Add-on
Name:
|
Author:
|
New
EXE
|
New
GFX
|
New
SND
|
Levels
|
Files
included
|
Wolf
version
required
|
Our
opinion +
Information
|
TC's
(Stand
Alone)
|
Jemanie
Davidsson
Unchained
|
Joshua
Waight
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
The
levels are
extensive and
well
designed/decorated.
The use of the
guards is
particularly
good and the
action is quite
fast moving.
Most of the
graphics and
sounds have
been changed
and there are
many different
types of
scenarios. Each
episode has a
different
theme. Code
changes are
many and
include
helpart/endart
and new
ammo/health
limits.
|
JJStein
|
JJ
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Not
very large
levels, but
there's a
number of new
graphics not
seen before. JJ
is just 11
years
old.
|
JJStein:
Resurrection
|
JJ
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
There's
a number of
basic source
changes,
including the
MLI cheat and
debugmode.
Beware of the
landmines!!
|
JJStein
Resurrection
v2
|
Loki
|
Yes
|
Yes
|
Yes
|
11
|
All
|
None
|
Remix
of JJ's game
above. Some
graphics
modifications,
digitized
sounds, changed
music and a new
status bar. Has
one new small
level on
episode 6. The
10 made earlier
by JJ are on
episode 1.
Source code
changes are as
in JJ's
version. Four
new
demo's.
|
Kehlsteinhaus
|
ToMeanToDie
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
High
quality
seamless levels
here, plus many
graphics,
sounds and code
changes.
There's good
use of the
guards, it's
well decorated
and the 'read
this' is
particularly
well
done.
|
Kill
Him - Good Old
Days
|
PicNic
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
There
are well made
levels of a
fair size.
There's a mix
of original and
changed
graphics and as
the title
suggests, the
original Wolf3D
feel is
retained well.
Code changes
include
increased
ammo/health
limits, reduced
boss strengths,
bosses don't
drop keys and
deathcams
removed.
|
Kill
Hitler
Saved
Games
& Notes
|
Kyle
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Ten
new levels for
episode six and
there are also
graphics and
sounds changes.
The level
design is
pretty
good.
|
KKK Beta
v1.0
|
M.
Heijnen
|
Yes
|
Yes
|
Yes
|
3
|
All
|
None
|
Lots
of new graphics
and sounds not
found
elsewhere.
|
Klooni
Klooni
SDL Version
1.5
|
KFH Games
|
Yes
|
Yes
|
Yes
|
60
|
All
(except Doom
wad
file)
|
None,
except that
either
DOOM2.WAD,
PLUTONIA.WAD or
TNT.WAD from
the original
Doom II
or Final
Doom is
needed to
play.
|
A
Doom to Wolf3D
conversion that
brings as much
of the Doom
gameplay to
Wolf3D as
possible. The
levels are very
well made.
Virtually all
graphics,
sounds and
music have been
replaced and
along with the
many code
changes, the
resulting Doom
atmosphere is
very realistic
indeed.
|
Kozmik
Zones
1
Kozmik
Zones
2
Kozmik
Zones
3
|
Acord
Games
|
Yes
|
Yes
|
Yes
|
24
X 10
24
X 10
24
X 10
|
All
|
None
|
Here
are another 3
mod packs. They
feature
Blakestein,
Doomstein,
Pacstein,
Romanstein,
Strange and
Kozmik graphic
sets with a
choice of 24
ten level sets
in each pack.
Code changes
include
textured
floors/ceilings,
increased ammo
limit, gun
bobbing and a
full screen
playing area
option.
|
Krankenstein Hospital
& Krankenstein Hospital SDL
|
Vincent S
|
Yes
|
Yes
|
Yes
|
39
|
All
|
None
|
Here's Vincent's long-awaited
sequel to 'Krankenstein', a 39-level SDL extravaganza set in a hospital. Sexy
nurses and sinister doctors chase you in a nicely-designed environment. Both
SDL and DOS versions are available. Updated February 16th 2014. Available
on Vincent's page. Vista/Windows
7-compatible. Threads are at
Diehard Wolfers
and
Wolf3D Haven.
