Add-on
Name:
|
Author:
|
New
EXE
|
New
GFX
|
New
SND
|
Levels
|
Files
included
|
Wolf
version
required
|
Our
opinion +
Information
|
TC's
(Stand
Alone)
|
Galactic
Catacombs
3D
|
Joshua
Waight
|
Yes
|
Yes
|
Yes
|
4
|
All
|
None
|
First
made for
Joshua's
school, the
levels are of a
fair size and
are quite mazy
at times.
There's a
number of new
graphics,
including one
new normal
guard and one
new boss. Text
file
included.
|
Gates
Of
Hell
|
MINOTAUR
iii975
|
Yes
|
Yes
|
Yes
|
11
|
All
|
None
|
Levels
are mostly not
that large.
Some graphics
are from other
sets and some
changed sounds.
It blends
together quite
well. Credits
are given in a
text file
included in the
zip.
|
Gates
To
Hell &
SDL version
|
Harry
Mass
Senior
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Fast
moving, with
great level
design. See
also The
Abbey. Converted to SDL by Andy Nonymous
|
General's
Clone
|
Kyle
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Pretty
good. Lots of
mutants!!
|
Gespenster
|
Dakota
One
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Made
in 2003, there
are 10
extensive and
well made
levels. The
vswap base
comes from TGE
by Arielus but
some other
modifications
have been made
though the
Wolf3D feel
remains. The
action is fast
moving. Code
changes include
altered episode
names, ceiling
colours and
ammo/health
limits. Some
levels need
pushwalls
opened to
complete them.
|
Ghost
Betrayal
|
Joshua
Waight
|
Yes,
by MCS
Amsterdam
|
Yes
|
Yes
|
8
|
All
|
None
|
The
levels are
fairly
extensive and
quite well
decorated.
There's a mix
of new and
original Wolf3D
graphics though
much of the
Wolf3D feel
still remains.
There's also a
mix of new and
original sounds
and the music
includes Linkin
Park and
Metallica.
|
The
Golden
Episodes
Saved
Games &
Notes
Secret
Scroll
The
Golden Episodes
SDL
|
Ariel
Castañares
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Well
designed levels
with lots of
cool graphics
and sounds
changes. It
retains the
original Wolf
3D feel but
also has
character of
its own. I
particularly
like the text
messages at the
start of each
episode.
|
Goldfire
2010
|
JM2006
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
There
are sounds and
graphics from
Blake Stone and
Planet Strike.
It features 20
levels and uses
the Rising Evil
source code by
Ryan De Haast.
The changed
music fits very
well and adds
to the
atmosphere.
There is a well
detailed
helpart
(including
credits) and
good use is
made of the
extra
keys/access
passes. Other
code changes
include
on-screen level
names, a
backpack, 3 new
doors and max
health/ammo
limits
changed.
|
Gorenstein
2: Attack Of
Josef
Hitler
|
Sam
Feichter
|
Yes
|
Yes
|
Yes
|
4
|
All
|
None
|
Four
level beta
(version 1.0).
Lots of new
graphics,
sounds and a
new exe.
|
Gothic
Mayhem
|
Joshua
Waight
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Has
a new graphic
set and a brand
new storyline.
Weapons include
the Duke
3d pistol,
the Tommy gun
from
Blood,
and the classic
Brutal
Damage M16.
Music was
extracted from
The Great
Wasabi's
Dead World
Rising 2.
Levels are as
in Brutal
Damage.
|
Gottspear
Gottspear
SDL
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
6
|
All
|
None
|
Well
designed
levels, plus
some new
graphics.
Difficult, but
not impossible
to beat. Some
keys are in
hidden rooms.
|
The
Grail Of
Eternal
Life
The
Grail Of
Eternal Life
v1.0
|
Marcus
Svensson
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
The
first level is
a very large
maze. Many new
graphics and
good snow
effects here.
Looks quite a
promising
set.
|
Grossed
Out
Grossed
Out
SDL
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Fairly
difficult at
times. Hans
Grosse appears
on some of the
normal levels
(hence the
title), and
some keys are
in secret
rooms.I made
the secret
level.
