
JANUARY/FEBRUARY 2005
Latest
News
News
Archive
28th
February
2005:
Wolf
3D
Title
Names
In
German
|
|
Possum
Trot
has
sent
in a
list
of
Wolfenstein
3D
titles
translated
into
the
German
language.
All
the
titles
for
games
that
Possum
has on
his
computer
are
included.
You
can
see
them
here.
|
|
27th
February
2005:
Ripcord
Adventure/Info
And
Pics
|
|
Here's
a set
of
pics
sent
in by
Tobias
Kueper.
They're
from
his
upcoming
set
'Ripcord
Adventure'.
|
|
26th
February
2005:
Revenge
2
Demo
Released
|
|
Osiris
has
released
a
demo
version
of
'Revenge
2 -
Escape
From
The
Lost
Dimension',
for
the
full
Spear
Of
Destiny.
There
are 5
fairly
large
levels
with a
mix of
original
Spear,
Revenge
and
brand
new
graphics
-
though
there's
just
one
wall
design
used
most
of the
time.
Available
here.
Needs
the
full
version
of
Spear
Of
Destiny
to
play.
|
|
25th
February
2005:
Dead
Reckoning
Pics
|
|
Here's
the
latest
set of
pics
from
Kev
Reid's
upcoming
set
'Dead
Reckoning'.
|
|
25th
February
2005:
Dunkelburg
Released
|
|
Michael
Kalous
has
released
'Dunkelburg'
- a 21
level
set
for
Spear
Of
Destiny.
The
levels
are
quite
extensive
and
nicely
decorated
and
with
virtually
all
original
Spear
graphics
they
will
suit
those
who
prefer
the
original
game.
There's
a new
title
screen,
some
changes
to the
status
bar
and
some
new
sounds.
You
can
get it
here.
Needs
the
full
version
of
Spear
Of
Destiny
to
play.
|
|
24th
February
2005:
Red
Sunrise
Released
|
|
Here's
the
first
set by
Michael
Kalous.
It's
called
'Red
Sunrise'
and
has 60
new
levels.
All
levels
are
quite
extensive,
though
the
last
30,
which
Michael
tells
me
were
made
later,
have
more
decoration.
Graphics
are
virtually
all
original
so
this
will
suit
those
who
like
the
original
game.
Available
here
(maps/vswap).
For
those
who
have
the
Apogee
registered
Wolf
3D
game,
there's
a
version
with
changed
vga
files
(new
title
screen)
here.
Both
versions
need
the
full
60
level
Wolfenstein
3D to
play.
|
|
22nd
February
2005:
Revenge
Final
Version
Released
|
|
Osiris
has
released
the
final
version
of his
'Revenge'
set
for
Spear
Of
Destiny.
There
are
now 21
levels
done
and
most
are
quite
large
with
many
different
types
of
design.
Apart
from
the
extra
levels,
another
change
from
the
demo
is
that
there's
more
guards
on the
easier
difficulty
levels.
There
are a
lot of
graphics
that I
haven't
seen
elsewhere,
plus
there
are
some
new
sounds.
Available
here.
Needs
the
'audiohed'
and
'audiot'
files
from
the
full
Spear
Of
Destiny
to
play.
|
|
22nd
February
2005:
Revenge
Weapons,
Other
Items
And
Sounds
Pack
Released
|
|
Here's
a set
of
weapons,
plus
some
other
items
and
sounds,
used
by
Osiris
in his
recently
released
'Revenge'
addon.
They
have
now
been
made
available
for
general
use
but
please
give
credit
for
anything
that
is
used.
Available
here.
|
|
19th
February
2005:
No
Gore
v0.5
Released
|
|
Here's
a
patch
for
Wolfenstein
3D v1.4
shareware.
It was
sent
in by
Conner94
and
has
all
the
gore
effects
taken
out
(apart
from
the
walls).
Another
version
with
de-gored
walls
may be
released
later.
Available
here.
|
|
16th
February
2005:
Subworld
Hunter
Demo
Released
|
|
Rocketboy680
has
released
a
demo
of
'Subworld
Hunter'.
There
are 5
levels
which
are
mostly
not
that
large
but
are
designed
ok. At
the
moment
1
normal
enemy
and 1
boss
is
changed,
plus
there
are
many
Doom
type
graphics.
