
SEPT/OCT 2003
Latest
News
News
Archive
31st
October
2003:
Update
From
Hair
Machine
|
|
Hair
Machine
tells
me
that
'Fortress
of
Time'
has
been
shelved.
However,
a new
project
- a TC
called
'Super
Blitzkrieg'
- has
been
announced.
So
far,
there's
some
nice
features
(including
floor/ceiling
textures,
teleporters,
7
weapons,
4
keys,
portable
medikits
and
gas
masks
to
name a
few).
There's
also
some
GFX,
including
new
textures
and a
new
status
bar.
So
far,
three
levels
are
done.
Some
screenshots
should
be
issued
soon.
|
|
31st
October
2003:
Arctic
Krieg
v1.2
Final
Released
|
|
This
is the
final
7
level
version
of
Sandy's
'Arctic
Krieg'
for
shareware.
The
levels
are of
a
similar
standard
to
those
in the
2
level
beta.
ie -
not
that
complex
though
they
are
well
decorated.
Lots
of
changed
graphics
and
sounds.
Although
it
still
retains
the
Wolf3D
atmosphere,
it
also
has an
'Arctic
feel'.
Click
here
for
the
download.
|
|
31st
October
2003:
Noah
3D
Editing
Files
|
|
Andy
Nonymous
has
provided
a set
of map
and
object
definition
files
for
viewing
/
editing
'Noah
3D'
levels.
For
those
who
don't
know,
'Noah
3D' is
a game
made
by a
religious
educational
group
and is
based
on the
Wolf3D
engine.
All
the
information
needed
is in
the
included
text
files.
They
work
with
most
versions
of
Mapedit,
but
not
with
Floedit.
You
can
download
it
here.
|
|
31st
October
2003:
JJStein
Resurrection
v2
Released
|
|
Here's
the
first
Wolf
add-on
released
by
Loki:
'JJStein
Resurrection
v2'.
It's a
remix
of
JJ's
game
released
with
some
graphics
modifications,
digitized
sounds,
changed
music
and a
new
status
bar.
There's
now
one
new
small
level
on
episode
6. The
10
levels
made
earlier
by JJ
are on
episode
1.
It's
available
here.
|
|
25th
October
2003:
Evil
Indeed
Forum
|
|
Sam
Feichter
has
started
a new
forum
called
'Evil
Indeed'.
It has
a
large
number
of
sections
and
caters
for
fans
of
Mortal
Kombat,
general
gaming,
music,
movies
and a
whole
lot
more.
Sections
for
Wolfenstein
3D
have
just
been
added.
You
can
advertise
your
TC
there
too!
It's
at
Evil
Indeed.
|
|
25th
October
2003:
Coldfusion
Postponed
|
|
Ian
Summerfield
will
be
postponing
'Coldfusion'
in
order
to be
able
to
make
'Southern
Hell 2
and
3'.
There'll
be all
new
graphics,
some
new
sounds,
and
new
levels
-
including
the
Cheesy
Poofs
Factory!
there's
also
new
enemys
like:
Timmy,
Butters,
and a
monkey
with 4
a**es!
'Coldfusion'
will
now be
completed
after
'Southern
Hell
2'.
|
|
25th
October
2003:
Project
Aniquilation
Screenshots
|
|
Here's
a set
of 6
screenshots
sent
in by
Mega
Luigi.
They're
from
his
upcoming
TC
'Project
Aniquilation'.
|
|
24th
October
2003:
Doom
Wolfenstein
Version
Trilogy
|
|
Ian
Summerfield
is
working
on a
new
series
of
games
called
the
Doom
Wolfenstein
Version
trilogy!
The
original
Doom
is to
be
converted
to the
Wolfenstein
format!
There'll
be 20
levels
from
the
original
computer
version
of
Doom
and 1
level
from
the
Playstation
version
called:
'Redemption
Denied'.
There
will
be all
new
graphics
too
like
walls
not
shown
in
other
Doom
games
and
even a
Spider
Mastermind
boss
in two
forms!
|
|
23rd
October
2003:
Monkee's
Image
World
Update
|
|
Here's
an
update
from
Majik
Monkee:
"The
'Monkee's
Image
World'
site
has
undergone
some
changes,
most
noteably,
it now
features
animated
GIFs
of the
characters
featured
on it
(and a
banner).
