|

MAR/APR 2004 Latest
News
News
Archive
|
30th April 2004:
Wolfback Update |
|
|
Sockdude has
announced that 'Wolfback' should be started
again in mid-June. Work still needs to be done
on the coding.
It should be
finished by the end of the
Summer.
| |
|
|
30th April 2004:
The Punisher Update |
|
|
Raistlin tells me
he's taken over 'The Punisher' project since he
wanted to work on it. Majik Monkee, who started
the project, didn't think he'd have time to ever
finish it.....
It's going to be a
serious TC based on the SOD engine, and it will
be in the Cell shaded style, to try and capture
the feel of the comic book. We should get some
pics
soon.
| |
|
|
30th April 2004:
Pokestein 3D Demo
Released |
|
|

Cliff, aka
Lizardcommando, has released his 'Pokestein 3D'
demo. There are 10 levels (the first
episode), and most are of a fair size with about
the right amount of decoration. There are a
number of new cartoon type enemies, plus a
number of other graphics changes too. It's
available here. Cliff has a website
The Pokestein
3D Website which has more info on this
project.
| |
|
|
30th April 2004:
Evil Dead Testers |
|
|
Mäx needs one or
two testers for his upcoming Tc 'Evil Dead', and
someone who has seen the movie and can help with
some pictures.
If anyone is
interested please e-mail Mäx at edelgardmezger@web.de.
| |
|
|
30th April 2004:
Operation: Hundscheisse - Chapter 1
Released |
|
|

Dumscheissekopf has
released the completed version of 'Operation:
Hundscheisse - Chapter 1'. There are 7 levels
(including a secret level) and they are quite
extensive and nicely decorated. There are also
many changed graphics, and sounds. The SS is now
a Dog Soldier!! A text file manual for the game
is included. Majik Monkee also contributed.
Click here for the
download.
| |
|
|
28th April 2004:
Kill Him 2 Announced |
|
|
Wolfenstein
3D Fan has announced a third addon in the
'Kill Him' series. This one is called 'Kill Him
2' and here's some of the features:
- New
Enemies/Bosses
- New Title
Screen
- New
Graphics
- 1 New
Weapon
- 1 New Key
And much more!
Click here for the title
screen.
| |
|
|
26th April 2004:
WW3 - The New Mission
Announced |
|
|
Swp has announced a new Wolf
3D project called 'WW3 - The New Mission'.
There'll be 5 new levels (one already
completed). There'll be new enemies, new walls
and 9 weapons. New keys are also planned. Other
features will come later.
| |
|
|
26th April 2004:
TexZK's Awards |
|
|

TexZK has given two
awards. One goes to Majik Monkee (for the best
artist), and the other goes to Ripper (for the
best engine solutions). Congratulations to both.
They are well
deserved.
| |
|
|
26th April 2004:
Operation: Todpfad
Update |
|
|

Here's an email
received from Kyle Albert: "Operation:
Todpfad is the new name for Gretel's Castle. You
may have heard of Gretel's Castle on Jan.
22 of the Dome News. I've added Shading,
Ammo Racks, and other features. I've completed
everything in the game except for about 10 maps.
If you'd like to contribute any raw maps (no
objects) to me, email me at K007auf@wowway.com. Please send
me Mapedit Level Files if you will. You will be
credited for it."
| |
|
|
23rd April 2004:
Wav Files Released |
|
|
Nanaki has made
available a series of sound wav files of
guards dying, to give to the public. Just a
simple scream, but they have a floor slamming
sound when the guards hit the floor. Please give
Nanaki credit if you use them.
You can find them
here.
| |
|
|
22nd April 2004:
Operation: Arctic Wolf
Update |
|
|

Luke Strauman tells
me he's completed all coding for 'Operation:
Arctic Wolf'. All that is left to do is the
maps. A release date of early June is expected.
If anyone want to beta test the game, please let
Luke know. Luke's website is at Wolf 3D Heaven And
Hell.
| |
|
|
21st April 2004:
Cartosa Lives! Demo
Released |
|
|

Rocketboy680 has
released a demo of his upcoming set
'Cartosa Lives'. There are 5 levels and, though
mostly not that extensive, I particularly like
the outdoor effects of the first one. The first
level is called 'The Entrance' for the main
reason that you're entering the island. The
second level is entitled 'The Four Rooms',
number three is 'Halls of Regret', and fourth is
'Cargo Push'. The Boss level walls will be
iimproved later. Many new graphics including
actors, though no new sounds. Some minor code
changes. You can get it here.
| |
|
|
21st April 2004:
Return To Density
Announced |
|
|

