Add-on
Name:
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Zip
file
Name
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Author:
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Levels
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Description
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Other
Information
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DOOM2
Conversions
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Arcadia
Demade
|
arcadia.zip
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JP
LeBreton
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1
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Only
one level but a
very well made
one. Rapture's
vacationland.
Side order of
hellspawn. Has
a new music
track by John
S. Weekley aka
Primeval.
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Needs
GzDoom.
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Astrostein
|
astro.zip
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Laz
Rojas
|
10
+ 1
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10-level
WolfenDOOM
adventure,
featuring new
enemies,
graphics and
ambient sounds.
Created on a
Macintosh.
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Also
contains a 1
level prologue
called 'The
Portal'. Laz
recommends that
this is played
prior to
Astrostein.
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Astrostein
2
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astro2.zip
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Laz
Rojas
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10
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10
meticulously
detailed
levels. More
enemies, more
weapons.
Destructible
lamps, security
cameras and
plasma
conduits. Many
ambient sounds.
A few easter
eggs.
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Astrostein
3
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astro3.zip
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Laz
Rojas
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13
(MAP10-MAP15,
MAP31, and
MAP16-MAP21)
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WolfenDOOM
adventure,
featuring new
enemies,
graphics and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
Also Blake
Zuckerman, for
installing some
of the
flats.
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Ends
with a level
named The
Portal
Revisited.
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Auferstehung
For Doom
2
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nzi_auferstehung.zip
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Dark
Exodus
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32
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Set
in the year
2067 A.D., you
are the lone
survivor of the
Marine squadron
sent in to
eliminate a
Neo-Nazi
take-over in a
nearby city;
you have been
given the task
of eliminating
the Nazi plans
of Global
Domination...
Very impressive
set with a
large array of
weapons,
effects and
although
futuristic it
retains much of
the original
Wolf3D atmosphere.
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Chex
Quest
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chexquest3.zip
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Charles
Jacobi
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3
episodes
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This
is a
stand-alone
game built with
the ZDoom
source port.
This game
includes all
three Chex
Quests. No
Wolf3D feel
here but a very
well made
cartoon type
atmosphere.
MobyGames
description
here.
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Die,
Fuhrer,
Die
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die.zip
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Laz
Rojas
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10
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Recreation
of the
Wolfenstein 3D
scenario "Die,
Fuhrer, Die".
Created
entirely on a
Macintosh.
Features
ambient sounds.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
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Escape
From
Totenhaus
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toten.zip
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Laz
Rojas
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10
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WolfenDOOM
adventure,
featuring new
enemies,
graphics and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
Also Blake
Zuckerman
(zuckerma@sfu.ca)
for helping
install some of
the
flats.
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Gangsta
Grosse
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gangsta.zip
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Melvinflynt
(Pierre
Ramirez)
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1
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One
large Boss
level with well
designed
graphics.
Plenty of ammo,
health and a
wide range of
weapons but
you'll need
it!!
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Uses
only ZDoom or
GZDoom.
Website:
Doom
X - Home of the
Flesh Wizards
and Gangsta
Grosse.
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Garrulo
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garrulo.zip
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Eye
del
Cul
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32
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Very
well put
together and
the levels are
very well
designed. SS
soldiers are
used in a
number of
areas.
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Halten
Sie!
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halten.zip
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Laz
Rojas
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11
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WolfenDOOM
adventure,
featuring new
enemies and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
Also Joel
Murdoch for
beta testing
the
levels.
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Herian
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herian.zip
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Ian
Wilson
|
32
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If
you enjoy it,
you will have
the pleasure to
say that you
have a
sequel...
"These are
changes to
sprites
(characters,
weapons and
artifacts) that
are much more
influenced by
Quake, Heretic,
Hexen, Strife,
ROTT and Duke
Nukem 3D."
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Herian
2
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herian2.zip
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Ian
Wilson
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32
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If
you could take
Heretic, Hexen
and Doom and
mash them
together into a
big ball, then
the end product
would probably
be Herian 2.
Herian 2 takes
elements of all
three games and
somehow makes
them work
fairly
well.
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Hitler's
Caverns
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cavern.zip
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Sam
Nyfeler (AKA
Cybernator1)
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1
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Although
it's only one
level, it's
quite a good
one. It has
some Wolf3D
wall textures
and also
features the
blue
SS.
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Mars
War
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marswar.zip
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Nathan
Lineback (made
available by
Xaser)
|
32
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You
are a Martian
terraformer
stuck in a
small station
in the middle
of nowhere.