I'm
working
toward
the
possibility
of
having
graphics
sets
available
for
upload,
but
this
is
still
in the
consideration
phase.
That's
about
it!"
It's
at
Monkee's
Image
World.
|
|
23rd
October
2003:
Arctic
Krieg
Released
|
|
Sandy
has
released
a 2
level
beta
version
of his
upcoming
set
'Arctic
Krieg'
for
shareware.
The
levels
are
not
that
complex
though
they
are
well
decorated.
Lots
of
changed
graphics
and
sounds.
Although
it
still
retains
the
Wolf3D
atmosphere,
it
also
has an
'Arctic
feel'.
Click
here
for
the
download.
|
|
20th
October
2003:
Halloween
(Updated
Version)
Released
|
|
Colonel
Bill
has
posted
an
updated
version
of
Halloween.
There
are
some
basic
source
code
changes
(such
as
episode
titles),
plus a
new
vswap
(candy
bars,
etc)
and a
revamped
'ReadThis',
though
the
levels
are
the
same.
It
comes
as a
self
extracting
exe
with
all
files
included.
It's
available
from
Mike's
Wolfenstein
3-D
Page,
and
also
here.
Mike's
Page
has a
number
of
other
goodies.
There
are
good
sounds/music
sections,
and
there
are 10
map
sets
for
shareware
(look
in the
Misc.
section).
Also,
there's
an
addon
called
'Achtung'
by M.
Chambers
in the
Sent
In
Levels
section.
I'll
be
checking
this
out in
a
couple
days.
|
|
17th
October
2003:
The
Final
Battle
v1.2
(Final
Version)
Released
|
|
This
final
version
of
'The
Final
Battle
(v1.2)
for
shareware
has 6
levels.
The
levels
are
nicely
decorated
and
put
together
quite
well.
There
are
many
changed
images
and
sounds,
some
I've
seen
before
and
some
are
new.
By
Sandy.
Click
here
for
the
download.
|
|
15th
October
2003:
Bug
Reports
|
|
I've
had
reports
of
bugs
in two
recent
games.
Both
have
now
been
updated.
Firstly
'Wolf
3D -
TexZK's
Story
(Final
6
episode
version)
- on
Windows
ME/XP
systems,
the
keys
cannot
be
picked
up on
some
episodes.
Tex
tells
me you
can
update
it
(with
the
updater
included
in the
game)
or
re-download
the
full
TC.
See
Oct
4
news
for
links
to
download.
Secondly,
'Warzone
Project
IV: High
Stakes'
has a
mapping
error
on
level
4 - an
essential
pushwall
when
opened
blocks
off
the
exit
elevator
area.
I've
issued
a maps
patch
which
solves
the
problem.
It's
warzone4up.
|
|
15th
October
2003:
Project
Dulce/New
Webpage
|
|
Here's
a new
webpage
that
has a
lot of
information
on an
upcoming
addon
called
'Project
Dulce'.
It's
hosted
by
Blood
Angel.
It's
at
Project
Dulce
Webpage.
|
|
14th
October
2003:
Dead
World
Rising
Screenshots
|
|
Here's
a set
of 6
screenshots
from
the
upcoming
TC 'Dead
World
Rising'.
They
were
sent
in by
'The
Great
Wasabi'.
|
|
14th
October
2003:
Weird33:
Motion/Perception
Tricks
|
|
Chris
Chokan
made
this
new
Wolf
3D exe
which
plays
some
amazing
tricks,
each
episode
having
different
ones.
Chris
put
this
together
in
just
one
day,
but he
hopes
it'll
provide
some
fun
when
bored.
Please
read
the
enclosed
text
file
before
playing.
Click
here
for
the
download.
Needs
the
full
registered
Wolf3D
set to
play.
|
|
13th
October
2003:
The
Final
Battle
v1.1
Beta
Released
|
|
Here's
a 3
level
set
for
shareware
by
Sandy.
It's
called
'The
Final
Battle
v1.1
Beta'.
The
levels
are
nicely
decorated
and
put
together
quite
well.
There
are
many
changed
images
and
sounds,
some
I've
seen
before
and
some
are
new.
Click
here
for
the
download.
This
now
downloads
the
final
version
1.2,
which
has 6
levels.
|
|
13th
October
2003:
Email
From
Dave
|
|
Dave
asked
me to
post
the
following
on the
Dome
News:
"I
will
be out
of the
wolf
community
for 4
weeks
while
I am
at a
Doom
level
making
class
in New
York.
