|
Add-on
Name:
|
Author:
|
New
EXE
|
New
GFX
|
New
SND
|
Levels
|
Files
included
|
Wolf
version
required
|
Our
opinion +
Information
|
|
TC's
(Stand
Alone)
|
|
Danger
Zone
|
Joe
M
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
Levels
are mostly
quite
extensive,
though some
come from
elsewhere. Some
Blake
Stone/Spear
graphics.
Wolfenstein 3D
Fan is also
credited in the
title
screen.
|
|
Danger
Zone
2
|
Joe
M
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
Seamless
levels, some
from the
original game
and some from
sets by Arielus
and
Martin.
|
|
Danger
Zone
3
|
Joe
M
|
Yes
|
Yes
|
Yes
|
30
|
All
|
None
|
The
levels vary in
size, some are
quite
extensive, some
are fairly
small. Most of
the walls,
sounds, and
some of the
objects have
been replaced
but the Wolf
3D feel is
retained quite
well. Code
changes include
seamless levels
and new
helpart.
|
|
Dark
Dungeon
I
|
Kenny
Roels
|
Yes
|
Yes
|
Yes
|
45
|
All
|
None
|
Large
butt-kicking
levels and
super
intelligence
features. New
never heard
pulsating sound
effects and
graphics.
|
|
Dark
Dungeon
II
|
Kenny
Roels
|
Yes
|
Yes
|
Yes
|
40
|
All
|
None
|
Sequel
to Dark Dungeon
I. Large levels
with even more
changed
graphics,
sounds, bosses
and
objects.
|
|
Dark
Side Of
Death
|
Mario
Maniac
|
Yes
|
Yes
|
Yes
|
14
|
All
|
None
|
Levels
are spread over
3 episodes and
quite a mix of
original and
new
graphics/sounds
which on the
whole blend
together quite
well. Source
code changes
include helpart
and
landmines.
|
|
Dawn
Of The Dead:
Hell On
Earth
Extra
ammo maps
patch
here
|
Wes
DesJardins
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Six
weapons. New
music has been
added, plus
lots of graphic
and code
changes. It's a
difficult set
to beat, partly
because of the
lack of ammo at
times.
|
|
Dead
World Rising
Demo
|
Roger
D.
|
Yes
|
Yes
|
Yes
|
2
|
All
|
None
|
Although
nowhere near
finished,
there's enough
here to show
what we're
likely to
expect in the
final version
(now listed
below). Uses
'TFS' as a
base, but the
graphics,
sounds etc are
'Doom'
based.
|
|
Dead
World
Rising
|
Great
Wasabi
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Well
made levels,
plus lots of
Doom graphics
and sounds. Has
a good Doom
type
atmosphere, and
the
readthis
is particularly
well done. Uses
the
TFS source
code as a
base.
|
|
Dead
World Rising 2
- Episode
2
|
Great
Wasabi
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Plenty
of changed
graphics and
sounds - a
blend of Doom
and cartoon
types which fit
together quite
well. The
levels are of a
pretty good
standard.
|
|
Death
Waits
|
Harry
Mass
Senior
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Fast
moving action,
plus many
changes. Well
designed
levels.
|
|
Deep
Freeze
|
Joe
M
|
Yes
|
Yes
|
No
|
30
|
All
|
None
|
Most
levels are
original and
extensive.
Detailed
storyline. The
original Wolf3D
feel remains.
Minor menu bug
- you need to
'right click'
on the menu to
exit.
|
|
Den
Of
Evil
|
DTrade
|
Yes
|
Yes
|
Yes
|
11
|
All
|
None
|
Spear
graphics. It's
well designed,
but difficult
to beat. If you
like lots of
dungeons and
pushwalls then
you'll enjoy
this.
|
|
Der
Angriff (The
Attack)
|
Raphael
(maximator)
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
The
levels are
large and very
well decorated.
The graphics
are a mix of
new and
original
graphics and
there are real
German sounds
and new music.