Screenshots.
|
GST
WOLF
3
|
Gary
S.
Tong
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
There
are 60 well
designed new
levels,The
Vswap is
borrowed from
Episode 1
Revisited. It
was chosen for
its excellent
walls, sounds
and sprites.
Credits are
included.
|
Guild
Of
Darkness
|
Tetraarchangel
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Some
levels have
very large
rooms. The
level four maze
with a
seemingly
endless number
of doors is
quite
effective. The
speed of the
actors' has
been massively
increased. Well
presented
manual.
|
Guns
And
Glory
|
Little
Cherub
|
Yes
|
Yes
|
Yes
|
31
|
All
|
None
|
The
levels are
spread over 5
episodes. Most
are extensive
and there's
quite a number
of different
scenarios. Most
graphics and
sounds have
been changed
and there are
many complex
code changes
including
helpart,
transporters,
unlimited ammo
(pistol only),
extra weapons
and textured
ceilings/floors.
Little Cherub
tells me that
episode 1 is
the main
episode. He
also recommends
users to read
the enclosed
'before
playing' text
file before
actually
playing the
game.
|
Guns
and Glory 0.5
The Story
Retold
SDL
|
Metalor
|
Yes
|
Yes
|
Yes
|
30
approx
|
All
|
None
|
There's
one continuous
episode of
roughly 30
levels.
Virtually
everything has
been changed
and there are
many code
changes, though
the Wolf3D feel
is retained
well. See the
very detailed
Read This for
more info.
There are a few
remaining bugs
and in the
coming weeks,
Metalor will
post an updated
EXE that will
replace the
MIDIs with MP3s
for those who
find the
MIDI-crashing
bug to be too
irritating.
|
Half
Life
|
David
O'
Rafferty
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Seamless
levels, some
that are
extensive and
some that are
not. There's
plenty of
changed
graphics and
sounds.
|
Half
Way
|
Harry
Mass
Sr
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Access
to the secret
level is from
level four.
This is a very
difficult and
fast moving
set. Just when
I thought I'd
reached the
level one
elevator, there
was a whole new
area
beyond!!
|
Halls
Of
Stonehenge
|
Majik
Monkee
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Set
in a time of
black magic and
witchcraft.
Levels were
made by Majik
Monkee and Ack.
Code changes
include
helpart, text
message screens
and textured
floors and
ceilings. An
excellent all
round
TC.
|
Haunted
House
Demo
|
Codetech
and
Megabyte
|
Yes
|
Yes
|
Yes
|
?
|
All
|
None
|
Packed
with new
features such
as reloadable
weapons and an
inventory and
looks like a
new
game.
|
Heil
Hitler!!
|
Sam
Feichter
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Has
many new
graphics and
source code
changes.
Difficult to
play.
|
The
Heinmakker
Project
The
Heinmakker
Project
SDL
|
Bobby
Bucksnort
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Well
designed levels
and a number of
graphics,
sounds and
source code
changes.
|
Hell
Beneath
|
Wes
Desjardns
|
Yes
|
Yes
|
Yes
|
18
|
All
|
None
|
The
first few
levels are
outdoors. The
action then
takes place
inside. Well
designed
levels, mostly
quite
extensive.
|
Himmler's
SS
|
Luke
Strauman
|
Yes
|
Yes
|
Yes
|
14
|
All
|
None
|
Levels
are spread over
3 episodes. I
particularly
like the street
effects in
episode
3.
|
Hitler
Strikes
Back
Hitler
Strikes Back
SDL Version
|
Havoc
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Nicely
designed and
decorated
seamless
levels. Mostly
original
graphics though
there's a new
Hitler. Code
changes include
increased ammo,
new
helpart/endart,
changed cheats
and a
no-clipping
mode. The
SDL version
includes the
following
changes
(compared to
the DOS
version):
Different
sprites for Dr.