I have
my
laptop
with
me,
and
leave
me
anything
in my
mail,
ask
questions
about
how it
feels
in New
York
(John,
I will
be
back
before
YOU
come
back
in
December,
so we
can
start
on my
TC.)
Oh,
what's
this,
the
bell
seems
to be
ringing
for my
next
class.
Goodbye
for a
while,
wolfers."
|
|
13th
October
2003:
Wolfenstein
Maximum
Charge
Announced
|
|
Jacob
Rodgers
has
announced
a new
addon.
It's
called
'Wolfenstein
Maximum
Charge'
and
it's
being
done
by a
team
of
people
from
Jacob's
school.
The
team
is
called
Games
of the
Millennium.
Thus
far,
four
weapons
have
been
changed.
|
|
12th
October
2003:
Beyond
Castle's
Dungeons
Released
|
|
Here's
a new
release
from
Mario
Maniac.
It's
called
'Beyond
Castle's
Dungeons'
and
has 16
good
seamless
levels.
Made
as a
homage
to
Wolf
Skevos-Jones,
and
many
of the
images,
sounds
and
code
changes
come
from
Wolf's
sets.
Overall,
it's
put
together
pretty
well,
though
it's
difficult
to
beat
at
times.
You
can
download
it
here.
|
|
11th
October
2003:
Project
Aniquilation
Announced
|
|
Mega
Luigi
has
announced
a new
TC
called
'Project
Aniquilation'.
A word
document
has
been
released
with
images,
weapons
and
other
info
included.
The
text
is
written
in the
English
language.
Click
on the
thumbnail
for
part
of the
document.
The
full
document
is
466Kb
and
can be
downloaded
here.
|
|
9th
October
2003:
Mj's
Headquarters
(Final
Version)
Released
|
|
The
version
of
'Mj's
Headquarters'
released
Oct
5
had a
number
of map
errors.
Mega
Luigi
has
since
sent
me a
final
version
which
now
has 26
levels
completed.
I have
checked
most
levels
from
this
new
version
and it
it now
looks
error
free.
Click
here
for
the
download.
This
version
replaces
the
two
released
previously
and
the
links
posted
earlier
will
now
download
the
new
version.
|
|
7th
October
2003:
Monkee's
Image
World
|
|
Here's
a page
on
Majik
Monkee's
Wolf
3D site.
It
shows
pics
of
bosses
that
Majik
has
edited.
Currently,
it has
around
30
pics.
It's
at
Monkee's
Image
World.
|
|
5th
October
2003:
Dome
Award
- Oct
2003
|
|
This
month's
Dome
award
goes
to
Kurt
(Ack)
for
his
add-on 'Acktung!'.
This
was
for
the
very
high
quality
of
level
design.
For
more
info
on
this
set
- see
under
Sept
27
news
items.
|
|
5th
October
2003:
Mj's
Headquarters
(Version
2)
Released
|
|
Mega
Luigi
has
released
a new
version
of
'Mj's
Headquarters'
and
this
replaces
the
one
issued
on
Sept
27.
The
main
changes
are
with
the
source
code -
there's
now
many
basic
changes
including
new
ceiling
colours,
episode
names
and
increased
ammo/health.
Mega
has
been
learning
source
code
from
his
brother
Mario
who
made
the
'Mario's
Castle'
set.
Click
here
for
the
download.
This
link
will
now
download
the
final
version
- with
26
levels
and
some
bugs
removed
-
released
Oct
9.
|
|
4th
October
2003:
Wolf
3D -
TexZK's
Story
(Final
Version)
Released
|
|
The
final
version
of
'TexZK's
Story'
has
been
released.
This
version
has 60
levels,
plus
some
new
effects
such
as
lightning
strikes.
TexZK tells
me the
whole
set is
meant
to be
played
in
sequence
and as
such,
the
levels
are
now
seamless.
As
previously
there's
a
choice
of
English
or
Italian
versions.
You
can
download
it
here.
The
game
can
also
be
downloaded
from
TexZK's
Web.
Tex's
site
has
some
other
downloads
such
as the
game's
source
code
and
data
files.
For
those
who
want
to
access
each
individual
episode,
it is
possible
to
unlock
the
later
episodes
by
adding
the
parameter
'UNLOCKEPS'
when
accessing
the
exe.