Since the
beginning of
the
terraforming
project, the
United
Organizations
of Earth have
been
threatening to
take over.
Recent events
have prompted
an invasion
from Earth,
only something
went wrong with
their new
"space-warp"
capable
ships...
Has Wolfenstein
textures in a
few maps (at
least maps 9
and 18; also an
SS soldier or
two in Map18).
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Nazi
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NAZI.zip
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Unknown
|
1
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Nazis
are hiding out
in a library
and caves near
a river of
blood. Only one
level but a
good
one.
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The
Nocturnal
Missions
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noct.zip
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Laz
Rojas
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32
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Faithful
recreation of
Episodes 4, 5,
and 6 of
Wolfenstein 3D,
with improved
graphics and
ambient sounds.
Also have
improved levels
31 and 32.
Created on a
Macintosh.
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Operation:
Arctic Wolf
Special
Edition
|
arctic_se.zip
|
Laz
Rojas
|
19
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WolfenDOOM
adventure,
featuring new
enemies and
ambient sounds.
An updated
version of the
original
Operation:
Arctic Wolf.
Created on both
a Macintosh and
a PC.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
Also Joel
Murdoch for
beta testing
the levels of
the original
Arctic
Wolf.
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Complicated
to set up. See
enclosed readme
and
Haven
Help
Thread.
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Operation:
Eisenmann
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eisen.zip
|
Laz
Rojas
|
8
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WolfenDOOM
adventure,
featuring new
enemies and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
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Operation:
Rheingold,
Episode 1 -
Hotel Of
Death
|
rhein1.zip
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Laz
Rojas
|
3
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WolfenDOOM
adventure,
featuring new
enemies and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
Also Joel
Murdoch for
beta testing
the
levels
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Operation:
Rheingold,
Episode 2 -
Gestapo
Headquarters
|
rhein2.zip
|
Laz
Rojas
|
3
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WolfenDOOM
adventure,
featuring new
enemies and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
Also Edmundo
Bordeu of Ace
Software for
the 3D models
of the Tiger,
Panzer,
Elefant, and
half-track, and
Joel Murdoch
for beta
testing the
levels.
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PC_WOLF,
A Wolfenstein
classic
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pc_wolf.zip
|
Paul
Corfiatis, Joe
Corfiatis
|
6
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It
contains 2 of
Paul's earlier
unreleased
Wolfenstein
levels and 4 of
his younger
Brother's best
levels. These
levels are full
of Nazi's
health. Nice to
get some all
new Wolfenstein
pumping into
Doom2.
Additional
Credits to : id
for Doom2 and
all other
editor
authors.
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Pinochetstein
3D
|
pinochestein.zip
|
Chris
"Dragon"
Pisarczyk
|
32
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New
music. Graphics
include
hologram
power-ups,
bosses,
helicopters,
and soldiers
with a little
bit different
uniforms.
Scenes include
a ship on level
31.
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Requires
'Legacy'
(included).
Authors:
Spanish
language web
site:
http://www.trippas.cl/.
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Project:
Uber-Soldat
Reborn
(demo)
|
pubrsldt_demo.zip
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Tuomio
|
2
|
Listed
as a 'demo' wad
but what is
there is done
very well. The
levels are well
detailed and
have a
Wolfenstein
feel. The well
selected music
and sound
effects add to
the atmosphere.
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Red
Star: A
Wolfenstein
Adventure
|
redwolf.rar
|
James
Redmond
|
1
episode
|
A
well designed
set of levels
and faithfully
reproduces the
Wolf3D feel
very well. it
is classed as a
demo and
a final version
should be made
later. James'
site is at
Miasmatia.
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ROTTRES2
|
rottres2.zip
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r0adrunner
aka
Grieve[PSC]
|
0
|
ROTT
guns, an item
changed to an
ankh, and an
enemy changed
to a monk
wearing a
robe.
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Other
ROTT:
ROTT.Zip
(Doom 2 with
the first level
of Rise of The
Triad)
ROTT
Music
ROTT
Skies
ROTT
Textures
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Schreienwolf
Fortress
|
wolf.zip
|
Lutarez
|
1
|
A
Wolfdoom map
with some
ZDoom/Boom
features like
colored
lighting,
scripted
actions, etc.
Additional
Credits to:
zarcyb and
Pritch for
testing and
suggestions.
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Spear
Of
Destiny
|
sod.zip
|
Laz
Rojas
|
21
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Faithful
recreation of
the Wolfenstein
3D sequel Spear
of Destiny,
with improved
graphics and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
Also Joel
Murdoch, for
beta testing
the levels and
coding the
special
engine.
