Add-on
Name:
|
Author:
|
New
EXE
|
New
GFX
|
New
SND
|
Levels
|
Files
included
|
Wolf
version
required
|
Our
opinion +
Information
|
TC's
(Stand
Alone)
|
Paderborn
Paderborn
SDL
|
Lakota
Bucksnort
|
Yes
|
Yes
|
Yes
|
15
|
All
|
None
|
Has
seamless levels
which are
designed well
and are quite
complex.
There's a mix
of original
Wolf3D/Spear
graphics plus
some newer ones
and it all fits
together well.
It's quite a
difficult set
to play at
times with lots
of
action.
|
Perfect
Darkenstein
|
Kody
'Jo'
Dagley
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Demo.
Level design is
pretty good,
plus many of
the graphics
and sounds are
totally
original.
|
Pineapplestein
|
Daniel
Mckone, Kody
"Jo" Dagley,
and Evan "NEO"
Newton
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Evan
got his
nickname from
The Matrix,
Dan's all-time
favourite
movie). Good
for those who
like fun sets.
Levels were
made by the
Creator
program.
|
Pineapplestein2
|
D
Pod (individual
names listed
above)
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Again,
good for those
who like fun
sets. Levels
were made by
the
Creator
program.
|
Planet
Nexion
|
Nexion
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
There
are extensive
and well made
levels and
virtually all
graphics and
sounds have
been changed.
As the title
suggests, the
mod is set in
the future and
has sci-fi
scenarios. Code
changes include
Directional
Sprites,
Outside
Atmosphere and
Helpart.
|
Predator
|
Wes
DesJardins
|
Yes
|
Yes
|
Yes
|
16
|
All
|
None
|
Good
levels, plus
many graphics,
sounds and code
changes. It all
blends together
quite
well.
|
Project:
Cell
|
Raziel
|
Yes
|
Yes
|
Yes
|
9
(no secret
level)
|
All
|
None
|
Raziel
was working on
this with 2
friends, E
Marcos Levit
and Tamir
Kastiel, way
back in 2002.
It was thought
to be lost
until he found
it recently.
The levels are
well designed
and nicely
decorated.
Although there
are graphics
changes, the
Wolf3D feel
still remains
and will
especially suit
those who like
the original
game. Some
ceiling colours
have been
changed and
there are some
other minor
code changes
such as
increased ammo
and health
limits. Text
file
included.
|
Project:
Infiltrate
|
Zach
Higgins
|
Yes
|
Yes
|
Yes
|
3
|
All
|
None
|
Made
before
Project:
Vertilgung.
It was thought
to be lost
until I came
across it on my
hard
drive.Please
read Zach's
text file
before
playing.
|
Project:
Toten Eisen
Ritter
|
The
Hacker
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
The
levels
are continuous,
and split into
many
environments.
Graphics/sounds
are from
WolfenDoom,
from Spear
Lost
Episodes,
and from
elsewhere. Code
changes include
Gun Bobbing,
130+ Wall
Tiles,
Exploding
Barrels,
Intermission
Screens, 2 new
keys, 10
weapons total
etc
etc.
|
Project:
Unzerstobarer
Ritter
|
Mega
Luigi
|
Yes
|
Yes
|
Yes
|
16
|
All
|
None
|
Levels
are quite
extensive, well
designed, with
many varied
scenarios. At
least 2 levels
need hard to
find pushwalls
to get to the
exit.
|
Project:
Verwustung
|
Mario
Maniac
|
Yes
|
Yes
|
Yes
|
16
|
All
|
None
|
Good
levels, plus
many graphics,
sounds and code
changes. With
good variation
in the
scenarios,
including some
outdoor scenes,
it's probably
the best of
Mario's 4 sets
so far
released.
|
Project:
X
|
Richter
Belmont &
Mac
Mendoza
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
The
levels are
extensive and
well made.
Virtually all
graphics and
sounds have
been changed
and there are
many different
scenarios.
There are also
many advanced
coding
features,
including a
mini-map
(pressing M
brings it up),
15 weapons (all
reloadable and
some on the
same key), 20
enemies, an
advanced sound
manager,
advanced
shading and
different types
of doors
(depends on
level). It all
blends well
together and
looks very
professional.
