Add-Ons
(MNO) Wolf 3D

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SPEAR
 

Add-on Name:

Author:

New EXE

New GFX

New SND

Levels

Files included

Wolf version required

Our opinion + Information

TC's (Stand Alone)

Mac-enstein First Encounter

Andy Nonymous

Yes

Yes

Yes

3

All

None

The idea is to duplicate the experience of playing the mac First Encounter. This has been achieved quite well, for the 3 levels are close to the mac originals as are the graphics and sounds. There have also been many code changes made to emulate mac effects. All in all, it's quite a good effort and will particularly suit those who haven't yet played the mac version. Text file included.

Mac-enstein (All 3 Encounters) SDL

Andy Nonymous

Yes

Yes

Yes

3, 30, 60

All

None

Made by Andy Nonymous. Contains all 3 encounters which is 93 (3+30+60) levels. A good accurate port of the Macintosh Wolfenstein game for Windows using Ripper's Wolf4SDL engine.

Mac-enstein Second Encounter

 

The following set is standalone and does NOT run with the All Encounters SDL set listed above:
Mac-enstein Second Encounter SDL Version

Andy Nonymous

Yes

Yes

Yes

30

All

None

There are well designed and well decorated levels. The graphics, sounds and music fit together well, and give a good emulation of the mac version. This is quite a good set from Andy and will especially suit those who haven't played the mac version before.Text file included. The SDL version is enhanced by the use of Ripper's Wolf4SDL engine, having improved digitized sounds and higher video resolution, plus a new color palette.

Map Melee

Various

Yes

No

No

20

All

None

A levels contest with 7 entrants. Has changed ceiling colours, new demos, etc. Level quality is mostly excellent. There's more info in the README text file.

The March

Bob Daum

Yes

Yes

Yes

8

All

None

Lots of new graphics, sounds and source code changes. Difficult to play.

Mario's Castle

Mario Maniac

Yes

Yes

Yes

59

All

None

Large and well decorated levels. Some graphics are original, some are from other TC's and some are brand new.

Mattewolf 3D

Matte Software

Yes

Yes

Yes

9

All

None

Mix of old and new graphics.. The secret level is not new, but you can access it from level 3. Levels 2, 4 and 5 have large outdoor sections.

medEvil

medEvil SDL

Majik Monkee

Yes

Yes

Yes

10

All

None

Levels are quite extensive and well designed with many varying styles. Virtually all the graphics and sounds are changed and give the game an excellent medieval feel. A very good set overall. Adam Biser, Little Cherub, Tricob and ack contributed to the levels, and Adam also did the many code changes and some music.

MegaDemo

Flo, of Floedit

Yes

Yes

Yes

6

All

None

Demo made with FLOedit. Some excellent new graphics, sounds, and special effects.

Metal Gear Solid 1

David O'Rafferty

Yes

Yes

No

10

All

None

Most levels are not that large. New status bar. The graphic designs look good and as the title suggests, have a distinctive metallic feel.

Metal Gear Solid 2

David O'Rafferty

Yes

Yes

No

10

All

None

Similar format to the first set, though the levels in this one are mostly larger and possibly better designed.

METEO

Wes DesJardins

Yes

Yes

Yes

15

All

None

Spear music, a new weapon (pistol), plus many other graphics, sounds and code changes. There's a mix of old and new graphics, which blend well together.

METEO - Levels Pack

Johnathan

Yes

Yes

Yes

15

All

None

An alternative set of levels for Wes DesJardins TC 'Meteo'. There are 3 episodes with 5 good levels in each. Quite an enjoyable set.

MIS Step

Harry Mass Senior

Yes

Yes

Yes

4

All

None

The 4 levels (one is a secret) are of a fair size and are designed well. Most of the graphics are from the original game and the Wolf3D feel is retained. The game play is fast moving, like in most of Harry's sets, and will especially suit those who like the old-school type of mod.

Missing In Action

David Nevin

Yes

Yes

Yes

6

All

None

Plenty of new graphics, sounds and a new title screen. David will be releasing a final version later.

Mj's Headquarters

Mega Luigi

Yes

Yes

Yes

22

All

None

Fair sized levels, plus many changed graphics and sounds. The atmosphere of the original game remains though there are many bosses.