Schabbs
(Created by
General
Blitzkanonier),
extended bonus
maps and an
updated and
improved
helpart.
|
Hitlerworld
|
Dean
|
Yes
|
Yes
|
Yes
|
3
|
All
|
None
|
The
first addon
from Dean. Part
of the
DHW Forums
'mod in a week'
feature. There
are large
levels with
plenty of
changed
graphics and
are well
decorated. New
helpart/endart.
|
Hitler's
Ark
|
Michael
Collin
|
Yes
|
Yes
|
Yes
|
9
|
All
|
None
|
The
levels are
extensive and
well designed.
The graphics
and sounds fit
well with the
storyline. Code
changes include
helpart,
textured floor
and ceilings,
animated
objects,
animated dead
guards and
Directional
Sprites. The
Wolf3D
atmosphere is
retained
somewhat but
the game also
has a feel of
its
own.
|
Hitler's
Attack
(v1.0)
|
Patrick
Grey
|
Yes
|
No
|
No
|
3
|
All
|
None
|
Eventually
there will be
60 levels. No
new graphics
yet but there
are ceiling
colour and
episode name
changes.
|
Hitler's
Maze Of
Death
|
Patrick
Gray
|
Yes
|
Yes
|
Yes
|
1
|
All
|
None
|
One
level only -
but quite
extensive. The
only original
actor is Adolf
himself. The
ammo allowance
at the start
may look quite
generous but
believe me
you'll need it
all!!
|
Hitler's
Reign
|
Adam
Archbold
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Modified
graphics and
source code
changes. More
info
here.
|
Hitler's
Revenge
|
Joey
Main
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Pretty
good levels,
although mostly
not that large.
Some basic exe
changes.
|
HOS:
Special
Edition
|
ack
and Majik
Monkee
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Sequel
to 'Halls Of
Stonehenge' -
it has several
new enemies,
and two updated
weapons. The
levels standard
is at least as
good as in the
original
'HOS'.
|
Hotel
Romanstein Gold
Edition
(SDL)
|
Mr.
Choi
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Set
in a hotel
scenario, the
levels are
extensive and
well made.
Virtually all
graphics and
sounds have
been replaced
and with the
new music, it
all fits
together very
well.
Vista-compatible.
A DOS patch is
available
here.
Please note
that most of
the actors are
sparingly
dressed.
|
Hotel
Romanstein Gold
Edition 2
(SDL)
Version
1.1
(with
graphics
upgrades)
|
Mr.
Choi
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
Set
in a hotel
scenario, the
levels are
extensive and
well made.
Virtually all
graphics and
sounds have
been replaced
and with the
new music, it
all fits
together very
well.
Vista-compatible.
Version 1.1 has
the following
upgrades: New
Pac-Man Ghosts
and Romanstein
Guy's Escape
Graphics. Edit
Hitler's walk,
Otto &
Fettgesicht's
Arrow Attack,
Elevator Wall
and Toilet
Wall). A DOS
patch is
available
here.
Please note
that most of
the actors are
sparingly
dressed.
|
Hundenberg
SDL
|
Majik
Monkee
|
Yes
|
Yes
|
Yes
|
4
|
All
|
None
|
Made
by Majik
Monkee, there
are 4 well
designed levels
with many new
graphics and
sounds. Text
file
included.
|
Imprisoned
(Final
Version)
|
Tornado
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Some
graphics are
from Doom
though many are
unchanged and
the atmosphere
of the original
Wolf3D remains.
If you like
mazes then
don't miss the
secret
level.
|
Infiltration
|
Paul
Rawski
(SilverIce)
|
Yes
|
Yes
|
Yes
|
8
|
All
|
None
|
Well
designed levels
plus a number
of new graphics
and sounds not
seen elsewhere.
Set in Seattle,
1995 - you can
read more in
the enclosed
text file.
|
Intergalactic
Marine
|
Joshua
Waight
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
The
levels are of a
good size and
well decorated.
As the title
suggests, there
are
sci-fi
type scenarios.
Virtually all
graphics have
been changed.