Vista-compatible.
The mod is
9Mb, but the
music comes
separately on
several files
of around 280Mb
in total. The
game will play
without the
music.
|
Project
Auferstehung
|
Will
Jeffries
|
Yes
|
Yes
|
Yes
|
2
|
All
|
None
|
Demo.
New actors,
graphics, title
screen etc.
More features
in the final
version.
|
Project
Eisenritter
Saved
Games
& Notes
|
Wolf
Skevos-Jones
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Well
designed
levels, plus
lots of good
graphics and
sounds. There's
one large
seamless
episode with 7
weapons and new
keys. The 'read
this' from the
menu is
particularly
well
done.
|
Project
Elimination
|
Kyle
Albert
|
Yes
|
Yes
|
Yes
|
18
|
All
|
None
|
There
are 18 straight
levels
(including 3
secret levels)
that are
extensive and
well made. Many
of the graphics
and sounds have
been changed.
The Wolf3D feel
remains though
and is quite
atmospheric.
There are
numerous code
changes.
|
Project
Esiam
|
Luke
Strauman
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Luke's
2nd set. Lots
of new graphics
and source code
changes.
|
Project
Totengraeber
|
BJ Rowan
|
Yes
|
Yes
|
Yes
|
27
|
All
|
None
|
First
half of BJ's
excellent
TC. Well
designed
levels, lots of
new graphics
and sounds.
Considered by
many to be the
best
TC ever.
Screenshots.
|
Project
Totengraeber
II
Saved
Games
& Notes
Project
Totengraeber
SDL Version
|
BJ Rowan
|
Yes
|
Yes
|
Yes
|
48
|
All
|
None
|
Final
part of BJ's
excellent
project. Well
designed
seamless
levels, plus a
host of
graphics and
source code
changes.
SDL version
converted by
MCS Amsterdam.
|
Project
Verdammt
Demo
|
James
Ingham
|
Yes
|
Yes
|
Yes
|
1
|
All
|
None
|
New
features such
as two
chainguns. The
demo's main
purpose is to
show the
chainguns so
the level
design is
fairly basic
(though the
opening scene
looks pretty
neat).
|
Project
Wolfgeist
Project
Wolfgeist
SDL
|
Possum
Trot
|
Yes
|
Yes
|
Yes
|
37
|
All
|
None
|
The
levels are well
decorated
though some are
not that
extensive. Code
changes include
gun bobbing,
helpart and
ceiling/floor
textures and a
detailed
storyline.
KyleRTCW did
the coding. The
laboratory
areas
especially are
quite
atmospheric.
|
Projekt:
Vertilgung
v1.4
|
Zach
Higgins and
James
Ingham
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Final
version that
now has a
self
extracting
exe. Well
designed
levels, and a
lot of
graphics,
sounds and
source code
changes.
|
Quakenstein
3D
|
Pete
Jones
|
Yes
|
Yes
|
No
|
9
|
All
|
None
|
The
levels are not
that large
though this is
meant to be a
fun type set
with more
emphasis on the
effects.
There's a mix
of original and
cartoon type
graphics.
|
Quest
For The
Amulet
|
Ian
Skevos-Jones,
Wolf/MCS
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
BJ
must stop the
Nazis from
getting an
Egyptian
artifact known
as the Amulet
of Anubis. Lots
of graphics and
sounds from
WolfenDOOM
(with Laz's
permission).
|
Quest
For The
General
Quest
for the General
SDL
|
Thomas
Weiling
|
Yes
|
Yes
|
Yes
|
12
|
All
|
None
|
There
are seamless
high quality
levels that
combine well
with the mix of
new and
original
graphics. The
Wolf3D feel
is retained
well. Code
changes are by
Dean Horton and
include a
Spear
ammo box,
seamless
levels, changed
ceiling colours
and changed
music
order.
|
Rage
Against The
Machine
|
Joe
M
|
Yes
|
Yes
|
Yes
|
24
|
All
|
None
|
Most
levels are
quite extensive
and well
designed though
a few are not
original. The
source code
comes from
Totengraeber.
|
Random
Threat
|
Joel
Corrigan, with
John Okaner,
Raistlin, Steve
Walley and
Chris
Chokan.
|
Yes
|
Yes
|
Yes
|
4
|
All
|
None
|
Unfinished
add-on for
anyone who
wishes to make
use of it.
