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SEPTEMBER/OCTOBER 2004
Latest
News
News
Archive
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31st October
2004: The Rise Of Nod Title
Screen/Manual |
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Here's the title
screen from Luke Strauman's next set 'The Rise
Of Nod'. A manual document is also available
here.
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30th October
2004: New30 Vswap
Updated |
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Gary Ragland's
vswap from his first set 'New30' has been
replaced with one that Paal Olstad made and was
on his website until recently. Gary's original
vswap didn't work and using the one from
the registered set meant some objects weren't
displayed correctly. The updated set fixes these
errors and is available here. Requires the full
version of Wolfenstein 3D to
play.
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29th October
2004: Gates Of Hell
Released |
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MINOTAURiii975 has
released 'Gates Of Hell'. There are 11 levels
(10 on episode 1, and 1 on episode 2) that are
mostly not that large. There's lots of changed
graphics that are mostly from other sets and
some changed sounds. It blends together quite
well. Credits are given in a text file included
in the zip. Available here.
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26th October
2004: HOS Maps In
SOD Format |
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The final version
of 'HOS' did not allow the maps to be shown
in a map editor but here's a version of the maps
that ack has extracted and converted into
SOD format. Players should now possibly be
able to solve any questions they have about
getting through levels (though there are some
limitations since the sprite types are not
exactly the same). There is a text document
included with the zip with some commentary from
ack himself. Available here. Needs the full version of Spear to
play.
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26th October
2004: Spear Doomsday
Screenshots |
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ZuljinRaynor has
sent in a set of 6 screenshots from his upcoming
set 'Spear Doomsday'. Click on the thiumbnail to
see them. Also check out Zuljin's site at
ZuljinRaynor's Troll
City.
Some of the graphics in 'Spear Doomsday' have
been borrowed with the permission of AReyeP.
These graphics are shown in the screenshots.
They originate from the modification: 'Spear
Resurrection' by AReyeP and MCS. Used with
permission. Go to www.areyep.com for more information
on'Spear
Resurrection'.
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25th October
2004: Wolfer Spotlight/2nd Wolfer
Added |
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A second Wolfer has
been added to our 'Wolfer Spotlight' feature.
This time it's the late John Bucksnort. All of
John's 25 addons are now listed in chronological
order. Once again, many thanks to Andy Nonymous
for providing much of the
information.
It's at Wolfer Spotlight.
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25th October
2004: New Wahnsinn Software
Forums |
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For those
interested in the 'Mario' series of games,
Wahnsinn Software has started new forums. Other
sections are being added.
They're at
Wahnsinn Software
Forums.
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24th October
2004: Only One Survives/New
Midi |
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Richard Kelly has
done a new tune for both OKBJ and his SOD
add-on, and it's called 'Only One Survives' (the
one who survives is BJ, of course). The new song
will take the place of the 'Zero Hour' song
heard in both games (if all goes well). The new
song will probably need a little trimming before
being used in the games, but it's included here
in its entirety. Available here.
(2.27Kb)
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24th October
2004: Bushenstein 3D
Released |
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Here's a shareware
set called 'Bushenstein 3D' which is quite
appropriate with the U.S. Presidential campaign
in full swing. It's a mix of original Wolf 3D
graphics with a number of American icons thrown
in, including a portrait of John Kerry and
George Bush on the status bar. There are 5 new
levels which are mostly well detailed though not
that large. Level 2 has keys in secret areas.
New sounds. It was sent in by Michael. Available
here.
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24th October
2004: Tei Tenga Update |
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Here's an update on
Darkhaven3's upcoming set 'Tei
Tenga':
- New EXE: No
- New Graphics:
Yes
- New Music:
Yes
- New Sounds:
No
- New Maps: 60, all
from scratch
- New Sprites:
No
Click here for the
story.
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24th October
2004: Wolf 3D Movie
Released |
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Bart Remmers has
made a 19 second Wolf3d movie. To give some idea
of the content, I've posted a few screenshots
from it. You can download it here.
(4.20Mb)
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21st October
2004: Gates Of Hell Title
Screen |
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Fergie Co. have
sent in the title screen from their upcoming set
'Gates Of
Hell'.
