Step
1:
Open
WL_STATE.C and do a
search for
"ob->speed"no quotes!
If found you should see
this: (this is the
standard guard)
case guardobj:
PlaySoundLocActor
(HALTSND,ob);
NewState
(ob,&s_grdchase1);
ob->speed *= 3;
break;
Step 2:
Change the "3" to
whatever number you
want.(for instance):
ob->speed *=
5;
NOTE: you can do this
with every enemy.
Have fun with your fast
or slow guards!
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