Majik Monkee has
announced, on behalf of The Incredible Pete, a
new project called 'Return To Density'. Click on
the thumbnail for more
info.
| |
|
|
21st April 2004:
The Fall Of Tails
Released |
|
|

Nanaki has released
'The Fall Of Tails'. There are 20 fair sized and
mostly lightly decorated levels. Although there
are some new graphics and sounds, the original
Spear Of Destiny feel remains. Some code
changes. You can download it here.
| |
|
|
21st April 2004:
Double Trouble
Screenshots |
|
|

Here are 2
screenshots from Ryan de Haast's upcoming
TC 'Double Trouble'. There are more on
Ryan's site at Wolfenstein
Cabin.
| |
|
|
20th April 2004:
Sensenmann Updated |
|
|

Mäx has updated
'Sensenmann'. The tombstone image from 'Haunted
House' has been replaced and credits are now
included. Click here for the updated download.
This version replaces the one issued April
9.
| |
|
|
19th April 2004:
Public Sprites |
|
|

Nanaki has made
available a series of sprites for general public
use. However, please give credit to Nanaki if
they are used. The bitmaps and a text file are
available here.
| |
|
|
19th April 2004:
Cartosa Lives Enemies |
|
|

Rocketboy680 has
sent in a set of enemy pics from his upcoming
TC 'Cartosa Lives'. On other news,
Rocketboy is probably not going to start
'Operation: Golden Linch' for a while, but
'Death of Cartosa', the end of the trilogy, has
already been started. The SS graphics and the
good guy graphics are done. It will be on the
Wolf 3D engine, mainly for more levels, the
bosses, and its story editing
abilities.
| |
|
|
16th April 2004:
The Fall Of Tails
Screenshots |
|
|

Nanaki has released
a set of pics from his upcoming addon for Spear
'The Fall Of Tails'. Some screenshots are a bit
blurry but they give a good idea of the game
style.
| |
|
|
16th April 2004:
Dead World Rising 2 - Episode 2
Released |
|
|

The second episode
of 'DWR 2' (Dead World Rising - Episode 2) is
now finished. Great Wasabi tells me he's going
to release the game by episodes, to keep players
interested. As with the earlier demo version
there are plenty of changed graphics and sounds
- a blend of Doom and cartoon types which fit
together quite well. The levels are of a pretty
good standard. You can download it here.
| |
|
|
16th April 2004:
Secrets of 'Halls Of Stonehenge' Document
Released |
|
|
Majil Monkee's TC
'Halls of Stonehenge' has been around for a
while, and he has now released this document
that details its secrets to the public.
Hopefully this will allow players who have
mastered the game or have been stuck for a while
to get a little more out of it. You can download
it here.
| |
|
|
15th April 2004:
Kill Him - Special Edition
Released |
|
|

Wolfenstein
3D Fan has released 'Kill Him - Special
Edition'. There are 9 fair sized levels which
are mostly well designed. As in the earlier
'Kill Him' set, there's a number of graphics and
sounds changes but the original feel of the game
remains. Click here for the download.
| |
|
|
15th April 2004:
New Wolf 3D Forum
Opens |
|
|
SWP has set up
a new forum for Wolfenstein 3D. There are
separate sections for Wolf 3D, Spear
Of Destiny, projects, and for other games.
This one is at
Wolfenstein3Dbastards.
| |
|
|
14th April 2004:
Nazis Of Funk Released |
|
|

Wilhelm has
released a 9 level set called 'Nazis Of Funk'.
The levels are pretty good though many are from
the original Wolf3D game. There are many new
graphics, particularly wall designs. There's
also a new boss (shown in the pic). Click here for the
download.
| |
|
|
12th April 2004:
2nd Dome Award - April
2004 |
|
|

This month's 2nd
Dome award goes to Mäx for his work on
'Sensenmann'. With it's changed graphics and
sounds and advanced code changes, quite a spooky
atmosphere is created. The levels are also good.
For more info on this set - please see
Add-ons - Awarded.
| |
|
|
12th April 2004:
Slackermod Update/Enemy
Sprites |
|
|