Some have come
from sets like
Astrostein
and some I
haven't seen
before. There
are new sounds
and music too
and the overall
blend comes out
well and looks
quite
professional.
|
Invasion
Of The
Cartoons
|
Little
Cherub
|
Yes
(by Mega
Luigi)
|
Yes
|
Yes
|
36
|
All
|
None
|
The
levels are
quite large and
heavily
detailed and
all the
graphics have
been changed to
cartoon types.
Doc
files describe
each
episode.
|
IRONY
Irony
SDL
|
Lakota
Bucksnort
|
Yes
(by Brian
Rowan)
|
Yes
|
Yes
|
10
|
All
|
None
|
All
levels are
extensive and
well designed
and well
decorated.
There are many
imported
graphics,
sounds and
music from
Spear
and elsewhere.
It is fast
moving and
quite hard to
beat at times
though all
levels are
beatable. The
set will
especially suit
those who like
the old
school type
of game and
those who like
a challenge.
Text file
included.
|
|
|
|
|
|
|
|
|
|
Registered
Wolf3D
|
Golden
Eye
|
Robb,
from
Baltimore
|
No
|
No
|
No
|
4
|
Maps
|
Reg
1.4
|
All
levels are very
extensive and
nicely
designed. Most
levels have
keys in secret
areas, and some
are well
hidden!
|
Gorenstein
|
Sam
Feichter
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Reg
1.4
|
New
levels are on
episode 3.
Difficult to
play - most
levels have
bosses.
|
Gravenstein
|
Thomas
Hubert
|
No
|
No
|
No
|
4
|
Maps
|
Reg
1.4
|
There
are bosses on
most levels.
Some of the
guards may be
invisible at
times (mainly
on the first
level), but
this is
deliberate.
|
Gravenstein
2000
|
Thomas
Hubert
|
No
|
Yes
|
No
|
20
|
Maps,
Vswap
|
Reg
1.4
|
Difficulty
and size of the
levels vary.
Mostly original
graphics but
one wall has
been
changed.
|
Gravenstein
3000
|
Thomas
Hubert
|
No
|
Yes
|
No
|
60
|
Maps,
Vswap
|
Reg
1.4
|
Each
episode has a
different
theme. I made
the last 10
levels.
Screenshots
available
here.
|
GST Wolf
|
Gary
S.
Tong
|
No
|
Yes
|
No
|
60
|
Maps,
Vswap
|
Reg
1.4
|
Well
designed
levels. Most of
the set was
made a few
years ago but
it has recently
been finished
off. Made by
the author of
Ragnarok and
Ragnarok
2.
|
GST Wolf
2
|
Gary
S.
Tong
|
No
|
Yes
|
No
|
60
|
Maps,
Vswap
|
Reg
1.4
|
There
are extensive
and well
designed levels
(six episodes),
though there's
an occasional
wall that looks
out of place at
times. Most
graphics apart
from the doors
are from the
oriiginal game
and helps to
retain the
Wolf3D
feel.
|
Guystein
|
Guy
Brys
|
No
|
Yes
|
Yes
|
60
|
Maps,
Vswap
|
Reg
1.4
|
No
bosses, but
most levels
have 149 other
guards. You get
30 new levels
(eps. 3 thru 5)
at first. (You
have to email
Guy for a code
to unlock the
2nd ZIP for the
other
30).
|
Guystein
2
|
Guy
Brys
|
No
|
Yes
|
Yes
|
20
|
Maps,
Vswap
|
Reg
1.4
|
Ten
more levels at
first with 144
guards on each
one (solving a
puzzle gives
you the 2nd
ten).
|
Halls
Of
Darkness
|
Patrick
Grey
|
No
|
No
|
No
|
60
|
Maps
|
Reg
1.4
|
Made
with the
Creator
program. As
with other map
sets made with
Creator
they are
predictable.
|
Halten
Sie!
|
Laz
Rojas
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap,
etc
|
Reg
1.4
|
Originally
released for
the Mac.Ten
well designed
straight levels
which replace
the first
episode.See the
enclosed text
file for
installing
instructions.
|
Haven
Mapset
|
Various
|
No
|
No
|
No
|
20
|
Maps
|
Reg
1.4
|
Made
by members of
the
Wolf3D Haven
Forum.
