|
Add-on
Name:
|
Author:
|
New
EXE
|
New
GFX
|
New
SND
|
Levels
|
Files
included
|
Wolf
version
required
|
Our
opinion +
Information
|
|
TC's
(Stand
Alone)
|
|
A
Long Walk
Back
|
Harry
Mass
Senior
|
Yes
|
Yes
|
Yes
|
6
|
All
|
None
|
Levels
are
well designed
and decorated
and are fast
moving and
atmospheric,
with lots of
mutants and
white officers.
There are some
changed
graphics but
the original
Wolf
3D/Spear
feel remains.
The gold key
doesn't usually
show on the
status bar but
it does open
locked
doors.
|
|
A Madman's
Dream
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Fast
moving, all
round good
quality. Sequel
to Beyond
Tobruk.
|
|
A Time
To
Die
|
Lakota
Bucksnort
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Well
decorated and
quite extensive
levels. Fast
moving, it's
quite a
difficult set
to beat at
times and level
3 needs some
pushwalls
opened to
complete the
level.
|
|
A Touch
Of
Nazi
Saved
Games
& Notes
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Mostly
new levels
comprising some
of John's
favourites. Has
a lot of Spear
graphics,
changed title
screen
etc.
|
|
A World
Of
Rage
|
Joshua
Waight
|
Yes
|
Yes
|
Yes
|
8
|
All
|
None
|
The
levels are of a
fair size and
in one single
episode.
There's a mix
of old and new
graphics, many
new sounds, and
a hard hitting
soundtrack
including music
from Quake 2
and Halo! A
detailed
doc file
is
included.
|
|
The
Abbey
|
Harry
Mass
Senior
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Well
designed
levels. Fast
moving with
plenty of
action. New
title screen
etc.
|
|
All
This And
Wolf3D
|
Thomas
Weiling
|
Yes
(by Chris
Chokan)
|
Yes
|
Yes
|
70
|
All
|
None
|
The
levels are
extensive, well
designed and
well decorated.
Although there
are some
graphics
changes, the
Wolf3D feel is
retained quite
well. Code
changes include
having more
than 60 maps,
extra static
objects and an
option to go
back to earlier
levels. Text
file
included.
|
|
Area
51
|
Luke
Strauman
|
Yes
|
Yes
|
Yes
|
11
|
All
|
None
|
Good
levels. There
are many new
features
including
teleporting,
new 'readthis',
endart and
message
screens. The
graphics are
largely based
on Blake
Stone.
|
|
Armageddon
|
Barry
Christian
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Seamless
levels, split
into several
distinct
sections. High
quality.
|
|
Assassinate
Hitler
|
Gary
Ragland
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Very
good
interesting and
varied layout.
Hex editor
changes.
Seamless
levels.
|
|
Assassinate
Hitler 2
Demo
|
Kyle
Fisher
|
Yes
|
Yes
|
Yes
|
3
|
All
|
None
|
What's
there is done
well though the
levels are not
that large. The
third level is
a revamp of the
original
shareware boss
level but you
meet Hitler and
not Hans
Grosse.
|
|
Assault
On Castle
Totenhammer
(v0.3
beta)
|
Joe
|
Yes
|
Yes
|
Yes
|
7
|
All
|
None
|
The
levels are
large and of
good quality.
Code changes
include
landmines,
armour and
textured
floors/ceilings.
Nicely
done.
|
|
Assault
On Castle
Wolfenstein
|
Kyo
Kusanagi
|
Yes
|
Yes
|
No
|
60
|
All
|
None
|
Some
of the levels
are modified
originals -
particularly on
later episodes.
Lots of
graphics
changes though
most I've seen
elsewhere. It
blends together
quite
well.
|
|
Assault
On
Germany
|
Kyo
Kusanagi
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Some
of the levels
are just
modified
original levels
though many are
completely new.
Source code
changes now
include new
demos.
|
|
Assault
On
Hell
|
Little
Snabes
|
Yes
|
Yes
|
Yes
|
46
|
All
|
None
|
All
round good
quality. Has a
changed title
screen
too.
|
|
Batman
|
Ian
Skevos-Jones
|
Yes
|
Yes
|
Yes
|
24
|
All
|
None
|
Good
seamless
levels, new
music/sounds,
plus lots of
changed
graphics.