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SYMOHOME
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symohome.zip
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Symo
Storr
|
1
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Set
in a house,
this level is
fairly HARD to
complete, but
fun to explore
and even more
fun in
multi-player
mode! New
graphics
created on an
Acorn RISC PC
(what's that?)
and converted
to BMP's using
!ChangeFSI and
!ToBMP
software. Some
graphics are
Wolf3D related.
Additional
Credits to:
Simon Tolhurst,
Ben Hell for
testing.
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SYMOWOLF
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SYMOWOLF.zip
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Symo
Storr
|
1
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Hell
has taken over
a WW-II British
Army base with
Hitler's help,
of course. It
is rumoured
that the
Cyberdemon
enjoys
rocket-tennis
here somewhere
and that a huge
demon in the
form of Adolf
himself resides
deep
underground.
New graphics
created on an
Acorn RISC PC
and converted
to BMP's using
!ChangeFSI and
!ToBMP
software.
Additional
Credits to:
Simon Tolhurst,
Ben Hell for
testing.
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Treasure
Hunt
|
hunt.zip
|
Laz
Rojas
|
13
(MAP03-MAP15)
|
WolfenDOOM
adventure,
featuring new
graphics and
ambient sounds.
Created on a
Macintosh.
Additional
Credits to: The
guys at id, for
creating both
Doom and
Wolfenstein.
|
Needs
to be played on
at least
difficulty
level 3 -
otherwise, not
all keys are
available.
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The
Twilight
Zone
|
twzone.zip
|
Paul
Corfiatis
|
32
|
The
Twilight Zone
is a 32 level
megawad for
Doom2. The
original
version was
completed in
1997. Most
levels to
todays
standards have
an old school
feel. There
have been many
changes to the
level design in
all maps to
improve the
feel. A few of
the earlier
maps still have
wolfenstein
textures in
them.
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The
Ultimate
Enemy
|
WOLF.zip
|
Mark
Potter
|
4
|
This
is the first 4
levels of Doom
2, now with
only one enemy
(the
Wolfenstein SS)
and 2 weapons
(the super
shotgun and the
chaingun) !!
Ammo is scarce
and so is the
health, so when
you find some,
you better
conserve it a
little!!
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Whispers
Of
Satan
|
wos.zip
|
Paul
Corfiatis
|
35
|
These
levels are very
good. It's
mostly a Doom
theme but parts
of some of the
secret levels
(5 secret
levels total,
Map31-35, if
you use ZDoom)
are
Wolfenstein-based,
and Map32 in
particular is a
very large
Wolfenstein
secret
level.
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Wolf2
|
WOLF2.zip
|
Unknown
|
1
|
No
new graphics,
but the level
is Doom 2
style. Somewhat
based on the
original Wolf3D
first
level.
|
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wolfalt
|
wolfalt.zip
|
Chris
Shepardson
|
1
|
This
has been
designed using
the 1st level
of the
wolfenstein 3d
as played in
doom2, level31.
While the
layout of the
map has
remained
basically
unchanged,
creatures from
doom2, as well
as varied
heights in
levels, stairs,
lighting and
textures have
been added to
give it the
look of an
updated Wolf3d
level. All the
secrets have
been kept, as
well as adding
new ones (can
you find the
plasma
rifle?)
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WolfenDoomed
|
pc_wdoom.zip
|
Paul
Corfiatis
|
11
|
Rarely
do you get a
wad released
that contains
only levels
using the Doom2
Wolfenstein
textures. Quite
realistic
Wolf3D
graphics.
|
|
Wolfenstein
3D 2nd
Encounter
|
2nd_enc.zip
|
Laz
Rojas
|
32
|
Faithful
recreation of
the original
30-level
Wolfenstein 2nd
Encounter.
Created
completely on a
Macintosh.
MAPS02-31 are
the original
2nd Encounter,
while MAPS01
and 32 are new
levels. MAP01
is a prelude to
2nd Encounter
called
Hollehammer,
involving BJ's
capture before
being sent to
Castle
Wolfenstein.
Also features
ambient sounds.
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Macintosh
DOOM 2
Conversions
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Amerika
The Beautiful
|
amerika.sit
|
Laz
Rojas
|
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Astrostein
2
|
astro2.sit
|
Laz
Rojas
|
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Astrostein
3
|
astro3.sit
|
Laz
Rojas
|
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Hitler's
Graveyard
|
grave.sit
|
Laz
Rojas
|
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Other
DOOM2
Conversions
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