There are many
new textures,
music, and code
changes
including gun
bobbing and
weather
effects. The
helpart
looks nearly
finished.
Please give
credit for
anything that
is
used.
|
The
Ravenous
|
RGamesINC
|
Yes
|
Yes
|
Yes
|
9
|
All
|
None
|
The
levels are of a
fair size and
well decorated.
Virtually all
the graphics
and sounds have
been changed.
It all fits
together quite
well. Text file
included.
|
Redemption
|
Will
Hooper
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Very
well designed
levels and a
new title
screen. Just a
few
graphics/sounds
changes. The
first few
levels are easy
to beat but it
gets much
harder after
that.
|
Reinstaad
Reinstaad
demo
SDL
|
Bobby
Bucksnort
|
Yes
|
Yes
|
Yes
|
3
|
All
|
None
|
Well
designed
levels.Fast
moving set with
many imported
graphics and
sounds, and
some source
code changes.
Check out
the Spear
levels section
for the final
version.
|
Resident
Evil
|
Kyo
Kusanagi
|
Yes
|
Yes
|
Yes
|
18
|
All
|
None
|
Most
levels are
quite well made
though a few
are not that
extensive.
Graphics are
mostly from HOS
and the
original Wolf
3D though some
are new. Quite
a mixture here
but it seems to
blend together
well.
|
Resident
Evil: Cover
Operation
|
Kyo
Kusanagi
|
Yes
|
Yes
|
Yes
|
18
|
All
|
None
|
The
levels are
designed well
though a few
are modified
versions of
previously
released
levels. About 5
of the levels
are mainly
outdoors. Code
changes include
textured
floors/ceilings,
weather effects
(some levels)
and gun
bobbing. There
are 8
weapons.
|
Resident Evil: Unleashed SDL
|
Mad Wolf
|
Yes
|
Yes
|
Yes
|
7
|
All
|
None
|
Released by Mad Wolf. Experience a
new chapter in the horrifying Resident Evil universe from the mind behind Frayed and Krucible: Insanitarium.
There are 7 levels, 2 of which are alternates. Features include a merchant system, log files, a new HUD,
and much more. Updated March 16 2014. Available from
his page
, or The Dome's
full version with The Dome's
helpart patch. Vista/Windows 7-compatible.
Diehard Wolfers thread,
Moddb.com,
YouTube trailer, &
Review by ron1705 and Dean.
|
Resistant
|
Warthower
|
Yes
|
Yes
|
Yes
|
13
|
All
|
None
|
There
are new levels
of a fair size
and they are
well designed
and decorated.
Most
graphics/sounds
are replaced
and it all
blends well
together and
the result is
quite a moody
medieval type
atmosphere.
Code changes
include
textured floors
and ceilings,
outside
atmosphere
(rain, star
sky), no
score/live
system, one new
enemy type (a
butcher with a
retarded AI),
destroyable
objects (e.g.
hanging flesh,
pinboards on
walls), gun
bobbing and a
crosshair.
|
Resurrection
Of
Heimzahlung
|
Ling
Yan
Li
|
Yes
|
Yes
|
Yes
|
38
|
All
|
None
|
Code
changes include
7 weapons,
Armor, Seamless
Level
Progression,
Landmines,
FullScreen
Mode, New
Enemies, and a
Motorcycle.
Made as a
homenage to
Wolf
Skevos-Jones.