There's text
messages at the
end of some
levels and a
very detailed
'ReadThis'.
It's all put
together very
well.
|
|
Batman:
Wrath Of Mr.
Freeze
|
Ian
Skevos-Jones
|
Yes
|
Yes
|
Yes
|
25
|
All
|
None
|
Good
seamless levels
and some new
features,
including 3 new
weapons, 2 new
keys, armor,
and ambient
sounds. The
helpart is very
detailed. It
all blends
together
well.
|
|
Behind
Enemy
Lines
|
Paul
Rawski
|
Yes
|
Yes
|
Yes
|
4
|
All
|
None
|
The
levels are
extensive, well
designed and
with about the
right amount of
decoration.
There's a
number of new
graphics and
these blend in
quite nicely
and are
particularly
effective in
outdoor scenes.
Although at one
time this was
to be a more
ambitious
project, what
is there is
done very well.
Please note:
Putting Mapedit
files in the
same folder as
the game will
corrupt some
game
files.
|
|
Berlin
Express
|
Harry
Mass
Senior
|
Yes
|
Yes
|
Yes
|
6
|
All
|
None
|
The
train station
and carriage
scenes are
quite
effective!! A
very good
set.
|
|
Beyond
Castle's
Dungeons
|
Mario
Maniac
|
Yes
|
Yes
|
Yes
|
16
|
All
|
None
|
Good
seamless
levels. Made as
a homage to
Wolf
Skevos-Jones,
and many
changes come
from Wolf's
sets. Overall,
it's put
together pretty
well, though
it's difficult
to beat at
times.
|
|
Beyond
Tobruk
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Fast
moving and well
designed.
|
|
The
Bitter
End
|
Thomas
Weiling
|
Yes
|
No
|
No
|
10
|
All
|
None
|
The
levels are
designed and
decorated very
well. Code
changes include
400+ static
objects and
150+ guards and
were made by
Dean Horton.
There are no
graphics
changes and the
original
Wolf3D feel
is retained
very well.
Thomas tells me
the game is
meant to follow
the plot of
Episode
3.
|
|
BJ's
Last
Mission
|
George
Warren
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Many
of the graphics
are from Spear
and some I've
not seen
before. The
devil 'statue'
now moves
around! Mostly
it all blends
together quite
well, though
there are odd
walls that look
out of place at
times.
|
|
Blake
Revolution
|
Johnathan
|
Yes
|
Yes
|
Yes
|
45
|
All
|
None
|
The
levels are
quite extensive
and well
decorated
levels, mostly
with lots of
guards. The
graphics and
sounds are
mainly from
Blake
Stone and
Astrostein
though some are
from elsewhere.
Some basic
source code
changes like
episode names
and increased
ammo limit.
There's a text
file which has
quite a lengthy
storyline
included. Has a
futuristic
feel.
|
|
Bob's
Girls
|
Bob
Daum
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Quite
difficult to
play. Bob was
co-author of
the SR's
Wolf
series.
|
|
Brutal
Damage
|
Joshua
Waight
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
The
levels are
quite well made
though the
first is a
modified
version of the
original first
level. Some
graphics
changes but the
game keeps the
original Wolf3D
feel.
|
|
Bushenstein
3-D
|
Michael
Collin
|
Yes
|
Yes
|
Yes
|
22
|
All
|
None
|
Full
version edition
of the
shareware set
'Bushenstein
3D' released
earlier. The
levels are fair
sized and are
spread over 6
episodes.
Graphics are
like in the
earlier
shareware set,
i.e. a mix of
original game
graphics with
some American
icons.
|
|
Cartosa
Lives!
|
Rocketboy680
|
Yes
|
Yes
|
No
|
16
|
All
|
None
|
Levels
are spread over
6 episodes, and
though mostly
not that
extensive, I
particularly
like the
outdoor effects
of the first
level. Many new
graphics
including
actors.
|
|
Castle
Assault
|
Thomas
Weiling
|
Yes
|
Yes
|
Yes
|
35
|
All
|
None
|
The
levels are all
designed and
decorated well.