All levels are
extensive.
Jayngo, Valts,
Dark Wizzie,
ack and Schabbs
contributed.
Text files
included.
|
Hitler's
Resurrection
(v1.0)
|
Patrick
Grey
|
No
|
No
|
No
|
5
|
Maps
|
Reg
1.4
|
What's
there is done
OK but apart
from the first
level they are
pretty small.
Will suit those
who like the
original game
(filesize is
only 4.22Kb).
|
Hitler's
Worst
Hour
|
Patrick
Grey
|
No
|
No
|
No
|
5
|
Maps
|
Reg
1.4
|
A
lot of narrow
passages and
the levels are
not that large,
but what's
there is done
OK.
|
Hodge
Podge 3D/The
Warp
|
Sam
Feichter
|
No
|
Yes
|
Yes
|
5
|
Maps
|
Reg
1.4
|
New
graphics.
Levels coming
later.
|
The
Hunt
|
Harry
Mass
Senior
|
Yes
|
Yes
|
Yes
|
10
|
All
except
audiohed
|
Reg
1.4
|
Well
designed
levels. There
are pushwalls
on most levels
which you need
to open to find
the exits - and
bosses on some
normal levels.
Lots of action,
and lots of
mutants!!
|
The
Hunt For Von
Hauer
|
serpens
|
Yes
(by
RonWolf)
|
Yes
|
No
|
5
|
All
except 2
audio
files
|
Reg
1.4
|
There
are extensive
and well made
levels and
although there
are some
graphics
changes and
customized
floor/ceiling
colours, the
mod keeps the
original Wolf3D
feel. There is
a text file
included.
|
The
Invasion
|
Patrick
Grey
|
No
|
No
|
No
|
60
|
Maps
|
Reg
1.4
|
Made
with the
Creator
program, the
levels are
obviously
predictable but
they're not too
bad. Bosses
have been kept
to a minimum.
|
Ipank7000's
Mapset
SDL
|
Ipank7000
|
Yes
|
No
|
No
|
60
|
All
except 2
audio
files, and
the
vswap
file
|
Add
the 2 audio
files, and
the
vswap
file from Reg
1.4
|
All
levels have
been replaced
and are made to
a high standard
of mapping.
Because the
idea was to
make the mapset
as "pure
Wolf3d" as
possible, there
have been
minimal changes
made to the
EXE. Some
ceiling colours
and par times
have been
altered.
Overall it is a
very good set
and will
especially suit
those who like
the original
game.
|
|
|
|
|
|
|
|
|
|
Shareware
Wolf3D
|
Gloom
|
Acord
Games
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
The
levels come
from various
sources and are
mostly quite
extensive. Some
of the graphics
and sounds come
from ROTT
sources and fit
very well. The
weapons look
especially
good. Code
changes incude
gun bobbing,
and 3rd plane
floor and
ceiling
textures.
|
GORE
|
Ross
Williams
|
No
|
Yes
|
Yes
|
7
|
All
|
None
|
Set
in the future,
there's a
number of new
graphics not
seen elsewhere,
new sounds and
many title
screen changes.
Levels are well
designed.
|
Grand
Theft Auto
III
|
David
|
No
|
Yes
|
No
|
3
|
All
|
None
|
Three
grid type
levels. Most
graphics have
been changed
and the actors
are now
automobiles!!
Good for those
who like fun
sets.
|
Grand
Theft
Auto: Vice
City
SDL
|
Keith
Krueger
|
No
|
Yes
|
Yes
|
3
|
All
|
None
|
Virtually
all graphics,
sounds and
music have been
changed and the
mod has a
cartoon type
feel. There are
some nude
sprites in the
strip club.
Both
SDL and
Dos exes are
included.
|
Halloween
Halloween
- all files
included
Halloween: SDL Version
|
Bill
Neisius
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Share
1.4
|
Some
new well
designed
graphics (the
black cat is my
favourite one).
Levels are
pretty good
too. Acorn
users should
click
here.