Screenshots.
|
Kristallnacht
|
ToMeanToDie
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Very
well designed
levels. Based
on the
TFS source
code (credit
given to
Parafriction),
there are other
code changes
too. Although
most graphics
and sounds have
been changed,
the atmosphere
of the original
Wolf 3D game
remains. All in
all, a very
good
set.
|
Krucible
- The
Wasteland
|
Venom
Inc.
|
Yes
|
Yes
|
Yes
|
7
|
All
|
None
|
The
levels are well
made with good
decoration.
There's a good
range of
scenarios,
reflectiing the
storyline in
the readthis
very well. Some
of the graphics
are new, some
are from
elsewhere, and
along with the
changed sounds
and music, it
all fits
together quite
well. Code
changes include
150 max ammo,
toxic pools
that hurt you,
gun bobbing and
seamless level
progression.
|
Krucible:
Insanitarium
SDL
|
Venom
Inc.
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
The
game is 20
levels long and
a Wolf4SDL
release,
playable on
Windows. Some
of the features
are...
*Seamless
level
progression
*Floor/Ceiling
textures
*Hi-Res
textures
*Log files
(Thanks to
Havoc's code
tutorial)
*Dual
wieldable
guns
*Blood
splatters and
gun
bobbing
*Intermission
screens
There's
also a secret
Easter Egg
located
somewhere on
levels 9-14 so
be sure to be
on the
lookout!!
|
The
Legacy Of Kevin
Cartosa
|
Rocketboy680
|
Yes
|
Yes
|
Yes
|
19
|
All
|
None
|
The
levels are
quite large
though with a
lot of open
space and only
lightly
decorated for
the most part.
A text file
containing the
storyline is
included.
|
Life
on the Streets
Episode
1
|
Racquetball1987
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
An
old-school
total
conversion but
virtually
everything has
been changed.
The ten levels
are well made
and include a
wide range of
scenarios, new
sounds and 50
Cent music. It
all fits well
together and
looks very
professionally
done. A text
file with a lot
of info is
included as is
a well
illustrated
helpart.
|
The
Lost
Relic
|
Mega
Luigi &
Mario
Maniac
|
Yes
|
Yes
|
Yes
|
30,
plus 4 secret
levels
|
All
|
None
|
The
levels are
extensive and
well designed
and decorated.
Most of the
graphics and
sounds have
been changed,
but the game
keeps the
Wolf3D feel
very well. Code
changes include
many extra
types of guards
and bosses,
artifacts,
transporters
and textured
floors/ceilings.
The well
detailed
helpart is done
very well.
Although
virtually
everything from
the original
Wolf3D has been
changed I feel
this would
still suit
those who
prefer the
original game.
Made in SDL and
is therefore
Vista-compatible.
|
The
Lost World Part
1: The Dark
Orthodox
|
Richter
Belmont and Mac
Mendoza
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
The
consecutive
levels are
quite extensive
and well made.
Three of the
levels were
made by Valts.
Virtually all
graphics and
sounds have
been changed
and there are
many advanced
code changes
including
textured
floors/ceilings,
earthquake
effects, and
extra weapons
(including
reloading). It
all blends well
together and
the game has
quite a good
medieval
feel.
|
The
Lost World Part
3: Heretic
Cult
|
Kyo
Kusanagi and
Mac
Mendoza
|
Yes
|
Yes
|
Yes
|
40
|
All
|
None
|
The
levels are
mostly
extensive and
well decorated.
Virtually all
graphics are
changed and
blend well
together.
