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SEPT/OCT 2003 Latest
News
News
Archive
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31st October
2003: Update From Hair
Machine |
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Hair Machine tells
me that 'Fortress of Time' has been shelved.
However, a new project - a TC called 'Super
Blitzkrieg' - has been announced. So far,
there's some nice features (including
floor/ceiling textures, teleporters, 7 weapons,
4 keys, portable medikits and gas masks to name
a few). There's also some GFX, including new
textures and a new status bar. So far, three
levels are done. Some screenshots should be
issued
soon.
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31st October
2003: Arctic Krieg v1.2 Final
Released |
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This is the final 7
level version of Sandy's 'Arctic Krieg' for
shareware. The levels are of a similar standard
to those in the 2 level beta. ie - not
that complex though they are well decorated.
Lots of changed graphics and sounds. Although it
still retains the Wolf3D atmosphere, it also has
an 'Arctic feel'. Click here for the
download.
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31st October
2003: Noah 3D Editing
Files |
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Andy Nonymous has
provided a set of map and object definition
files for viewing / editing 'Noah 3D' levels.
For those who don't know, 'Noah 3D' is a game
made by a religious educational group and is
based on the Wolf3D engine. All the information
needed is in the included text files. They work
with most versions of Mapedit, but not with
Floedit. You can download it here.
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31st October
2003: JJStein Resurrection v2
Released |
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Here's the first
Wolf add-on released by Loki: 'JJStein
Resurrection v2'. It's a remix of JJ's game
released with some graphics modifications,
digitized sounds, changed music and a new status
bar. There's now one new small level on episode
6. The 10 levels made earlier by JJ are on
episode 1. It's available here.
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25th October
2003: Evil Indeed Forum |
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Sam Feichter has
started a new forum called 'Evil Indeed'. It has
a large number of sections and caters for fans
of Mortal Kombat, general gaming, music, movies
and a whole lot more. Sections for Wolfenstein
3D have just been added. You can advertise your
TC there too!
It's at Evil Indeed.
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25th October
2003: Coldfusion
Postponed |
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Ian Summerfield
will be postponing 'Coldfusion' in order to be
able to make 'Southern Hell 2 and 3'. There'll
be all new graphics, some new sounds, and new
levels - including the Cheesy Poofs Factory!
there's also new enemys like: Timmy, Butters,
and a monkey with 4 a**es!
'Coldfusion' will
now be completed after 'Southern Hell
2'.
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25th October
2003: Project Aniquilation
Screenshots |
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Here's a set of 6
screenshots sent in by Mega Luigi. They're from
his upcoming TC 'Project
Aniquilation'.
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24th October
2003: Doom Wolfenstein Version
Trilogy |
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Ian Summerfield is
working on a new series of games called the Doom
Wolfenstein Version trilogy!
The original Doom
is to be converted to the Wolfenstein format!
There'll be 20 levels from the original computer
version of Doom and 1 level from the Playstation
version called: 'Redemption Denied'. There will
be all new graphics too like walls not shown in
other Doom games and even a Spider Mastermind
boss in two
forms!
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23rd October
2003: Monkee's Image World
Update |
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Here's an update
from Majik Monkee:
"The 'Monkee's
Image World' site has undergone some changes,
most noteably, it now features animated GIFs of
the characters featured on it (and a banner).
I'm working toward the possibility of having
graphics sets available for upload, but this is
still in the consideration phase. That's about
it!"
It's at Monkee's Image
World.
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23rd October
2003: Arctic Krieg
Released |
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Sandy has released
a 2 level beta version of his upcoming set
'Arctic Krieg' for shareware. The levels are not
that complex though they are well decorated.
Lots of changed graphics and sounds. Although it
still retains the Wolf3D atmosphere, it also has
an 'Arctic feel'. Click here for the
download.
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20th October
2003: Halloween (Updated Version)
Released |
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Colonel Bill has
posted an updated version of Halloween. There
are some basic source code changes (such as
episode titles), plus a new vswap (candy bars,
etc) and a revamped 'ReadThis', though the
levels are the same. It comes as a self
extracting exe with all files included. It's
available from Mike's Wolfenstein 3-D
Page, and
also here.
Mike's Page has a
number of other goodies. There are good
sounds/music sections, and there are 10 map sets
for shareware (look in the Misc.
section). Also, there's an addon called
'Achtung' by M. Chambers in the Sent In
Levels section. I'll be checking this out in
a couple
days.
