
If
they
are,
you
can
also
unsubscribe
very
easily.
Your
email
address
will
NOT be
sold
to
spammers
or
abused
in any
way.
This
is
purely
for
fun.
Thanks.
-
Ian"
|
|
|
7th
September
2004:
Wolf
3D For
The
TI-83
Calculator
|
|
|
Sam
Feichter
tells
me
there's
a
version
of
'Wolf
3D'
for
the
TI-83
calculator.
It's
at
www.ticalc.org/wolf3d.
Also
available
is a
version
for
'Doom'
at
www.ticalc.org/doom.
The
'Doom'
screenshots
actually
look
more
like
'Wolf3D!!'.
Sam
says
the
calculator
costs
about
$80 in
the
USA,
but if
emulators
are
used
this
needs
both
MirageOS
(an
operating
system,
downloadable
from
ticalc.org)
and a
TI-83+
emulator.
Try at
Zophar.
|
|
|
6th
September
2004:
The
Rise
Of
Jason
Released
|
|
|

This
latest
set by
Kyo
Kusanagi
called
'The
Rise
Of
Jason'
has 30
levels
(5 on
each
episode).
The
levels
are
done
pretty
well
and
though
some
are a
good
size -
some
are
less
extensive.
There's
a mix
of
original
and
changed
graphics
and
new
sounds.
Available
here.
Replaced
Sept
12
with
version
2.0,
which
has 54
levels
(9 on
each
episode).
|
|
|
5th
September
2004:
The
Portal
Released
|
|
|

Sandy
has
released
'The
Portal'.
There
are 14
levels
and as
with
Sandy's
earlier
sets,
they
are
well
designed,
nicely
decorated,
though
not
that
extensive.
There's
a
blend
of old
and
new
graphics
and
new
sounds.
Most
of the
settings
are in
Germany
though
the
final
scenarios
are in
Egypt.
Available
here.
Requires
the
full
Spear
Of
Destiny
game
to
play.
|
|
|
5th
September
2004:
Monkee's
Image
World
Update
|
|
|
Here's
an
email
from
Majik
Monkee
concerning
'Monkee's
Image
World':
"Greetings!
The
Image
World
is
being
updated
again,
although
I am
still
not
accepting
new
submissions
at the
moment.
Right
now, I
am
trying
to
catch
up on
posting
the
material
that
has
already
been
sent
to me
over
the
past
couple
months,
and
I'm
also
trying
to
clear
up
some
more
room
on my
server.
There
are
several
very
good
new
submission
available
for
download
on the
site,
and
several
of my
own
links
that
have
been
inactive
or not
previously
available
are
now
active.
I will
update
the
site's
news
when I
am
able
to
begin
taking
more
new
submissions.
Thanks
for
your
patience.
~Majik~
"
Monkee's
Image
World
|
|
|
5th
September
2004:
Wolf
3D Music
Samples
|
|
|
Jeffrey
Valancy
has
sent
in 3
Wolf
3D
music
samples
(the
whole
files
are
generally
2 to 3
megs
and
the
song
is
played
twice).
The
samples
are:
'Around
the
Corner',
and 2
'Lurking'
samples,
the
second
being
for
the
purpose
of
demonstrating
Jeffrey's
abillity
to
change
the
instruments
and
make
custom
versions.
|
|
|
1st
September
2004:
Spear
Doomsday
Screenshots
|
|
|

Here's
a set
of
menu
screenshots
from
ZuljinRaynor's
upcoming
set
'Spear
Doomsday'
(SDD).
|
|
|
|
|
1st
September
2004:
Operation:
Letzterschutz
Released
|
|
|