The code
changes include
textured walls
and ceilings,
200 max ammo
and there is
both German and
English
helpart. The
menu and status
bar is in
German. It all
blends well
together and
keeps the
original Wolf3D
feel
intact.
|
|
DOI (Destroyers
Of
Ignas)
|
Ueber
Wolf
|
Yes
|
Yes
|
Yes
|
9
|
All
|
None
|
The
levels are
fairly large
and are
designed OK.
Features
include enemies
replaced with
walking and
talking Ignas,
different death
animations,
several new
wall textures,
and new
help/endart.
|
|
Domination
(Special
Edition)
|
Barry
Christian
|
Yes
|
Yes
|
Yes
|
28
|
All
|
None
|
TC
version of
Barry's 3rd
set. Seamless
levels, a
changed music
order and a new
title screen.
Well designed
levels.
|
|
DOOM:
Legions Of Hell
v1.02
(exe)
DOOM: Legions
Of Hell v1.02
(zip)
|
insurrectionman
|
Yes
|
Yes
|
Yes
|
40
|
All
|
None
|
Levels
are quite
extensive, well
designed and
decorated well.
Virtually
everything has
been replaced
and fits well
together to
create a great
Doom atmosphere.
Code changes
include gun
bobbing,
ceiling/floor
textures, ray
casting, extra
keys, switches
and teleports.
Looks very
professionally
done. Two
versions are
available.
|
|
Doom:
The
Movie
|
Joshua
Waight
|
Yes
|
Yes
|
Yes
|
8
|
All
|
None
|
The
levels are not
that large but
are well
designed and
decorated. The
new graphics,
sounds and
music blend
well together
and the Doom
atmosphere
comes across
well. Code
changes include
no loading
screen, weapon
swaying, enemy
toughness
changed and new
player
speed.
|
|
Double
Trouble
v06
|
Haasboy
Software
|
Yes
|
Yes
|
Yes
|
36
(includes 4
secret and 4
super secret
levels)
|
All
|
None
|
Sequel
to 'Rising
Evil'. Has
quite extensive
and well
detailed
levels. Code
changes include
gun bobbing,
weather
effects,
textured
floors/ceilings,
extra actors',
helpart, level
names, menu
changes,
exploding
barrels etc.
etc. Highly
recommended!!
|
|
Drawn
And
Quartered
|
Ringman
|
Yes
|
Yes
|
Yes
|
3
|
All
|
None
|
The
levels are of a
fair size and
well decorated.
The graphics
and sounds are
virtually all
new and have a
distinct
cartoon
feel.
|
|
Dungeon
Cephalis
v0.51
|
Amirtes
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Many
new graphics
and sounds.
Quite a spooky
set!!
|
|
Eat
At Joes:
Original
Version
|
N/A
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Well
designed
levels, good
cartoon type
graphics, plus
new
sounds.
|
|
Encrapment
|
Ueberwolf
|
Yes
|
Yes
|
Yes
|
60
(from
Escape11)
|
All
|
None
|
All
the graphics,
fonts and even
the sounds have
been
'encrapped'.
The typo's in
the end game
messages and
text files are
deliberate!!
The 60 levels
in this version
come from my
'Escape From
SS Prison'
set. The
project took
several months
to complete.
Also included
is a set of
encrapped
sounds.
|
|
The
End Of A
Superpower
|
YH
|
Yes
|
Yes
|
Yes
|
7
|
All
|
None
|
Operation
Buzzbomb
graphics, but
the levels are
totally
different. A
bit buggy -
particularly on
the first
level,
resulting in
occasional loss
of graphics,
but there's
some good
design ideas
too.
|
|
End
Of
Eternity
|
JM
|
Yes
|
Yes
|
Yes
|
16
|
All
|
None
|
Levels
are mostly
quite
extensive,
though some are
modified levels
from the
original game.
The graphics
are mostly from
the original
game though
some come from
Spear
and Lost
Episodes.
Several new
actors appear
in the later
levels. Some
Spear
music.
|
|
Escape
From Castle
Holle
|
Dean
Horton
|
Yes
|
Yes
|
Yes
|
36
|
All
|
None
|
The
levels are all
extensive and
well
designed/decorated.
