|
Month
|
Author:
|
Title
|
Levels
|
Wolf
version
required
|
Our
opinion +
Information
|
Award
|
|
Dec
2005
|
NO AWARD
|
|
|
|
|
|
|
Nov
2005
|
The
Josh
|
Trench
Warfare
|
14
|
All
files
included
|
Has
extensive and
well detailed
levels. Code
changes include
not only things
like textured
floors/ceilings
and
fog/shading,
but also an
impressive list
of things not
done before.
These include
uniform
disguise,
damaging barbed
wire, iodine
tablets and
defense
maps.
|

|
|
Oct
2005
|
NO AWARD
|
|
|
|
|
|
|
Sep
2005
|
Joshua
Waight
|
WolfenDoom
II - The True
Depths Of
Hell
|
60
|
All
files
included
|
Levels
are well
decorated and
as the title
suggests,
there's a lot
of Doom
graphics and
sounds. It all
blends together
quite well. New
helpart and
endart.
|

|
|
Aug
2005
|
Ringman
|
Mutant
Blobs From
Uranus
3D
|
3
|
All
files
included
|
As
the title
suggests, this
is a fun type
add-on. The
levels are
quite large and
well designed.
Virtually
everything has
been replaced.
and it all
blends together
well.
|

|
|
Aug
2005
|
Ling
Yan
Li
|
Resurrection
Of
Heimzahlung
|
38
|
All
files
included
|
Code
changes include
7 weapons,
Armor, Seamless
Level
Progression,
Landmines,
FullScreen
Mode, New
Enemies, and a
Motorcycle.
Made as a
homenage to
Wolf
Skevos-Jones.
Well designed
levels, though
some look
similar to
those used in
WSJ's original
set.
|

|
|
Jul
2005
|
Kyle
Albert
|
Operation:
Todpfad
|
22
|
All
files
included
|
Levels
are very well
designed. Code
changes include
gun bobbing,
directional
sprites,
ceiling/floor
textures,
shading, 2 new
weapons and
helpart. It
looks quite
professionally
done.
|

|
|
Jun
2005
|
Havoc
|
Hitler
Strikes
Back
|
20
|
All
files
included
|
Nicely
designed and
decorated
seamless
levels. Mostly
original
graphics though
there's a new
Hitler. Code
changes include
increased ammo,
new
helpart/endart.
|

|
|
Jun
2005
|
Haasboy
Software
|
Double
Trouble
v06
|
36
(includes 4
secret and 4
super secret
levels)
|
All
files
included
|
Sequel
to 'Rising
Evil'. Has
quite extensive
and well
detailed
levels. Code
changes include
gun bobbing,
weather
effects,
textured
floors/ceilings,
extra actors',
helpart, level
names, menu
changes,
exploding
barrels
etc.
|

|
|
May
2005
|
NO AWARD
|
|
|
|
|
|
|
Apr
2005
|
Possum
Trot
|
Abandon
2 -
Purgatory
|
15
|
All
files
included
|
Fairly
extensive and
well decorated
seamless
levels.
Graphics come
from various
sources. It all
blends together
quite well and
retains the
original Wolf
3D
feel.
|

|
|
Mar
2005
|
Michael
Kalous
|
Dunkelburg
|
21
|
Needs
exe file
from Reg
Spear
|
The
levels are
quite extensive
and nicely
decorated and
with virtually
all original
Spear graphics
they will suit
those who
prefer the
original
game.
|

|
|
Feb
2005
|
Possum
Trot
|
Project
Wolfgeist
|
37
|
All
files
included
|
The
levels are well
decorated
though some are
not that
extensive. Code
changes include
gun bobbing,
helpart and
ceiling/floor
textures and a
detailed
storyline.
KyleRTCW did
the coding. The
laboratory
areas
especially are
quite
atmospheric.
|

|
|
Jan
2005
|
Majik
Monkee
|
Operation:
Mutant Strike
2
|
10
|
All
files
included
|
Straight
levels that are
quite
extensive, well
designed and
well decorated.
Some levels
have shaded
ceilings/floors.
Players are
recommended to
read the story
before
playing.
|

|
|
Jan
2005
|
Harry
Mass
Senior
|
A
Long Walk
Back
|
6
|
All
files
included
|
Levels
are
well designed
and are fast
moving and
atmospheric,
with lots of
mutants and
white officers.
There are some
changed
graphics but
the original
Wolf
3D/Spear
feel remains.
The gold key
doesn't usually
show on the
status
bar.
|