The
full
version
should
be
getting
sounds
from
Doom
and
Blake
Stone.
Available
here.
|
|
15th
February
2005:
Alternative
Music
for
Spear
Of
Dreams
v1.0
|
|
Here's
a new
set of
audio
files
to go
with
Kyo
Kusanagi's
'Spear
Of
Dreams
v1.0'
that
was
posted
on
Jan
31.
You
can
get
the
new
audio
files
here.
The
original
'Spear
Of
Dreams
v1.0
(it
doesn't
contain
the
new
audio
files)
is
here.
|
|
15th
February
2005:
The
Blazers:
Jemanie
Davidsson
Unchained
Pics
|
|
Joshua
Waight
has
sent
in
some
pics
from
one of
his
upcoming
sets.
It's
called
'The
Blazers:
Jemanie
Davidsson
Unchained'
and it
stars
Joshua
as the
playable
character.
|
|
14th
February
2005:
Howling
Wolf's
Site
Down
|
|
Howling
Wolf
tells
me his
website
is
down
at the
moment.
However,
it has
been
saved
on
disc
and
will
be
returning
later
in the
year.
|
|
13th
February
2005:
Dome
Award
-
February
2005
|
|
This
month's
Dome
award
goes
to
Possum
Trot
for
'Project
Wolfgeist'.
It was
put
together
well,
combining
the
old
and
the
new,
while
still
retaining
the
feel
of the
original
game.
Credit
should
also
go to
KyleRTCW
who
did
the
coding.
For
more
info
on
this
set
- please
see
Add-ons
-
Awarded.
|
|
13th
February
2005:
War
Storm
Pics
|
|
Here
are 2
new
screenshots
from
Conner94's
upcoming
set
'War
Storm'.
Later
updated
with a
third
pic.
|
|
12th
February
2005:
Dillonstein
Update
|
|
Joshua
Moore
has
sent
in
three
screenshots
from
his
upcoming
set
'Dillonstein'.
There
are
also
some
new
features,
like a
new
title
screen,
and a
new
rating
screen
saying
'This
game
has
been
voluntarily
rated
For
Cats
by
Joshua
Moore'.
There's
also a
new
menu
background.
The
Spear
Of
Destiny
is now
a
green
diamond
and
there
are
keycards
instead
of
keys.
|
|
12th
February
2005:
More
New
Forums
|
|
Two
new
forums
have
been
started.
Both
cover
a
range
of
games
and
have
Wolf
3D
sections.
|
|
6th
February
2005:
ZW1 -
Phase
2
Screenshots
|
|
De
Zeurkous
has
issued
a set
of 5
screenshots
from
Phase
2 of
'ZW1'.
|
|
6th
February
2005:
War
Storm
Screenshots
|
|
Conner94
has
sent
in a
new
set of
screenshots
from
his
upcoming
set
'War
Storm'.
|
|
2nd
February
2005:
ID Software
Games
Forum
|
|
Here's
a new
forum
hosted
by
Kyle
Albert.
It's
for ID
Software
games
including
Wolfenstein
3D,
Enemy
Territory,
DOOM
3,
RTCW,
Quake
3, and
other
games
too.
It's
at
ID Software
Games
Forum.
|
|
31st
January
2005:
Toxisches
Projekt
Pics
|
|
Wolfenstein3D Fan
has
sent
in 3
enemy
pics
from
his
upcoming
set
'Toxisches
Projekt'.
Some
of the
proposed
code
changes
will
be a
Rocket
Launcher
and
Flame
Thrower.
|
|
|
31st
January
2005:
Spear
Of
Dreams
1.0
Version
|
|
Here's
Kyo
Kusanagi's
version
1.0 of
'Spear
Of
Dreams'.
There
are 18
fairly
extensive
levels.
Changes
from
the
earlier
version
0.5,
posted
Jan
26,
include
new
weapons,
screen
messages
when
selecting
difficulty
levels,
substantial
changes
to
many
levels
and a
new
text
file
containing
the
storyline.
Features
that
were
included
in
version
0.5
like
gun
bobbing
and
weather
effects
are
still
included.
It all
blends
together
quite
well
most
of the
time.