Start
the
game
(English
version)
with
TexZKeps.
|
|
4th
October
2003:
Unholy
Cathedral
Pics
|
|
Ian
Summerfield
tells
me
he'll
not be
allowed
to
release
'SpongeBobStein',
but
instead
he's
restarted
'Unholy
Cathedral'.
Here's
a set
of
enemy
and
boss
graphics.
|
|
3rd
October
2003:
Assault
On
Castle
Totenhammer
Released
|
|
Joe
has
released
'Assault
On
Castle
Totenhammer
(Version
0.3
beta)'.
There
are 7
large
quality
levels
with
lots
of
graphics,
sounds
and
code
changes.
The
latter
include
landmines,
armour
and
textured
floors/ceilings.
Nicely
done.
Click
here
for
the
download.
|
|
2nd
October
2003:
ROTT/The
Original
Spec
|
|
For
those
who
don't
know,
Rise
Of The
Triad
was
originally
going
to be
made
as
'Wolfenstein
2'.
Apogee's
site
has a
page
with a
lot of
info
and
pics
on the
original
idea
for
ROTT
which
later
was to
be
substantially
changed.
It's
at
ROTT/The
Original
Spec.
|
|
2nd
October
2003:
Mj's
Headquarters/Actors'
And
Weapons
Pics
|
|
A
set of
normal
guards,
bosses
and
weapons
pics
has
been
sent
in by
Mega
Luigi.
They're
for
Mega's
upcoming
set
'MG's
Headquarters'.
A
demo
version
of
this
set
was
released
Sept
27.
|
|
30th
September
2003:
Mario's
Castle
Bugs
|
|
The
earlier
version
of
'Mario's
Castle',
posted
a
couple
days
ago
had a
few
bugs
on the
later
episodes.
There
was a
key
missing
(on
e6l3),
some
walls
out of
place
and
some
invisible
doors
that
couldn't
be
passed
through.
Version
2 has
now
been
posted,
and
hopefully
all
bugs
have
now
been
removed.
Click
here
for
the
download.
The
earlier
link
from a
few
days
ago
has
been
updated.
|
|
30th
September
2003:
SpongeBobStein
3D/Update
And
New
Walls
|
|
Ian
Summerfield
tells
me
'SpongeBobStein'
is
almost
complete!
Just
some
more
wall
graphics
and 2
levels
to do.
The
levels
are 18
(The
Flying
Dutchman)
and 21
(Squidward's
Stronghold).
On
levels
10 and
15
there
are 2
levels
from
Coldfusion
used!
(levels
2 and
5).
Click
on the
thumbnail
for 16
new
walls
not
seen
in the
SpongeBobStein
Demo!
|
|
30th
September
2003:
Characters
Document
|
|
Mario
Maniac
has
released
a Word
document
containing
info
and
pics
of
several
characters
(actors)
of
Wolf
3D
games
that
he and
his
brother
played.
There
are
more
than
80
different
characters
listed,
including
many
bosses.
It's
written
in the
Portuguese
language.
You
can
download
it
here.
(1.42Mb)
|
|
27th
September
2003:
New
Wall
Designs
Collection
|
|
Here's
a 3rd
set of
wall
designs
put
together
by
Giorgio.
It's
called
WallPack3.
- Stained
Glass
Wall
now
has
the
Non-Glass
wall
and
1
decoration
for
them
- More
new
walls
- New
wall
decoration
- 200
walls
- Brown
flag
for
non-Newwolf
wall
- Suitable
for
Floedit
(bitmaps
file
format)
Coming
soon
from
Giorgio
- The
Ultimate
Sprite
Collection.
|
|
27th
September
2003:
Acktung!
Released
|
|
Kurt
(ack)
has
released
a set
of 30
levels
for
the
full
registered
set.
Named
'Acktung!',
they
are
very
well
designed
with
lots
of
detail.
Ten of
them
were
made
for
the
DHW
level
contest,
some
date
back
to the
early
1990's
and
some
were
made
recently.
No new
graphics
or
sounds.
You
can
get it
here.
Needs
the
full
registered
Wolf3D
set to
play.
Kurt
also
sent
in his
'profile'
which
has
since
been
added
to the
Wolfer
Profiles
page.
|
|
27th
September
2003:
Mario's
Castle
Released
|
|
This
release
by
Mario
Maniac
has 59
levels.
Most
of
them
are
large
and
well
decorated.
