Luke
Strauman's first mod
"Operation Buzz Bomb"
caught some flak for
resembling Nate Smith's
"Beyond Wolfenstein 2
SE", and some wolfers
thought that Luke was
just another rip-off
artist. However, time
proved these sceptics
wrong, for subsequent
add-ons showed Luke to
be a talented programmer
with some interesting
ideas. "Project Esiam",
for example, was the
first mod I remember
seeing that had
breakable objects. And
"Sorcerer's Wrath" was
quite a departure from
the original Wolf 3D,
although only a
one-level
demo.
"Buzz
Bomb" itself eventually
placed 4th in an early
2000 poll on Mr. Lowe's
web site, behind
"Totengraeber", "Beyond
Wolfenstein 2 SE", and
"Western Wall I" -
pretty good company!
Nowadays it maintains a
positive presence on the
DHW top ten charts, and
usually above "Western
Wall I".
Luke
seems to have drifted
away from /lost interest
in Wolf modding.
"Sorcerer's Wrath" was
never returned to,
despite its great
promise; "Area 51" was
never truly completed,
but left "as is" and
declared finished; but
most frustratingly, Luke
has released manuals for
a couple of promising
mods, "Operation: Arctic
Wolf" (a port of a
WolfenDOOM scenario by
Laz Rojas) and "The Rise
of Nod", but the mods
themselves have never
materialized. No clues
as to their whereabouts
have ever been given,
not even on Luke's own
website,
Wolf
3D Heaven And
Hell.
Luke,
you're leaving us
hanging!
Andy
Nonymous
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