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19th October
2004: Abandon Release Date
Extended |
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Here's an email I
received from Possum Trot: "The 'Abandon'
release date will now be the 18th of December
because I want to redo all my maps. I now know
how to use the floor codes a lot
better.
Possum Trot"
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19th October
2004: Evil Dead Sprites |
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Here's a set of 3
sprites sent in by Mäx. They are from his
upcoming set 'Evil Dead'. All graphics will be
replaced with self made graphics. Also, Mäx has
asked about a coding problem: Has anyone any
idea how to use 2 weapons at the same time? If
anyone can answer this, please email Mäx.
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16th October
2004: New Wolfer Spotlight
Section |
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A new 'Wolfer
Spotlight' section has been added to the Dome.
Each featured Wolfer will have a brief
description/synopsis of their work, a
chronological list of their mods and mods they
may have worked on for others. The first Wolfer
to be featured is Harry L. Mass Sr. Thanks to
Andy Nonymous for the idea and for providing
much of the information. Roughly once a month, a
new Wolfer will be added. It's at Wolfer Spotlight.
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16th October
2004: Dome Awards - October
2004 |
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This month's Dome
awards go to Dumscheissekopf for 'Operation:
Mutant Strike', and to Lakota Bucksnort for
'Paderborn'. Both addons are fast moving with
lots of action and have good level design. For
more info on these sets - please see
Add-ons - Awarded.
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16th October
2004: BSE24 - New Planet Strike
Levels |
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Kurt (ack) has
released a new set of 24 levels for 'Planet
Strike' which replaces the earlier released 6
level demo. It's called 'BSE24' and looks
pretty good thus far though I've only played a
couple levels. An updated text file is included.
Some bugs in the demo version have been
fixed. Available here. Needs the full version
of Planet Strike to
play.
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14th October
2004: Mega Luigi Projects
Update |
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Mega Luigi has
returned to the Wolf 3D community after a
break.
He is thinking
of completing his unfinished projects 'Project
Aniquilation' and 'Operation Cataclisma'. In PA,
most of the levels are already completed.
Meanwhile, there's a doc file for
OC here.
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13th October
2004: Operation: God Hand Texture
Packs |
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Erick
Bessant-Chavez has released most of the texture
packs from his cancelled project 'Operation: God
Hand'. They include Streaming Grey/Red Brick,
Prison Walls, Grey Brick, Blue Brick and
Steel.
The set of 7 zips
is available here. (125Kb). Updated later
on Oct 13 with a 'Red Brick' set added and now
contains 8
zips.
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12th October
2004: Operation: Mutant Strike 2
Update |
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Dumscheissekopf has
started work on a sequel to 'Operation: Mutant
Strike'. Click on the thumbnail for more info
and the title screen. Now updated with a 2nd
screenshot.
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11th October
2004: Richard Kelly
Email |
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Richard Kelly, the
author of 'Operation: Kill BJ!', has returned to
the Wolf 3D scene and has plans for some more
addons.
You can read more
in an email that Richard sent to me here.
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10th October
2004: Monster Bash
3D Website |
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Ryan Steinbruner's
new website for his upcoming set 'Monster Bash
3D' is now up.
It's at Monster Bash
3D.
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9th October
2004: OL/OMS Midi
Collection |
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Majik Monkee has
released a set of original midis for the tunes
used in 'Operation: Letzterschutz' and
'Operation: Mutant Strike'. The tunes came out
very good in the actual games, though they
underwent a lot of editing, and sound even
better in the original form (and some are much
longer). Available here.
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9th October
2004: Kill The Gezi's
Cancelled |
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Here's an email
from Togo: "Hi Wolfers! There won't be
a 'Kill the Gezis'. It's too advanced for me
right now. But I will make an addon called
'Abandon' with 60 levels based on the registered
game, probably with new sounds and
music.
-
Togo"
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7th October
2004: Operation: Mutant Strike
Released |
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Dumscheissekopf has
released 'Operation: Mutant Strike'. It has ten
levels (no secret level), many changed graphics,
some changed music, and several coding changes.
There is a manual included with the zip file
that covers the story and basic details of the
game. Credit for any contributions has been
given in the text file. The levels are well
detailed and quite extensive. Two of the levels
are by ack and one by Majik Monkee. It's fast
moving, with lots of atmosphere and lots of
mutants!! Available here.
