Step
1.Open WL_PLAY.C and
search for "funny face".
Now you should
find:
//
// MAKE FUNNY FACE IF BJ
DOESN'T MOVE FOR
AWHILE
//
#ifdef SPEAR
funnyticount +=
tics;
if (funnyticount >
30l*70)
{
funnyticount = 0;
StatusDrawPic
(17,4,BJWAITING1PIC+(US_RndT()&1));
facecount = 0;
}
#endif
Step
2. Change this all to
the following(copy
paste). Then save and
compile.
//
// PLAY HEARTBEAT SOUND
IF HEALTH IS BELOW
51%
//
#ifndef SPEAR
if
(gamestate.health<51)
{
funnyticount +=
tics;
if (funnyticount >
30l*3) // heartbeat
speed -- change to your
liking
{
funnyticount = 0;
SD_PlaySound
(HEARTBEATSND);
}
}
#endif
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