There's a mix
of old and new
graphics, plus
new sounds and
a changed music
order. Code
changes include
a new ammo box,
helpart and
intermission
screens. The
gameplay is
fast moving as
most levels
have a lot of
guards. It all
blends together
quite well and
keeps the Wolf
3D feel.
|
|
Escape
From
Reichstag
|
Joe
M
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
The
levels are
mostly quite
small but there
are many
graphics
changes and
some music
changes. The
exe is
from 'Danger
Zone' and among
the changes are
ceiling
colours,
seamless levels
and new helpart
and
endart.
|
|
Escape
From SS
Prison
|
Ronny
Zeitz and Brian
Lowe
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Graphics
and new sounds
by Ronny Zeitz.
I did the new
levels.
Difficulty
level is
similar to my
Wolfbel
sets.
|
|
Evil
In
Iron
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
Well
designed levels
and some new
graphics, plus
title screen
changes. This
is the third
set in the
Tragedy At
Istanbul
series.
|
|
Evil
In Iron/Doom
Graphics
|
John
Bucksnort
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
As
above, but with
Doom
graphics.
|
|
The
Fear Of
Magic
|
Fredrik
Stjernholm
|
Yes
|
Yes
|
Yes
|
9
|
All
|
None
|
Well
designed levels
and some nice
graphics. The
game has a
medieval feel
to it - sort of
like in The
Heretic.Fredrik
has a website
at
Blastfire
Entertainment.
|
|
The
Fear Of Magic
II
v2.1
|
Fredrik
Stjernholm
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Sequel
to the above.
Well designed
levels (that
are on episodes
1 and 6) and
has many new
pics/sprites,
and
sounds.
|
|
Femstein
|
Doomjedi
|
Yes
(by
WLHack)
|
Yes
|
Yes
|
16
|
All
|
None
|
The
levels are
extensive, well
designed and
seamless.
Virtually all
graphics and
sounds have
been changed
and the result
is a rather
humorous
x-rated female
dominated
island
scenario. Code
changes include
gun bobbing,
textured floors
and ceilings,
directional
scenery, 4
keys, extended
graphics set
and exploding
barrels. It all
fits together
quite well.
WLHack helped
out with the
mapping and
code changes.
Voluntarily
rated PG-18.
Not recommended
for
minors.
|
|
The
Final
Assault
|
Executor
|
Yes
|
Yes
|
Yes
|
8
|
All
|
None
|
Good
levels. Images
are largely
imported from
elsewhere and
credits are
given. The
resulting blend
has come out
quite well and
the atmosphere
of the original
game is still
there.
|
|
The
Final
Fight
Saved
Games &
Notes
Eps1&2
Saved
Games
& Notes
Eps3&4
Saved
Games &
Notes
Eps5&6
|
James
Shain
|
Yes
|
Yes
|
Yes
|
60
|
All
|
None
|
The
levels were
made by James,
ack and myself.
There are a
number of
graphics
changes, mostly
done by WLHack,
and these fit
well with the
original
graphics. There
are also some
sounds and
music changes
but the
original
Wolf3D feel
is retained.
Code changes
include new
helpart, menu
colours,
ceiling colours
and episode
names.
|
|
The
Final Solution
(v2.0)
|
Parafriction
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Seamless
levels, many
new graphics
and source code
changes etc.
This is a very
good set from
Parafriction.
Updated
1/28/01
(revised level
8).
|
|
The
Final Solution
(v3.0)
|
Parafriction
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
Well
designed levels
- many are
different from
those in the
earlier version
listed above.
The new music,
extra graphics
and effects are
pretty good
too!
|
|
Fraggerstein2
Demo
|
Topfragger
|
Yes
|
Yes
|
Yes
|
10
|
All
|
None
|
There's
a large maze on
e1l2, but many
of the other
levels are
smaller. Some
graphics and
title screen
changes.
|
|
Fraggerstein
3D
|
Topfragger
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Fun
add-on. Four
new levels on
episode 1, plus
one each on
episodes 2/3.
