|

JANUARY/FEBRUARY 2005
Latest
News
News
Archive
|
28th February
2005: Wolf 3D Title Names In
German |
|
|
Possum Trot has
sent in a list of Wolfenstein 3D titles
translated into the German language. All the
titles for games that Possum has on his computer
are included.
You can see them
here.
| |
|
|
27th February
2005: Ripcord Adventure/Info And
Pics |
|
|

Here's a set of
pics sent in by Tobias Kueper. They're from his
upcoming set 'Ripcord
Adventure'.
| |
|
|
26th February
2005: Revenge 2 Demo
Released |
|
|

Osiris has released
a demo version of 'Revenge 2 - Escape
From The Lost Dimension', for the full Spear
Of Destiny. There are 5 fairly large levels
with a mix of original Spear,
Revenge and brand new graphics - though
there's just one wall design used most of the
time. Available here. Needs the full version
of Spear Of Destiny to
play.
| |
|
|
25th February
2005: Dead Reckoning
Pics |
|
|

Here's the latest
set of pics from Kev Reid's upcoming set 'Dead
Reckoning'.
| |
|
|
25th February
2005: Dunkelburg
Released |
|
|

Michael Kalous has
released 'Dunkelburg' - a 21 level set for
Spear Of Destiny. The levels are quite
extensive and nicely decorated and with
virtually all original Spear graphics they will
suit those who prefer the original game. There's
a new title screen, some changes to the status
bar and some new sounds. You can get it
here. Needs the full version
of Spear Of Destiny to
play.
| |
|
|
25th February
2005: Operation: God Hand Sign-on
Screen |
|
|

Erick
Bessant-Chavez has sent in the sign-on screen
for the upcoming set 'Operation: God
Hand'.
| |
|
|
24th February
2005: Red Sunrise
Released |
|
|

Here's the first
set by Michael Kalous. It's called 'Red Sunrise'
and has 60 new levels. All levels are quite
extensive, though the last 30, which Michael
tells me were made later, have more decoration.
Graphics are virtually all original so this will
suit those who like the original game. Available
here (maps/vswap). For those who
have the Apogee registered Wolf 3D game, there's
a version with changed vga files (new
title screen) here. Both versions need the
full 60 level Wolfenstein 3D to
play.
| |
|
|
22nd February
2005: Revenge Final Version
Released |
|
|

Osiris has released
the final version of his 'Revenge'
set for Spear Of Destiny. There are now 21
levels done and most are quite large with many
different types of design. Apart from the extra
levels, another change from the demo is that
there's more guards on the easier difficulty
levels. There are a lot of graphics that I
haven't seen elsewhere, plus there are some new
sounds. Available here. Needs the 'audiohed'
and 'audiot' files from the full Spear Of
Destiny to
play.
| |
|
|
22nd February
2005: Revenge Weapons, Other Items And Sounds
Pack Released |
|
|

Here's a set of
weapons, plus some other items and sounds, used
by Osiris in his recently released 'Revenge'
addon. They have now been made available for
general use but please give credit for anything
that is used. Available here.
| |
|
|
19th February
2005: No Gore v0.5
Released |
|
|

Here's a patch for
Wolfenstein 3D v1.4 shareware. It was sent
in by Conner94 and has all the gore effects
taken out (apart from the walls). Another
version with de-gored walls may be released
later. Available here.
| |
|
|
16th February
2005: Subworld Hunter Demo
Released |
|
|

Rocketboy680 has
released a demo of 'Subworld Hunter'.
There are 5 levels which are mostly not that
large but are designed ok. At the moment 1
normal enemy and 1 boss is changed, plus there
are many Doom type graphics. The full version
should be getting sounds from Doom and
Blake Stone. Available here.
| |
|
|
15th February
2005: Alternative Music for Spear Of Dreams
v1.0 |
|
|
Here's a new set of
audio files to go with Kyo Kusanagi's 'Spear Of
Dreams v1.0' that was posted on Jan 31.
You can get the new audio files here. The original 'Spear Of
Dreams v1.0 (it doesn't contain the new audio
files) is here.
| |
|
|
15th February
2005: The Blazers: Jemanie Davidsson Unchained
Pics |
|
|