Available
here.
|
|
31st
January
2005:
Possum
Trot
Updates
|
|
Possum
Trot
has
sent
in the
following
updates
to his
Wolf
3D
projects:
+
'Uber
Deutschland'
has
been
cancelled.
+
'Project
Wolfgeist'
will
now
have
40
levels
and
should
be
finished
in a
week.
It's
already
95%
done.
+
The 4
episode
demo
version
of
'Operation
Actliebe',
released
last
month
Dec
20,
is now
to be
the
final
version.
Here's
what I
said
about
it:
the
levels
are
mostly
quite
extensive,
well
designed
and
decorated.
There's
a mix
of
original
and
changed
graphics
and
there
are
changed
sounds.
Manual/credits
are
included.
The
original
game
atmosphere
remains.
Quite
an
enjoyable
set.
Available
here.
|
|
30th
January
2005:
Subworld
Hunter
Pics
|
|
Here
are 2
pics
from
Rocketboy680's
upcoming
set
'Subworld
Hunter'.
Some
other
info -
the
point
is to
find
the
hiding
hostage
in
each
level
and
equip
him
with
weapons
so he
can
escape.
The
weapons
are as
follows:
Dagger
(not
yet
changed),
Shotgun,
Riot
Control
Plasma
Rifle,
and
the
Unmaker.
One
of the
pics
is
quite
large
and
may
take a
while
to
load.
|
|
29th
January
2005:
Project:
Vendetta
Pics
|
|
XeniorCastor
has
sent
in
some
pics
from
his
upcoming
set
'Project:
Vendetta'.
Click
on the
thumbnail
for
the
title
screen
and 2
sprites.
|
|
26th
January
2005:
WSJ's
Allgemeine-SS
Sprites
Pack
|
|
Here's
a
third
enemy
sprites
pack
from
Wolf
Skevos-Jones.
This
time,
the
guards
are
meant
to
look
like
the
Allgemeine-SS,
and as
such,
they
have
black
uniforms
with
red
Nazi
armbands.
Available
here.
All
three
of
Wolf's
sprites
packs
are
available
from
our
Game
Sprites
section.
|
|
26th
January
2005:
Spear
Of
Dreams
v0.5
Released
|
|
Here's
Kyo
Kusanagi's
latest
release
- it's
called
'Spear
Of
Dreams'
- and
there's
18
fairly
extensive
levels.
Music,
plus
many
walls
and
sprites
come
from
Marcus
Svensson's
'TGOEL',
and
weapons
are by
Mr
Wolf
and
Conner94.
Credit
for
the
bosses
goes
to
KyleRTCW,
WSJ,
Josh,
Majik
Monkee
and
Mario
Maniac.
It
blends
together
quite
well
most
of the
time,
though
the
title
screen
looks
a
little
weird
with
the
Spear
palette!!
Available
here.
Please
note
that
this
is
NOT a
sequel
to
'TGOEL'.
|
|
26th
January
2005:
Location:
88
Update
|
|
MINOTAURiii975
has
sent
in the
title
screen
for
his
upcoming
set
'Location:
88'.
Not
much
work
has
been
done
on it
yet.
It
will
follow
in the
footsteps
of
'Gates
Of
Hell',
though
with
aliens!!
|
|
25th
January
2005:
S-Blaster
3D
News
|
|
Here's
the
latest
news
from
Johannes
Unser
regarding
the
next
version
of
'S-Blaster
3D',
which
may be
the
final
one.
It
will
feature
the
following
(never
seen
before?)
code
changes:
- Random
healing
power
ups
- A
message
with
the
name
of
each
level
which
is
shown
after(!)
the
loading
screen
- A
super
weapon
that
kills
all
enemies
who
are
in
the
same
room
as
the
player
Other
recent
changes
are
:
- All
frames
for
the
guard
are
done
(finally
:|)
)
- Onscreen
messages
- All
weapon
graphics
exchanged
with
perspectively
ones
- Outdoor
levels
(in
fact,
there's
already
one
in
beta2,
but
it's
secret)
- New
music
and
a
better
jukebox
- "Read
This!"
in
the
main
menu
- The
Spear
of
Destiny,
which
is
now
a
giant
schnitzel,
and
an
extra
difficult
boss
guarding
it
The
release
date
is
still
unknown
as
there
are
still
12
maps
to do
and
some
old
ones
to
exchange.
