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Brian
E. Lowe's
Releases
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Add-on
Name:
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Release
Date
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Information
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Levels
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Files
Included
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Version
Required
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Our
Opinion
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Wolfbel1
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02/07/98
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60
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Maps
only
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Reg
Wolf 3D,
v1.4
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My
first set. Only
37 levels are
new, the others
are re-edited
original
levels.
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Wolfbel2
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10/24/98
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60
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Maps
only
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Reg
Wolf 3D,
v1.4
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Possibly
my favourite of
the three sets
in the
Wolfbel
series.
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Blake
Wolf
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01/22/99
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gfx
by Andy
Nonymous,
final
update
05/07/99
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10
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All
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None
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Graphics
and new sounds
by A. Nonymous.
I did the new
levels.
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Wolfbel3
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12/11/99
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with
Bill Hough and
Thomas Hubert,
final update
08/20/00
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57
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Maps
only
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Reg
Wolf 3D,
v1.4
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William
Hough did the
first 14
levels, and
this inspired
me to make a
complete set.
Thomas Hubert
did the 45th
level.
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Escape
From SS
Prison
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07/15/00
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gfx
by Ronnie
Zeitz, updated
(new exe)
11/02/05
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10
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All
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None
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Graphics
and new sounds
by Ronny Zeitz.
I did the new
levels.
Difficulty
level is
similar to
myWolfbel
sets.
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W.O.T.H.
II: Milly F.
Fox Saves
J.T.H.
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01/20/01
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with
John Hedgehog,
final update
06/09/01
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60
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All
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None
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My
first attempt
at changing the
source code.
(It's full
title is
Wrath Of The
Hedgehog II:
Milly F. Fox
Saves John The
Hedgehog).
Includes new
Read
This and
End Game
messages.
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Revival
Of
Memories
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03/11/06
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coding
by
MCS Amsterdam
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39
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All
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None
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Seamless
levels,
including 2
secret levels.
Coding features
include
exploding
barrels,
directional
sprites,
intrart, switch
operated doors,
a rocket
launcher, and a
shotgun with
separate ammo.
Retains the
Wolf
3D feel.
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Contributions
To Others'
Releases
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Add-on
Name:
|
Release
Date
|
Information
|
Levels
|
Files
Included
|
Version
Required
|
Our
Opinion
|
|
Gravenstein
3000
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07/29/99
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by
Thomas Hubert,
Brian did all
10 levels of
episode
6
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60
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Maps,
Vswap
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Reg
Wolf 3D,
v1.4
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Each
episode has a
different
theme. I made
the last 10
levels.
Screenshots
available
here.
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The
Nazi's Ride
Again
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12/12/99
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by
Spifferaneous,
Brian did
levels 8 and
10
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10
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Maps,
Vswap
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S/ware
Wolf 3D,
v1.4
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Interesting
mix of Wolf 3D
and Spear
graphics, from
Spiff. I did
the 8th and the
secret
levels.
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Future
Of
Nazi
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03/14/00
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gfx
by Maxim
Zhukov, Brian
did the single
level
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1
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Maps,
Vswap
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Reg
Wolf 3D,
v1.4
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New
VSWAP with many
new graphics,
plus one new
level which I
made. To be
extended.
Future Of
Nazi 2 is
now available
too - see
Spacestein.
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Spacestein
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04/01/00
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gfx
by Maxim
Zhukov, Brian
did the 3
levels
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3
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Maps,
Vswap
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Reg
Wolf 3D,
v1.4
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New
graphics, and
new sounds from
the actors. Now
has 3 new
levels which I
made.
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Grossed
Out
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04/22/00
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by
John Bucksnort,
Brian did level
10
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10
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All
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None
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Fairly
difficult at
times. Hans
Grosse appears
on some of the
normal levels
(hence the
title), and
some keys are
in secret
rooms.I made
the secret
level.
Screenshots.
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Gottspear
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05/05/00
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by
John Bucksnort,
Brian did level
10
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6
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All
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None
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Well
designed
levels, plus
some new
graphics.
Difficult, but
not impossible
to beat. Some
keys are in
hidden
rooms.
