With
this you'll be able to
get rid of the "Do not
distribute!" screen that
appears when you quit
the game. You'll also
get rid of the stupid
"Call Apogee" error box.
The error that occurs(ie
"Too many doors on
level") will still be
displayed, but you won't
get the box "Call Apogee
at 1-400..." anymore.
It'll be the normal Dos
Prompt with the error in
normal font. Better huh?
This is a new feature
recently found out, so
it's still unique to
this site.
Step
1. Open up WL_MAIN.C and
search for
"ERRORSCREEN". You
should see this:
WriteConfig ();
}
else
{
CA_CacheGrChunk
(ERRORSCREEN);
screen =
grsegs[ERRORSCREEN];
}
ShutdownId ();
if (error &&
*error)
{
movedata
((unsigned)screen,7,0xb800,0,7*160);
gotoxy (10,4);
puts(error);
gotoxy (1,8);
exit(1);
}
else
if (!error ||
!(*error))
{
clrscr();
#ifndef JAPAN
movedata
((unsigned)screen,7,0xb800,0,4000);
gotoxy(1,24);
#endif
Step
2. Change that all(copy,
paste) to:
WriteConfig ();
}
else
{
// CA_CacheGrChunk
(ERRORSCREEN);
// screen =
grsegs[ERRORSCREEN];
}
ShutdownId ();
if (error &&
*error)
{
// movedata
((unsigned)screen,7,0xb800,0,7*160);
// gotoxy (10,4);
puts(error);
// gotoxy (1,8);
exit(1);
}
else
if (!error ||
!(*error))
{
clrscr();
#ifndef JAPAN
// movedata
((unsigned)screen,7,0xb800,0,4000);
// gotoxy(1,24);
#endif
As
you see, 7 lines have
been commented out.
Actually, that's all you
have to do! Have fun
with this alteration.
It's handy and
cosmetically better.
When you quit, you get a
clean Dos Prompt, just
the way it was before
you entered Wolfy. Good
eh?
Get
back to the Dome
tutorials
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