There are
mostly original
Wolf3D
graphics, but
there are new
bosses from
Bruno deo
Vergilio. Code
changes include
changed ceiling
colours,
seamless
levels, helpart
and a new music
order.
|
|
Castle
Grom
|
Raziel
|
Yes
|
Yes
|
Yes
|
9
|
All
|
None
|
The
level design
and decoration
is done very
well and all
new levels are
very extensive.
There's a good
mix of Wolf 3D
and ROTT
graphics and
sounds that
blend quite
nicely together
and there is
new music that
fits well. Code
changes include
textured floors
and ceilings,
seamless levels
and gun
bobbing.
Doc file
included.
|
|
Castle
Hasselhoff
|
Michael
Collin
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
The
seamless levels
are extensive
and of good
quality. Most
of the
graphics,
sounds and
music are new
and blend
together well.
Code changes
include
ceiling/floor
textures,
shading. full
screen and
exploding
barrels. The
Spear
feel is
retained
somewhat,
though there's
also a humorous
feel
too.
|
|
Castle
Mörder
|
Born4Battle
|
Yes
|
Yes
|
Yes
|
8
|
All
|
None
|
Most
levels are
quite
extensive,
especially the
early ones, and
there are quite
a number of
different
mapping ideas
used. The
weapons and
many of the
sounds come
from the
Mac
version. It all
blends together
quite well.
Included is a
doc file
with a game
manual and
credits
list.
|
|
Castle
Totenkopf
v1.2
|
Wolf
Skevos-Jones
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Well
designed levels
with good
layouts. There
are many source
code changes.
New graphics
and sounds,
including some
from the Spear
Lost Eps. Level
10 is
difficult.
|
|
Castle
Wilhelm
|
Kyle
|
Yes
|
Yes
|
Yes
|
7
|
All
|
None
|
Quite
a number of
graphics, sound
and title
screen changes.
By Kyle, who is
just ten years
old!!
|
|
Chemical
Warfare
|
Jack
Ryerson
|
Yes
|
Yes
|
Yes
|
40+
|
All
|
None
|
Very
well designed
levels which
loosely follow
the plot of
episode four.
Some graphics
are from other
TC's, but it
retains the
atmosphere of
the original
game.
|
|
Chokage
|
Chris
Chokan
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
Difficulty
level is
similar to the
registered set
at first but
gets harder in
later levels.
Weird
combination of
old and new
graphics which
works well.
Classic
set.
|
|
Closer
|
Harry
Mass
Senior
|
Yes
|
Yes
|
Yes
|
6
|
All
|
None
|
Includes
a special
secret boss
level accessed
from the fifth
level. As
always, there's
plenty of
action.
|
|
Codename
Purple
Blood
|
Born4battle
|
Yes
|
Yes
|
Yes
|
4
|
All
|
None
|
The
levels are a
fair size with
about the right
amount of
decoration.
Most graphics
are changed,
and there are
some mac
sounds. Code
changes include
ceiling
colours,
increased ammo
limit and
helpart. Much
of the original
Wolf3D feel
remains though
the game does
have a feel of
its own
too.
|
|
Coldfusion!
Part
One
|
Little
Cherub
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
Mostly
quite extensive
levels, though
a couple are
not original.
Lots of new
graphics and
sounds.
|
|
Coming
Of The
Storm
Saved
Games
& Notes
|
Wolf
Skevos-Jones
|
Yes
|
Yes
|
Yes
|
19
|
All
|
None
|
Traditional
type of Wolf3D
add-on, but
with new
actors, new
weapons and
ammo types, a
backpack,
directional
sprites,
ambient sounds
etc. Levels are
well designed
and well
decorated. One
seamless
episode.
|
|
CounterWolf
|
N/A
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Dates
from year 2000.
Many new wall
designs. Quite
effective, and
difficult to
play at
times!!
|
|
Counter-Wolf
v1.641
|
Ryan
King
|
Yes
|
Yes
|
Yes
|
31
|
All
|
None
|
Many
brand new
graphics
changes, and
code changes.