Majik
Monkee
has
announced
the
release
of
'Operation:
Letzterschutz'.
The
set
has a
total
of 30
levels
spread
out
over
six
episodes.
There
are
several
coding
changes,
including
new
weapons
and
enemies,
some
animated
sprites,
and a
few
other
modifications.
A mini
manual
is
included
with
the
zip
file,
and
credit
is
given
for
all
contributions.
The
levels
are
well
designed
and
decorated
and
there
are
contrasts
in
styles.
Some
were
made
by
Majik,
some
by
ack,
and 2
by
Ariel.
There's
also a
very
wide
range
of
scenarios.
It
blends
together
quite
well.
Available
here.
Updated
Sept 8
with
minor
map
and
mini
manual
adjustments.
|
|
|
1st
September
2004:
The
Untold
Story
Updated
|
|
|
Mäx
has
updated
the
recently
released
'The
Untold
Story'
with a
new
credits
entry.
Nothing
has
changed
in the
actual
game.
Available
here.
This
version
replaces
the
one
issued
a few
days
ago.
See
Aug 30
news
for
more
info
on
this
set.
|
|
|
31st
August
2004:
Hotel
Romanstein
Released
|
|
|

This
addon
for
shareware
-
'Hotel
Romanstein'
is a
cleaned
up
version
of an
'adult'
one I
received
a
couple
years
ago
and
didn't
post.
It
comes
from
Wadman
(a Mr.
Choi
from
Korea)
and
has 10
new
levels
in a
hotel
setting
that
are
well
designed,
extensive
and
quite
heavily
decorated.
Many
of the
images
are
new as
are
the
sounds.
Available
here.
Although
the
'adult'
images
in the
earlier
version
have
been
removed,
there
are
still
some
actors'
(such
as the
SS shown
in the
final
screenshot)
who
are
rather
sparingly
dressed.
Mr.
Choi
has a
Wolfenstein
3D
website
at
Cafe
Daum,
though
it's
in
Korean!!
|
|
|
31st
August
2004:
Dead
Reckoning
Update
|
|
|
Kev
Reid
tells
me the
demo
for
'Dead
Reckoning'
is
almost
complete.
It has
10
levels
and
complete
code -
except
that
some
features
have
been
disabled
(so
there'll
be
something
to
look
forward
to in
the
final
version).
1)
DEMO
version
- Guns
=
100%
/
Items
=
100%
/
Levels
=
30%
- Enemies
=
90%
/
EXE
=
90%
- Total
=
82%
2)
FULL
version
- Out
soon
- Guns
=
50%
/
Items
=
65%
/
Levels
=
15%
- Enemies
=
68%
/
EXE
=
65%
/
Addons
=
50%
- Total
=
52%
|
|
|
31st
August
2004:
Revenge
Of
Poopdeck
Willie:
Resurrection
Released
|
|
|

Here's
a new
3
episode
(12
level)
version
of
Elmer
Fudd's
'Revenge
Of
Poopdeck
Willie'.
The
four
extra
levels
are on
episode
3, and
are 3
new
levels
plus a
modified
original
boss
level.
The
first
2
episodes
are
mainly
modified
HOS levels,
plus
modified
original
boss
levels.
Available
here.
This
version
replaces
the
one
released
Aug
20.
The
first
2
episodes
remain
as
previously
posted.
|
|
|
30th
August
2004:
The
Untold
Story
Released
|
|
|

Mäx
has
released
his
follow
up to
'Sensenmann'.
It's
called
'The
Untold
Story'
and
has 2
episodes
at
present
(both
3
levels
+
secret).
They
are
both
well
designed
and
heavily
decorated.
The
opening
level,
in a
restaurant,
features
'friendly
people'
who
don't
shoot
at
you!!
Lots
of new
graphics
and
sounds.
There
are
many
features
such
as
floor/ceiling
textures,
directional
sprites,
9
weapons,
rain/snow
effects,
animated
clouds
and
lightshading.
Very
atmospheric.
Available
here.
The
title
screen
warns
that
some
scenes
contain
blood,
guts
and
violence!!
|
|
|
30th
August
2004:
Level
Design
Help
Needed
|
|
|
Sandy
has
requested
level
design
help
for
the
'Operation:
Eisenkrieg'
project.
If
anyone
would
like
to
help
out,
please
email
Sandy
at
sandywolf3d@yahoo.es.
|
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News
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Archive
|