|
|
Dec
2004
|
NO AWARD
|
|
|
|
|
|
|
Nov
2004
|
Majik
Monkee
|
Monkee's
Image
World
|
N/A
|
N/A
|
Majik
Monkee's site
offers a large
selection of
game sprites.
Several guest
submissions
have been added
too.
|

|
|
Oct
2004
|
Dumsheissekopf
|
Operation:
Mutant
Strike
|
10
|
All
files
included
|
The
levels are well
detailed and
quite
extensive. It's
fast moving,
with lots of
atmosphere and
lots of
mutants!!
Manual
included.
|

|
|
Oct
2004
|
Lakota
Bucksnort
|
Paderborn
|
15
|
All
files
included
|
Levels
are designed
well and are
quite complex.
There's a mix
of original
Wolf3D/Spear
graphics plus
some newer ones
and it all fits
together well.
Quite difficult
to play at
times.
|

|
|
Sep
2004
|
Majik
Monkee
and ack
|
Operation:
Letzterschutz
|
30
|
All
files
included
|
Levels
are spread over
6 episodes. A
mini manual is
included. The
levels are well
designed and
decorated with
contrasting
styles and a
wide range of
scenarios.
|

|
|
Sep
2004
|
Mäx
|
The
Untold
Story
|
8
|
All
files
included
|
Well
designed
levels. The
opening one
features
'friendly
people' who
don't shoot at
you!! Many
coding features
and very
atmospheric.
Some scenes
contain blood,
guts and
violence!!
|

|
|
Aug
2004
|
Joshua
Waight
|
Wolf3D
- Secret
Missions
4
|
12
|
All
files
included
|
Last
in a series of
4 'Secret
Missions' sets.
Levels are
designed and
decorated well.
New graphics
and sounds
though the
original game
feel remains.
New
endart
|

|
|
Aug
2004
|
Lakota
Bucksnort
|
A Time
To
Die
|
5
|
All
files
included
|
Well
decorated and
quite extensive
levels. Fast
moving, it's
quite a
difficult set
to beat at
times.
|

|
|
Jul
2004
|
ack
& Majik
Monkee
|
HOS:
Special
Edition
|
21
|
All
files
included
|
Sequel
to 'Halls Of
Stonehenge' -
it has several
new enemies,
and two updated
weapons. The
levels standard
is at least as
good as in the
original
'HOS'.
|

|
|
Jul
2004
|
De
Zeurkous
|
ZW1
- Phase
One
|
10
|
Reg
Wolf3D
|
The
levels are
quite extensive
and the
decoration is
about right.
Text file
included.
|

|
|
Jun
2004
|
Wolf
Skevos-Jones
|
Coming
Of The
Storm
|
19
|
All
files
included
|
Traditional
type of Wolf3D
add-on, but
with new
actors, new
weapons and
ammo types, a
backpack,
directional
sprites,
ambient sounds
etc. Levels are
well designed
and well
decorated. One
seamless
episode.
|

|
|
May
2004
|
Great
Wasabi
|
Dead
World Rising 2
- Episode
2
|
20
|
All
files
included
|
Plenty
of changed
graphics and
sounds - a
blend of Doom
and cartoon
types which fit
together quite
well. The
levels are of a
pretty good
standard.
|

|
|
May
2004
|
Dumscheissekopf
|
Operation:
Hundscheisse
|
6
|
All
files
included
|
The
levels are
quite extensive
and nicely
decorated. Many
changed
graphics, and
sounds. The SS
is now a Dog
Soldier!! Majik
Monkee also
contributed.
|

|
|
Apr
2004
|
HellRaiser
and
StormBringer
|
The
Alliance Of
Powers
|
21
|
Reg
Spear
|
Extensive,
well designed
and well
decorated
levels with
many varied
scenarios.
|

|
|
Apr
2004
|
Mäx
|
Sensenmann
|
20+
|
All
files
included
|
Levels
are spread over
6 episodes and
are well
designed.
There's quite a
spooky feel.
Lots of code
changes.
English and
German
helpart.
|