There's changed
floor and
ceiling
textures,
colour shading,
2 new weapons,
a Kill and Item
Count.
|
The
Lost World Part
4: The Mage
Guild
|
Kyo
Kusanagi and
Mac
Mendoza
|
Yes
|
Yes
|
Yes
|
40
|
All
|
None
|
The
levels are
mostly quite
extensive and
well detailed,
though some I
have seen
before in other
sets. The game
has a medieval
feel and the
new graphics
and sounds seem
to blend in
well with those
imported from
elsewhere. Code
changes include
intrart, multi
ceiling and
floor textures,
doors opening
from the
middle, 2 new
weapons (Dark
Wand and the
Bloodwand) and
a new ammo
type: Green
Mana.
|
The
Lost World Part
5: Tale Of The
Lost
Brotherhood
|
Kyo
Kusanagi and
Mac
Mendoza
|
Yes
|
Yes
|
Yes
|
40
|
All
|
None
|
The
levels are
seamless and
quite
extensive.
Virtually all
graphics and
sounds have
been changed.
Code changes
include 8
weapons,
intrart and
endart,
multi-floor and
ceiling
textures and
shading.
|
The
Lost World Part
6: Kate's
Mission
|
Richter
Belmont and Mac
Mendoza
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
Most
levels are
extensive and
are well
designed though
some I have
seen before.
Most graphics
and sounds have
been changed
and blend well
together. Code
changes include
textured
floors/ceilings,
parallax skies,
reloading
weapons, doors
opening from
the middle and
strife keys and
many more.
Overall, quite
a good
set.
|
The
Lost World Part
7: Soul Of The
Devil
|
Richter
Belmont and Mac
Mendoza
|
Yes
|
Yes
|
Yes
|
46
|
All
|
None
|
Most
of the levels
are well
designed and
nicely
decorated
though I have
seen some of
them before.
Virtually all
the graphics
and sounds have
been replaced
and the new
weapons look
especially
effective.
Although the
base for the
source code
comes from the
Totengraeber
Developer
Pack, there
are many extra
code changes
including extra
weapons (plus
reloading),
multi-floors
and ceiling
textures and
the dog changed
into an extra
guard. It all
blends together
quite nicely.
Credits go to
NMN, Corrupt
Marine,
Shinjanji,
Xenophon,
Caligan_78,
BJ Rowan,
lilmanjs,
WLHack and
WJS.
|
|
|
|
|
|
|
|
|
|
Registered
Wolf3D
|
Jennystein
|
Jenny
Chokan
|
Yes
|
Yes
|
Yes
|
10
|
Chokage
add-on
files
|
Chokage
|
Good
varied layout,
and extremely
difficult. This
set needs to be
installed in
the same folder
as
Chokage,
and run from
the
Chokage
menu.
|
Kilroy
Was
Here
|
Thomas
Weiling
|
No
|
No
|
No
|
1
|
Maps
|
Reg
1.4
|
It
plays as the
first level on
episode 5 of
Wolf3D. Thomas
tells me he
hadn't any
project in mind
in which it
could be
utilized
properly so
here it is.
Although it's
only one level,
it is extensive
and of good
quality.
|
The
Last
Floor
|
Pablo
Dictter
|
No
|
No
|
No
|
1
|
Maps
|
Reg
1.4
|
Just
one level for
episode 2 -
level 1, but a
good
one.
|
|
|
|
|
|
|
|
|
|
Shareware
Wolf3D
|
JJStein
Act
II
|
JJ
|
No
|
Yes
|
Yes
|
6
|
All
|
None
|
Uses
version 1.0,
but all files
are included in
the zip. Most
levels are not
that
large.
|
JJStein
Act
III
|
JJ
|
No
|
Yes
|
Yes
|
5
|
All
|
None
|
Version
1.4. Hans
Grosse appears
on most levels.
|
JJStein
Act
IV: Dungeons
Of
Death
|
JJ
|
No
|
Yes
|
Yes
|
1
|
All
|
None
|
Version
1.4. No totally
new maps but
level one has
been modified
and there's
many new
guards. There's
a lot of
graffiti and
beware of the
SS - one of
them is not who
he seems!
|
Krankenstein
Krankenstein
Revised
Version
|
Vincent
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Set
in a hospital,
the levels are
very large and
well made. Some
levels are
easy, some are
quite
difficult. Some
graphics and
sounds come
from other
mods, including
Hotel
Romanstein,
though most of
the graphics
and some sounds
were made by
Vincent. It all
blends together
well most of
the time and
the setting is
quite
realistic.