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4th October
2004: Wolf-Bytes Has
Moved! |
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Ian Franken has
announced that 'Wolf-Bytes' has moved. This new
location will serve as the official site for the
'Wolf-Bytes' newsletter. You can subscribe and
unsubscribe, as well as browse past issues, at
this site.
It's at Wolf-Bytes.
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3rd October
2004: Resident Evil
Released |
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Kyo Kusanagi has
released 'Resident Evil'. There are 18
consecutive seamless levels that are mostly
quite well made though a few are not that
extensive. Graphics are partly from HOS, partly
from the original Wolf 3D and there are some
that I've not seen before. Changed sounds and
music. There's quite a mixture here but it seems
to blend together well. Available here.
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2nd October
2004: DOSBox Version 0.62
Released |
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SourceForge has
released version 0.62 of 'DOSBox', a
DOS emulator for Windows. This version is
compatible with more Dos games than earlier
versions, has many extra features, and a better
playing speed. On my Windows ME computer, which
is far from top of the range, I can now play
Wolf 3D games at a reasonable playing speed and
have all the sounds and music!! You can get it
at DOS Box.
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30th September
2004: Operation: Eisenkrieg Final Version
Released |
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Here's the final
version released by Sandy of 'Operation:
Eisenkrieg'. There are now 8 levels which are
designed well but not that extensive. Lots of
graphics changes though most of them I've seen
elsewhere. Changed sounds and some minor code
changes like new ceiling colours and increased
health/ammo. The Wolf 3D feel still
remains. Available here. This version replaces
the 5 level demo issued Sept
10.
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28th September
2004: The Rise Of Jason v3.0
Released |
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Kyo Kusanagi has
released version 3.0 of 'The Rise Of Jason'.
Changes since version 2.5 (released Sept
15) include extra levels (all 60 are now
done), extra weapons and new music. There's also
gun bobbing, new weapons, changed ceiling
colours, menu screen colours, status bar and
some cheats that were done in earlier versions.
Apart from a few menu spelling errors this is
easily the best set that Kyo has made so far.
Credit also goes to Mr. Wolf, who drew some
weapons by hand. Available here. This replaces the
earlier version 2.5 which was issued Sept
15.
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27th September
2004: Monster Bash 3-D
Update |
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Here's an update
and some screenshots from 'Monster Bash 3-D',
sent in by Ryan Steinbruner. Though near to
completion, Ryan tells me the game is planned to
be released in December this year, giving Adam
Biser and himself plenty of time to get the game
running smoothly. There will be 3 episodes with
10 levels each. The first episode will have a
castle theme, the second a swamp, and the third
will have a snow
theme.
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24th September
2004: Operation: Nacht Rose
Updated |
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Lucky Foot's
'Operation: Nacht Rose' has been updated due to
a mapping error found on episode 2 - level 4 (no
exit elevator). A fix has been issued (new maps
only) which is available here. You can get the full
updated zip here. For more info on this set,
please see Aug 28 news
items.
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21st September
2004: Paderborn Released
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Lakota Bucksnort
has released 'Paderborn'. There are 15 seamless
levels which are designed well and are quite
complex. There's a mix of original Wolf3D/Spear
graphics plus some newer graphics and it all
fits together well. It's quite a difficult set
to play at times with lots of action. Available
here.
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21st September
2004: Call To Code Editors
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Here's an email
from Kev Reid: " -Call to Code editors. I
have an idea that I have been mulling over for
some time now, not knowing if it would work or
if it was even possible. As such I have made no
attempt at the following: Here is a challenge to
coders who have some experience with the music
aspect of Wolf. Would it be possible to, instead
of, loop a sample out of VSWAP in a continuous
circuit in the background instead of music? I
believe that if this is possible it will be far
better than the Ambient sound tutorials as music
does not stop other sounds from playing where
ambient sounds do. I would be very interested to
know - if it is possible drop me a line:
sporb2000@yahoo.co.nz."
