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:::
SOURCE CODE
:::
Beyond
Wolfenstein II SE Source
Code
Released
by Nate Smith for general
use.
The
Final Solution (v3.0) Source
Code
Released
by Parafriction for general
use.
Frayed
Source
Code
Released
by Venom Inc. for general use. It
has lots of goodies including
chainsaw, animated objects, new
enemy toughness, 3 episodes
instead of 6, no demos,
etc.
Schabbs
3000 Source
Code
Released by Ling Yan Li, aka The
Hacker, for general
use.
Scourge
Of Lammy Source
Code
Released by JM for general
use.
Scourge
Of Lambereth Source
Code
Released by JM for general
use.
The
Spear Of Toti Source
Code
Includes coding for adding extra
weapons. Released by Toti for
general use.
Totengraeber
Developer
Released for general use. Not
only contains BJ Rowan's
'Totengraeber' Source Code but a
font and a number of doc files
like a music list.
WolfDX Source
Code
Tricob has released the source
code for v1.00 of "Wolfenstein
3-D: The Deluxe Edition". A brief
text file called "WolfDX Src.TXT"
is included.
LATEST VERSION
WolfDX Source
Code
v1.10
The latest source code changes
support the game's new enemy,
along with the two new
Interactive Objects.
Venom
Inc. has released the Frayed Full
Version Source Code, and the
ChaosEdit data files. They are
for general use.
Frayed
Source Code
v2.0
Frayed
ChaosEdit
Files
Tricob
has released the W3D-CMP
SDL source code. Here's the
note that Tricob included with
it:
"Included is the source code
for the SDL port of the Wolf3D
Community Map Pack. It's good for
Wolfers who'd like to compile the
mod to play on the Dreamcast and
other systems. Note that a number
of new code features are added,
and can be enabled/disabled
through VERSION.H, then
re-compiled."
Available here.
Andy
Nonymous has released the source
code for the Dos version of
'Mac-enstein Second Encounter'.
Available here.
Released for general use.
Please
remember to mention it in the
credits if anything is
used.
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