Joshua Waight has
sent in some pics from one of his upcoming sets.
It's called 'The Blazers: Jemanie Davidsson
Unchained' and it stars Joshua as the playable
character.
| |
|
|
14th February
2005: Howling Wolf's Site
Down |
|
|
Howling Wolf tells
me his website is down at the moment.
However, it has
been saved on disc and will be returning later
in the
year.
| |
|
|
13th February
2005: Dome Award - February
2005 |
|
|

This month's Dome
award goes to Possum Trot for 'Project
Wolfgeist'. It was put together well, combining
the old and the new, while still retaining the
feel of the original game. Credit should also go
to KyleRTCW who did the coding. For more info on
this set - please see Add-ons - Awarded.
| |
|
|
13th February
2005: War Storm Pics |
|
|

Here are 2 new
screenshots from Conner94's upcoming set 'War
Storm'. Later updated with a third
pic.
| |
|
|
12th February
2005: Dillonstein
Update |
|
|

Joshua Moore has
sent in three screenshots from his upcoming set
'Dillonstein'. There are also some new features,
like a new title screen, and a new rating screen
saying 'This game has been voluntarily rated For
Cats by Joshua Moore'. There's also a new menu
background. The Spear Of Destiny is now a green
diamond and there are keycards instead of
keys.
| |
|
|
12th February
2005: More New Forums |
|
|
Two new forums have
been started. Both cover a range of games and
have Wolf 3D sections.
| |
|
|
6th February
2005: ZW1 - Phase 2
Screenshots |
|
|

De Zeurkous has
issued a set of 5 screenshots from Phase 2 of
'ZW1'.
| |
|
|
6th February
2005: War Storm
Screenshots |
|
|

Conner94 has sent
in a new set of screenshots from his upcoming
set 'War
Storm'.
| |
|
|
2nd February
2005: ID Software Games
Forum |
|
|
Here's a new forum
hosted by Kyle Albert. It's for ID Software
games including Wolfenstein 3D, Enemy Territory,
DOOM 3, RTCW, Quake 3, and other games
too.
It's at ID Software Games
Forum.
| |
|
|
2nd February
2005: Project Wolfgeist
Released |
|
|

Possum Trot has
released 'Project Wolfgeist'. There are 37
levels that are well decorated though some are
not that extensive. There are many changed
graphics, changed sounds, many code changes such
as gun bobbing, helpart and ceiling/floor
textures and a detailed storyline. KyleRTCW did
the coding. The laboratory areas especially are
quite atmospheric. Available here.
| |
|
|
31st January
2005: Toxisches Projekt
Pics |
|
|

Wolfenstein3D Fan has sent in 3
enemy pics from his upcoming set 'Toxisches
Projekt'. Some of the proposed code changes will
be a Rocket Launcher and Flame
Thrower.
| |
|
|
|
|
31st January
2005: Spear Of Dreams 1.0
Version |
|
|

Here's Kyo
Kusanagi's version 1.0 of 'Spear Of Dreams'.
There are 18 fairly extensive levels. Changes
from the earlier version 0.5, posted Jan
26, include new weapons, screen messages
when selecting difficulty levels, substantial
changes to many levels and a new text file
containing the storyline. Features that were
included in version 0.5 like gun bobbing and
weather effects are still included. It all
blends together quite well most of the time.
Available here.
| |
|
|
31st January
2005: Possum Trot
Updates |
|
|
Possum Trot has
sent in the following updates to his Wolf 3D
projects:
+ 'Uber
Deutschland' has been cancelled.
+ 'Project
Wolfgeist' will now have 40 levels and should be
finished in a week. It's already 95% done.
+ The 4
episode demo version of 'Operation
Actliebe', released last month Dec 20, is
now to be the final version. Here's what I said
about it: the levels are mostly quite extensive,
well designed and decorated. There's a mix of
original and changed graphics and there are
changed sounds. Manual/credits are included. The
original game atmosphere remains. Quite an
enjoyable set. Available here.
| |
|
|
30th January
2005: Subworld Hunter
Pics |
|
|

Here are 2 pics
from Rocketboy680's upcoming set 'Subworld
Hunter'. Some other info - the point is to find
the hiding hostage in each level and equip him
with weapons so he can escape. The weapons are
as follows: Dagger (not yet changed), Shotgun,
Riot Control Plasma Rifle, and the Unmaker.
One of the pics is quite large and may take a
while to
load.
| |
|
|
29th January
2005: Project: Vendetta
Pics |
|
|