MOHA (Medal Of Honor Airborne)

PicNic

Yes (by WL Hack)

Yes

Yes

25

All

None

The levels atr well made and are spread over 3 episodes. Most graphics and sounds are either new or from elsewhere and along with the new music it all blends well together and creates quite a realistic atmosphere. The outdoor scenes are especially effective. WLHack did the coding and includes animated objects, a 3 episode menu and textured floors/ceilings.

Monkeystein

Ian Summerfield

Yes

Yes

Yes

31

All

None

Many of the levels are not that extensive, but the characters come out well and will suit those who like fun sets.

Mutantstein

Mutantstein 2

Mutantstein 3

Mutantstein SDL

Mutantstein II SDL

Mutantstein III: Nightmare's End SDL

John Bucksnort and Harry Mass Senior

Yes

Yes

Yes

3 X 6

All

None

Three fast moving sets from the Mutant Makers!!! All 3 have very well designed action-packed levels. The 3rd set has even more graphics, sounds and code changes.

Mutantstein 4 (Darkworld)

Mutantstein IV: Darkworld SDL

Bobby Bucksnort

Yes

Yes

Yes

6

All

None

Fast moving levels made to a very high standard, plus many graphics, sounds and source code changes.

Nazi Ambush

Nazi Ambush! SDL

Bobby Bucksnort

Yes

Yes

Yes

4

All

None

Fast moving well designed levels, and lots of new graphics.

Nazi Operation

Nazi Operation SDL

Thomas Weiling

Yes (done by Havoc and Michael Collin)

Yes

Yes

60

All

None

The seamless levels are well designed, varied and well decorated. Most were made by Thomas but other contributors' include WLHack, Loki and ack. There's a mix of original and new graphics but the Wolf 3D feel remains. Code changes include 4 keys and helpart. Overall, it all blends together very well.

The Nazi Show!

Michael Collin

Yes

Yes

Yes

18

All

None

The levels are in one continous episode and are quite extensive. There's a mix of original and borrowed graphics (credits are given) that blend well together. The helicopter looks quite effective.

Nazis Of Funk

Wilhelm

Yes

Yes

Yes

9

All

None

The levels are pretty good though many are from the original Wolf3D game. There are many new graphics, particularly wall designs. There's also a new boss.

Nazis With Attitude

Michael Collin

Yes

Yes

Yes

20

All

None

The levels are extensive, well designed, and with about the right amount of decoration. There's a mix of old and new graphics, plus new sounds and some really good music. Code changes include extra keys and objects, gun bobbing and intermission screens. Although it has a humorous feel to it at times, the game still retains much of the original Wolf atmosphere. Text file included.

The New Evil

The New Evil SDL

John Bucksnort

Yes

Yes

Yes

21

All

None

The levels are in one continous episode, and are of very good design and quite challenging. The first 9 levels come from John's Evil in Iron set.

New Wolf

New Wolf SDL

Bobby Bucksnort

Yes

Yes

Yes

15

All

None

Well designed seamless levels. More difficult to beat than the original game. Bobby did most of the levels but I did the 13th and final one.

The Night After Christmas

Ringman

Yes

Yes

No

1

All

None

Only one level, but it's quite a large detailed one with 5 distinct sections. Images come from a variety of sources. New music but no new sounds.

Northern Darkness

Mäx

Yes

Yes

Yes

25

All

None

The levels are extensive, well designed and well decorated and are spread over 3 episodes. Virtually all the graphics, sounds and music have been replaced by Mäx and code changes include helpart, shading, animated objects and a vehicle. It all blends together nicely and looks quite professional.

NovoWolf

Thomas Weiling

Yes

Yes

Yes

21

All

None

The seamless levels are well made and have good decoration. There are many changed graphics, including extra objects and walls, a new enemy and 2 brand new bosses. (Thanks go to Bruno déo Vergilio for the bosses). There are changed sounds and music too but the game still retains a Wolf 3D feel. Code changes (the most recent exe done by Havoc) include shading, medicine, intermission screens, increased objects and enemies and much more. The helpart is well written and very informative. Vista-compatible.

Now Or Never!!

Harry Mass Senior

Yes

Yes

Yes

6

All

None

Pretty good set. Fast moving, with good level design. Lots of graphics, sounds and source code changes.