If
possible
there'll
also
be a
double
pistol
mode
in the
final
version.
|
|
24th
January
2005:
Unfinished
Vswap
|
|
Here's
an
unfinished
VSWAP
for
the
full
version
of
Wolfenstein
3D.
It's
from
Conner
94 and
has
some
Mac
graphics.
People
are
free
to
take
what
they
want
from
it,
but
please
give
credit
to
Conner94
for
what
is
used.
The
screenshot
shows
the
SS guard.
Available
here.
|
|
22nd
January
2005:
Wolfer
Spotlight
|
|
Our
'Wolfer
Spotlight'
section
has
been
updated
again.
The
latest
entry
is
Nate
Smith.
It's
at
Wolfer
Spotlight.
|
|
22nd
January
2005:
Dome
Awards
-
January
2005
|
|
This
month's
Dome
awards
go to
Harry
L.
Mass
Senior
for 'A
Long
Walk
Back',
and to
Majik
Monkee
for
'Operation:
Mutant
Strike
2'.
Credit
for
the
latter
award
should
also
go to
ack,
Arielus
and
Adam
Biser
for
their
contributions.
For
more
info
on
these
sets
- please
see
Add-ons
-
Awarded.
|
|
21st
January
2005:
New
Wolf
Planet
Forum
Sections
|
|
The
new
forums
board
'Wolf
Planet'
has
been
doing
well,
it had
16
members
at the
last
count,
and
the
number
of
Wolf
3D
sections
has
been
increased.
It's
at
Wolf
Planet.
|
|
21st
January
2005:
Random
Threat
Unfinished
Zip
|
|
Here's
an
unfinished
add-on
by
Joel
Corrigan.
Joel
has
decided
not to
continue
with
his
'Random
Threat'
project
and
has
made
available
what's
been
done
so far
to
anyone
who
wishes
to
make
use of
it.
Four
levels
have
been
modified,
and
there
are
many
new
textures,
music,
and
code
changes
including
gun
bobbing
and
weather
effects.
The
helpart
looks
nearly
finished.
Apart
from
Joel,
others
who
contributed
were
John
Okaner,
Raistlin,
Steve
and
Chris
Chokan.
Available
here.
Please
give
credit
for
anything
that
is
used.
|
|
21st
January
2005:
WolfensteinExtreme
Site
|
|
Wolfenstein3D_Fan
has a
new
site
though
it's
still
under
construction
in
parts.
It's
at
WolfensteinExtreme.
|
|
21st
January
2005:
Resident
Evil:
Cover
Operation
Final
Version
Released
|
|
Kyo
Kusanagi
has
released
the
final
version
of
'Resident
Evil:
Cover
Operation'.
There
are
now 18
levels,
some
quite
extensive.
They
are
designed
well
though
a few
are
modified
versions
of
previously
released
levels.
About
5 of
the
levels
are
mainly
outdoors.
There
are
many
changed
graphics,
and
source
code
changes
such
as
textured
floors/ceilings,
weather
effects
(some
levels)
and
gun
bobbing.
Most
of the
enemies
are
changed
and
there
are 8
weapons.
Available
here.
|
|
20th
January
2005:
WSJ's
Afrika
Korps
Pack
|
|
Here's
another
enemy
sprites
pack
from
Wolf
Skevos-Jones.
This
time,
the
guards
are
meant
to
look
like
the
Afrika
Korps
or
other
Nazi
desert
troops.
They're
pretty
similar
to the
ones
from
Wolf's
earlier
"Heer
Sprites
Pack"
but
they
have
tan
uniforms.
Available
here.
|
|
20th
January
2005:
Ian
Summerfield
Update
|
|
Ian
Summerfield
tells
me he
will
be
releasing
some
new
games,
in
addition
to the
second
episode
of
'Doom
Spear'.
Also,
here
is a
previews
list
of
some
of the
sprites
Ian
will
be
releasing
to the
public
soon
(probably
on
Monkee's
Image
World).
|
|
19th
January
2005:
Wolfenstein
3D Video
Available
|
|
Havoc
has
sent
in a
REAL
in-game
video
of
Wolfenstein
3d!