Levels are
mostly small
and not very
well detailed,
but there are
many new fun
type
graphics.
|
|
Fuchsenstein
3D
|
Patrick
Hadorn
|
Yes
|
Yes
|
Yes
|
20
|
All
|
None
|
The
levels are
spread over 3
episodes. They
are well
designed and
nicely
decorated. Only
a few new
graphics.
German sounds,
menu and
helpart.
|
|
|
|
|
|
|
|
|
|
|
|
Registered
Wolf3D
|
|
Darkenstein
(v1.3)
|
Dan
Young
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Reg
1.4
|
Mostly
new graphics
and objects.
|
|
Dobaysoft's
Wolf3D Level
Pack
|
Dobaysoft
|
No
|
No
|
No
|
9
|
Maps
|
Reg
1.4
|
Levels
are e1l1 thru
e1l5, e2l1 thru
e2l3 and e3l1.
Quality is
mostly good,
though an odd
wall can look
out of place.
There are
coding tricks
like invisible
doors.
|
|
Domination
|
Barry
Christian
|
No
|
Yes
|
Yes
|
60
|
Maps,
Vswap
|
Reg
1.4
|
Well
designed levels
and mostly
original
graphics.
Layout similar
to the
registered
game, but more
difficult to
play.
|
|
Doom
|
Loren
G.
Dobert
|
No
|
Yes
|
Yes
|
0
|
Vswap
|
Reg
1.4
|
Changes
the registered
set graphics to
those similar
to the ones
found on the
famous
Wolfenstein 3-D
sequel.
|
|
Doomenstein
|
Bruce
Ryder
|
No
|
Yes
|
Yes
|
3
|
Maps,
Vswap
|
Reg
1.4
|
Demo.
Good Doom-type
scenario.
|
|
Doomenstein
Revisted
|
Joe
M
|
No
|
Yes
|
Yes
|
20
|
Maps,
Vswap
|
Reg
1.4
|
Some
levels are not
completely new.
It all blends
together quite
nicely though
and has a good
Doom
atmosphere.
Text file
included.
|
|
Eat
At
Joes
|
N/A
|
Yes
|
Yes
|
Yes
|
10
|
Maps,
Vswap,
Exe
|
Reg
1.4
|
Lots
of graphics,
sounds and
source code
changes.
|
|
El
Rastro de
Stteinger
|
JDooM
|
No
|
No
|
No
|
6
|
Maps
|
Reg
1.4
|
Levels
are of a fair
size and quite
well designed,
though not that
heavily
decorated. No
new graphics or
sounds.
|
|
Encounter
|
Patrick
Grey
|
No
|
No
|
No
|
60
|
Maps
|
Reg
1.4
|
Made
with the
creator
program. The
level design is
obviously
predictable but
the quality is
reasonable.
Bosses have
been kept to a
minimum.
|
|
Enemy
Around The
Corner
|
Paal
Olstad
|
Yes
|
Yes
|
Yes
|
18
|
All,
except 2
audio
files
|
Reg
1.4
|
Previously
was just one
new level, but
now includes 17
from 'Wolf
Extra'. Very
complex and
difficult
levels. Minimal
graphics/sounds
changes.
|
|
Episode
1 Map
Set
|
Jacob
Rodgers
|
No
|
No
|
No
|
10
|
Maps
|
Reg
1.4
|
Made
between 2004
and 2006 and
since modified,
they started
out as maps for
an unfinished
project called
'Operation God
Hand'. The
levels are all
quite
extensive, fast
moving and well
designed with
good
decoration.
|
|
Episode
Four
|
Gary
Ragland
|
No
|
No
|
No
|
10
|
Maps
|
Reg
1.4
|
Gary's
first set for
some time, but
the magic is
still there!
Maps replace
episode
Four.
|
|
Episode
One
Revisited
|
Executor
|
Yes
|
Yes
(alt)
|
Yes
(alt)
|
10
|
Maps,
Exe, Vga files,
dos4gw, alt
Vswap
|
Reg
1.4
|
Done
in the original
Wolf
3D style,
the levels are
well made and
quite
extensive. The
decoration is
done well and
is about the
right amount.