Well designed
levels, though
some look
similar to
those used in
WSJ original
set.
|
The
Resurrection Of
Pigboy
Crabshaw
|
Peter
Johansson
|
Yes
|
Yes
|
Yes
|
60
|
All,
except
audiohed
|
Reg
Wolf 3D
audiohed
file
|
Revamp
of my
WolfBel3
maps with
changed
graphics and
sounds (mostly
from the final
Lost
Episodes
set), and some
source code
changes. I
particularly
like 'the
bat'.
|
Return
Of Doctor
Schabbs
|
Scott
Croneberger
|
Yes
|
Yes
|
Yes
|
22
|
All
|
None
|
New
levels, new
graphics and
many source
code changes.
Quite
impressive.
|
Return
Of
Dragons
|
Venom
Games
Inc.
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
The
levels are
extensive and
well made. Most
of the graphics
and sounds have
been changed
and the
resulting
medieval feel
is quite
effective. The
new music is
well chosen and
fits well. Code
changes include
new helpart and
endart and
higher
health/ammo
limits.
|
Return
To Castle
Totienstein
|
Toti
|
Yes
|
Yes
|
Yes
|
24
|
All
|
None
|
The
levels are
mostly of a
fair size.
There's a mix
of original and
changed
graphics and
sounds but the
original Wolf3D
feel remains.
Source code
changes include
textured floors
and ceilings,
increased ammo
limit, new
endart and a
rocket
launcher.
|
Return
to Castle
Wolfenstein 3D
(Wolf3D Mod)
|
CorriganJr
and Geese
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Four
years in the
making, it has
6 new well
designed
episodes.
Includes new
graphics and
sounds, plus
many other
elements.
There's
also a video
available
at
You
Tube.
|
Return
To Death
Castle
Return
to Death Castle
SDL
|
Bobby
Bucksnort
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Well
designed
levels, plus
new graphics,
title screen
etc.Bobby's
first set in
this series
'Death Castle'
is listed in
the Spear
levels
section.
|
Return
To
Wolfenstein
|
Kurt
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Well
designed levels
in the style of
the originals,
plus some
graphics and
source code
changes.
|
Revenge
Of Poopdeck
Willie:
Resurrection
Revenge
of Poopdeck
Willie
SDL
|
Elmer
Fudd
|
Yes
|
Yes
|
Yes
|
12
|
All
|
None
|
Levels
are spread over
3 episodes and
most are
modified HOS
levels. Bosses
are from
Monkee's Image
World. Quite a
difficult set
to
play.
|
Revival
Of
Memories
Revival
Of Memories
SDL Version
|
Brian
E.
Lowe
|
Yes
(made by
MCS)
|
Yes
|
Yes
|
39
|
All
|
None
|
Seamless
levels,
including 2
secret levels.
Coding features
include
exploding
barrels,
directional
sprites,
intrart, switch
operated doors,
a rocket
launcher, and a
shotgun with
separate ammo.
Retains the
Wolf
3D feel.
|
The
Rise Of Jason
v2.0
|
Kyo
Kusanagi
|
Yes
|
Yes
|
Yes
|
54
|
All
|
None
|
Levels
are done pretty
well - some are
a good size
though a few
are less
extensive.
There's a mix
of original and
changed
graphics.
|
The
Rise Of Jason
v3.0
|
Kyo
Kusanagi
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Similar
to v2.0 but
with gun
bobbing, secret
levels and more
weapons etc.
Some ceiling
colours are
different.
|
Rising
Evil
|
Haasboy
Software
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
Many
graphics and
source code
changes. Having
beta
tested the
set, I know it
well and found
it very
enjoyable.
Level 8 is my
favourite level
but they are
all pretty
good.
|
The
Road To
Neuschwanstein
The
Road to
Neuschwanstein
SDL
|
Barry
Christian
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Seamless
levels which
are well
designed. Some
source code
changes, but
the original
game atmosphere
is closely
followed.
|
Robocop
4
Robocop
4 beta
SDL
|
Little
Snabes and John
Bucksnort
|
Yes
|
Yes
|
Yes
|
6
|
All
|
None
|
Beta.
Good level
design and some
new graphics
and source code
changes.
|
|
|
|
|
|
|
|
|
|
Registered
Wolf3D
|
Patrick
Grey's
Funpack
|
Patrick
Grey
|
No
|
No
|
No
|
23
|
Various
|
Various
|
Compilation
of Patrick's
five sets he's
made for
Wolf-3d/Spear.