Here's an update
from Slayne on 'Slackermod': Walls - 100%,
Environmental Sprites - 100%, Standard Enemy
Sprites - 75%, Boss Sprites - 60%, Gun Sprites -
80%, Code - 100%, Music - 100%, Sound - 100%,
Maps - 45%, and Endtext - 50%. From the way all
this is looking, there'll be a summer release
date with fair certainty. Meanwhile, here's a
little pack of enemy sprites which probably
won't
change.
| |
|
|
12th April 2004:
The Secret Missions - Part One
Released |
|
|

Josh has released
'The Secret Missions - Part One'. There are 6
well designed and nicely decorated levels, plus
a number of graphics and sounds changes. The
original Wolf3D feel remains. Some code changes.
Text file included. Quite a stylish set. You can
download it here.
| |
|
|
12th April 2004:
Sensenmann Award |
|
|

Rocketboy680 has
given Mäx an award for his work on 'Sensenmann'.
See Apr 9 news for info on this
set.
| |
|
|
11th April 2004:
Dome Award - April 2004 |
|
|

This month's Dome
award goes to HellRaiser and StormBringer for
their add-on 'The Alliance Of Powers'.
Though the two authors have contrasting styles,
both are very good and complement each other
well. For more info on this set - please
see Add-ons - Awarded. Not all addons from
last month have been considered yet so there may
be another award
later.
| |
|
|
9th April 2004:
Sensenmann Released |
|
|

Mäx has released
'Sensenmann'. There are at least 20 levels here
spread over 6 episodes. The levels are well
designed and nicely detailed. Most graphics and
sounds have been changed and give the game quite
a spooky feel. There are many advanced code
changes including textured ceilings/floors,
weather effects, lighting effects and a motor
cycle. The helpart is in both English and
German. Click here for the
download.
| |
|
|
9th April 2004:
Killing Hans Gruber Bison
Pic |
|
|
Here a pic of the
Bison from Gerard Westenberg's 'Killing Hans
Gruber'.
| |
|
|
9th April 2004:
Rocketboy680 Update |
|
|
Rocketboy680 has
started a project called 'Operation: Golden
Linch'. Some of the boss graphics have been
submitted to Monkee's Image
World. On
other news, 5 levels of 'Cartosa Lives' are
finished. The first level is going to be a basic
'You-have-arrived-on-an-island-with-all-of-your-men-dead-and-insane-cultists-are-chasing-you'
type level. The second and third are more tricky
and long levels. The fourth level includes a
push-wall maze. The fifth level is a sewer
system that is flooding, so you have to evade
the water threatening your live. Both these
games may take a while but 'Cartosa Lives'
should be done
first.
| |
|
|
9th April 2004:
The Secret Missions
Screenshots |
|
|

Josh has sent in a
set of four screenshots from his latest
conversion 'The Secret
Missions'.
| |
|
|
8th April 2004:
Danger Zone 2 Released |
|
|

Joe M has released
'Danger Zone 2'. There are 30 seamless levels,
some from the original game and some from sets
by Arielus and Martin. There are many new wall
designs and sounds. You can download it
here.
| |
|
|
8th April 2004:
Monkee's Image World
Update |
|
|
Here's an email
from Majik Monkee: "Greetings! There have been
many additions made to the Image World site
lately, so many in fact, that an additional page
has been added to the site. For those who have
not visited recently, or are unfamiliar with the
site, it's at Monkee's Image
World. If you would like to submit characters
or single images of your own, feel free to do
so, but please limit submissions to one or two a
day, as I am unable to keep it up to date if the
volume of submissions is too high.
Thanks!
~Majik Monkee~"
| |
|
|
8th April 2004:
The Legacy Of Kevin Cartosa
Released |
|
|

Rocketboy680 has
released the 19 level full version of 'The
Legacy Of Kevin Cartosa'. The levels are quite
large though with a lot of open space and only
lightly decorated for the most part. There are
many changed graphics and sounds. A text file
containing the storyline is included. You can
get it here.
| |
|
|
7th April 2004:
ZW1 Level Released |
|
|

De Zeurkous has
released the first level of what will be a 60
level set and would like to know what others'
think of it. Please send any comments on the
level to me and I'll pass them on to De
Zeurkous. He'll look at any recommendations. You
can download it here. Needs the full version
of Wolf 3D to
play.
| |
|
|
3rd April 2004:
Spongebobstein Full Version
Released |
|
|

