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You're William J. "B.J." Blazkowicz, the Allies' bad boy of espionage and a terminal action seeker.

Your mission was to infiltrate the Nazi fortress Castle Höllenhammer and find the plans for Operation Eisenfaust (Iron Fist), the Nazis' blueprint for building the perfect army. Rumors are that deep within Castle Hollehammer the diabolical Dr. Schabbs has perfected a technique for building a fierce army from the bodies of the dead. It's so far removed from reality that it would seen silly if it wasn't so sick. But what if it were true?

You were never given the chance to find out! Captured in your attempt to grab the secret plans, you were taken to the Nazi prison Castle Wolfenstein for questioning and eventual execution. Now for twelve long days you've been imprisoned beneath the castle fortress. Just beyond your cell door sits a lone thick-necked Nazi guard. He assisted an SS Dentist/Mechanic in an attempt to jump start your tonsils earlier that morning.

You're at your breaking point! Quivering on the floor you beg for medical assistance in return for information. His face hints a smug grin of victory as he reaches for his keys. He opens the door, the tumblers in the lock echo through the corridors and the door squeaks open. HIS MISTAKE!

A single kick to his knee sends him to the floor. Giving him your version of the victory sign, you grab his knife and quickly finish the job. You stand over the guard's fallen body, grabbing frantically for his gun. You're not sure if the other guards heard his muffled scream. Deep in the belly of a Nazi dungeon, you must escape. This desperate act has sealed your fate--get out or die trying.

Episode One: Escape from Wolfenstein
In this episode, we find B.J. Blazcowicz capturedon a mission to uncover the plans for Operation Eisenfaust. He's sent to a dungeon fortress known as Wolfenstein and subjected to harsh interrogation. In a desparate attempt to escape he overpowers his cell guard. Armed only with the guard's pistol and knife, he must attempt to escape from this prison or die trying!
Episode Two: Operation Eisenfaust
You've now returned to Germany to finish your mission: find out if Operation Eisenfaust - a plan to create the ultimate soldier - is real. The maniacal Dr. Schabbs has managed to graft a working hand onto the chest of the recently dead, and to bring them back to life! Armed with two cleavers and a pistol, these "mutants" are especially deadly because they make no sound when they see you. Their greeting is the crack of their gun! Somewhere in the depths of Castle Hollehammer, Dr. Schabbs awaits you with re-animation serum. Defeat him, or become a mutant yourself!
Episode 3: Die Führer, Die!
In this episode, you've been assigned to shatter the Third Reich by taking out its nexus- Adolf Hitler. At this point, you've faced, Hans, the ultimate warrior, and the diabolical Dr. Schabbs. Now it's time to face the fury of the Führer. You searched for him in his bunker. But he had fled to the Reichstag, a titanic building designed to defend against such attacks. You must make it past the numerous guards, tough SS and crack-shot officers, all the way to your final confrontation with Hitler. And you can be sure, he's ready for you!

Episode 4: A Dark Secret

Insane Nazi scientist, Otto Giftmacher has developed a full line of the most feared tool of modern warfare - the chemical weapon. You've been assigned to stop him from his mad task. Castle Erlangen sits atop a small mountain, its massive stone walls touched by gloves of thin cloud mist. No one knew the location of this castle until a few days ago. You were rushed there in hopes of catching the sparse guard unawheres. Armed with only a Walther P38(so you can use any German ammo you might find), you must make your way to Otto's private workshop and put a halt to his diabolical doings!
Episode 5: Trail of the Madman
The doctor is dead, but his weapons of war are ready for war-waging! Somewhere in the dark dungeons of Castle Erlangen are the plans for the first wave of chemical nightmares. You must fight your way to the very bottom, and battle the Aryan Amazon Gretel Grösse. She's got two big guns and loves to watch Allies fall down and go boom! You begin your adventure having descended in the Castle's elevator. It opens on the first floor of the dungeon. You are looking for the map room that is guarded by Gretel. These maps will lead you to the secret base where the weapons and soldiers are being amassed. You've got to find them fast- before the choking clouds of nasty gas pour out over Europe and the world!
Episode 6: Confrontation
Chemical war is about to be waged on a massive scale unless you can stop the egregiously evil General Fettgesicht from unleashing his burning gas!(from the weapons, ofcourse). You found the plans hidden in the musty dungeons of Castle Erlangen, and they led you here - Castle Heidenheim, perched atop a small rise between two massive mountains. Inside its forbidding stone walls are tons of crack troops and the grotesque General himself. Blast your way through the defenses and face Fatface. Will Fettgesicht survive the night?


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© 2001 Brian Lowe. This site does not deal with nor support Nazism, Neo-Nazism or any other racial discrimination group. Wolfenstein 3D, Spear of Destiny and related items are © 1992 iD Software, Inc. All other noted products are property of their respective owners. Content may not be reproduced without the express written consent of the maintainers. Best viewed at 800x600 resolution with Internet Explorer 5.5+. Thank you. HTML Design ©2001 ScorpionDesign. HTML for the Scrollbar ©2001 Kenny Riley. Layout re-building, HTML re-arranging + Graphics ©2001