The
purpose
for
the
video,
is to
show
to
everybody
that
it
isn't
impossible
to
record
videos
from
DOS
games,
such
as
Wolf3d.
Looks
a good
idea
as
long
as the
megabytes
can be
kept
down.
It
shows
action
from
all of
the
first
level
and
it's
available
to
download
(8.96Mb)
at
Havoc's
Wolfenstein
3D
Page.
However,
I had
to
download
a
large
attachment
before
playing
it on
Microsoft's
'Real
Player'.
|
|
19th
January
2005:
New OL
Midi
Pack
|
|
Here
is a
new OL
midi
pack
from
Majik
Monkee
that
contains
the
original
midi
scores
of the
Final
Fantasy
tunes
used
in OL,
OMS,
and
OMS2.
The
ones
from
the
last
midi
pack
are
contained
in
this
one,
along
with
several
new
ones
from
OMS2.
There
is a
text
document
included.
Download
them
here.
|
|
18th
January
2005:
Operation:
Letzterschutz
Bug
Fix
Released
|
|
Majik
Monkee
has
issued
an
updated
fix
for
'Operation:
Letzterschutz'.
It
replaces
the
fix
that
was
sent
out a
few
months
ago.
It
corrects
the
same
map
errors
as the
original
fix,
plus
fixes
some
minor
wall
usage
mistakes
in the
first
episode.
The
fix
(updated
maps
only)
is
available
here.
The
complete
set
(with
the
update
included)
is at
Operation:
Letzterschutz.
|
|
18th
January
2005:
Escape
From
Cypress
High
School
Released
|
|
This
add-on
for
the
full
60
level
Wolf
3D was
made
by
Erik
Selfridge
way
back
in
1996.
It was
kindly
sent
in by
Colonel
Bill
who
noticed
that I
didn't
have
it.
Set in
a
school
scenario,
there
are no
new
levels
but
every
graphic
has
been
changed
apart
from
the
weapons
and
all
the
actors'
are
new
too,
including
all
the
bosses.
The
graphics
and
new
sounds
fit
the
school
scenario
very
well.
Please
read
the 2
enclosed
text
files
before
installing.
Available
here.
Needs
the
full
60
level
version
of
Wolf
3D to
play.
|
|
16th
January
2005:
Wolf
And
Mario's
Planet
|
|
Here's
a new
forums
board
that
features
Wolfenstein
3D and
the
Mario
series.
It's
hosted
by
Mega
Luigi
and it
has
several
members
already.
It's
at
Wolf
And
Mario's
Planet.
|
|
16th
January
2005:
Project
Wolfgeist
Pics/Update
|
|
Here's
some
more
screenshots
from
Possum
Trot's
up
coming
set
'Project
Wolfgeist'.
The
VGA
problems
and
Dog
replacement
problems
that
occurred
earlier
have
now
been
solved,
and
the
only
thing
left
is
maps.
The
33rd
level
has
been
started,
which
means
only
27
more
are
needed.
The
EXE
will
not
have
any
further
changes
in the
future.
|
|
15th
January
2005:
Gun
Sprites
Pack
|
|
Kev
Reid
has
sent
in a
set of
gun
sprites
for
general
use.
There
are
several
complete
sets
in
the
rar
file
and it
can be
downloaded
here.
These
guns
are
all
designed
to be
used
with
extended
frame
weapons.
|
|
15th
January
2005:
The
S.H.
Update
|
|
Rocketboy680
has
started
on a
new
add-on.
It is
called
'The
S.H.'
and it
stands
for
'The
Subworld
Hunter'.
This
game
will
include:
- 30
Levels
of
Subworld
'Hunting'
- 6
New
Subworld
Monster
Enemies
- 5
Subworld
Twisted
Bosses
- 2
Subworld
Demented
Minibosses
- 4
Subworld
Weapons
Fit
For
A
Subworld
Hunter
All
that's
been
done
so far
though
is
just
the
minibosses.
|
|
14th
January
2005:
Sewer
Town
Message
|
|
Here's
a
message
from
Howling
Wolf
regarding
his
upcoming
set
'Sewer
Town':
"I
am
doing
a lot
of
work
at
school
for
Computer
Repair
Lessons,
and
haven't
found
much
time
lately
for
'Sewer
Town'.