The Nuremburg Projects

Sam Feichter

Yes

Yes

Yes

60

All

None

Levels were made using the Creator program. There are a number of imported graphics and a new title screen. Many bosses on every level though there's a lot of ammo/health too.

Odds and Ends

Thonas Weiling

Yes

No

No

32

All

None

It contains levels from the Map of the Month contests (minus "Facing Hell" which contained way too many code-dependent features), the Aardwolf Map Set, the Super Haven map set, the Wolf and Spear map sets from DHW, Operation Mutant Strike, Escape from Castle Holle and the "Hard Cell" mod/map set in its entirety. It's all in SDL. Havoc helped with getting the EXE together (which is based on "Time to Kill").

Operation: Eisenkrieg

Sandy

Yes

Yes

Yes

8

All

None

Levels are designed well but not that extensive. Lots of graphics changes though most of them I've seen elsewhere. The Wolf 3D feel still remains.

Operation: End Epidemic

Jayngoware

Yes

Yes

Yes

10, plus 10 from ep1

All

None

This is the second episode in the Wolfenstein: Umbrella Beginnings trilogy. There are 10 extensive well made levels. Some new features include: A new weapon w/ammo, new enemies, uniforms, rare treasures, movable objects, collectables, puzzles and awards. There is also an updated Read This! and Episode 2 text file. Also included are the 10 levels from the previously released first episode: Discovery.

Operation: Heimzahlung

Saved Games & Notes

Wolf Skevos-Jones

Yes

Yes

Yes

22

All

None

An excellent effort. The levels look good, and the actor sounds are particularly effective. The helpart is also done well.

Operation: Hundscheisse

Operation: Hundscheisse SDL

Dumscheissekopf

Yes

Yes

Yes

6

All

None

The levels are quite extensive and nicely decorated. Many changed graphics, and sounds. The SS is now a Dog soldier!! A text file manual for the game is included. Majik Monkee also contributed.

Operation: Letzterschultz

Operation: Letzterschutz SDL

Majik Monkee and ack (2 levels by Arielus)

Yes

Yes

Yes

30

All

None

Levels are spread over 6 episodes. A mini manual is included. The levels are well designed and decorated with contrasting styles and a wide range of scenarios.

Operation: Mutant Strike

Operation: Mutant Strike SDL

Dumscheissekopf (ack - 2 levels and Majik Monkee - 1 level)

Yes

Yes

Yes

10

All

None

The levels are well detailed and quite extensive. It's fast moving, with lots of atmosphere and lots of mutants!! Manual included.

Operation: Mutant Strike 2

Operation: Mutant Strike 2 SDL

Majik Monkee (most levels are by Majik and ack, but Dumscheissekopf, Arielus and Schabbs contributed one level each)

Yes

Yes

Yes

10

All

None

Straight levels that are quite extensive, well designed and well decorated. Adam Biser did the coding and some new music. Some levels have shaded ceilings/floors. Players are recommended to read the story before playing.

Operation: Mutant Strike 3 (The Last Mutation) SDL

Majik Monkee

Yes

Yes

Yes

10

All

None

This is the conclusion to the Operation Mutant Strike series. As with its predecessors, it features ten seamless levels, story screens between certain levels, and of course, hordes of mutants and monsters! A text manual is included with the zip file, and it's recommended that players read the included story before playing, although it's not required (nor is familiarity with the previous Mutant Strike games, although playing them first may enhance the OMS3 experience).

Operation: Nacht Rose

Lucky Foot

Yes

Yes

No

30

All

None

Levels are spread over 5 episodes and most are quite extensive, though many have little decoration. New endart, and text file included.

Operation: Panzerschiff &
Operation: Panzerschiff SDL

Ben Blaufarb

Yes

Yes

Yes

30

All

None

Well designed levels plus lots of new graphics. Very stylish. SDL conversion by Andy Nonymous

Operation: Scorpion

'Tornado' and 'Waterdog' (Sniper Studios)

Yes

Yes

Yes

60

All

None

Lots of levels though most are not that large. Also has some graphics and source code changes.

Operation: Todpfad

Alternate Download Site

Kyle Albert

Yes

Yes

Yes

22

All

None

Levels are very well designed. Code changes include gun bobbing, directional sprites, ceiling/floor textures, shading, 2 new weapons and helpart. It looks quite professionally done.