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17th October
2003: The Final Battle v1.2 (Final Version)
Released |
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This final version
of 'The Final Battle (v1.2) for shareware has 6
levels. The levels are nicely decorated and put
together quite well. There are many changed
images and sounds, some I've seen before and
some are new. By Sandy. Click here for the
download.
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15th October
2003: Bug Reports |
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I've had reports of
bugs in two recent games. Both have now been
updated.
Firstly 'Wolf 3D -
TexZK's Story (Final 6 episode version) - on
Windows ME/XP systems, the keys cannot be picked
up on some episodes. Tex tells me you can update
it (with the updater included in the game) or
re-download the full TC. See Oct 4 news
for links to download.
Secondly, 'Warzone
Project IV: High Stakes' has a mapping
error on level 4 - an essential pushwall when
opened blocks off the exit elevator area. I've
issued a maps patch which solves the problem.
It's warzone4up.
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15th October
2003: Project Dulce/New
Webpage |
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Here's a new
webpage that has a lot of information on an
upcoming addon called 'Project Dulce'. It's
hosted by Blood Angel.
It's at Project Dulce
Webpage.
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14th October
2003: Dead World Rising
Screenshots |
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Here's a set of 6
screenshots from the upcoming TC 'Dead
World Rising'. They were sent in by 'The Great
Wasabi'.
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14th October
2003: Weird33: Motion/Perception
Tricks |
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Chris Chokan made
this new Wolf 3D exe which plays some amazing
tricks, each episode having different ones.
Chris put this together in just one day, but he
hopes it'll provide some fun when bored. Please
read the enclosed text file before playing.
Click here for the download. Needs
the full registered Wolf3D set to
play.
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13th October
2003: The Final Battle v1.1 Beta
Released |
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Here's a 3 level
set for shareware by Sandy. It's called 'The
Final Battle v1.1 Beta'. The levels are nicely
decorated and put together quite well. There are
many changed images and sounds, some I've seen
before and some are new. Click here for the download. This
now downloads the final version 1.2, which has 6
levels.
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13th October
2003: Email From Dave |
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Dave asked me to
post the following on the Dome News:
"I will be out
of the wolf community for 4 weeks while I am at
a Doom level making class in New York. I have my
laptop with me, and leave me anything in my
mail, ask questions about how it feels in New
York (John, I will be back before YOU come back
in December, so we can start on my TC.) Oh,
what's this, the bell seems to be ringing for my
next class. Goodbye for a while,
wolfers."
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13th October
2003: Wolfenstein Maximum Charge
Announced |
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Jacob Rodgers has
announced a new addon. It's called 'Wolfenstein
Maximum Charge' and it's being done by a team of
people from Jacob's school. The team is called
Games of the Millennium. Thus far, four weapons
have been
changed.
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12th October
2003: Beyond Castle's Dungeons
Released |
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Here's a new
release from Mario Maniac. It's called 'Beyond
Castle's Dungeons' and has 16 good seamless
levels. Made as a homage to Wolf Skevos-Jones,
and many of the images, sounds and code changes
come from Wolf's sets. Overall, it's put
together pretty well, though it's difficult to
beat at times. You can download it here.
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11th October
2003: Project Aniquilation
Announced |
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Mega Luigi has announced a
new TC called 'Project Aniquilation'. A word
document has been released with images, weapons
and other info included. The text is written in
the English language. Click on the thumbnail for
part of the document. The full document is 466Kb
and can be downloaded here.
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9th October
2003: Mj's Headquarters (Final Version)
Released |
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The version of
'Mj's Headquarters' released Oct 5 had a
number of map errors. Mega Luigi has since sent
me a final version which now has 26 levels
completed. I have checked most levels from this
new version and it it now looks error free.
Click here for the download. This
version replaces the two released previously and
the links posted earlier will now download the
new
version.
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7th October
2003: Monkee's Image
World |
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Here's a page on
Majik Monkee's Wolf 3D site. It shows pics
of bosses that Majik has edited. Currently, it
has around 30 pics.
It's at Monkee's Image
World.
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5th October
2003: Dome Award - Oct
2003 |
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This month's Dome
award goes to Kurt (Ack) for his
add-on 'Acktung!'. This was for the very
high quality of level design. For more info on
this set - see under Sept 27 news
items.
