Wolfer Spotlight
Luke Strauman

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Luke Strauman's Releases
Contributions To Others' Releases

Luke Strauman's first mod "Operation Buzz Bomb" caught some flak for resembling Nate Smith's "Beyond Wolfenstein 2 SE", and some wolfers thought that Luke was just another rip-off artist. However, time proved these sceptics wrong, for subsequent add-ons showed Luke to be a talented programmer with some interesting ideas. "Project Esiam", for example, was the first mod I remember seeing that had breakable objects. And "Sorcerer's Wrath" was quite a departure from the original Wolf 3D, although only a one-level demo.

 

"Buzz Bomb" itself eventually placed 4th in an early 2000 poll on Mr. Lowe's web site, behind "Totengraeber", "Beyond Wolfenstein 2 SE", and "Western Wall I" - pretty good company! Nowadays it maintains a positive presence on the DHW top ten charts, and usually above "Western Wall I".

 

Luke seems to have drifted away from /lost interest in Wolf modding. "Sorcerer's Wrath" was never returned to, despite its great promise; "Area 51" was never truly completed, but left "as is" and declared finished; but most frustratingly, Luke has released manuals for a couple of promising mods, "Operation: Arctic Wolf" (a port of a WolfenDOOM scenario by Laz Rojas) and "The Rise of Nod", but the mods themselves have never materialized. No clues as to their whereabouts have ever been given, not even on Luke's own website, Wolf 3D Heaven And Hell.

 

Luke, you're leaving us hanging!

 

 

Andy Nonymous

 

 

Luke Strauman's Releases

Add-on Name:

Release Date

Information

Levels

Files Included

Version Required

Our Opinion

Operation Buzz Bomb

12/11/99

10

All

None

Well designed levels, plus spectacular graphics and source code changes. One of my favourite sets.

Project Esiam

04/29/00

10

All

None

Luke's 2nd set. Lots of new graphics and source code changes.

The Sorcerer's Wrath beta

07/25/01

1

All

None

One level beta. Lots of new features. Good medieval atmosphere.

Himmler's SS

01/14/02

14

All

None

Levels are spread over 3 episodes. I particularly like the street effects in episode 3.

Wolfenstein: Special Edition

02/02/02

21

All

None

Levels are spread over 3 episodes. Follows the original storyline, but has a number of new features including new weapon (reloading shotgun), new ammo type and help/endart screens.

Area 51

08/18/03

11

All

None

Good levels. There are many new features including teleporting, new 'readthis', endart and message screens. The graphics are largely based on Blake Stone.

Contributions To Others' Releases

Add-on Name:

Release Date

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Our Opinion

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