This
project
is NOT
cancelled
though
but
there
have
been a
lot of
delays.
(The
TC's
title
name
might
be
changed
-
includes
new
graphics
for
the
Title
only,
all
other
things
remain
unchanged).
I
still
need
some
help
from
Wolfers
for
levels
(about
5
levels
left).
Kuki
did
some
levels
for me
already,
but he
left
for
his
project
work.
Screenshots
will
be
released
on
vacation
whenever
I
receive
notice
from
my
teacher.
If any
others
are
interested
in
helping
me
with
levels,
please
contact
me
through
DieHard
Wolfers
Forums.
My
username
is
<Howling
Wolf>."
|
|
13th
January
2005:
Uber
Deutschland
Update
|
|
Possum
Trot
has
started
work
on
another
addon.
This
one
will
be
called
'Uber
Deutschland'
and
will
include
60
levels,
WSJ
Heer
Sprites
pack
guards
and
stuff.
There
will
also
be
some
minor
code
changes.
Two
screenshots
added
on Jan
14.
|
|
13th
January
2005:
Monkee's
Image
World
Update
|
|
'Monkee's
Image
World'
has
moved
and
has
been
completely
redone
thanks
to
Adam
Biser.
It is
much
more
user
friendly
now,
and
has
search
capabilities,
allowing
visitors
to
search
for
sprites
by
type,
name,
or
even
by
author.
Submissions
are
now
being
accepted
again.
It's
now at
Monkee's
Image
World.
|
|
12th
January
2005:
AOGX Levels
For
Aliens
Of
Gold
|
|
Mikey
X has
repackaged
his
'AOGX'
set of
levels,
first
released
Jan
11,
for
the
full
version
of
Blake
Stone
'Aliens
Of
Gold'.
They
are
now
available
in
maphead/maptemp
form
rather
than
as
individual
maps.
There
are
still
the
same
12
levels
(9
regular,
3
secret),
but
now
you
won't
have
to
individually
add
each
map.
Eventually,
the
set
will
have
72
levels.
The
levels
look
pretty
good,
and
most
of the
time
the
difficulty
level
is
similar
to the
original
though
occasionally
it can
be
harder.
Available
here.
Needs
the
full
version
of
Aliens
Of
Gold
to
play.
Please
remember
to
back
up
your
original
files
first.
|
|
11th
January
2005:
Operation:
God
Hand
Enemies/Help
Wanted
|
|
Spiritblade
has
released
pics
of all
the
enemies
from
the
upcoming
set
'Operation:
God
Hand'.
Also,
help
is now
wanted
in
designing
the
'War
Blighter.'
An
enemy
that
is a
bit
similar
to
'The
flood'
from
'Halo
and
Halo
2.'
Help
is
also
required
in
Coding.
If
you'd
like
to
help
and
are
quite
good
with
graphics
design
and/or
coding,
The
e-mail
is
MadArmor@hotmail.com.
|
|
11th
January
2005:
Wolf
3D
JJ Style/New
Site
|
|
JJ
is
back
and is
making
a new
Wolf
3D website.
He
would
like
help
in
adding
scripts
to his
site.
If
anyone
would
like
to
help
out,
please
visit
Wolf
3D
JJ Style.
The
site
is
still
under
construction
but
you
can
contact
JJ from
there.
|
|
11th
January
2005:
Resident
Evil:
Cover
Operation
Demo
Released
|
|
Kyo
Kusanagi
has
released
a
demo
of
'Resident
Evil:
Cover
Operation'.
There
are at
least
5
levels,
some
quite
extensive,
though
the
first
2 are
modified
versions
of
previously
released
levels.
There
are
many
changed
graphics,
and
source
code
changes
such
as
textured
floors/ceilings,
weather
effects
(some
levels)
and
gun
bobbing.
Most
of the
enemies
are
changed
and
there
will
be 8
weapons.
Available
here.
Most
screenshots
were
made
before
the
textured
floors/ceilings
were
added.
|
|
11th
January
2005:
AOGX
Levels
Released
|
|
Here's
a set
of 12
levels
(9
regular,
3
secret),
sent
in by
Mikey
X for
the
full
version
of
Blake
Stone
'Aliens
Of
Gold'.