They are:
Hitler's
Resurrection:
Trickstein:
Hitler's Worst
Hour (all
need Reg
1.4):
Ultimate-Evil
(needs
Spear):
Hitler's Attack
Demo (all
files
included).
Each set has 5
new levels,
except the demo
which has
3.
|
PG
Demo
|
Patrick
Gray
|
No
|
No
|
No
|
10
|
Maps
|
Reg
1.4
|
Patrick
Gray's first
set, made in
the style of
the original
game.
|
Pots
n'
Pans
|
Joel
and Pat
Potvin
|
Yes
|
Yes
|
Yes
|
30
|
Chokage
add-on
files
|
Chokage
|
Action-packed
levels with
some modified
graphics. This
set needs to be
installed in
the same folder
as
Chokage,
and run from
the
Chokage
menu.
|
Ragnarok
|
A.
Acquinucus
|
No
|
No
|
No
|
30
|
Maps
|
Reg
1.4
|
Quite
extensive and
of a high
standard. Those
who like the
original set
will find this
pretty
good.
|
Red
Sunrise
|
Michael
Kalous
|
No
|
Yes
|
No
|
60
|
Map,
Vswap
|
Reg
1.4
|
All
levels are
quite
extensive,
though the last
30, which
Michael tells
me were made
later, have
more
decoration.
Graphics are
virtually all
original so
this will suit
those who like
the original
game.
|
Remake
|
Ken
O'Brien
|
No
|
Yes
|
No
|
60
|
Map,
Vswap
|
Reg
1.4
|
Good
use of the
guards. There
are several new
wall designs,
but the
atmosphere and
style of the
original game
is still there,
hence the
title.
|
The
Renovation
|
BJ Rowan
|
No
|
No
|
No
|
30
|
Maps
|
Reg
1.4
|
BJ Rowan's
first set. Good
levels, most of
which are quite
extensive.
|
The
Road To
Despair
|
Viper
|
Yes
|
Yes
|
Yes
|
19
|
Maps,
Vswap
|
Pro.
Tot.
|
A
real difficult
set - there's
good level
design and well
placed guards.
Plays as an
add-on to
Project
Totengraeber.
|
Rotzi
|
Rotzi
|
No
|
No
|
No
|
8
|
Maps
|
Reg
1.4
|
New
levels are (all
6 Boss levels,
plus episode
two - level 4
and the sixth
secret level).
The remaining
levels come
from
W3D_cc1.
|
|
|
|
|
|
|
|
|
|
Shareware
Wolf3D
|
Pacdoom
|
Acord
Games
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Pacdoom
is a graphic
mod with Pacman
and Wolfenstein
characters. The
mapping is from
the shareware
10 level game.
Put together by
Acord
Games.
|
Pacnclwn
|
Colonel
Bill
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Share
1.4
|
Wolfenstein
3-D meets
Pacman and the
Demon Clowns of
Death is
its full title.
Good blend of
old and new
graphics.
|
Prisoner
666
|
JJ
|
No
|
Yes
|
Yes
|
1
|
All
|
None
|
Only
one level -
mainly a large
maze - but it's
pretty
difficult to
beat. One
pushwall (which
you really need
to open to win)
is hard to
find.
|
Ragnarok
2
|
Gary
S.
Tong
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
The
levels are
extensive and
the design and
decoration is
done well.
There's a
number of new
walls but the
Wolf3D feel
still remains.
There are a few
places where
some walls look
out of place
though overall
the effect is
very good.
Gary made
the first
'Ragnarok' set
under the
pseudonym A.
Aquinucus.
|
Raid
On
Wolfenstein
|
Bryan
Banfield
|
No
|
No
|
No
|
10
|
All
|
None
|
Well
designed, quite
extensive, and
similar in
style to the
original
game.
|
Red
Alert
|
M.
Heijnen
|
No
|
Yes
|
Yes
|
6
|
All
|
None
|
Some
new graphics.