Credits file
included.
|
Krankenstein
II
|
Vincent
|
No
|
Yes
|
Yes
|
10
|
All
|
None
|
Set
in a hospital
and its
grounds, the 10
extensive
levels are well
made. Virtually
all graphics
and sounds from
the original
game have been
replaced and it
all blends well
together. A
shareware mod
made by
Vincent. Both
Dos and Windows
versions are
included.
|
The
Last
Mission
The
Last Mission
SDL Version
|
Martin
Krysiak
|
No
|
No
|
No
|
10
|
All
|
None
|
The
levels standard
is very high,
similar in
quality and
style to
Martin's levels
in the 'Melee'
contest.
Credits also go
to Ripper for
his development
work on the
Wolf SDL port,
BrotherTank for
his compiling
work, and id
software/Apogee
for the
original Wolf3D
shareware
version.
|
The
Lost
Episodes
The
Lost Episodes -
all files
included
|
Colonel
Bill
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Share
1.4
|
Good
layout.
Futuristic
graphics. Acorn
users should
click
here.
|
|
|
|
|
|
|
|
|
|
Registered
Spear
|
Journey
Into
Evil
Journey
Into Evil
SDL
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
7
|
All
|
None
|
Third
(and final)
part of
Wastelands
Trilogy.
Fast moving,
with good level
design.
|
Justin
|
Rampage
Games
Inc.
|
Yes
|
Yes
|
Yes
|
21
|
All
|
None
|
Some
levels are
quite large but
others are
fairly small.
Most of the
graphics and
sounds have
been changed
and while it
retains some of
the
Spear
feel, it also
has its own
atmosphere.
Some levels
need pushwalls
opened to
complete
them.
|
Kenny
|
Gaming
X
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
The
levels are of a
fair size and
are quite well
made. Most
graphics and
sounds have
been replaced
and there's new
endart and
demos. The
Spear feel
remains
somewhat, but
the game also
has an
atmosphere of
its
own.
|
Kill
Him
|
Wolfenstein
3D
Fan
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
The
levels are not
that large but
designed well.
There's a
number of
graphics and
sounds changes
but the
original feel
of the game
remains.
|
Kill
Him
2
|
Wolfenstein
3D
Fan
|
No
|
Yes
|
Yes
|
9
|
Maps,
Vswap
|
Reg
Spear
|
Most
of the levels
are of a fair
size though not
overly
extensive.
There are many
changed
graphics though
the
Spear
feel
remains.
|
Kill
Him - Special
Edition
|
Wolfenstein
3D Fan
|
Yes
|
Yes
|
Yes
|
9
|
All
|
None
|
Fair
sized levels
which are
mostly well
designed. As in
the earlier
'Kill Him' set,
there's a
number of
graphics and
sounds changes
but the
original feel
of the game
remains.
|
The
Lost Episodes
(Revisited)
|
Kyle
Fisher
|
Yes
|
Yes
|
Yes
|
4
|
All
|
None
|
The
3rd level is a
large one
mainly revamped
from a Lost
Episodes 3
level - and the
other 3 are
smaller, though
original and of
good quality.
|
The
Lost
Fortress
|
Barry
Christian
|
No
|
No
|
No
|
21
|
Maps
|
Reg
Spear
|
Style
is similar to
the originals,
but possibly
more difficult
to play at
times. (Mainly
due to
appearances by
bosses). Barry
Christian's 2nd
set.
|
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|
Spear
Demo
|
|
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|
|
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|
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