OP Zusammenkunft

Philipp Luy & Andreas Schuler (CHAOS Software)

Yes

Yes

Yes

5

All

None

Very impressive. Well designed levels and many graphics changes, but also included are a number of very interesting source code changes.

Operation 333

Joe M

Yes

Yes

Yes

40

All

None

Levels are mostly quite extensive though a few are not original. Uses the 'Project Totengraeber' source code. The original Wolf3D feel remains.

Operation Achtliebe

Operation Achtliebe SDL

Possum Trot

Yes

Yes

Yes

40

All

None

The levels are mostly quite extensive, well designed and well decorated. There's a mix of original and changed graphics. The original game atmosphere remains.

Operation Buzz Bomb

Luke Strauman

Yes

Yes

Yes

10

All

None

Well designed levels, plus spectacular graphics and source code changes. One of my favourite sets.

Operation Elimination

Kyle Albert

Yes

Yes

Yes

18

All

None

There are 18 straight levels (including 3 secret levels) that are extensive and well made. Many of the graphics and sounds have been changed. The Wolf3D feel remains though and is quite atmospheric. There are numerous code changes.

Operation Hidden Secret

Operation Hidden Secret SDL

Santeri Kiiski

Yes

No

Yes

10

All

None

Well guarded levels that are quite extensive, well made and with about the right amount of decoration. The secret level is well hidden. Code changes include ceiling colours and filename suffixes. Will especially suit those who like playing the original game.

Operation Kingpin

Andrew Alexandris

Yes

Yes

Yes

4

All

None

Beta version. The first three levels are pretty good, though the fourth one needs more work and may not be included in the final version.

Operation Scorpion II: The Legacy

Tornado

Yes

Yes

Yes

60

All

None

New wall designs and other graphics, plus some sounds and source code changes. The levels come from my Wolfbel2 set but they blend well with what's new.

Operation Scorpion II: The Legacy (v1.1)

Tornado

Yes

Yes

Yes

60

All

None

Similar to the above but with some more new graphics. The levels come from the Wolfen60 set, which was done by various authors.

Operation Siege

Celtor

Yes

Yes

Yes

9

All

None

A lot of new graphics in this beta version.

Operation Weltmeisterung

Mario Maniac

Yes

Yes

Yes

22

All

None

The levels are seamless and are well designed and well decorated. The changed graphics and sounds blend in well and the Wolf3D feel is retained. Code changes include teleports, textured ceilings and floors, helpart, breakable pillars and a timer display.

Operation Wintersturm

WLHack

Yes

Yes

Yes

3

All

None

The levels are extensive and made to a high standard. Virtually all graphics and sounds have been changed and fit well with the new music. The outdoor areas are especially atmospheric. Code changes include destructable objects, backpack, gun bobbing, helpart and textured floors/ceilings.

The Orb Of Dilaaria

Adam Biser

Yes

Yes

Yes

Approx 60

All

None

The levels (ack did most of them) are very well designed and nicely decorated. The graphics and sounds give a medieval feel to the game. Virtually everything has been replaced. Code changes include textured floors and ceilings, shading, weather effects and transporters. Majik Monkee and Ringman helped out with the graphics. Exactly 3 years in the making, this TC is one of the most advanced seen so far.

Otto's Trial

Joe M

Yes

Yes

Yes

10

All

None

Some levels are not original. There are also some graphics, sounds and code changes but the original feel of the game is still there.

Add-on Name:

Author:

New EXE

New GFX

New SND  

 Levels

Files included

Wolf version required  

Our opinion + Information  

Registered Wolf3D

Mallenstein

Kurt F

No

Yes

Yes

1

Maps, Vswap

Reg 1.4

Just one level, but a good one. Some nicely designed graphics not seen elsewhere.

Marty's Funpack #1

Marty Beltran

No

Yes

Yes

C

3 X Maps, Vswap

Reg 1.4

Compilation set. Contains 3 ZIP's (Beltran, Wolfenstein - Part II and MMS) in one new ZIP.

Mazestein 3D

JJ

No

Yes

Yes

10

Maps, Vswap

Reg 1.4

Nine levels are large mazes and the other one (the 4th) is a large open level with several bosses. Includes the new BJ and Boss from the original version.