Takes place in
the 50's in a
KGB building.
|
Romanstein
2: Christmas
Party
Configured
to run in
OpenGL.
For DOS users,
there is a
patch
here.
|
Mr.
Choi (aka
Wadman)
|
Yes
(New
Wolf)
|
Yes
|
Yes
|
10
|
All
|
None
|
Well
detailed
levels, mostly
nicely
decorated.
Virtually every
graphic has
been changed.
It manages to
combine both
Christmas and
Wolf 3D
atmospheres
quite
well.
|
Run
Gun
3
|
Cliff
Drumeller
|
No
|
No
|
No
|
10
|
Maps
|
Share
1.4
|
Well
designed
levels. Harder
than the
originals.
|
|
|
|
|
|
|
|
|
|
Registered
Spear
|
The
Portal
|
Sandy
|
No
|
Yes
|
Yes
|
14
|
Maps,
Vswap, vga
files
|
Reg
Spear
|
Levels
are well
designed,
nicely
decorated,
though not that
extensive. Most
of the settings
are in Germany
though the
final scenarios
are in
Egypt.
|
Project
Ewiger
Verwustung
|
Sandy
|
Yes
|
Yes
|
Yes
|
13
|
All
|
None
|
Levels
are well
designed and
decorated
though some are
not that large.
Many changed
graphics and
sounds.
|
Project
Waffen
Sicherheitsdienst
|
Sandy
|
Yes
|
Yes
|
Yes
|
13
|
All
|
None
|
Serves
as a homage to
Wolf
Skevos-Jones
and features
many of his
graphics and
sounds. Good
level
standard
|
Project
Waffen
Sicherheitsdienst
2
|
Sandy
|
Yes
|
Yes
|
Yes
|
13
|
All
|
None
|
The
levels are
similar in size
and quality
(quite good) to
the previous
set. Images are
also mostly as
previous,
though there
are some new
actors' this
time.
|
Project
Waffen
Sicherheitdienst
3
|
Sandy
|
Yes
|
Yes
|
Yes
|
13
|
All
|
None
|
Levels
are designed
well, though
many are not
that large.
Lots of
graphics and
sound
changes.
|
Project
Wuste des
Todes
|
Sandy
|
Yes
|
Yes
|
Yes
|
19
|
All
|
None
|
Fair
sized and
nicely
decorated
levels. There
are many
changed
graphics and
sounds, though
the feel of the
original game
remains.
|
Reinstaad
Final
Version
Reinstaad;
The Revenge
SDL
|
Bobby
Bucksnort
|
Yes
|
Yes
|
Yes
|
11
|
All
|
None
|
Action
packed final
version. All
levels are very
well designed.
Don't bump into
the For
Wimps Only
sign or you'll
get Ubermutants
galore!
|
Revenge
|
Osiris
|
No
|
Yes
|
Yes
|
21
|
Maps,
Vswap, vga
files
|
Reg
Spear
|
The
levels are
mostly quite
large with many
different types
of design.
There are a lot
of graphics
that I haven't
seen
elsewhere.
|
Revenge
2
|
Osiris
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap, vga
files
|
Reg
Spear
|
Full
title is
'Revenge 2 -
Escape From The
Lost
Dimension'.
Fairly large
levels with a
mix of original
Spear,
Revenge
and brand new
graphics -
though there's
still just one
wall design
used most of
the time. Text
file
included.
|
The
Rise Of
Hitler
|
Kyo
Kusanagi
|
Yes
(SR)
|
Yes
|
Yes
|
18
|
Maps,
Vswap, vga
files
|
Spear
Resurrection
|
Uses
the
SR code
and most of
it's images.
Levels are
fairly well
designed and
decorated
though nowhere
near as
extensive as in
SR.
|
|
|
|
|
|
|
|
|
|
Spear
Demo
|
RTDDem
|
K.
van den
Helm
|
Yes
|
Yes
|
Yes
|
2
|
Maps,
Vswap,
Exe
|
Spear
Demo
|
Good
levels and
Lost
Episodes
graphics from
Mission
2. Comes
with an edited
exe
file.
|
|
|
|
|
|
|
|
|
|