::: SOURCE CODE :::

 

 

Beyond Wolfenstein II SE Source Code Released by Nate Smith for general use.

The Final Solution (v3.0) Source Code Released by Parafriction for general use.

Frayed Source Code Released by Venom Inc. for general use. It has lots of goodies including chainsaw, animated objects, new enemy toughness, 3 episodes instead of 6, no demos, etc.

Schabbs 3000 Source Code Released by Ling Yan Li, aka The Hacker, for general use.

Scourge Of Lammy Source Code Released by JM for general use.

Scourge Of Lambereth Source Code Released by JM for general use.

The Spear Of Toti Source Code Includes coding for adding extra weapons. Released by Toti for general use.

Totengraeber Developer Released for general use. Not only contains BJ Rowan's 'Totengraeber' Source Code but a font and a number of doc files like a music list.

WolfDX Source Code Tricob has released the source code for v1.00 of "Wolfenstein 3-D: The Deluxe Edition". A brief text file called "WolfDX Src.TXT" is included.
LATEST VERSION
WolfDX Source Code v1.10 The latest source code changes support the game's new enemy, along with the two new Interactive Objects.

Venom Inc. has released the Frayed Full Version Source Code, and the ChaosEdit data files. They are for general use.
Frayed Source Code v2.0
Frayed ChaosEdit Files

Tricob has released the W3D-CMP SDL source code. Here's the note that Tricob included with it:
"Included is the source code for the SDL port of the Wolf3D Community Map Pack. It's good for Wolfers who'd like to compile the mod to play on the Dreamcast and other systems. Note that a number of new code features are added, and can be enabled/disabled through VERSION.H, then re-compiled."
Available
here.

Andy Nonymous has released the source code for the Dos version of 'Mac-enstein Second Encounter'. Available here. Released for general use.

Please remember to mention it in the credits if anything is used.