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5th October
2003: Mj's Headquarters (Version 2)
Released |
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Mega Luigi has
released a new version of 'Mj's Headquarters'
and this replaces the one issued on Sept
27. The main changes are with the source
code - there's now many basic changes including
new ceiling colours, episode names and increased
ammo/health. Mega has been learning source code
from his brother Mario who made the 'Mario's
Castle' set. Click here for the download. This
link will now download the final version - with
26 levels and some bugs removed - released Oct
9.
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4th October
2003: Wolf 3D - TexZK's Story (Final Version)
Released |
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The final version
of 'TexZK's Story' has been released. This
version has 60 levels, plus some new effects
such as lightning strikes. TexZK tells me
the whole set is meant to be played in sequence
and as such, the levels are now seamless. As
previously there's a choice of English or
Italian versions. You can download it here. The game can also be
downloaded from TexZK's Web. Tex's site has some
other downloads such as the game's source code
and data files.
For those who want
to access each individual episode, it is
possible to unlock the later episodes by adding
the parameter 'UNLOCKEPS' when accessing the
exe. Start the game (English version) with
TexZKeps.
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4th October
2003: Unholy Cathedral
Pics |
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Ian Summerfield
tells me he'll not be allowed to release
'SpongeBobStein', but instead he's restarted
'Unholy Cathedral'. Here's a set of enemy and
boss
graphics.
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3rd October
2003: Assault On Castle Totenhammer
Released |
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Joe has released
'Assault On Castle Totenhammer (Version 0.3
beta)'. There are 7 large quality levels with
lots of graphics, sounds and code changes. The
latter include landmines, armour and textured
floors/ceilings. Nicely done. Click here for the
download.
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2nd October
2003: ROTT/The Original
Spec |
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For those who don't
know, Rise Of The Triad was originally
going to be made as 'Wolfenstein 2'.
Apogee's site has a
page with a lot of info and pics on the original
idea for ROTT which later was to be
substantially changed. It's at ROTT/The Original
Spec.
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2nd October
2003: Mj's Headquarters/Actors' And Weapons
Pics |
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A set of normal
guards, bosses and weapons pics has been sent in
by Mega Luigi. They're for Mega's upcoming set
'MG's Headquarters'.
A demo version of
this set was released Sept
27.
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30th September
2003: Mario's Castle
Bugs |
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The earlier version
of 'Mario's Castle', posted a couple days ago
had a few bugs on the later episodes. There was
a key missing (on e6l3), some walls out of place
and some invisible doors that couldn't be passed
through. Version 2 has now been posted, and
hopefully all bugs have now been removed.
Click here for the download. The
earlier link from a few days ago has been
updated.
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30th September
2003: SpongeBobStein 3D/Update And New
Walls |
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Ian Summerfield
tells me 'SpongeBobStein' is almost complete!
Just some more wall graphics and 2 levels to do.
The levels are 18 (The Flying Dutchman) and 21
(Squidward's Stronghold). On levels 10 and 15
there are 2 levels from Coldfusion used! (levels
2 and 5).
Click on the
thumbnail for 16 new walls not seen in the
SpongeBobStein
Demo!
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30th September
2003: Characters
Document |
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Mario Maniac has
released a Word document containing info and
pics of several characters (actors) of Wolf 3D
games that he and his brother played. There are
more than 80 different characters listed,
including many bosses. It's written in the
Portuguese language.
You can download it
here.
(1.42Mb)
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27th September
2003: New Wall Designs
Collection |
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Here's a 3rd set of
wall designs put together by Giorgio. It's
called WallPack3.
- Stained Glass Wall
now has the Non-Glass wall and 1 decoration for
them
- More new walls
- New wall
decoration
- 200 walls
- Brown flag for
non-Newwolf wall
- Suitable for
Floedit (bitmaps file format)
Coming soon from
Giorgio - The Ultimate Sprite
Collection.
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27th September
2003: Acktung! Released |
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Kurt (ack) has
released a set of 30 levels for the full
registered set. Named 'Acktung!', they are very
well designed with lots of detail. Ten of them
were made for the DHW level contest, some date
back to the early 1990's and some were made
recently. No new graphics or sounds. You can get
it here. Needs the full
registered Wolf3D set to play.
Kurt also sent in
his 'profile' which has since been added to the
Wolfer Profiles
page.