|
|
Mar
2004
|
Martin
Krysiak
|
The
Last
Mission
|
10
|
All
files
included
|
The
levels standard
is very high,
similar in
quality and
style to
Martin's levels
in the 'Melee'
contest.
|

|
|
Mar
2004
|
ack
|
The
Anticipation
|
21
|
Spear
Resurrection
|
Very
extensive
levels and of a
very high
standard. At
least as good
as ack's levels
in the recently
released
'Melee'
set.
|

|
|
Feb
2004
|
Mega
Luigi
|
Project:
Unzerstobarer
Ritter
|
16
|
All
files
included
|
Levels
are quite
extensive, well
designed, with
many varied
scenarios. At
least 2 levels
need hard to
find pushwalls
to get to the
exit.
|

|
|
Feb
2004
|
Mario
Maniac
|
Project:
Verwustung
|
16
|
All
files
included
|
Good
levels, plus
many graphics,
sounds and code
changes. Good
variation in
the scenarios,
including some
outdoor
scenes.
|

|
|
Jan
2004
|
Ian
Skevos-Jones
|
Batman:
Wrath Of Mr.
Freeze
|
25
|
All
files
included
|
Good
seamless levels
and some new
features,
including 3 new
weapons, 2 new
keys, armor,
and ambient
sounds. The
helpart is very
detailed. It
all blends
together
well.
|

|
|
Dec
2003
|
Great
Wasabi
|
Dead
World
Rising
|
20
|
All
files
included
|
Well
made levels,
plus lots of
Doom graphics
and sounds. Has
a good Doom
type
atmosphere, and
the
readthis
is particularly
well done. Uses
the
TFS source
code as a
base.
|

|
|
Nov
2003
|
Majik
Monkee
|
Halls
Of
Stonehenge
|
21
|
All
files
included
|
Set
in a time of
black magic and
witchcraft.
Levels are
excellent and
were made by
Majik Monkee
and Ack. Code
changes include
helpart,
message screens
and textured
floors and
ceilings. An
excellent all
round
TC.
|

|
|
Oct
2003
|
Kurt
(Ack)
|
Acktung!
|
30
|
Reg
Wolf3D
|
Very
well designed
levels with
lots of detail.
Ten of them
were made for
the DHW level
contest, some
date back to
the early
1990's and some
were made
recently. No
new graphics or
sounds.
|

|
|
Sep
2003
|
Ken
O'Brien
|
Remake
|
60
|
Reg
Wolf3D
|
Well
designed
levels,
especially with
the use of the
guards. There
are also
several new
wall designs,
but the
atmosphere and
style of the
original game
is still there,
hence the
title.
|

|
|
Aug
2003
|
ToMeanToDie
|
Kristallnacht
|
20
|
All
files
included
|
Well
designed
levels. Based
on the
TFS source
code, there are
other code
changes too.
Most graphics
and sounds have
been changed,
but the
atmosphere of
the original
Wolf 3D game
remains.
|

|
|
Jul
2003
|
Ian
Skevos-Jones
|
Quest
For The
Amulet
|
21
|
All
files
included
|
BJ
must stop the
Nazis from
getting an
Egyptian
artifact known
as the Amulet
of Anubis. Lots
of graphics and
sounds from
WolfenDOOM
(with Laz's
permission).
|

|
|
Jun
2003
|
TexZK
|
Wolf3D
- TexZK's Story
v0.8
|
50
|
All
files
included
|
Well
designed
levels. Good
effects using
ceiling/floor
textures and
falling
rain/snow etc.
Choice of
English or
Italian
menu's.
|

|
|
Jun
2003
|
Kuki
|
Secrets
Of The Grauburg
Dungeons
|
10
|
All
files
included
|
The
predominantly
grey colouring
looks good, and
the original
'feel' of the
game still
remains.
There's a well
written manual
included.
|

|
|
May
2003
|
Executor
|
TRTD
v1.0
|
48
|
Project
Totengraeber
II
|
(The
Road To
Despair).
Final version.
The graphics
are vastly
altered. Good
guard action.
Requires a
copy of
Totengraeber
II
to
play.
|

|
|
May
2003
|
Wes
DesJardins
|
Wolfenstein:
Resurrection
|
20
|
All
files
included
|
Good
levels here,
plus many
graphics,
sounds and
source code
changes. The
first level is
mainly
outdoors.
|

