Add-Ons
(DOOM2 Conversions)

 

Getting Started:

Install Doom 2 in directory named doom2. Then change that directory name to doom2backup. That's because if you have a lot of .wad files, the second folder could get messed up. Install Doom 2 again. Change this second directory's name to doom2wads.

Download ZDoom For Windows. Available here. Install ZDoom to the doom2wads folder.

Download the desired DOOM2 conversion. Install files to the doom2wads folder.

Open the doom2wads folder. Drag the DOOM2 conversion .wad file (e.g. wolf2.wad) onto the ZDoom exe icon. If there is a .deh file included then highlight both the .deh and .wad files together (use CTRL key) and then drag the .wad file on to the ZDoom.exe icon.

Note: It is recommended that mods that come with a .deh file included (e.g. halten.deh) should have the .deh file loaded too. In some mods (e.g. Halten Sie) it is essential. Examples of problems that can occur otherwise are dogs being too difficult to beat, and being unable to pass through some objects that are supposed to be passable.

Instead of dragging the files onto ZDoom.exe, you can use a batch file instead. A typical example of a batch file would be zdoom.exe -deh halten.deh -file halten.wad.

Other Ports: Although instructions have been given for ZDOOM, there are a number of other ports that are available.
EDGE.
GZDoom.
Legacy.
PrBoom.
PrBoom +.
Risen3D. Recommended by Laz Rojas for his mods.
Skulltag.

Other Links:
Doom Wad Station Comprehensive DOOM site with a Wolf3D section. Hosted by Bob Larkin.
Doomworld/idgames idgames archives database.
NewDoom.com Dedicated to the fans and community of id Software's. DOOM games
WolfenDOOM WolfenDOOM mods info and screenshots. Hosted by Laz Rojas.
ZDOOM.org Enhanced DOOM port for Windows. With compiled and source downloads, development news, tutorials for the new features and a discussion forum.

MS/BL.

Add-on Name:

Zip file Name

Author:

Levels

Description

Other Information

DOOM2 Conversions

Astrostein

astro.zip

Laz Rojas

10 + 1

10-level WolfenDOOM adventure, featuring new enemies, graphics and ambient sounds. Created on a Macintosh.

Also contains a 1 level prologue called 'The Portal'. Laz recommends that this is played prior to Astrostein.

Astrostein 2

astro2.zip

Laz Rojas

10

10 meticulously detailed levels. More enemies, more weapons. Destructible lamps, security cameras and plasma conduits. Many ambient sounds. A few easter eggs.

Die, Fuhrer, Die

die.zip

Laz Rojas

10

Recreation of the Wolfenstein 3D scenario "Die, Fuhrer, Die". Created entirely on a Macintosh. Features ambient sounds. Additional Credits to: The guys at id, for creating both Doom and Wolfenstein.

Halten Sie!

halten.zip

Laz Rojas

11

WolfenDOOM adventure, featuring new enemies and ambient sounds. Created on a Macintosh. Additional Credits to: The guys at id, for creating both Doom and Wolfenstein. Also Joel Murdoch for beta testing the levels.

The Nocturnal Missions

noct.zip

Laz Rojas

32

Faithful recreation of Episodes 4, 5, and 6 of Wolfenstein 3D, with improved graphics and ambient sounds. Also have improved levels 31 and 32. Created on a Macintosh.

Operation: Eisenmann

eisen.zip

Laz Rojas

8

WolfenDOOM adventure, featuring new enemies and ambient sounds. Created on a Macintosh. Additional Credits to: The guys at id, for creating both Doom and Wolfenstein.

The Twilight Zone

twzone.zip

Paul Corfiatis

32

The Twilight Zone is a 32 level megawad for Doom2. The original version was completed in 1997. Most levels to todays standards have an old school feel. There have been many changes to the level design in all maps to improve the feel. A few of the earlier maps still have wolfenstein textures in them.

The Ultimate Enemy

WOLF.zip

Mark Potter

4

This is the first 4 levels of Doom 2, now with only one enemy (the Wolfenstein SS) and 2 weapons (the super shotgun and the chaingun) !! Ammo is scarce and so is the health, so when you find some, you better conserve it a little!!

Wolf2

WOLF2.zip

Unknown

1

No new graphics, but the level is Doom 2 style. Somewhat based on the original Wolf3D first level.

Wolfenstein 3D 2nd Encounter

2nd_enc.zip  

 Laz Rojas

32

Faithful recreation of the original 30-level Wolfenstein 2nd Encounter. Created completely on a Macintosh. MAPS02-31 are the original 2nd Encounter, while MAPS01 and 32 are new levels. MAP01 is a prelude to 2nd Encounter called Hollehammer, involving BJ's capture before being sent to Castle Wolfenstein. Also features ambient sounds.  

 

Other Conversions