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27th September
2003: Mario's Castle
Released |
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This release by
Mario Maniac has 59 levels. Most of them are
large and well decorated. Some graphics are from
from the original game, some are from other TC's
and some are brand new. Most sounds are changed.
The screenshot shows one of the new wall
designs. Click here for the
download.
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27th September
2003: Mj's Headquarters
Released |
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Mega Luigi has
released 'Mj's Headquarters (Version 1)'. There
are 22 fair sized levels done so far, plus many
changed graphics and sounds. The atmosphere of
the original game remains though there are many
bosses. Mega is the brother of Mario who made
the 'Mario's Castle' set mentioned above.
Click here for the download. This
download has since been updated twice and is now
the final
version.
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26th September
2003: Sewer Town
Announced |
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John Burnett's
upcoming TC is to be called 'Sewer Town'.
Latest news and pics can be found on John's
website in the 'my projects' section.
It's at JLB's Wolfenstein
3D Place.
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25th September
2003: Lon Matero's Apogee
Page |
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Dave sent me this
link. On the 'beta' page there's some old Apogee
beta versions and, if you look hard enough, a
'secret' page with more interesting downloads.
It's at Lon Matero's Apogee
Page.
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25th September
2003: Halls Of Stonehenge Release
Date |
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Good news! Majik
Monkee tells me the target release date for
"Halls of Stonehenge" has been set. It should be
finished October 15th at the latest, and if all
goes as planned, beta testing will begin then,
followed by release of the full version shortly
thereafter. Majik thanks everyone involved for
their hard
work!
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25th September
2003: Operation: Assassination
Update |
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Justin has informed
me that 'Operation: Assassination' is coming
along fine. All graphics, sounds and the first
three levels have been done. A level pic is
shown.
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22nd September
2003: Wall Designs
Collection |
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Here are 2
collections of wall designs. The files are in
bitmap form so will be convenient for use with
Floedit. There are about 200 in the first set
and about 40 in the second. They were put
together by Giorgio.
They are WallPack and WallPack2.
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21st September
2003: Coldfusion! Help
Requested |
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Ian Summerfield
needs some Source code help with Coldfusion! He
wants to be able to add: 2 4-Sprite moving
objects, and 1 4-Sprite breakable
object!
If anyone would
like to help, please email Ian at: Dakteam@aol.com.
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21st September
2003: Jaguar Wolf
3D Pics |
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Here's a couple
pics Dave sent me. They came from a Jaguar Wolf
3D
site.
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20th September
2003: Map Making Mania Melee
Update |
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Here's the latest
updated rules from Zach for the Map Making Mania
Melee:
1) Maps ONLY! No
graphic, sounds, or coding changes.
2) 3 Maps. Enough
for a beginning, a middle, and an end.
3) 1 Month. Enough
time for 3 maps. If enough people want more time
than I will increase the time.
4) Anything goes.
Make them fun. I'm bored.
5) Minimum of two
contestants. I can't have a contest unless two
people compete.
6) You can use
either Wolf3D Shareware or Full Version. No
spear maps.
Also here is a list
of the judges and participants (In no particular
order):
JUDGES: Dugtrio17,
Zach Higgins (Zach Attack), Brian Lowe (Schabbs)
COMPETITORS:
Thejosh, Sockdude, Martin, Joe, Adhesive_Boy,
Parafriction
The starting date
will be October 1st and will end (and judging
will begin) on November 1st. Good luck. :).
Contact Zach at Wolfendude87@aol.com or visit http://diehardwolfers.areyep.com/viewforum.php?f=23 for updated info and
discussion.
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20th September
2003: Batman Released |
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Here's the first
new addon for some time. It's from Ian
Skevos-Jones, and is called 'Batman'. There are
24 good seamless levels, new music/sounds, plus
lots of changed graphics. There's text messages
at the end of some levels and a very detailed
'ReadThis'. It's all put together very well.
Click here for the
download.
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18th September
2003: New TC Announced |
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John Burnett's TC
'Battlestein 3D' has been put on hold for now
(due to a problem with it), but he has announced
a new TC. It's title name is not known yet. The
TC will have a lot of features - partly a
combination of what John learned from The Tower,
Reinstaad "final" and a Jamez tutorial. Credit
will go to all 3 authors.