Some
graphics
are
from
from
the
original
game,
some
are
from
other
TC's
and
some
are
brand
new.
Most
sounds
are
changed.
The
screenshot
shows
one of
the
new
wall
designs.
Click
here
for
the
download.
|
|
27th
September
2003:
Mj's
Headquarters
Released
|
|
Mega
Luigi
has
released
'Mj's
Headquarters
(Version
1)'.
There
are 22
fair
sized
levels
done
so
far,
plus
many
changed
graphics
and
sounds.
The
atmosphere
of the
original
game
remains
though
there
are
many
bosses.
Mega
is the
brother
of
Mario
who
made
the
'Mario's
Castle'
set
mentioned
above.
Click
here
for
the
download.
This
download
has
since
been
updated
twice
and is
now
the
final
version.
|
|
26th
September
2003:
Sewer
Town
Announced
|
|
John
Burnett's
upcoming
TC is
to be
called
'Sewer
Town'.
Latest
news
and
pics
can be
found
on
John's
website
in the
'my
projects'
section.
It's
at
JLB's
Wolfenstein
3D Place.
|
|
25th
September
2003:
Lon
Matero's
Apogee
Page
|
|
Dave
sent
me
this
link.
On the
'beta'
page
there's
some
old
Apogee
beta
versions
and,
if you
look
hard
enough,
a
'secret'
page
with
more
interesting
downloads.
It's
at
Lon
Matero's
Apogee
Page.
|
|
25th
September
2003:
Halls
Of
Stonehenge
Release
Date
|
|
Good
news!
Majik
Monkee
tells
me the
target
release
date
for
"Halls
of
Stonehenge"
has
been
set.
It
should
be
finished
October
15th
at the
latest,
and if
all
goes
as
planned,
beta
testing
will
begin
then,
followed
by
release
of the
full
version
shortly
thereafter.
Majik
thanks
everyone
involved
for
their
hard
work!
|
|
25th
September
2003:
Operation:
Assassination
Update
|
|
Justin
has
informed
me
that
'Operation:
Assassination'
is
coming
along
fine.
All
graphics,
sounds
and
the
first
three
levels
have
been
done.
A
level
pic is
shown.
|
|
22nd
September
2003:
Wall
Designs
Collection
|
|
Here
are 2
collections
of
wall
designs.
The
files
are in
bitmap
form
so
will
be
convenient
for
use
with
Floedit.
There
are
about
200 in
the
first
set
and
about
40 in
the
second.
They
were
put
together
by
Giorgio.
They
are
WallPack
and
WallPack2.
|
|
21st
September
2003:
Coldfusion!
Help
Requested
|
|
Ian
Summerfield
needs
some
Source
code
help
with
Coldfusion!
He
wants
to be
able
to
add: 2
4-Sprite
moving
objects,
and 1
4-Sprite
breakable
object!
If
anyone
would
like
to
help,
please
email
Ian
at:
Dakteam@aol.com.
|
|
21st
September
2003:
Jaguar
Wolf
3D Pics
|
|
Here's
a
couple
pics
Dave
sent
me.
They
came
from a
Jaguar
Wolf
3D
site.
|
|
20th
September
2003:
Map
Making
Mania
Melee
Update
|
|
Here's
the
latest
updated
rules
from
Zach
for
the
Map
Making
Mania
Melee:
1)
Maps
ONLY!
No
graphic,
sounds,
or
coding
changes.
2)
3
Maps.
Enough
for a
beginning,
a
middle,
and an
end.
3)
1
Month.
Enough
time
for 3
maps.
If
enough
people
want
more
time
than I
will
increase
the
time.
4)
Anything
goes.
Make
them
fun.
I'm
bored.
5)
Minimum
of two
contestants.
I
can't
have a
contest
unless
two
people
compete.
6)
You
can
use
either
Wolf3D
Shareware
or
Full
Version.
No
spear
maps.
Also
here
is a
list
of the
judges
and
participants
(In no
particular
order):
JUDGES:
Dugtrio17,
Zach
Higgins
(Zach
Attack),
Brian
Lowe
(Schabbs)
COMPETITORS:
Thejosh,
Sockdude,
Martin,
Joe,
Adhesive_Boy,
Parafriction
The
starting
date
will
be
October
1st
and
will
end
(and
judging
will
begin)
on
November
1st.
Good
luck.
:).