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Tragedy
At
Istanbul
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05/27/00
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by
John Bucksnort,
Brian did level
19
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11
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All
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None
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Well
designed
levels. There
are some
graphics
changes and a
new title
screen too. I
did the 1st
secret level.
It's fairly
difficult to
play. Some keys
are in hidden
rooms.
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The
Bunker
Files
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06/23/00
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by
John Bucksnort,
Brian did level
19
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6
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All
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None
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Fast
moving, and
well designed
levels. Fourth
set in the
Tragedy At
Istanbul
series.
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Schabbs
Connection
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07/08/00
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by
John Bucksnort,
Brian did level
19
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9
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All
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None
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Fifth
set in the
Tragedy At
Istanbul
series. Fast
moving, well
designed levels
and some
modified
graphics,
sounds
etc.
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Assault
On
Hell
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07/23/00
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by
Little Snabes,
Brian did 3
levels in
episode
2
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46
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All
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None
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All
round good
quality. Has a
changed title
screen
too.
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A Touch
Of
Nazi
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08/07/00
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by
John Bucksnort,
Brian did level
10
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10
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All
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None
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Mostly
new levels
comprising some
of John's
favourites. Has
a lot of Spear
graphics,
changed title
screen
etc.
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Wolffred
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08/11/01
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by
Fred Kenny,
Brian did some
level work on
episode
3
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10
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Maps,
Vswap
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Reg
Wolf 3D,
v1.4
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Graphics
are mainly from
Astrostein
and
WolfNuck,
though several
of the actors
come from other
sources. I
helped out with
the levels,
which are on
episode
3.
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New
Wolf
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11/08/01
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by
Bobby
Bucksnort,
Brian did
levels 13 and
15
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15
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All
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None
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Well
designed
seamless
levels. More
difficult to
beat than the
original game.
Bobby did most
of the levels
but I did the
13th and final
one.
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Scarystein
(v2.0)
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07/28/02
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by
JJ, Brian did
levels
1-3
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6
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All
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None
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I
helped out with
some of the
levels. There's
a nasty looking
new Hans
Grosse. and
there's a
challenging new
Christmas level
on episode
two.
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Beyond
Mutantstein
Special
Edition
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12/25/02
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a
group effort,
Brian did
levels 7, 9,
and part of
18
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21
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All
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None
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A
'Tribute To
John
Bucksnort'.
Mostly
excellent
levels quality.
Lots of
graphics,
sounds and code
changes. An
excellent set -
one that John
would have been
proud of - and
serves very
well as a
tribute to the
'mutant
maker'.
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Schabbs
9000
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01/19/03
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by
Kyle Fisher,
Brian did
levels
3-5
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5
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All
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None
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Lots
of Doom type
graphics and
sounds. New
title screen,
plus new
helpart/endart
files. I did
the last 3
levels.
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Map
Making Mania
Melee
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01/27/04
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a
group effort,
Brian did level
4 on episode
3
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20
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All
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None
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A
levels contest
with 7
entrants. Has
changed ceiling
colours, new
demos, etc.
Level quality
is mostly
excellent.
There's more
info in the
README text
file. My level
was a small one
made simply to
close out
episode 3 and
did not form
part of the
contest.
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Operation:
Mutant Strike
2
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01/08/05
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by
Majik Monkee,
Brian did level
6
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10
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All
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None
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Straight
levels that are
quite
extensive, well
designed and
well decorated.
Adam Biser did
the coding and
some new music.
Some levels
have shaded
ceilings/floors.
Players are
recommended to
read the story
before
playing.
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Spear
Levels
Pack
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09/25/05
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a
group effort,
Brian did
levels 2, 8,
and
12
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21
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Maps
only
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Reg
Spear
|
The
original
concept by Gex
was for a
levels contest
but this was
later dropped
in favour of a
levels pack.
They were made
by various
mappers and
there are a
wide range of
styles. Text
file
included.
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Spear
Revisited
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02/11/07
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by
Executor, Brian
did level
19
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21
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All
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None
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The
seamless levels
are quite
extensive, well
designed and
well decorated.
There are many
changed
graphics and
sounds though
the original
Spear
feel is
retained.
There's plenty
of fast moving
action. The new
music blends in
well. The 2
guest levels
were made by
thejosh and
myself. Text
file
included.
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