Ian Summerfield's
full verson of 'Spongebobstein' has been
released. There are now 21 levels that are well
detailed. Virtually all original graphics and
sounds have been replaced. Will suit those who
like 'fun' sets. Click here for the
download.
| |
|
|
1st April 2004:
Danger Zone 2
Screenshot |
|
|

Here's a screenshot
from Joe M's upcoming TC 'Danger Zone 2'.
Updated April 2 with more
screenshots.
| |
|
|
1st April 2004:
Legacy Of Kevin Cartosa
Announced |
|
|
Rocketboy680 is
making a game called 'Legacy of Kevin Cartosa',
or 'The Legacy' for short. It should be done by
April 20th, and has finished 95% of the
graphics, 52% of the maps, and 0% of the sounds,
which should only take a day. There will be no
source code changes, but there will be new
guards, ghosts, mutants, bosses, and levels to
make it at least a game. No secret levels,
though. Rocketboy has issued a manual which you
can download here.
| |
|
|
31st March 2004:
Dumscheissekopf Email |
|
|
Here's an email
received today from Dumscheissekopf:
"Greetings! I would like to announce that
after some delays due to PC issues and busy
schedule, 'Operation Hundscheisse' is complete
level-wise. All that remains is to finish the
ending graphics, which won't take long, and the
project will be ready for release. Thanks for
your patience!
~Dumscheissekopf~"
| |
|
|
31st March 2004:
Simpson's Doom Released |
|
|
Here's a mod that
David O' Rafferty found in a market. It's a
shareware set called 'Simpson's Doom' and has no
new levels, but there are new graphics and
sounds. The wall designs don't always fit with
the levels so don't expect too much, but I
posted it for curiosity value and the vswap. It
was made by Denno. Click here for the
download.
| |
|
|
31st March 2004:
Danger Zone Released |
|
|

Joe M has released
'Danger Zone'. There are 30 levels that are
mostly quite extensive, though some come from
the original game and some from elsewhere. There
are some Blake Stone/Spear graphics but most
graphics come from the original game. Some new
sounds. Source code changes include Spear music
and seamless levels. Wolfenstein 3D Fan is also
credited in the title screen. Click here for the
download.
| |
|
|
30th March 2004:
Nuclear Assassination
Delayed |
|
|
Jonathan Storey
tells me 'Nuclear Assassination' will be delayed
due mainly to a hefty increase in coursework
he's had to produce lately, and will have to
continue doing. He is just over half way through
the project itself and aims to have it released
early Summer. Jonathan sends his
apologies.
| |
|
|
30th March 2004:
QuakenStein 3D Released |
|
|

This is the first
mod made by Pete Jones, and has 9 levels (first
episode). The levels are not that large though
this is meant to be a fun type set with more
emphasis on the effects. There's a mix of
original and cartoon type graphics and some new
sounds. Click here for the
download.
| |
|
|
30th March 2004:
Justin Email |
|
|
Here's an email I
received from Justin: "First of all my pc crashed
so my Swat 2 stuff is all gone. I might complete
it another time. As for Op. Assassination, it's
still delayed. In the meantime I'm thinking
about making 2 Max Payne TC's - Max Payne and
Max Payne 2: No Payne No Gayne. The first one
will be used with SOD and the sequel will be
used with the Wolf demo. They'll take place
right after each other. In the first one, you're
trying to find the man who killed your wife. It
turns out to be an Italian mobster (Jack
Lapino). When you kill him, the game ends. The
sequel is about you escaping the building
(mowing down cops instead of gangsters). Now I'm
going to need help with these TC's (coding and
maybe maps). If you're interested contact me at
juiceman10712@hotmail.com. Justin."
| |
|
|
29th March 2004:
Project Omega 2nd Beta
Released |
|
|