Also, a new
title screen
and
help/endart.
|
|
Counter-Wolf
(Final
Version)
|
Ryan
King
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
Final
version. Tidies
things up from
the earlier
version
1.641.
|
|
Counter-Wolf
2
|
Ryan
King
|
Yes
|
Yes
|
Yes
|
50
|
All
|
None
|
Five
distinct
episodes:
Office,
Assault, Italy,
Tundra and
Dust. The
outdoor areas
are nicely
decorated
though in some
indoor areas
the decoration
is sparse. Code
changes include
new helpart, 7
weapons and gun
bobbing.
|
|
Cover
Of
Darkness
|
Liso1
and
Mek
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
The
levels are
mostly
extensive and
with a wide
range of design
types. Some of
the new walls
come from ROTT
and most of the
new actors',
apart from the
mutant, come
from Image
World. It all
blends together
quite well and
it retains the
Wolf3D
atmosphere
while having
its own
distinctive
feel
too.
|
|
Crash
Bandicoot
|
Little
Cherub
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Most
levels are of a
fair size, and
they are well
decorated. The
graphics are
cartoon-like
and are done
well. The
sounds are also
done well and
it all fits
together quite
nicely.
|
|
Crash
Bandicoot
2
|
Little
Cherub
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Levels
are extensive,
well designed
and nicely
decorated.
Virtually all
graphics have
been replaced
with cartoon
type ones and
they are very
well made. The
new ceiling and
floor colours
blend well
together and
other code
changes include
a teleporter
and on screen
level names.
Doc
files
included.
|
|
Cuetips
Revenge
|
Steven
L.
Pappas
|
Yes
|
Yes
|
Yes
|
1
|
All
|
None
|
Lots
of new
graphics/sounds,
and the
bitmaps
and wav
files are
included.
Levels are
unchanged apart
from some extra
guards in the
opening level.
Good for those
who like fun
sets.
|
|
|
|
|
|
|
|
|
|
|
|
Registered
Wolf3D
|
|
Achtung
|
M.
Chambers
|
No
|
Yes
|
No
|
10
|
Maps,
Vswap,
Vga
|
Reg
1.4
|
Levels
are quite
extensive.
Although there
are some
imported
graphics, it
still has the
original Wolf3D
'feel'. The
vga
files didn't
work for
me.
|
|
Acktung!
|
Ack
(Kurt)
|
No
|
No
|
No
|
60
|
Maps
|
Reg
1.4
|
Very
well designed
with lots of
detail. Ten of
them were made
for the DHW
level contest,
some date back
to the early
1990's and some
were made
recently.
|
|
Adam
Sandbergstein
|
Adam
Sandberg
|
No
|
Yes
|
No
|
6
|
Maps,
Vswap
|
Reg
1.4
|
Pretty
good. The
author was nine
years old at
the time. See
what you
think!
|
|
ADemise
|
Paul
Drude
|
No
|
No
|
No
|
1
|
Maps
|
Reg
1.4
|
Not
a bad level.
May be
extended.
|
|
Alexstein
|
Alexzx
Arzola
|
Yes
|
Yes
|
No
|
30+
|
Maps,
Vswap
|
Reg
1.4
|
First
3 episodes
changed, plus
some new Boss
levels. The 4
difficulty
levels are
similar.
|
|
Arielus's
Wolfenstein
3-D
|
Ariel
Castañares
|
No
|
No
|
No
|
60
|
Maps
|
Reg
1.4
|
Made
between 1996 -
1998. Very good
level
quality.
|
|
Astrostein
|
Bruce
Ryder
|
No
|
Yes
|
Yes
|
3
|
Maps,
Vswap
|
Reg
1.4
|
Set
in a spaceship,
the futuristic
scenario is
pretty good.