(Thanks to Mike
for the OK to
distribute
this).
Screenshots
available
here.
|
Hospitalstein
3D
|
Steven
L.
Pappas
|
No
|
Yes
|
Yes
|
2
|
All
|
None
|
Lots
of vivid
graphics here
but only 2
levels (the
first and the
Boss) have been
changed.
|
Hotel
Romanstein
|
Mr.
Choi (aka
Wadman)
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Levels
are in a hotel
setting and are
well designed,
extensive and
quite heavily
decorated.
Some actors'
(such as the
SS) are rather
sparingly
dressed.
|
Hotel
Romanstein 3:
Dissolution Of
Romance
Nazi
|
Mr.
Choi (aka
Wadman)
|
Yes
(New
Wolf)
|
Yes
|
Yes
|
10
|
All
|
None
|
Further
adventures with
a hotel
setting. The
levels are well
designed and
quite heavily
decorated at
times.
Configured to
run in
OpenGL.
|
Hotel
Romanstein 4:
Manga
Quest
|
Mr.
Choi (aka
Wadman)
|
Yes
(New
Wolf)
|
Yes
|
Yes
|
10
|
All
|
None
|
Further
adventures with
a hotel
setting. Well
designed levels
that are quite
heavily
decorated at
times.
Configured to
run in
OpenGL.
Will also
run in
DOS format
with
DOS exe
provided.
|
Hotel
Romanstein
5: Return
To Hotel
Romanstein
|
Mr.
Choi (aka
Wadman)
|
Yes
(New
Wolf)
|
Yes
|
Yes
|
10
|
All
|
None
|
The
levels are all
extensive, well
designed and
quite heavily
decorated at
times. The
changed
graphics and
sounds are
similar to
those in the
earlier mods in
this series,
i.e. lightly
dressed
actors', good
hotel
decoration and
witty sounds
all help to
create a fun
holiday
atmosphere. The
game runs with
DarkOne's
NewWolf.
|
Hotel
Romanstein 6:
Last
Christmas
|
Mr.
Choi (aka
Wadman)
|
Yes
(New
Wolf)
Also
runs with DOS
exe
here
|
Yes
|
Yes
|
10
|
All
|
None
|
The
levels are very
extensive,
designed well
and heavily
decorated. The
graphics and
sounds fit well
and it's ideal
for the festive
season.
|
Hotel
Romanstein 7
(Teen
Version)
|
Mr.
Choi (aka
Wadman)
|
Yes
(New
Wolf)
Also
runs with
supplied DOS
exe
|
Yes
|
Yes
|
10
|
All
|
None
|
Has
extensive, well
designed and
heavily
decorated
levels. As in
the earlier
mods in the
series, there
is a hotel
scenario and
the actors' are
rather lightly
clothed. The
sounds fit
quite nicely
with the
setting. The
mod runs with
DarkOne's
NewWolf
(exe
provided).
The mod can
also be run in
DOS mode -
with a supplied
exe made by
Andy/Chris.
|
Hotel
Romanstein 8
(Teen
Version)
|
Mr.
Choi (aka
Wadman)
|
Yes
(New
Wolf)
Also
runs with
supplied DOS
exe
|
Yes
|
Yes
|
10
|
All
|
None
|
Has
extensive, well
designed and
heavily
decorated
levels. There
is a similar
scenario as in
most of the
earlier mods in
the series and
as in those,
the actors' are
rather lightly
clothed. The
sounds fit
quite nicely
with the
setting. The
mod runs with
DarkOne's
NewWolf
(exe
provided).
