You
dirty cheater! You want
to clip again eh? Well,
read on!
Step 1. Go to your
source code directory
and open the file
WL_DEBUG.C
.
Step 2. Go to line 502.
You should now see
this:
#ifdef
SPEAR %%%
else if
(Keyboard[sc_N])
// N = no clip
{
noclip^=1;
CenterWindow (18,3);
if (noclip)
US_PrintCentered ("No
clipping ON");
else
US_PrintCentered ("No
clipping OFF");
VW_UpdateScreen();
IN_Ack ();
return 1;
}
#endif %%%
#if 0 %%%
else if
(Keyboard[sc_O])
// O = overhead
{
ViewMap(); %%%
return 1;
}
#endif %%%
else if
(Keyboard[sc_P])
{
PicturePause ();
return 1;
}
Step 3. Delete the lines
who have an
%%%
sign behind it.
Step 4. Now the code
looks like
this:
else if
(Keyboard[sc_N])
// N = no clip
{
noclip^=1;
CenterWindow (18,3);
if (noclip)
US_PrintCentered ("No
clipping ON");
else
US_PrintCentered ("No
clipping OFF");
VW_UpdateScreen();
IN_Ack ();
return 1;
}
else if
(Keyboard[sc_O])
// O = overhead
{
return 1;
}
else if
(Keyboard[sc_P])
{
PicturePause ();
return 1;
}
Step 5. Save the file
and Compile. Now you can
use the No Clip
cheat.
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