There is an
excellent
alternative
vswap. Overall,
quite an
enjoyable
set.
|
|
Escape!
|
Pablo
Dictter
|
Yes
|
No
|
No
|
10
|
Maps,
Exe
|
Reg
1.4
|
Levels
are well
designed and in
the style of
the
originals.
|
|
Escape
From Cypress
High
School
|
Erik
Selfridge
|
No
|
Yes
|
Yes
|
0
|
Maps,
Vswap,
other
|
Reg
1.4
|
No
new levels but
every graphic
has been
changed apart
from the
weapons. The
graphics and
new sounds fit
the school
scenario very
well. Please
read the 2
enclosed text
files before
installing.
|
|
Escape
From The
Labyrinth
v0.9b
|
Jordan
Buck
|
No
|
No
|
No
|
11
|
Maps
|
Reg
1.4
|
Levels
are similar in
many respects
to the
originals but
are quite mazy
at
times.
|
|
Escape
From
Totenhaus
|
Laz
Rojas
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap,
Vga
|
Reg
1.4
|
Originally
released on the
Mac in 1996,
it's now
available for
PC users.
There's 10 very
good levels
(first episode)
and a lot of
new graphics
and
sounds.
|
|
Fearwolf
|
Bernt
Hansen
|
No
|
Yes
|
Yes
|
20
|
Maps,
Vswap
|
Reg
1.4
|
The
first level
includes most
of the original
first level
with some extra
areas. All
other levels
are new. All
levels are well
designed. Many
graphics not
found
elsewhere.
|
|
Final
Battle
|
Chris
Gordon
|
No
|
No
|
No
|
10
|
Maps
|
Reg
1.4
|
The
difficulty
level is hard,
though the
layout is
similar to the
original.
Regards to
Chris Gordon
for the OK to
distribute
this.
|
|
FredWolf
|
Fred
Kenny
|
No
|
Yes
|
No
|
10
|
Maps,
Vswap
|
Reg
1.4
|
Same
maps as
Wolffred
(the new
ones are on
episode three),
but with an
alternative set
of wall
designs. It has
a fun type feel
to it, rather
than the
futuristic feel
of the
Wolffred
set.
|
|
From
Schabb's
Hand
|
Pablo
Dictter
|
No
|
No
|
No
|
4
|
Maps
|
Reg
1.4
|
New
levels are
on episode
two. Well
designed and
nicely
decorated. The
set could
easily be
called episode
two - part two.
|
|
Future
Of
Nazi
|
Maxim
Zhukov
|
No
|
Yes
|
No
|
1
|
Maps,
Vswap
|
Reg
1.4
|
New
VSWAP with many
new graphics,
plus one new
level which I
made. To be
extended.
Future Of
Nazi 2 is
now available
too - see
Spacestein.
|
|
|
|
|
|
|
|
|
|
|
|
Shareware
Wolf3D
|
|
Daleks
For
Wolf3D Shareware
|
Dr.
Von
Loon
|
No
|
Yes
|
Yes
|
10
|
Maps,
Vswap
|
Share
1.4
|
Quite
extensive
levels. Some
original
Wolf3D
graphics remain
but most are
either new or
from
Astrostein.
All 3 normal
guards have
been replaced,
2 of them with
Daleks, and the
new Dalek
sounds are
quite
effective.
|
|
Darkstar
|
DarkStar
|
No
|
No
|
No
|
10
|
Maps
|
Share
1.4
|
New
1.4 version.