Contact
Zach
at
Wolfendude87@aol.com
or
visit
http://diehardwolfers.areyep.com/viewforum.php?f=23
for
updated
info
and
discussion.
|
|
20th
September
2003:
Batman
Released
|
|
Here's
the
first
new
addon
for
some
time.
It's
from
Ian
Skevos-Jones,
and is
called
'Batman'.
There
are 24
good
seamless
levels,
new
music/sounds,
plus
lots
of
changed
graphics.
There's
text
messages
at the
end of
some
levels
and a
very
detailed
'ReadThis'.
It's
all
put
together
very
well.
Click
here
for
the
download.
|
|
18th
September
2003:
New TC
Announced
|
|
John
Burnett's
TC
'Battlestein
3D'
has
been
put on
hold
for
now
(due
to a
problem
with
it),
but he
has
announced
a new
TC.
It's
title
name
is not
known
yet.
The TC
will
have a
lot of
features
-
partly
a
combination
of
what
John
learned
from
The
Tower,
Reinstaad
"final"
and a
Jamez
tutorial.
Credit
will
go to
all 3
authors.
Features:
- 16
seamless
levels
-
includes
Hell
Place
Level
- 5
weapons
(knife,
pistol,
machine
gun,
chain
gun,
and
"FIRE"
chain
gun)
- Weapon
Bobbing
(thanks
to
Dugtrio
for
his
tutorial)
- New
box
of
ammo
for
"fire"
chain
gun
- ILM
keys
gives
you
stupid
old
message
(replaces
BAT)
- 3
or
4
new
animation
objects
- No
Clip
enabled
- New
Display
(Ratio)
added
- No
Points
allowed
if
usiing
cheat
mode
- Mixed
new
and
old
graphics
- and
more............
List
of
what's
been
completed
so
far:
- Source
Code...................100%
completed
- Graphics...........................38%
completed
- Level
design.......................2%
completed
(some
levels
help
needed
from
wolfers
if
possible)
|
|
17th
September
2003:
Wolf3d
Pub/New
Yahoo
Group
|
|
Here's
a new
Yahoo
Group
for
Wolf3D,
hosted
by D.
Murphy.
Talk
about
your
new
TC's,
or
your
opinion's
on
others.
At
this
club,
anyone
is
welcome.
You
can
join
it at
Wolf3d
Pub.
|
|
15th
September
2003:
Mapping
Mania
Melee
|
|
Here's
an
email
I
received
from
Zach
Higgins
regarding
a new
levels
contest
for
Wolf3D
called
'Mapping
Mania
Melee':
"Dugtrio17
and I
are
going
to be
judging
a map
making
contest
to
test
the
community's
skill.
This
could
very
well
bring
out
the
best
in the
community.
More
judges
may
join
soon.
Below
are
the
rules
and
guidelines.
1)
3
Maps.
Enough
for a
beginning,
a
middle,
and an
end.
2)
1
Month.
Enough
time
for 3
maps.
If
enough
people
want
more
time
than I
will
increase
the
time.
3)
Anything
goes.
Make
them
fun.
I'm
bored.
4)
Minimum
of two
contestants.
I
can't
have a
contest
unless
two
people
compete.
And...
for
some
reassurance...
If
anybody
wants
to be
a
judge
just
let me
know.
Any
questions
or
suggestions?
Email
me
at
Wolfendude87@aol.com."
|
|
14th
September
2003:
Firestar
Levels
Help
|
|
Guillermo
Buteler
is
working
on new
levels
of
'FireStar',
but if
the
project
is to
be
finished
this
year
then
he
will
need
some
help.
Guillermo
is
therefore
looking
for
people
who
can
help
with
his
levels?
If
anyone's
interested,
please
send
an
e-mail
to
gbuteler2000@yahoo.com.ar.
|
|
14th
September
2003:
Coldfusion!
Enemies
Updated
|
|
Here's
an
updated
set of
'Coldfusion!'
enemy
images.
They
were
sent
in by
Ian
Summerfield.
|
|
13th
September
2003:
Operation:
Chaos
Announced
|
|
Tier
is
working
on a
TC
called
'Operation:
Chaos'.
The
story
begins
after
Fettgesicht's
death.
BJ has
to
escape
from
Offenbach
and
then
eliminate
a nazi
genius.
The
source
modifications
include
destroyable
objects,
a new
enemy,
BJ
being
able
to
hold a
different
weapon
in
each
hand.