XeniorCastor has
sent in some pics from his upcoming set
'Project: Vendetta'. Click on the thumbnail for
the title screen and 2
sprites.
| |
|
|
26th January
2005: WSJ's Allgemeine-SS Sprites
Pack |
|
|

Here's a third
enemy sprites pack from Wolf Skevos-Jones. This
time, the guards are meant to look like the
Allgemeine-SS, and as such, they have black
uniforms with red Nazi armbands. Available
here. All three of Wolf's
sprites packs are available from our
Game Sprites
section.
| |
|
|
26th January
2005: Spear Of Dreams v0.5
Released |
|
|

Here's Kyo
Kusanagi's latest release - it's called 'Spear
Of Dreams' - and there's 18 fairly extensive
levels. Music, plus many walls and sprites come
from Marcus Svensson's 'TGOEL', and weapons are
by Mr Wolf and Conner94. Credit for the bosses
goes to KyleRTCW, WSJ, Josh, Majik Monkee and
Mario Maniac. It blends together quite well most
of the time, though the title screen looks a
little weird with the Spear palette!! Available
here. Please note that this
is NOT a sequel to
'TGOEL'.
| |
|
|
26th January
2005: Location: 88
Update |
|
|

MINOTAURiii975 has
sent in the title screen for his upcoming set
'Location: 88'. Not much work has been done on
it yet. It will follow in the footsteps of
'Gates Of Hell', though with
aliens!!
| |
|
|
25th January
2005: S-Blaster 3D News |
|
|

Here's the latest
news from Johannes Unser regarding the next
version of 'S-Blaster 3D', which may be the
final one. It will feature the following (never
seen before?) code changes:
- Random healing
power ups
- A message with the
name of each level which is shown after(!) the
loading screen
- A super weapon
that kills all enemies who are in the same room
as the player
Other recent
changes are :
- All frames for the
guard are done (finally :|) )
- Onscreen
messages
- All weapon
graphics exchanged with perspectively
ones
- Outdoor levels (in
fact, there's already one in beta2, but it's
secret)
- New music and a
better jukebox
- "Read This!" in
the main menu
- The Spear of
Destiny, which is now a giant schnitzel, and an
extra difficult boss guarding it
The release date is
still unknown as there are still 12 maps to do
and some old ones to exchange. If possible
there'll also be a double pistol mode in the
final
version.
| |
|
|
24th January
2005: Unfinished Vswap |
|
|

Here's an
unfinished VSWAP for the full version of
Wolfenstein 3D. It's from Conner 94 and has some
Mac graphics. People are free to take what they
want from it, but please give credit to Conner94
for what is used. The screenshot shows the
SS guard. Available here.
| |
|
|
22nd January
2005: Wolfer Spotlight |
|
|
Our 'Wolfer
Spotlight' section has been updated again. The
latest entry is Nate Smith.
It's at Wolfer Spotlight.
| |
|
|
22nd January
2005: Dome Awards - January
2005 |
|
|

This month's Dome
awards go to Harry L. Mass Senior for 'A Long
Walk Back', and to Majik Monkee for 'Operation:
Mutant Strike 2'. Credit for the latter award
should also go to ack, Arielus and Adam Biser
for their contributions. For more info on these
sets - please see Add-ons - Awarded.
| |
|
|
21st January
2005: New Wolf Planet Forum
Sections |
|
|
The new forums
board 'Wolf Planet' has been doing well, it had
16 members at the last count, and the number of
Wolf 3D sections has been increased.
It's at Wolf Planet.
| |
|
|
21st January
2005: Random Threat Unfinished
Zip |
|
|

Here's an
unfinished add-on by Joel Corrigan. Joel has
decided not to continue with his 'Random Threat'
project and has made available what's been done
so far to anyone who wishes to make use of it.
Four levels have been modified, and there are
many new textures, music, and code changes
including gun bobbing and weather effects. The
helpart looks nearly finished. Apart from
Joel, others who contributed were John Okaner,
Raistlin, Steve and Chris Chokan. Available
here. Please give credit for
anything that is
used.
| |
|
|
21st January
2005: WolfensteinExtreme
Site |
|
|
Wolfenstein3D_Fan
has a new site though it's still under
construction in parts.
It's at WolfensteinExtreme.
| |
|
|
21st January
2005: Resident Evil: Cover Operation Final
Version Released |
|
|