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21st September
2004: Wolfenstein 3D In
Icelandic |
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Atli has released
'Wolfenstein 3D In Icelandic'. All the
menus' and the status bar have been converted
into the Icelandic language. It's meant to be
played with the full original game and has no
new maps, graphics or sounds. Available
here. Needs the full 60 level
1.4 version of Wolf3D to
play.
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20th September
2004: Wolfenstein 3D Dome Downtime
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Late last Friday
night (Sept 17), all the Dome files were
suddenly deleted from the server. It happened at
roughly the time some Front Page extension and
other files were reinstalled.
The site is now
fully
restored.
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15th September
2004: The Rise Of Jason v2.5 Released
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Kyo Kusanagi has
released version 2.5 of 'The Rise Of Jason'.
Changes since version 2.0 (released Sept
12) include gun bobbing and different
weapons. Some ceiling colours, the menu screen
colours, status bar and some cheats have been
changed too. The 54 levels are as in the
previous version. Credit also goes to Mr. Wolf,
who drew the weapons by hand. Available
here. Replaced Sept 28 with
version 3.0, with 60 levels and new
music
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15th September
2004: Paderborn Update |
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Lakota Bucksnort
tells me that 'Paderborn' is almost finished and
is in the last stage of debugging the levels...
a little tweak here and there, particularly with
the object placements. Also, the Endart still
needs to be added.
The set should be
ready within 7 - 8
days.
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13th September
2004: Monster Bash 3-D Project News
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Ryan Steinbruner
has sent in a progress report on his upcoming
addon 'Monster Bash 3-D'. Also included is a
'before and after' weapon image and a help
wanted section. Click on the thumbnail for more
info. Updated Sept
14.
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13th September
2004: Dome Awards - September
2004 |
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This month's Dome
awards go to Majik Monkee & ack for
'Operation: Letzterschutz', and to Mäx for 'The
Untold Story'. Both addons have good 'all round'
quality. For more info on these sets
- please see Add-ons - Awarded.
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13th September
2004: The Rise Of Hitler (Final Version)
Released |
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Here's the final
version of Kyo Kusanagi's 'The Rise Of Hitler'.
It's basically 18 new levels for 'Spear
Resurrection' as it uses the SR code and
most of it's images. As with the 5 demo
levels, the new one's are fairly well
designed and decorated though nowhere near as
extensive as in SR. Available
here.
This version replaces the 5 level demo issued
Aug 29. Needs the full 'Spear Resurrection' to
play.
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13th September
2004: Upcoming Addons
Updates |
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Here's a couple
upcoming addons updates I received recently:
- Sandy's next set
will be 'Halls of Stonehenge Special Edition
Master Levels'. Sandy was very impressed with
'HOS SE' and decided to make a set based on it!!
- Kev Reid tells me
the final version of 'Dead Reckoning' will have
30 levels. Many of the original demo
levels will be changed.
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12th September
2004: The Rise Of Jason v2.0
Released |
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Kyo Kusanagi has
released version 2.0 of 'The Rise Of Jason' and
it now has 54 levels (9 on each episode). The
new levels are done pretty well and, as with the
earlier ones, some are a good size though a few
are less extensive. There are some vswap changes
too. Available here. This version replaces
the earlier version issued Sept
6.
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11th September
2004: Kill The Gezi's
Update |
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Here's an email
received yesterday from Togo: "Hi Wolfers!!
Before the end of the year I will have made an
add-on. It is called 'Kill the Gezi's'. On
another world, like on the Earth, there are
world wars. Three of them, and this is the 3rd
world war, from 1938-46. Very soon I'll make the
story to it. Hope you like it. -
Togo"
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10th September
2004: Dead Reckoning Demo
Released |
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Kev Reid has
released a demo version of 'Dead
Reckoning'. There are 9 levels, some that are
quite extensive and some with open areas. Most
graphics are changed, some are new and some come
from other sets. New sounds and some code
changes such as helpart. The Wolf3D feel is
largely replaced with a 'Heretic' type feel.
Available here. Kev points out that
there'll be many more changes in the final
version.