This set from
Garjen Software was last updated in July 2003
and was pointed out to me by Andy Nonymous.
There are 3 episodes (30 levels), with most
levels being good quality and in the styles of
the original game. The graphics are mostly
original but there are some interesting code
changes, like different messages for each
episode. More info is in the enclosed text file.
You can get it from Garjen
Software.
| |
|
|
27th March 2004:
WMD Delayed |
|
|
Jacob Rodgers tells
me that work on his upcoming TC 'WMC' has
been delayed. This is mainly due to a lot of
school work and Jacob will probably not be
working on it until summer.
If anyone wants to
help out, they are welcome
to.
| |
|
|
27th March 2004:
Project Ironstone: Code And Uncompleted Game
Released |
|
|
Alex Brosseau has
released his uncompleted project "Project
Ironstone". You can use this code if you want,
but if you do, please remember Alex's name in
the credits. The game "Helpart" is not finished
and the credits and the files are not completed.
Anyway, please read the file "README FIRST
PLEASE" before doing anything. You can download
it here.
| |
|
|
27th March 2004:
Danger Zone Update |
|
|
Joe M tells me that
his upcoming TC 'Danger Zone' is nearly
finished.
All what needs
completing is the coding and Mario Maniac is
helping out with
that.
| |
|
|
23rd March 2004:
New Wolf 3D Textures
Site |
|
|
Wolfenstein
3D Architect has just uploaded his new
Wolf3d Wall Textures site. You can request new
textures for an addon there.
It's at Wolfenstein
3D Architect Texture
Library.
| |
|
|
22nd March 2004:
Midi Message |
|
|
Ian Summerfield
sent me the following email: "Hello, I Ian
SummerField would like to ask anyone for all the
'Wolfenstein 3D' midi's or all the 'Spear
Resurrection' midi's. If anyone would be kind
enough to send them please email them to me at:
Dakteam@aol.com, Thanks, Ian
S."
| |
|
|
21st March 2004:
Kill Him Award |
|
|

Mario Maniac has
awarded Wolfenstein 3D Fan a medal for his
work on 'Kill Him'. See Mar 11 news for
info on this
set.
| |
|
|
21st March 2004:
BJ's Last Year Levels
Released |
|
|

Originally planned
by Swp as a TC, 'BJ's Last Year' was later
abandoned and only this set of levels were made.
There are 9 levels altogether, 6 (including the
secret one) on episode 1, 2 on episode 2 with
the remaining one on episode 3. All 3 episodes
end with large boss levels though the normal
levels are all fairly small. Click here for the download.
Requires the full 60 level Wolf 3D game to
play.
| |
|
|
19th March 2004:
Danger Zone Sequel
Announced |
|
|
Joe M tells me a
sequel to his TC 'Danger Zone' called 'Danger
Zone 2' has been started. Features will include
gun bobbing, more new music and will contain new
graphics, characters, sounds etc including Hans
Grosse's son Chavez. At the moment 5% of the
graphics have been
completed.
| |
|
|
17th March 2004:
Projekt Vertilgung Version 1.4
Released |
|
|

James has released
a new version of 'Projekt Vertilgung (v1.4)'.
This version comes as a self extracting exe and
has a new key added on level 20 and some other
changes. Check James' website at Verdammt
Software
for these. For those who haven't played this set
before, it was made by James Ingham and Zach
Higgins. Will Bruso also contributed. The 20
levels are of a high standard and there are many
graphics, sounds and code changes. You can get
it here.
| |
|
|
17th March 2004:
Link Updates |
|
|
Here are 3 new
links to Wolf 3D sites:
Verdammt
Software
Hosted by James Ingham. Has games and downloads.
Other sections to be completed later.
Wolfenstein
Extreme
Projects, links and enemies. By
Angelo.
Zuljin Raynor's Troll
City Not a
lot there yet, but will have links and project
info. Hosted by Zuljin Raynor.
| |
|
|
15th March 2004:
Countdown To Chaos
Update |
|
|
Majik Monkee would
like to announce that work on 'Countdown to
Chaos' will resume very soon. The project was on
hold temporarily while 'Operation: Hundscheisse'
was being finished.
OH will be done
soon and CTC will be back
underway.
| |
|
|
15th March 2004:
Source Code Help Needed |
|
|
Here's an email
received from Joe M:
"The Borland C
3.1 compiler won't work on my PC. I'd like
anybody with Borland C 3.1 working on their
computer to build my exe file for me. If anybody
can do it then please email me at joe_sentinel@hotmail.com. Thanks.
Joe."
| |
|
|
13th March 2004:
Danger Zone Screenshots |
|
|

Here's a set of two
screenshots from the upcoming TC 'Danger
Zone'. They were sent in by Joe
M.
| |
|
|
11th March 2004:
Kill Him Released |
|
|

Wolfenstein 3D Fan
has released 'Kill Him'. This is a set of 5 boss
levels for Spear. The levels are not that large
| |