Kyo Kusanagi has
released the final version of 'Resident Evil:
Cover Operation'. There are now 18 levels, some
quite extensive. They are designed well though a
few are modified versions of previously released
levels. About 5 of the levels are mainly
outdoors. There are many changed graphics, and
source code changes such as textured
floors/ceilings, weather effects (some levels)
and gun bobbing. Most of the enemies are changed
and there are 8 weapons. Available here.
| |
|
|
20th January
2005: WSJ's Afrika Korps
Pack |
|
|

Here's another
enemy sprites pack from Wolf Skevos-Jones. This
time, the guards are meant to look like the
Afrika Korps or other Nazi desert troops.
They're pretty similar to the ones from Wolf's
earlier "Heer Sprites Pack" but they have tan
uniforms. Available here.
| |
|
|
20th January
2005: Ian Summerfield
Update |
|
|

Ian Summerfield
tells me he will be releasing some new games, in
addition to the second episode of 'Doom Spear'.
Also, here is a previews list of some of the
sprites Ian will be releasing to the public soon
(probably on Monkee's Image
World).
| |
|
|
19th January
2005: Wolfenstein 3D Video
Available |
|
|

Havoc has sent in a
REAL in-game video of Wolfenstein 3d! The
purpose for the video, is to show to everybody
that it isn't impossible to record videos from
DOS games, such as Wolf3d. Looks a good idea as
long as the megabytes can be kept down. It shows
action from all of the first level and it's
available to download (8.96Mb) at Havoc's Wolfenstein 3D
Page.
However, I had to download a large attachment
before playing it on Microsoft's 'Real
Player'.
| |
|
|
19th January
2005: New OL Midi Pack |
|
|
Here is a new OL
midi pack from Majik Monkee that contains the
original midi scores of the Final Fantasy tunes
used in OL, OMS, and OMS2. The ones from the
last midi pack are contained in this one, along
with several new ones from OMS2. There is a text
document included. Download them here.
| |
|
|
18th January
2005: Operation: Letzterschutz Bug Fix
Released |
|
|
Majik Monkee has
issued an updated fix for 'Operation:
Letzterschutz'. It replaces the fix that was
sent out a few months ago. It corrects the same
map errors as the original fix, plus fixes some
minor wall usage mistakes in the first episode.
The fix (updated maps only) is available
here.
The complete set
(with the update included) is at Operation:
Letzterschutz.
| |
|
|
18th January
2005: Escape From Cypress High School
Released |
|
|

This add-on for the
full 60 level Wolf 3D was made by Erik Selfridge
way back in 1996. It was kindly sent in by
Colonel Bill who noticed that I didn't have it.
Set in a school scenario, there are no new
levels but every graphic has been changed apart
from the weapons and all the actors' are new
too, including all the bosses. The graphics and
new sounds fit the school scenario very well.
Please read the 2 enclosed text files before
installing. Available here. Needs the full 60 level
version of Wolf 3D to
play.
| |
|
|
16th January
2005: Wolf And Mario's
Planet |
|
|
Here's a new forums
board that features Wolfenstein 3D and the Mario
series. It's hosted by Mega Luigi and it has
several members already.
It's at Wolf And Mario's
Planet.
| |
|
|
16th January
2005: Project Wolfgeist
Pics/Update |
|
|

Here's some more
screenshots from Possum Trot's up coming set
'Project Wolfgeist'. The VGA problems and Dog
replacement problems that occurred earlier have
now been solved, and the only thing left is
maps. The 33rd level has been started, which
means only 27 more are needed. The EXE will not
have any further changes in the
future.
| |
|
|
15th January
2005: Gun Sprites Pack |
|
|