Wall
and
static
objects
images
will
remain
untouched,
but
there
will
be
some
changes
in
enemy
graphics.
|
|
13th
September
2003:
Countdown
To
Chaos
Homepage
|
|
Here's
an
announcement
by
Majik
Monkee
on the
development
of a
homepage
for
his
upcoming
TC,
'Countdown
to
Chaos'.
The
site
can be
viewed
at the
Countdown
To
Chaos
website.
Like
the
'Halls
of
Stonehenge'
site,
this
will
serve
as an
online
manual
for
the
game
when
it is
released.
|
|
12th
September
2003:
SDMod
Announced
|
|
Sockdude
has
announced
a new
addon
called
'SDMod'.
Here's
the
email
he
sent:
"This
TC is
something
I'm
doing
in my
spare
time.
Wolfback
does
require
a lot
of
time
which
I do
not
have
now. I
hope
to
release
SDMod
this
year,
maybe
in the
next 2
months
or
something..."
|
|
12th
September
2003:
Source
Code
Help
Required
|
|
Ken
O'Brien
(who
recently
released
'Remake')
is now
working
on
another
Wolf
3D set.
However,
he
would
like
someone
to
help
out
with
the
source
code.
If
anyone's
interested,
please
let me
know
and
I'll
pass
it on
to
Ken.
|
|
12th
September
2003:
Kill
Da
Wabbit
Announced
|
|
Yet
another
TC announced
by
Elmer
Fud.
This
one is
called
'Kill
da
Wabbit'.
You
are
Elmer
Fudd
who is
trying
to
kill
pesky
Bugs
Bunny,
but
now
Bugs
has
all
the
looney
toons
liking
him
and
have
built
an
army.
If
Fudd
wants
to get
Bugs
he
must
get
through
everyone
else
first.
Trouble
is
they
are
toons
and
keep
coming
back.
If you
love
looney
toons
you
will
love
blowing
shooting
them
all in
this
game.
|
|
12th
September
2003:
Ninja
Gaiden
3D
Announced
|
|
Here's
a 2nd
set
announced
by
Elmer
Fud.
It
will
tell
the
story
of the
great
NES
'Ninja
Gaiden'
again
but
you
are
Ryu
and
you
get to
be 3D
now.
Jaquio
has
taken
the
statues
and
killed
your
father.
Will
you
have
revenge?
Nobody
knows
when
this
will
be
done
but it
is
coming
good!
Elmer
doesn't
have a
website
but if
anyone
wants
to
know
more
about
the
'Fudworks
Productions'
you
can
email
elmerfreakinfudd@yahoo.com.
Click
on the
thumbnail
for
the
images.
|
|
11th
September
2003:
Operation:
Arctic
Wolf
Pics
Released
|
|
Luke
Strauman
has
released
a
number
of
pics
from
his
upcoming
TC 'Operation:
Arctic
Wolf'.
You
can
see
the
full
set at
Wolf
3D
Heaven
And
Hell.
|
|
9th
September
2003:
Scary
Haunted
Monsters
Kastle
Announced
|
|
Here's
a new
TC announcement
by
Elmer
Fud.
This
one is
for
Spear
Of
Destiny
and
it's
called
'Scary
Haunted
Monsters
Kastle'.
It is
about
Dracula,
he has
taken
your
girlfriend.
It's
up to
you to
beat
the
monsters
as you
rescue
her...
will
you do
it?
The
weapons
haven't
been
drawn
yet
but
will
be
done
soon.
And
there'll
be 10
levels
of
horror!!
|
|
9th
September
2003:
Countdown
To
Chaos
Announced
|
|
Majik
Monkee
has
announced
his
upcoming
TC
called
'Countdown
to
Chaos'.
It
will
probably
feature
15
levels,
possibly
more,
and
will
have
some
minor
coding
changes,
mostly
improvements
in
power
of
certain
weapons
and
some
holstering/gunsight
features.
The
story
follows
the
adventures
of
John
J.
Schwartz,
the
last
surviving
soldier
in the
free
world,
on a
mission
to
destroy
an
evil
alien
entity
that
is
mere
steps
away
from
enslaving
the
entire
world
for
good.
No
release
date
is set
thus
far.
|
|
8th
September
2003:
TexZK's
Web
News
|
|
TexZK's
Web
has
moved
to a
new
url
and
has
been
majorly
updated.
