::: WELCOME TO THE WOLFENSTEIN 3D DOME! :::
Wolfenstein 3-D News - maintained by Brian
There are several more here.
New Alien Website
Projekt Vertilgung Update
"Zach released PV and said there won't be a phase II. The version he released also had a few bugs in. I'm going to finish the project while he works on others...
Firstly I'm currently (in my spare time) making Projekt Vertilgung V1.1 which is basically the same but a few new features in the levels/bugs fixed/secret levels go to the right place/etc... maybe new music and I might change the graphics for the miniguns cause I dont like the ones at the moment.
There will also be in the download a new manual in html format which I think is quite good (I'm 50% done on it). I will also update the readme in the game and I might finish the .bat file which was included but I don't think stories and items in that are necessary. I will send some screen shots in soon and tell you about new updates..."
Thanks James for the above info, good to hear from you again.
Battlestein 3D Update
Den Of Evil Released
Award - February 2003
13:The Golden Episodes Released
"Greetings to you all, people from the community, keepers of the wolfy flame. Today I am releasing 'Wolfenstein 3-D - The Golden Episodes', an add-on which I worked on during a long time. Its development did consume a very big part of my spare time, but it took a lot of other people's too, who directly contributed in the making of the game. The set as it is now would have never been possible if it hadn't been for them, but also for others who indirectly contributed, by letting me use their own add-ons' work inside my game.
These people know who I am talking about, but for those of you who haven't been following my set's development, there is a credits section inside the game where you can find out who these great wolfers are.
I've had a lot of fun while making this add-on. I really hope you all have fun too while playing it. It is all yours. And please, don't you doubt for a second and write me an e-mail if you feel like giving me your opinion on the game, asking something, or whatever; I'll be happy to read anything concerning the set. My current e-mail address is email@example.com.
Nothing left to say, thanks a lot for reading up to here. I leave you now to Brian's comment. Take care!
Norberto Ariel Castañares."
Thanks Ariel for the message. 'The Golden Episodes' has 60 well designed levels with lots of cool graphics and sounds changes. There are many source code changes too and I particularly like the text messages at the start of each episode. A lot of effort has been put into this set. You can download it here.
Marines: Trailer Released
12:War Zone Project 4: High Stakes Released
10:War Zone Project 4: High Stakes Pic
8:Castle Totenhammer Pics
There are several more here.
6:Best Of BJ Info/Pics
"It features 9 weapons, tons of new enemies, an armor feature (not in the screen shots), a feature where you can press M and use a portable medkit (holding up to 10 at a time) to get 5 health, a pickup silencer, breakable objects, exploding barrels, and a feature soon to be implemented where medics revive dead enemies... Not to mention a neat surprise that happens occasionally with mutants... mum's the word on that one :)... It will be episode based, with the player never having all 9 weapons at once.
The weapons are: (1-4 same), 5 is a silent sniper rifle and will be story-related (which, strangely works better at long ranges than from up close. Intentional, of course), 6 is a Gatling Rifle type weapon, which is based on an actual weapon, 7 is a pressure rifle (also story related) that fires shots that can pierce multiple enemies, 8 is a missile launcher (which will, once again, be strangely story-related), and last, but not least, is my one and only brand new, original flamethrower. It actually shoots a stream of flames and hits enemies that get in the stream. It also features some nice new art (seen in the screen shots).
The armor feature has now also been implemented, but I can't send screen shots of that because I am in the process of rearranging the status bar. It is based on a tutorial in the Dome, but with MANY modifications and complications. For example, when attacked by a flamethrower guard, you lose a lot of armor.
There's a lot more pics here.
4:Textured Floor/Ceiling Tutorial
2:Area 51 Update
Rise Of Purple One Delayed
I am TexZK, a young programmer of Wolfenstein 3D. I'm only 14 years old so I'm not a good programmer, but I have an idea. Programmers with more experience than me (like DarkOne) can create new weapons: the rocket launcher and the flamethrower. I think they can create weapons like them, so I want to ask you if you can publish this e-mail. I tried to compile a modified code with these weapons, but I haven't got the right experience and there were a lot of mistakes.
In my opinion it's a great idea: why have got only weapons with direct shoot? Shall we have a weapon with flames or rockets?
I hope to find an answer,
Comments, anyone? TexZK's email is firstname.lastname@example.org.
Blake Evolution Released
Newwolf Texture Pack Released
3D Maniac Site Link
Schabbs 9000 Released
Sport Woooolf Released
On Castle Totenhammer Update
Rising Ad Poster
Polskie Forum Wolfenstein
Escape From Totenhaus Released
New Revival Of Memories Site
SST Cancelled/New Project Announced
Upcoming TC Pic
New URL For Alexandre Brosseau's Wolf3D Site
News Page Back Online
Mutantstein Special Edition Update
Vertilgung (Final Version) Released
You can see it here.
© 2001 Brian Lowe. This site does not deal with nor support Nazism, Neo-Nazism or any other racial discrimination group. Wolfenstein 3D, Spear of Destiny and related items are © 1992 iD Software, Inc. All other noted products are property of their respective owners. Content may not be reproduced without the express written consent of the maintainers. Best viewed at 800x600 resolution with Internet Explorer 5.5+. Thank you. HTML Design ©2001 ScorpionDesign. HTML for the Scrollbar ©2001 Kenny Riley. Layout re-building, HTML re-arranging + Graphics ©2001