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10th September
2004: Operation: Mutant Strike
Update |
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Dumscheissekopf has
nearly completed a new project called
'Operation: Mutant Strike'. It's based on a
rejected storyline by Majik Monkee and the game
follows 'Operation: Letzterschutz'. You play
special agent Jill Hunter, on a mission to
investigate reports of hideous mutants. The
enemies in the game are mutants, mutants, and
more mutants! There will be a lot of changed
graphics and sounds, about 8 new levels, and no
source code modifications. The project should be
ready in a couple of days. Meanwhile, you can
get the story here.
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10th September
2004: Napalm/Medal Of Honor
Projects |
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Two new projects by
Wolfenstein 3D Fan are 'Napalm' and 'Medal
Of Honor'. Both projects will have:
- New
Enemies/Bosses
- New
Graphics
- New Sounds
- New Title
Screen
- Minimum of 5
levels
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8th September
2004: Operation: Letzterschutz
Update |
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Majik Monkee has
released updated maps and mini manual for
'Operation: Letzterschutz'. There are some minor
map changes, most notably in episode 3 level 4.
The mini manual now gives credit for some
material that Matt forgot to give credit for
earlier. For those who already have the earlier
version released Sept 1, there's an
update (containing new maps and mini manual
only) available here. Full updated zip available here. This version (v1.2)
replaces the one issued on Sept
1.
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7th September
2004: Wolf-Bytes
Newsletter |
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Here's an email
received from Ian Franken: "The Wolf-Bytes
newsletter for Wolfenstein 3D fans will be
available to subscribers in a week or less. You
can go ahead and subscribe at my site Castle
Wolfenstein so you can be sure to get
the first issue as soon as it comes
out.
I've
gotten a lot of subscribers already, and I'm
surprised at how many people are looking forward
to this. There's a lot of good stuff in this
one, so I don't think anyone will be
disappointed. If they are, you can also
unsubscribe very easily. Your email address will
NOT be sold to spammers or abused in any way.
This is purely for fun. Thanks. - Ian"
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7th September
2004: Wolf 3D For The TI-83
Calculator |
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Sam Feichter tells
me there's a version of 'Wolf 3D' for the TI-83
calculator. It's at www.ticalc.org/wolf3d. Also available is a
version for 'Doom' at www.ticalc.org/doom. The 'Doom' screenshots
actually look more like 'Wolf3D!!'. Sam says the
calculator costs about $80 in the USA, but if
emulators are used this needs both MirageOS (an
operating system, downloadable from ticalc.org) and a TI-83+ emulator. Try at
Zophar.
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6th September
2004: The Rise Of Jason
Released |
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This latest set by
Kyo Kusanagi called 'The Rise Of Jason' has 30
levels (5 on each episode). The levels are done
pretty well and though some are a good size -
some are less extensive. There's a mix of
original and changed graphics and new sounds.
Available here. Replaced Sept 12 with
version 2.0, which has 54 levels (9 on each
episode).
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5th September
2004: The Portal
Released |
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Sandy has released
'The Portal'. There are 14 levels and as with
Sandy's earlier sets, they are well designed,
nicely decorated, though not that extensive.
There's a blend of old and new graphics and new
sounds. Most of the settings are in Germany
though the final scenarios are in Egypt.
Available here. Requires the full Spear
Of Destiny game to
play.
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5th September
2004: Monkee's Image World
Update |
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Here's an email
from Majik Monkee concerning 'Monkee's Image
World': "Greetings! The Image World is being
updated again, although I am still not accepting
new submissions at the moment. Right now, I am
trying to catch up on posting the material that
has already been sent to me over the past couple
months, and I'm also trying to clear up some
more room on my server. There are several very
good new submission available for download on
the site, and several of my own links that have
been inactive or not previously available are
now active. I will update the site's news when I
am able to begin taking more new submissions.
Thanks for your patience.
~Majik~
" Monkee's Image
World
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5th September
2004: Wolf 3D Music
Samples |
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Jeffrey Valancy has
sent in 3 Wolf 3D music samples (the whole files
are generally 2 to 3 megs and the song is played
twice). The samples are: 'Around the Corner',
and 2 'Lurking' samples, the second being for
the purpose of demonstrating Jeffrey's abillity
to change the instruments and make custom
versions.
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1st September
2004: Spear Doomsday
Screenshots |
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Here's a set of
menu screenshots from ZuljinRaynor's upcoming
set 'Spear Doomsday'
(SDD).
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