They
are
called
'AOGX'.
Eventually,
the
set
will
have
72
levels.
The
levels
look
pretty
good,
and
most
of the
time
the
difficulty
level
is
similar
to the
original
though
occasionally
it can
be
harder.
Available
here.
The
levels
need
to be
added
to a
full
version
of
Aliens
Of
Gold
to
play.
See
Jan 12
for a
maphead/maptemp
version
of
these
levels.
|
|
10th
January
2005:
Dillonstein
Update
|
|
Joshua
Moore
is
making
an
add-on
about
his
own
pet
cats
called
'Dillonstein'.
The
enemy's
are:
- Guard:
Dillon
clone
- Dog:
Remote
controlled
car
- SS:
Coppertail
clone
- Mutant:
DeeDee
clone
- Officer:
Dominoe
clone
- Ghost:
Slinky
The
bosses
are:
- Tranz
Grosse:
Metal
Dillon
clone
- Barnacle
Wilhem:
Rocket
launching
robot
- Ubermutant:
UberDeeDee
- Death
Knight:
Ultra
DeeDee
- Angel
of
Death:
Greg
The
weapons
are:
- Catnip
launcher:
not
the
best
weapon
but
its
quite
fun
to
use
- Catfood
Uzi:
An
Uzi
modified
to
shoot
Catfood
- Multicannon
catmuchies
gun:
A
multicannon
shredder
that
shoots
cat
munchies
There'a
a
screenshot
available
here.
Joshua's
other
upcoming
add-on
'Catstein
2' is
postponed
for
the
moment.
|
|
9th
January
2005:
WSJ's
Heer
Sprites
Pack
Released
|
|
Wolf
Skevos-Jones
has
released
a
bunch
of
enemy
sprites
(called
"WSJ's
Heer
Sprites
Pack")
to the
community,
so
that
people
can
use
them
in
their
add-ons/mods.
They've
been
done
in the
same
style
as the
guards
from
Operation
Heimzahlung
(they
use
the
Lost
Episodes
guard
as a
base.)
They're
meant
to
look
like
the
"Heer"
(German
Army)
from
World
War
II.
Available
here.
|
|
8th
January
2005:
Operation:
Mutant
Strike
2
Released
|
|
Majik
Monkee
has
released
'Operation:
Mutant
Strike
2'.
There
are 10
straight
levels
that
are
quite
extensive,
well
designed
and
well
decorated.
Most
of the
levels
are by
Majik
and
ack,
but
Dumscheissekopf,
Arielus
and
myself
also
contributed
one
level
each.
Credit
also
goes
to
Adam
Biser,
who
did
the
coding
and
some
new
music,
and to
Wolf
Skevos-Jones
for
some
of the
graphics.
Some
levels
have
shaded
ceilings/floors
and
there
are
changed
sounds.
The
game
has an
ongoing
story
and
players
are
recommended
to
read
the
start
of it
in the
enclosed
manual
before
playing.
You
can
get it
here.
|
|
7th
January
2005:
More
Project
Wolfgeist
Pics
|
|
Possum
Trot
has
sent
in
several
more
pics
from
his
upcoming
set
'Project
Wolfgeist'.
Twenty
two
levels
have
now
been
completed
and
two
more
started.
|
|
5th
January
2005:
Toxisches
Projekt
Enemy
Pics
|
|
Here's
a set
of 3
enemy
pics
from
the
upcoming
set
'Toxisches
Projekt'.
It is
being
done
by
Wolfenstein
3D Fan
and
Mega
Luigi.
|
|
4th
January
2005:
Operation:
God
Hand -
Official
Restart
|
|
Spiritblade
has
announced
the
restart
of
'Operation:
God
Hand'.
The
restarting
date
has
been
moved
from
early
February
to
today.
Help
may be
asked
for
later
when
the
enemies
have
been
completed.
Progress
on
these
so far
is:
- Average
Enemies
5
out
of
8
are
completed.
-
Full
Frames
49-50
frames
per
enemy
- Mini
Bosses
2
out
of
4
are
completed
-
Full
frames,
14-
20
frames
per
mini
boss
- Actual
Bosses
3
out
of
5
bosses
completed.