Features:
- 16 seamless levels
- includes Hell Place Level
- 5 weapons (knife,
pistol, machine gun, chain gun, and "FIRE" chain
gun)
- Weapon Bobbing
(thanks to Dugtrio for his tutorial)
- New box of ammo
for "fire" chain gun
- ILM keys gives you
stupid old message (replaces BAT)
- 3 or 4 new
animation objects
- No Clip
enabled
- New Display
(Ratio) added
- No Points allowed
if usiing cheat mode
- Mixed new and old
graphics
- and
more............
List of what's been
completed so far:
- Source
Code...................100% completed
- Graphics...........................38%
completed
- Level
design.......................2% completed (some
levels help needed from wolfers if
possible)
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17th September
2003: Wolf3d Pub/New Yahoo
Group |
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Here's a new Yahoo
Group for Wolf3D, hosted by D. Murphy. Talk
about your new TC's, or your opinion's on
others. At this club, anyone is
welcome.
You can join it at
Wolf3d Pub.
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15th September
2003: Mapping Mania
Melee |
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Here's an email I
received from Zach Higgins regarding a new
levels contest for Wolf3D called 'Mapping Mania
Melee':
"Dugtrio17 and
I are going to be judging a map making contest
to test the community's skill. This could very
well bring out the best in the community. More
judges may join soon. Below are the rules and
guidelines.
1) 3
Maps. Enough for a beginning, a middle, and an
end.
2) 1
Month. Enough time for 3 maps. If enough people
want more time than I will increase the time.
3)
Anything goes. Make them fun. I'm bored.
4)
Minimum of two contestants. I can't have a
contest unless two people compete.
And... for some reassurance... If
anybody wants to be a judge just let me know.
Any questions or suggestions? Email me
at Wolfendude87@aol.com."
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14th September
2003: Firestar Levels
Help |
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Guillermo Buteler
is working on new levels of 'FireStar', but if
the project is to be finished this year then he
will need some help.
Guillermo is
therefore looking for people who can help with
his levels? If anyone's interested, please send
an e-mail to gbuteler2000@yahoo.com.ar.
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14th September
2003: Coldfusion! Enemies
Updated |
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Here's an updated
set of 'Coldfusion!' enemy images. They were
sent in by Ian
Summerfield.
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13th September
2003: Operation: Chaos
Announced |
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Tier is working on
a TC called 'Operation: Chaos'. The story begins
after Fettgesicht's death. BJ has to escape from
Offenbach and then eliminate a nazi genius. The
source modifications include destroyable
objects, a new enemy, BJ being able to hold a
different weapon in each hand. Wall and static
objects images will remain untouched, but there
will be some changes in enemy
graphics.
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13th September
2003: Countdown To Chaos
Homepage |
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Here's an
announcement by Majik Monkee on the development
of a homepage for his upcoming TC, 'Countdown to
Chaos'.
The site can be
viewed at the Countdown To
Chaos
website. Like the 'Halls of Stonehenge' site,
this will serve as an online manual for the game
when it is
released.
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12th September
2003: SDMod Announced |
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Sockdude has
announced a new addon called 'SDMod'. Here's the
email he sent:
"This TC is
something I'm doing in my spare time. Wolfback
does require a lot of time which I do not have
now. I hope to release SDMod this year, maybe in
the next 2 months or something..."
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12th September
2003: Source Code Help
Required |
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Ken O'Brien (who
recently released 'Remake') is now working on
another Wolf 3D set. However, he would like
someone to help out with the source code.
If anyone's
interested, please let me know and I'll pass it
on to
Ken.
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12th September
2003: Kill Da Wabbit
Announced |
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Yet another
TC announced by Elmer Fud. This one is
called 'Kill da Wabbit'. You are Elmer Fudd who
is trying to kill pesky Bugs Bunny, but now Bugs
has all the looney toons liking him and have
built an army. If Fudd wants to get Bugs he must
get through everyone else first. Trouble is they
are toons and keep coming back. If you love
looney toons you will love blowing shooting them
all in this
game.
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12th September
2003: Ninja Gaiden 3D
Announced |
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Here's a 2nd set
announced by Elmer Fud. It will tell the story
of the great NES 'Ninja Gaiden' again but you
are Ryu and you get to be 3D now. Jaquio has
taken the statues and killed your father. Will
you have revenge? Nobody knows when this will be
done but it is coming good! Elmer doesn't have a
website but if anyone wants t | |