Fairly
difficult.
|
|
Astrostein
|
Spifferaneous
|
No
|
Yes
|
Yes
|
30
|
Maps,
Vswap
|
Reg
1.4
|
Futuristic
graphics and
very good
layout. More
info from the
link.
|
|
BarBlitz
|
Cordell
Falk
|
No
|
Yes
|
Yes
|
60
|
Maps,
Vswap
|
Reg
1.4
|
Set
in (you've
guessed it) - a
bar. A bit
buggy in places
(guards in a
trance) but
otherwise good
levels.
|
|
Behind
The
Lines
|
Thomas
Hubert
|
No
|
No
|
No
|
2
|
Maps
|
Reg
1.4
|
Two
level demo
(level 1, and
the secret
level). A ten
level set was
planned but
never
materialized.
|
|
Beltran
|
Marty
Beltran
|
No
|
No
|
No
|
60
|
Maps
|
Reg
1.4
|
The
layout is quite
unique at
times, though
some levels may
seem familiar.
More difficult
than the
registered
set.
|
|
Beltran2
|
Marty
Beltran
|
No
|
Yes
|
No
|
14
|
Maps,
Vswap
|
Reg
1.4
|
Waterworld
setting, layout
is quite
unique, and
fairly
difficult.
|
|
BJ's
Last
Year
|
Swp
|
No
|
No
|
No
|
9
|
Maps
|
Reg
1.4
|
Planned
as a TC, only
this set of
levels were
made. Six of
the levels are
on episode 1,
two are on
episode 2 with
the remaining
one on episode
3. All 3
episodes end
with large boss
levels though
the normal
levels are all
fairly
small.
|
|
Bunker
11
|
N/A
|
No
|
No
|
No
|
10
|
Maps
|
Reg
1.4
|
Layout
is similar in
style to the
original, but
with a harder
difficulty
level.
|
|
Bunkersturm
|
Raphael
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Reg
1.4
|
The
levels are
extensive, well
designed and
well detailed.
There's a
number of
changed
graphics, but
as the title
suggests, it
retains the
Wolf
3D atmosphere
very well. Text
file
included.
|
|
Clone
Wars
|
N/A
|
No
|
No
|
No
|
10
|
Maps
|
Reg
1.4
|
Nicely
decorated, and
fairly
difficult to
play.
|
|
Close
Combat
|
Thomas
Hubert
|
No
|
Yes
|
No
|
2
|
Maps,
Vswap
|
Reg
1.4
|
Some
new graphics.
To be extended.
Screenshots
|
|
Conflict
In The
Fatherland
|
BJ Rowan
|
No
|
Yes
|
Yes
|
60
|
Maps,
Vswap,
Audio
|
Reg
1.4
|
Some
modified
graphics. The
professional
flavour and
original
atmosphere of
the game
remains. Some
new sounds
too.
|
|
Cool
Wolf
|
Marty
Beltran
|
No
|
Yes
|
No
|
25
|
Maps,
Vswap
|
Reg
1.4
|
Updated
for the third
time. All
first/second
episode levels,
and five from
the third
episode, are
new.
|
|
Countdown
To
Disaster
|
Gary
Ragland
|
Yes
|
Yes
|
No
|
16
|
Maps,
Vswap,
Exe
|
Reg
1.4
|
Same
storyline as
'Wolf 3D -
Episode Six -
Confrontation'.
All levels are
high quality
and extensive.
Many imported
'Spear'
graphics, a new
music order and
two new keys.
Very good
overall.
|
|
|
|
|
|
|
|
|
|
|
|
Shareware
Wolf3D
|
|
Alien
Vs. Terminator
Vs.
Predator
|
Dr.
Von
Loon
|
No
|
Yes
|
Yes
|
10
(from original
Wolf3D)
|
All
except
exe
|
Exe
from Share
1.4
|
Most
graphics and
sounds have
been changed.
Many of the
graphics come
from Andy's
Blake Wolf,
Spiff's
Astrostein and
Sporb's Hi-Res
Texture Pack
and it all
blends together
quite
well.
|
|
Aliens
vs
Predators
|
David
O'Rafferty
|
No
|
Yes
|
Yes
|
5
|
All
|
None
|
Levels
are not that
extensive. It's
a fun set with
cartoon type
graphics, a new
title screen
and status
bar.
|
|
AlienWolf
|
M.
Fleig
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Share
1.4
|
Set
on a drifting
space station,
virtually all
the graphics
have been
modified.