Harder than the
original, and
there's good
design and
layout.
|
|
The
Dark
Catacombs
|
Sandy
|
No
|
Yes
|
Yes
|
7
|
All
|
None
|
Levels
are well
designed and
nicely
decorated,
though not that
large. I like
level 4 the
best. Some of
the objects
come from Majik
Monkee's 'Halls
Of
Stonehenge'.
|
|
The
Dark Catacombs
Mission Pack:
Post
Mortem
|
Sandy
|
Yes
|
Yes
|
Yes
|
5
|
All
|
None
|
Levels
of a similar
standard to the
earlier set
(quite good),
but are mostly
a little
larger. Some
images have
come from Majik
Monkee's 'HOS:
Dead Reckoning'
project.
|
|
Davestein
3D
|
David
Wettlaufer
|
No
|
Yes
|
Yes
|
0
|
Vga
files,
Vswap
|
Share
1.4
|
Changed
sounds, changed
movement in the
brown guard and
a changed title
screen. The new
sounds give the
game more of an
American feel
rather than the
original German
one.
|
|
Davestein2
|
David
Wettlaufer
|
No
|
Yes
|
Yes
|
2
|
All
|
None
|
The
first level is
quite mazy,
while the
second is a
series of
rooms. There
are new sounds,
new actors' and
a new wall
design.
|
|
Day
Of The
Chaingun
|
Ross
Williams
|
No
|
Yes
|
Yes
|
6
|
All
|
None
|
Levels
are well
designed and of
a fair size
though not
extensive. Many
graphics not
seen elsewhere,
plus title
screen
changes.
|
|
Death
Maps For Wolf
3-D
|
Chris
Gregg
|
No
|
No
|
No
|
7
|
Maps
|
Share
1.4
|
New
1.4 version.
Well designed
very large
levels, though
the first is
the original
one extended.
Keys are
sometimes hard
to find and
there's a lot
of
pushwalls.
|
|
Doomsday
|
Brian
Larsen
|
No
|
No
|
No
|
10
|
All
|
None
|
The
secret level is
reached from
the boss level.
It's quite an
enjoyable set
and will
especially suit
those who like
the original
game.
|
|
Duke
Does
Deutschland
|
Medmonds
|
No
|
Yes
|
Yes
|
0
|
Maps,
Vswap
|
Share
1.4
|
Basically,
what the title
says Duke
Nukem.
Virtually all
graphics and
sounds are
replaced. Well
designed
actors.
|
|
Dungeons
Of
Death
|
N/A
|
No
|
No
|
No
|
10
|
Maps
|
Share
1.4
|
Ten
straight
levels, fairly
difficult, with
lots of guards
and many secret
rooms. An older
set
rediscovered by
Paul Gibson
(creator
unknown).
|
|
Enigma's
Nightmare Part
One
Enigma's
Nightmare Part
Two
Enigma's
Nightmare Part
Three
|
Enigma-13,
Ix & Frank
The
Rabbit
|
No
|
Yes
|
Yes
|
3
X 10
|
Maps,
Vswap
|
Share
1.4
|
The
modified
graphics added
a new dimension
to the game
when first
released,
though they now
look a little
dated.
Difficulty
level is harder
than the
original.
|
|
Escape
Castle
Hollehammer...
Again
|
Lars
Asplund
|
No
|
Yes
|
Yes
|
0
|
All
|
None
|
No
new levels here
and just a few
wall/sounds
changes. New
title
screen.
|
|
The
Final
Assault
|
Games
From The
God
|
No
|
No
|
No
|
10
|
Maps
|
Share
1.0
|
Good
set of
levels.Will
especially suit
those who like
the original
set. Requires
shareware
version
1.0
|
|
The
Final Battle
v1.2
|
Sandy
|
No
|
Yes
|
Yes
|
6
|
All
|
None
|
The
levels are
nicely
decorated and
put together
quite well.
Some changed
images I've
seen before and
some are
new.
|
|
Freakenstein
|
Dr.
Bob
Spaitso
|
No
|
Yes
|
Yes
|
0
|
Vswap
|
Share
1.4
|
Basically,
everything is
turned upside
down.
|
|
Friedl
3D
|
Friedl
|
No
|
No
|
No
|
8
|
All
|
None
|
Levels
are very
extensive and
well detailed.
Lots of
decoration and
good variation
in guard use.
No secret
level.
|
|
Funpack
|
Maxim
Zhukov
|
No
|
Yes
|
Yes
|
0
|
Vswap
|
Share
1.4
|
A
new humorous
VSWAP. Many new
sounds, plus a
number of
changes to the
walls and
objects.
|
|
|
|
|
|
|
|
|
|
|