Kev Reid has sent
in a set of gun sprites for general use. There
are several complete sets in the rar file
and it can be downloaded here. These guns are all
designed to be used with extended frame
weapons.
| |
|
|
15th January
2005: The S.H. Update |
|
|
Rocketboy680 has
started on a new add-on. It is called 'The S.H.'
and it stands for 'The Subworld Hunter'. This
game will include:
- 30 Levels of
Subworld 'Hunting'
- 6 New Subworld
Monster Enemies
- 5 Subworld Twisted
Bosses
- 2 Subworld
Demented Minibosses
- 4 Subworld Weapons
Fit For A Subworld Hunter
All that's been
done so far though is just the
minibosses.
| |
|
|
14th January
2005: Sewer Town
Message |
|
|
Here's a message
from Howling Wolf regarding his upcoming set
'Sewer Town': "I am doing a lot of work
at school for Computer Repair Lessons, and
haven't found much time lately for 'Sewer Town'.
This project is NOT cancelled though but there
have been a lot of delays. (The TC's title name
might be changed - includes new graphics for the
Title only, all other things remain unchanged).
I still need some help from Wolfers for levels
(about 5 levels left). Kuki did some levels for
me already, but he left for his project work.
Screenshots will be released on vacation
whenever I receive notice from my teacher. If
any others are interested in helping me with
levels, please contact me through DieHard
Wolfers
Forums. My username is <Howling
Wolf>."
| |
|
|
13th January
2005: Uber Deutschland
Update |
|
|

Possum Trot has
started work on another addon. This one will be
called 'Uber Deutschland' and will include 60
levels, WSJ Heer Sprites pack guards and stuff.
There will also be some minor code changes.
Two screenshots added on Jan
14.
| |
|
|
13th January
2005: Monkee's Image World
Update |
|
|
'Monkee's Image
World' has moved and has been completely redone
thanks to Adam Biser. It is much more user
friendly now, and has search capabilities,
allowing visitors to search for sprites by type,
name, or even by author. Submissions are now
being accepted again. It's now at Monkee's Image
World.
| |
|
|
12th January
2005: AOGX Levels For Aliens Of
Gold |
|
|

Mikey X has
repackaged his 'AOGX' set of levels, first
released Jan 11, for the full version of
Blake Stone 'Aliens Of Gold'. They are now
available in maphead/maptemp form rather
than as individual maps. There are still the
same 12 levels (9 regular, 3 secret), but now
you won't have to individually add each map.
Eventually, the set will have 72 levels. The
levels look pretty good, and most of the time
the difficulty level is similar to the original
though occasionally it can be harder. Available
here. Needs the full version
of Aliens Of Gold to play. Please remember to
back up your original files
first.
| |
|
|
11th January
2005: Operation: God Hand Enemies/Help
Wanted |
|
|

Erick
Bessant-Chavez has released pics of all the
enemies from the upcoming set 'Operation: God
Hand'. Also, help is now wanted in designing the
'War Blighter.' An enemy that is a bit similar
to 'The flood' from 'Halo and Halo 2.' Help is
also required in Coding. If you'd like to help
and are quite good with graphics design and/or
coding, Erick's e-mail is MadArmor@hotmail.com.
| |
|
|
11th January
2005: Wolf 3D JJ Style/New
Site |
|
|
JJ is back and is
making a new Wolf 3D website. He would like
help in adding scripts to his site.
If anyone would
like to help out, please visit Wolf 3D
JJ Style. The site is still under construction
but you can contact JJ from
there.
| |
|
|
11th January
2005: Resident Evil: Cover Operation Demo
Released |
|
|

Kyo Kusanagi has
released a demo of 'Resident Evil: Cover
Operation'. There are at least 5 levels, some
quite extensive, though the first 2 are modified
versions of previously released levels. There
are many changed graphics, and source code
changes such as textured floors/ceilings,
weather effects (some levels) and gun bobbing.
Most of the enemies are changed and there will
be 8 weapons. Available here. Most screenshots were
made before the textured floors/ceilings were
added.
| |
|
|
11th January
2005: AOGX Levels
Released |
|
|

Here's a set of 12
levels (9 regular, 3 secret), sent in by Mikey X
for the full version of Blake Stone 'Aliens Of
Gold'. They are called 'AOGX'. Eventually, the
set will have 72 levels. The levels look pretty
good, and most of the time the difficulty level
is similar to the original though occasionally
it can be harder. Available here. The levels need to be
added to a full version of Aliens Of Gold to
play. See Jan 12 for a maphead/maptemp version
of these
levels.
| |
|
|
10th January
2005: Dillonstein
Update |
|
|
Joshua Moore is
making an add-on about his own pet cat | |