Men In Black (Full Version)

Dr. Von Loon

No

Yes

Yes

60 (from Wolfen60)

Maps, Vswap, vga files

Reg 1.4

Some of the graphics are from Astrostein, some from elsewhere, and along with the new sounds, they fit well together to create a good sci-fi type scenario. The supplied vga files work only with the Apogee version.

Meuchelmord (Assassination)

Joey

No

No

No

9

Maps

Reg 1.4

Made by a guy named Joey (his first set). This is very well designed and will especially suit those who prefer the original scenarios. Fairly difficult to play.

Misja Jakuba

Jakub Hierowski

No

Yes

No

7

Maps, Vswap

Reg 1.4

Mostly small levels though they are adequately decorated. There's also a new vswap, but only the weapons are changed.

MMS (Marty's Masterpiece Set)

Marty Beltran

No

No

No

1

Maps

Reg 1.4

Just one new level thus far. Original graphics.

Mortal Kombat

N/A

No

Yes

Yes

60

Maps, Vswap

Reg 1.4

New graphics for the SS, undead, and most bosses. All weapons have been changed (they're now fists), and there's some other graphics changes too. Levels supplied come from WolfBel2. Screenshot.

MPwolf

Maarten Pinxten

No

No

No

10

Maps

Reg 1.4

Well designed and nicely decorated. To be extended. Text file.

Mutantstein V - Gottspear

Mutantstein V: Gottspear SDL

Bobby Bucksnort

Yes

Yes

Yes

10

All except audio files (SDL has all files)

Reg 1.4

Well designed levels. It's a fast moving set with plenty of action. Some keys are in hidden rooms.

Nazi Alert

Maxim Zhukov

No

Yes

No

60

Maps, Vswap

Reg 1.4

Max's third set. There are lots of new graphics. New sounds may come later.

new 30

Gary Ragland

No

Yes

No

30

Maps, Vswap*

Reg 1.4

Layout and style are similar to the original game, though it's probably a little more difficult. Well designed. *Vswap supplied by Paal Olstad.

Nuclearstein

Marty Beltran

No

Yes

No

12

Maps, Vswap

Reg 1.4

A mix of original and some quite zany graphics which works well most of the time. A little more difficult than the original game to play.

Oceanstein

Marty Beltran

No

Yes

No

3

Maps, Vswap

Reg 1.4

Set in a water world, there's some modified graphics. Now with 3 new levels (2 are on episode two).Screenshots here.

Old Hacksaw Maps

Hacksaw

No

No

No

2

Maps

Reg 1.4

They were made late 2007/early 2008. The 2 levels are quite extensive, the first map was meant to have an outdoor type feel (there are a lot of open spaces in the map), and the second was made to be like a bunker. Text file included.

Operation: - Kill BJ

Operation: Kill BJ SDL

Richard Kelly (Tricob)

No

Yes

Yes

60

Maps, Vswap

Reg 1.4

(SDL - all files included)

All levels are new and of a high standard. There are no new objects but there are many interesting new wall designs. Read the text file before installing.

Operation: Gtyuu (Final Version)

Jake Rodgers

No

No

No

17

Maps, Vga files

Reg 1.4

There are lots of pushwalls (some are hard to find), and it's mostly more difficult to play than the original game.

Operation: Knightwolf (v1.9)

Paul Gibson

No

Yes

Yes

10

Maps, Vswap

Reg 1.4

Updated (5/27/00) to 10 well designed levels. More new graphics and sounds too. Paul welcomes any feedback from his set - email him here.

Operation Overkill

N/A

No

No

No

10

Maps

Reg 1.4

Many winding passages, and quite difficult.

Operation Termination

Marty Beltran

No

Yes

No

0

Vswap

Reg 1.4

New graphics set. No new levels.

 

 

 

 

 

 

 

 

 

Add-on Name:

Author:

New EXE

New GFX

New SND

Levels

Files included

Wolf version required

Our opinion + Information

Shareware Wolf3D

Map Set's (1 thru 10)

N/A

No

No

No

10 X 10

Maps

Share 1.4

They're listed under 'Misc.'. Fairly difficult, with good varied layouts.

Mega Wolf

N/A

No

Yes

Yes

10

Maps, Vswap

Share 1.4

Set in a spaceship scenario, virtually all graphics are new. Pretty good levels. A helpful hintfile is available.