Full
frames
-
15
-
25
frames
per
boss
- Sounds/
Music
55
sounds
collected
for
the
game
so
far,
mostly
weapons,
and
enemy
alert
and
deaths.
And
31
out
of
40
maps
have
music
picked
out
for
them.
|
|
4th
January
2005:
The
Grail
Of
Eternal
Life v
1.0
Released
|
|
Marcus
Svensson
has
released
'The
Grail
Of
Eternal
Life'.
There
are 21
levels
here
though
I'm
still
playing
the
first,
which
is a
very
large
maze.
The
enemies
I've
seen
so far
I have
also
seen
in
other
sets,
though
there
are
some
new
graphics
and
good
snow
effects
here.
Looks
quite
a
promising
set.
There's
a
download
link,
and an
online
manual
with
more
info,
at
The
Grail
Of
Eternal
Life
website.
|
|
3rd
January
2005:
A Long
Walk
Back
Released
|
|
Harry
Mass
Senior
has
released
'A Long
Walk
Back'.
There
are 6
straight
levels
here
that
are
well
designed
and
decorated.
It's
an
'old
school'
type
addon
- the
levels
are
fast
moving
and
atmospheric,
with
lots
of
mutants
and
white
officers.
There
are
some
changed
graphics
but
the
original
Wolf
3D/Spear
feel
remains.
This
is the
first
set
from
Harry
for
quite
some
time
and
it's
been
well
worth
the
wait!!
Available
here.
The
gold
key
doesn't
usually
show
on the
status
bar
but it
does
open
locked
doors
when
picked
up.
|
|
2nd
January
2005:
Operation
Todpfad
Update
|
|
Kyle
Albert
tells
me
that
'Operation
Todpfad'
is
about
90%
done.
There
are
still
about
5 maps
to do
and a
bug to
fix.
Things
added
include
Directional
Sprites,
Shotgun,
2 New
Enemies
-
making
9
enemy
types
(Dog,
Guard,
SS,
Mutant,
Officer,
Trooper,
and a
Gray
Officer).
The
debug
cheats
will
be
revealed
sometime
after
the
game
is
released,
and
there
will
be an
editor's
version
also.
Expect
'Todpfad'
to be
released
from
Mid
January
to
Late
February
(depending
on
school
work).
There
are
several
more
screenshots
at
Kyle's
Site.
|
|
2nd
January
2005:
Possum
Trot
Addons
Update
|
|
Here's
an
update
regarding
Possum
Trot's
upcoming
addons.
After
'Wolfgeist'
is
completed,
Possum
will
make
'Abandon
SE'
together
with
Conner94.
Also,
Kyle's
'Operation
Todpfad'
is 90%
done.
The
addon
'Uber
Deutschland'
will
be
shelved
for
the
time
being.
|
|
1st
January
2005:
Gothic
Mayhem
Released
|
|
Here's
another
set
from
Joshua
Waight
called
'Gothic
Mayhem'.
It's
'Brutal
Damage'
(also
released
today),
with a
new
graphic
set
and a
brand
new
storyline.
Weapons
include
the
Duke
3d
pistol,
the
Tommy
gun
from
Blood,
and
the
classic
Brutal
Damage
M16.
Music
was
extracted
from
The
Great
Wasabi's
instant
classic
DEAD
WORLD
RISING
2.
(Yes,
credit
was
given
for
that.)
There's
also a
new
look
for
treasure.
Instead
of
money
bags,
they're
crosses.
Levels
are as
in
'Brutal
Damage'.
Available
here.
|
|
1st
January
2005:
Brutal
Damage
Full
Version
Released
|
|
The
first
addon
release
of
2005
comes
from
Joshua
Waight
and is
called
'Brutal
Damage'.
There
are 20
levels
that
are
quite
well
made
though
the
first
is a
modified
version
of the
original
first
level.
There
are
some
graphics
changes
but
the
game
keeps
the
original
Wolf3D
feel.
Text
file
included.
You
can
get it
here.
This
full
version
replaces
the 10
level
demo
version
issued
Aug 4,
2004.
|
Latest
News
News
Archive
|