The mod can
also be run in
DOS mode -
with a supplied
exe made by
Andy/Chris.
|
|
|
|
|
|
|
|
|
|
Registered
Spear
|
Get
Goldfire
|
Joe
M
|
No
|
Yes
|
Yes
|
21
|
Maps,
Vswap
|
Reg
Spear
|
Mostly
quite extensive
and detailed
levels, though
some are not
original. The
Blake Stone
graphics and
sounds have
come from
various
sources.
|
Ghosts: A Doll's
House
add-on
Ghosts
Special 1 level
add-on
|
Paal
Olstad
|
Yes
|
Yes
|
Yes
|
16,
1
|
All
|
None
|
The
levels are well
designed and
decorated and
many were made
by others. All
graphics,
sounds and
music have been
changed and
while it
retains the
Wolf3D feel
somewhat, the
mod also has an
atmosphere of
its own. New
music was
contributed by
Tricob. Code
changes include
a missile
launcher,
Plasma gun and
breakable
objects. As
with 'A Doll's
House', Paal's
last mod, the
game requires a
lot of thought
to
play.
|
Ghost
Tower
v1.02
|
Paal
Olstad
|
Yes
|
Yes
|
Yes
|
1
|
All
|
None
|
Includes
the hard to
access third
secret level
from 'The
Tower' upgraded
with the
engine,
features and
graphics from
'A Doll's
House/Ghosts'.
The level is a
complete game
in its own
right and
features 6
floors.
|
Gloom
|
Commander
Keen
|
No
|
Yes
|
Yes
|
16
|
Maps,
Vswap
|
Reg
Spear
|
Made
in 2001 when
Cm. Keen was 10
years old. Most
of the levels
are quite small
though many are
well detailed.
Two levels
(including the
first) have
'invisible
objects' at
times.
|
Gods
Of The Ethereal
Reality
|
demondude777
|
No
|
Yes
|
Yes
|
16
|
Maps,
Vswap
|
Reg
Spear
|
The
maps are of a
fair size with
good
decoration.
Virtually all
the graphics
are from the
original game
though there
are many new
sounds. There
are some out of
place looking
walls on a
couple levels
but I'm told
it's part of
the effect.
Text file
included.
|
Gorenstein
II: The Gore
Spear
|
Sam
Feichter
|
No
|
Yes
|
Yes
|
0
|
Vswap
|
Reg
Spear
|
New
graphics for
the original
registered
Spear. Levels
coming
later.
|
The
Greinholdt
Covenant
1
The
Greinholdt
Covenant Pt.1
SDL
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
9
|
All
|
None
|
Fast
moving, and
well designed
levels.
|
The
Greinholdt
Covenant 2: The
Formula
The
Greinholdt
Covenant
II: The
Formula
SDL
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
12
|
All
|
None
|
Fast
moving, and
well designed
levels.
|
The
Greinholdt
Covenant 3: The
Dawn Of
Death
The
Greinholdt
Covenant
III: The
Dawn of Death
SDL
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
7
|
All
|
None
|
Fast
moving, and
well designed
levels.
|
Hard
Cell
|
Thomas
Weiling
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
The
seamless levels
are extensive
and well made.
There are
mostly original
graphics and
the game keeps
the original
Spear feel very
well. This is
the first Spear
based mod made
by
Thomas.
|
The
Holy Grail
SDL
|
Josh
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Made
by Josh, there
are 3 episodes,
each with 7
levels,
consisting of
the Spear demo
levels and the
original
Amazing Grace
levels. Each
episode has the
same maps but
different
graphics. BJ
starts off in
Castle
Nuremberg, then
he arrives at
another place
and it is
nighttime. The
place is called
the Temple of
Doom.
|
Ipank7000s
SOD
Mapset
|
Ipank7000
|
Yes
|
No
|
No
|
21
|
Maps,
sdl
exe
|
Reg
Spear
|
Here's
a new mapset
and the third
add-on by
Ipank7000, 21
new
levels.
|
Registered Spear Episodes 2 or 3
|
|
|
|
|
|
|
|
Get the Spear Super CD on Ebay or digitally from steam powered .com
|
|
Spear
Demo
|
The
Inner
Circle
The
Inner Circle
SDL Version
|
Philipp
Luy
|
No
|
No
|
No
|
2
|
All
|
None
|
Well
designed
levels, and the
guards are well
placed. Style
is similar to
that in the
original demo.
Credits also go
to Ripper for
his development
work on the
Wolf
SDL port,
BrotherTank for
his compiling
work, and id
software for
the original
Spear demo
version.
|