Levels are
pretty
good.
|
|
Arctic
Krieg
v1.2
|
Sandy
|
No
|
Yes
|
Yes
|
7
|
All
|
None
|
The
levels are not
that complex
though they are
well decorated.
Although it
still retains
the Wolf3D
atmosphere, it
also has an
'Arctic
feel'.
|
|
AReyeP's
'Lost' First
Add-on
|
AReyeP
|
No
|
No
|
No
|
10
|
All
|
None
|
Version
1.0. Steve
recently found
his first
add-on again
(made in early
1993) on a
backup disk.
Well designed
layouts. And it
doesn't look
dated at
all!
|
|
Arielus's
Xmas
Wolfenstein
3-D
|
Ariel
Castañares
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Version
1.4. Graphics
are from
Xmas
Wolf .
Levels are
pretty good and
utilize the
graphics well.
Don't miss the
secret level
because it's
best of the
bunch.
|
|
Assassination
|
Bernt
Hansen
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Lost
Episodes
graphics and
sounds. Well
designed
levels. Some of
the later
levels have
pushwalls that
need to be
opened to get
to the exits.
Overall, a very
good
set.
|
|
Assault
On
Auchfitz
|
Little
Snabes
|
No
|
No
|
No
|
9
|
All
|
None
|
Uses
shareware v1.4.
Well designed,
and a little
more difficult
to play than
the original
set. Lots of
first aid and
ammo.
|
|
Barney
|
PC-Crap
|
No
|
Yes
|
Yes
|
0
|
Vswap
|
Share
1.4
|
No
new maps, but
the graphics
are
superb.
|
|
Blake
Evolution
|
Johnathan
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Uses
the Blake
Stone
images
converted by
Andy Nonymous.
All levels are
pretty good.
There's more
info, including
the storyline,
in the enclosed
text
file.
|
|
Blake
Wolf
|
Brian
Lowe
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Uses
the Blake
Stone
images
converted by
Andy Nonymous.
Excellent
graphics,
actors and
sounds.
|
|
Boesenstein
|
Vincent
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
The
new levels are
extensive and
well designed
and decorated.
Most of the
graphics and
sounds have
been changed,
some from other
mods like
Halloween,
Christmas Wolf,
Lost Episodes
etc, and some
were made by
Vincent. The
lightly dressed
SS from Hotel
Romanstein is
also used. The
resulting mix
keeps the
Wolf3D feel
intact somewhat
but also gives
the mod an
atmosphere and
theme of its
own.
|
|
Burgerstein
|
Ross
Williams
|
No
|
Yes
|
Yes
|
7
|
All
|
None
|
Shareware
v1.4. set.
Characters are
replaced with
burgers,
hotdogs and
soda cups.
Levels are of a
fair size,
though not that
extensive.
|
|
Bushenstein
3D
|
Michael
Collin
|
No
|
Yes
|
Yes
|
5
|
All
|
None
|
A
mix of original
Wolf 3D
graphics with a
number of
American icons
thrown in,
including a
portrait of
John Kerry and
George Bush on
the status bar.
Most levels are
well detailed
though not that
large. Level 2
has keys in
secret
areas.
|
|
Castlestein
|
Daniel
Patterson
|
No
|
No
|
No
|
10
|
Maps
|
Share
1.4
|
Nicely
designed set
which is
similar in
style to the
original.
|
|
CMapset1
|
N/A
|
No
|
No
|
No
|
10
|
Maps
|
Share
1.4
|
Good
layout and
style.
|
|
Corridor
7
|
N/A
|
No
|
Yes
|
No
|
0
|
Vswap
|
Share
1.4
|
New
VSWAP file
which converts
Wolf3d to
Alien
Wolf.
Excellent
graphics.
|
|
The
Crumbling Reich
Parts 1 and
2
|
Games
From The
God
|
No
|
No
|
No
|
10
+ 10
|
Maps
|
Share
1.0
|
Two
good map sets.
Will especially
suit those who
like the
original set.
Requires
shareware
version
1.0
|
|
|
|
|
|
|
|
|
|
|