Megaman: Angel

Megaman: Dark

Megaman: Legends

Keith Krueger

No

Yes

Yes

3 X 5

All

None

A series of Megaman Legends shareware mods. They are from Keith Krueger. All have 5 levels of a fair size. Virtually all graphics and some sounds have been changed and the mods have a cartoon type feel. The 3 mods are very similar to each other. Both SDL and Dos exes are included.

Men In Black Sw

Dr. Von Loon

No

Yes

Yes

10

All except exe

Share 1.4

The levels are quite extensive and mostly action packed. Most graphics have a futuristic feel and some that I haven't seen before look very good. Some sounds have been changed too.

Monster Land

Acord Games

Yes

Yes

Yes

10

All

None

In Monster Land, you are Captain Zoom, trapped in another world, surrounded by active eerie creatures. Code changes include full-screen capacity, bobbing guns, animated objects and textured ceilings and floors. It has some new graphics and sprites also. Although the levels are for the most part designed well, there are a few walls that look out of place at times.

Mr Wolf (1 thru 8)

Quazi

No

No

No

8 X 10

Maps

Share 1.4

Eight sets from Quazi. Good varied layouts.

Mutant Blobs From Uranus 3D

Ringman

(Dugtrio17 and Adam Biser also contributed)

Yes

Yes

Yes

3

All

None

As the title suggests, this is a fun type add-on. The levels are quite large and well designed. The first has a necessary key hidden behind a pushwall. Virtually everything has been replaced and there's also new helpart. It all blends together quite well.

My Wolf 02

N/A

No

No

No

10

Maps

Share 1.4

Original graphics, and fairly difficult. Will suit those who like the original game style.

Nat_W3d

Nat_W3d14

Nathaniel Rudiak-Gould

No

No

No

10

Maps

Share 1.0

Share 1.4

Very extensive and well designed levels. Nat later included these levels in his famous 'Temporary Insanity' set. 1.0 version. Needs s/ware Wolf3D v1.0 to play.

Nazi Invasion

Jonathan Wiseman

No

No

No

10

Maps

Share 1.4

Good varied set. On some levels you have to find secret areas to get to the exit.

Nazi PANIC!

Michael Collin

No

Yes

Yes

3

All

None

The levels are quite extensive, nicely designed and are decorated well. There's a mix of old and new graphics and sounds. Some of the new graphics give the game a touch of humour at times but it still retains the original Wolf 3D feel. New status bar.

Nazi Party

Little Cherub

No

Yes

Yes

10

All

None

Only has 3 absolutely new levels. Some others are from 'Wolfendoom' and the first is almost unchanged. But to those expecting Nazis' - you won`t find any!

The Nazi's Ride Again

The Nazi's Ride Again SDL Version

Spifferaneous

No

Yes

No

10

Maps, Vswap/All

Share 1.4/None

Interesting mix of Wolf 3D and Spear graphics, from Spiff. I did the 8th and the secret levels. Credits also go to Ripper for his development work on the Wolf SDL port, BrotherTank for his compiling work, and id software/Apogee for the original Wolf3D shareware version.

Neo Wolf

Ben Blaufarb

No

Yes

Yes

10

Maps, Vswap

Share 1.4

Stylish new graphics, and 10 new levels made by Ben. Very well designed. Acorn users click here.

New11

'Ideas From The Deep'

No

No

No

9

Maps

Share 1.1

What's there is done well but many of the levels could be developed further. Check out the enclosed read me file before running the game. Needs s/ware Wolf3d v1.1 to play.

Newmaps

N/A

No

No

No

10

All

None

Some good ideas but it's really only for those who want every set. Uses v1.0. I added a cheat file (use CTRL/TAB/ENTER to initialize) as some levels are quite difficult to get out of.

No Place To Hide (original version)

Tim Vesper

No

Yes

No

10

All

None

Ten very large levels, plus a lot of modified graphics here (including many from Lost Episodes). Very difficult, but not impossible to beat. Five screenshots.

Operation: Castle Luftwaffe v1.2

Sandy

No

Yes

Yes

7

All

None

All levels are well designed and nicely decorated, though not that large. Lots of imported graphics and sounds. The Wolfenstein 'feel' is still there!

Operation Body Count

N/A

No

Yes

Yes

0

Vswap

Share 1.4

Graphics conversion. Moody and atmospheric. No new maps. The original playable demo is available from our Other Games section.

 

 

 

 

 

 

 

 

 

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