|
|
Apr
2003
|
Wolf
Skevos-Jones
|
Operation:
Heimzahlung
|
22
|
All
files
included
|
An
excellent
effort. The
levels look
good, and the
actor sounds
are
particularly
effective. The
helpart is also
done
well.
|

|
|
Mar
2003
|
Ariel
Castañares
|
The
Golden
Episodes
|
60
|
All
files
included
|
Well
designed levels
with lots of
cool graphics
and sounds
changes. I
particularly
like the text
messages at the
start of each
episode.
|

|
|
Mar
2003
|
DTrade
|
Den
Of
Evil
|
11
|
All
files
included
|
Spear
graphics. Well
designed, but
difficult to
beat. If you
like lots of
dungeons and
pushwalls then
you'll enjoy
this.
|

|
|
Feb
2003
|
Wolf
Skevos-Jones
|
Project
Eisenritter
|
20
|
All
files
included
|
Well
designed
levels, plus
lots of good
graphics and
sounds. Seven
weapons and new
keys. The 'read
this' from the
menu is
particularly
well
done.
|

|
|
Jan
2003
|
NO AWARD
|
|
|
|
|
|
|
Dec
2002
|
Zach
Higgins and
James
Ingham
|
Projekt:
Vertilgung
v1.3
|
20
|
All
files
included
|
Final
version. Well
designed
levels, and a
lot of
graphics,
sounds and
source code
changes.
|

|
|
Nov
2002
|
NO AWARD
|
|
|
|
|
|
|
Oct
2002
|
Harry
Mass
Senior
|
The
Hunt
|
10
|
Reg
Wolf3D
|
Well
designed
levels. There
are pushwalls
on most levels
which you need
to open to find
the exits. Lots
of action, and
lots of
mutants!!
|

|
|
Sep
2002
|
Wolf
Skevos-Jones
|
Castle
Totenkopf
v1.2
|
21
|
All
files
included
|
Well
designed levels
with good
layouts. There
are many source
code changes.
New graphics
and
sounds.
|

|
|
Aug
2002
|
AReyeP
|
AReyeP's
Wolfenstein
3D
|
N/A
|
N/A
|
Outstanding
texture
library.
|

|
|
Jul
2002
|
Martin
Krysiak
|
Zero
Hour: Phase
II (Final)
|
19
|
All
files
included
|
High
quality levels,
new graphics
and the
Death
Knight
added. Martin
would like to
thank Kuki,
Brian Rowan,
MCS, Steve,
Parafriction,
Zach and others
who helped
out.
|

|
|
Jun
2002
|
A.
Acquinucus
|
Ragnarok
|
30
|
Reg
Wolf3D
|
Quite
extensive and
of a high
standard. Those
who like the
original set
will find this
pretty
good.
|

|
|
May
2002
|
Chaos
Software
|
CHAOS
Software
|
N/A
|
N/A
|
Outstanding
engine
development.
|

|
|
May
2002
|
Gary
Ragland
|
Countdown
To
Disaster
|
16
|
Reg
Wolf3D
|
Same
storyline as
'Wolf 3D -
Episode Six.
All levels are
high quality
and extensive.
Many imported
'Spear'
graphics, a new
music order and
two new
keys.
|

|
|
May
2002
|
Harry
Mass
Senior
|
Berlin
Express
|
6
|
All
files
included
|
The
train station
and carriage
scenes are
quite
effective!! A
very good
set.
|

|
|
Apr
2002
|
Jack
Ryerson
|
Chemical
Warfare
|
40+
|
All
files
included
|
Very
well designed
levels which
loosely follow
the plot of
episode four.
Some graphics
are from other
TC's, but it
retains the
atmosphere of
the original
game.
|

|
|
Mar
2002
|
Kuki
|
Project:
Weltuntergang
|
30
|
All
files
included
|
Each
episode has a
different
theme. Many
graphics,
sounds and
source code
changes. A
pretty good
set!!
|

|
|
Feb
2002
|
Haasboy
Software
|
Rising
Evil
|
30
|
All
files
included
|
Many
graphics and
source code
changes. Level
8 is my
favourite level
but they are
all pretty
good.
|

|
|
Jan
2002
|
Paal
Olstad
|
The
Tower
|
21
|
Reg
Spear
|
Well
designed
complex levels
and lots of new
features.
|

|
|
|
|
|
|
|
|
|