The
new
site
has
got a
PHP
engine.
TexZK
tells
me the
final
60
level
version
of
'TexZK's
Story'
is
nearly
done,
and
hopes
to
release
it
before
the
end of
September.
The
site
is now
at
TexZK's
Web.
|
|
8th
September
2003:
Fortress
Of
Time
Addon
Announced
|
|
Hair
Machine
is a
newbie
to the
Wolf
3d
editing
community.
His
first
addon
is
going
to be
called
'Fortress
of
Time',
and
work
has
just
started
on the
levels
(five
done
out of
thirty).
There
will
probably
be one
seamless
episode,
although
nothing's
definite
with
the
source-code
yet.
|
|
7th
September
2003:
Iron
Maiden
Addon
Announced
|
|
Herro
(Jakub
Hierowski)
informs
me
that
he's
working
on a
new
addon
called
'IRON
MAIDEN
ACROSS
THE
TIME'
and
that a
demo
of his
'Resident
Evil'
will
be
released
soon.
|
|
7th
September
2003:
Doom
Spear
Update
|
|
Ian
Summerfield
has
sent
in a
number
of
enemy
images
from
his
upcoming
TC
'Doom
Spear'.
|
|
6th
September
2003:
Wolfback
Update
|
|
Here's
an
updated
list
of
features
sent
in by
Sockdude
for
his
upcoming
TC
'Wolfback':
- Textured
Ceilings
and
Floors
- Seamless
Levels
- Different
Signon
Screen
- Different
Menu
Color
- Added
Readthis!
and
Endart
- Boppin
- Fullscreen:
No
Borders
around
- New
Graphics,
sound,
and
music
|
|
6th
September
2003:
Wolf3D
Data
Compiler
Released
|
|
Adam
Biser
has
released
a
'public
test'
version
of WDC
(short
for
Wolf3D
Data
Compiler).
WDC
has
most
of the
same
capabilities
as
FloEdit2
(no
ability
to add
data
chunks
or
copy/paste
map
sections...
but
those
are in
the
works)
and a
few
extras
such
as
edit
screens
for
the
EndScreen,
EndArt/ReadThis,
Font,
and
Palette
chunks
in
VGAGRAPH.
Also
included
is
some
map
level
error-checking
that
will
report
some
common
map
errors.
WDC
is
different
from
FloEdit
in
that
it
uses a
project
file
to
store
which
file
you
insert
in (or
associate
with)
each
data
chunk.
This
allows
you to
make
outside
changes
(such
as
editing
BMPs,
etc),
run
WDC,
and
just
compile
the
project
file
without
having
to
re-insert
the
file(s)
as you
do
using
FloEdit.
It's
available
from
http://winwolf3d.tripod.com/.
|
|
3rd
September
2003:
Hundscheisse
Series
- 3rd
Installment
Announced
|
|
Dumscheissekopf
has
announced
the
third
installment
of the
Hundscheisse
series,
which
will
be
released
shortly
after
the
first
two
installments.
The
series
was
actually
designed
as a
trilogy.
Here
is the
cast
of
enemy
characters
for
"Hundschiesse
3",
which
is
currently
untitled,
but in
the
works.
|
|
3rd
September
2003:
Operation:
Assassination
Update
|
|
Justin
has
sent
in a
number
of
images
and
info
from
the
enemies
and
weapons
in his
upcoming
set
'Operation:
Assassination'.
Many
of the
images
are
based
on
'Blake
Stone'
and
'Weltuntergang'
graphics.
Source
code
changes
are
from
'Wolfenstein
Special
Edition'.
|
|
3rd
September
2003:
Dome
Award
- Sept
2003
|
|
This
month's
Dome
award
goes
to Ken
O'Brien
for
his
add-on 'Remake'.
For
more
info
on
this
set see
under
August
18
news
items.
|
|
1st
September
2003:
The
Final
Assault
Beta
Released
|
|
Here's
a
beta
version
of
Executor's
upcoming
TC 'The
Final
Assault'.
There
are 8
good
levels.
The
graphics
and
sounds
are
largely
imported
from
elsewhere
and
credits
are
given
in the
enclosed
text
file.
The
resulting
blend
has
come
out
quite
well
and
the
atmosphere
of the
original
game
is
still
there.
Click
here
for
the
download.
|
Latest
News
News
Archive
|